25382573c6
Johan Lindman, thanks
517 lines
8.8 KiB
Makefile
517 lines
8.8 KiB
Makefile
# $OpenBSD: Makefile,v 1.12 2007/11/26 20:47:35 todd Exp $
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all: ${OBJS}
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LIB= GL
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MESA= ${.CURDIR}/../../dist/Mesa/src/mesa
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GL= ${.CURDIR}/../../dist/Mesa/src/GL
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GLX= ${.CURDIR}/../../dist/Mesa/src/glx/x11
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MESA_INCLUDE= ${.CURDIR}/../../dist/Mesa/include
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DRI_DRIVER_INSTALL_DIR= ${X11BASE}/lib/modules/dri
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DRI_DRIVER_SEARCH_DIR= $(DRI_DRIVER_INSTALL_DIR)
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INCSDIR= ${X11BASE}/include/GL
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LDADD= -L${X11BASE}/lib -lXext -lX11
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#LDADD= -L${X11BASE}/lib -lXfixes -lXdamage -lXext -lX11 -ldrm -lpthread
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CPP= cpp -notraditional
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DEBUG?=
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CPPFLAGS+= \
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-I. \
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-I${MESA_INCLUDE} \
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-I${MESA_INCLUDE}/GL/internal \
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-I${MESA} \
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-I${MESA}/main \
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-I${MESA}/math \
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-I${MESA}/glapi \
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-I${MESA}/tnl \
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-I${MESA}/shader \
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-I${MESA}/shader/grammar \
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-I${MESA}/shader/slang \
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-I${GLX} \
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-I${X11BASE}/include \
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-I${X11BASE}/include/drm \
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-DGLX_INDIRECT_RENDERING \
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-DPTHREADS \
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-DHAVE_ALIAS \
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-D_REENTRANT
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XENOCARA_BUILD_DRI?= n
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.if ${XENOCARA_BUILD_DRI} == "y"
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CPPFLAGS+= \
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-DGLX_DIRECT_RENDERING
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.endif
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.if ${MACHINE_ARCH} == "i386"
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CPPFLAGS += \
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-DUSE_X86_ASM \
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-DUSE_MMX_ASM \
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-DUSE_3DNOW_ASM \
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-DUSE_SSE_ASM
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.elif ${MACHINE_ARCH} == "amd64"
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CPPFLAGS += -D__GLX_ALIGN64 -DUSE_X86_64_ASM
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.endif
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INCS= \
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gl.h \
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glext.h \
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glx.h \
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glxext.h \
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osmesa.h
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# main
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MAIN_SOURCES= \
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api_arrayelt.c \
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api_loopback.c \
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api_noop.c \
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api_validate.c \
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accum.c \
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attrib.c \
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arrayobj.c \
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blend.c \
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bufferobj.c \
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buffers.c \
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clip.c \
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colortab.c \
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context.c \
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convolve.c \
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debug.c \
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depth.c \
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depthstencil.c \
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dlist.c \
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drawpix.c \
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enable.c \
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enums.c \
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eval.c \
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execmem.c \
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extensions.c \
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fbobject.c \
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feedback.c \
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fog.c \
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framebuffer.c \
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get.c \
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getstring.c \
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hash.c \
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hint.c \
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histogram.c \
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image.c \
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imports.c \
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light.c \
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lines.c \
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matrix.c \
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mipmap.c \
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mm.c \
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pixel.c \
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points.c \
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polygon.c \
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queryobj.c \
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rastpos.c \
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rbadaptors.c \
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renderbuffer.c \
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shaders.c \
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state.c \
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stencil.c \
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texcompress.c \
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texcompress_s3tc.c \
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texcompress_fxt1.c \
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texenvprogram.c \
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texformat.c \
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teximage.c \
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texobj.c \
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texrender.c \
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texstate.c \
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texstore.c \
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varray.c \
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vtxfmt.c
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GLAPI_SOURCES= \
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dispatch.c \
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glapi.c \
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glthread.c \
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$(ASM_API)
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# math
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MATH_SOURCES= \
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m_debug_clip.c \
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m_debug_norm.c \
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m_debug_xform.c \
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m_eval.c \
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m_matrix.c \
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m_translate.c \
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m_vector.c \
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m_xform.c
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# swrast
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SWRAST_SOURCES= \
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s_aaline.c \
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s_aatriangle.c \
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s_accum.c \
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s_alpha.c \
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s_atifragshader.c \
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s_bitmap.c \
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s_blend.c \
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s_blit.c \
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s_buffers.c \
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s_copypix.c \
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s_context.c \
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s_depth.c \
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s_drawpix.c \
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s_feedback.c \
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s_fog.c \
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s_fragprog.c \
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s_imaging.c \
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s_lines.c \
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s_logic.c \
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s_masking.c \
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s_points.c \
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s_readpix.c \
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s_span.c \
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s_stencil.c \
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s_texcombine.c \
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s_texfilter.c \
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s_texstore.c \
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s_triangle.c \
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s_zoom.c
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# swrast_setup
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SWRAST_SETUP_SOURCES= \
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ss_context.c \
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ss_triangle.c
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# tnl
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TNL_SOURCES= \
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t_context.c \
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t_pipeline.c \
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t_draw.c \
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t_vb_program.c \
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t_vb_render.c \
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t_vb_texgen.c \
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t_vb_texmat.c \
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t_vb_vertex.c \
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t_vb_cull.c \
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t_vb_fog.c \
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t_vb_light.c \
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t_vb_normals.c \
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t_vb_points.c \
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t_vp_build.c \
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t_vertex.c \
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t_vertex_sse.c \
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t_vertex_generic.c \
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VBO_SOURCES = \
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vbo_context.c \
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vbo_exec.c \
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vbo_exec_api.c \
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vbo_exec_array.c \
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vbo_exec_draw.c \
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vbo_exec_eval.c \
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vbo_rebase.c \
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vbo_split.c \
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vbo_split_copy.c \
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vbo_split_inplace.c \
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vbo_save.c \
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vbo_save_api.c \
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vbo_save_draw.c \
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vbo_save_loopback.c
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# shader
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SHADER_SOURCES= \
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arbprogparse.c \
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arbprogram.c \
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atifragshader.c \
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grammar_mesa.c \
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nvfragparse.c \
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nvprogram.c \
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nvvertparse.c \
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program.c \
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prog_debug.c \
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prog_execute.c \
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prog_instruction.c \
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prog_parameter.c \
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prog_print.c \
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prog_statevars.c \
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programopt.c \
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shader_api.c \
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# shader/slang
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SLANG_SOURCES= \
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slang_builtin.c \
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slang_codegen.c \
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slang_compile.c \
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slang_compile_function.c \
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slang_compile_operation.c \
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slang_compile_struct.c \
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slang_compile_variable.c \
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slang_emit.c \
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slang_ir.c \
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slang_label.c \
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slang_library_noise.c \
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slang_link.c \
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slang_log.c \
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slang_mem.c \
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slang_preprocess.c \
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slang_print.c \
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slang_simplify.c \
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slang_storage.c \
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slang_typeinfo.c \
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slang_vartable.c \
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slang_utility.c
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.if ${MACHINE_ARCH} == i386
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ASM_C_SOURCES= \
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common_x86.c \
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x86.c \
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3dnow.c \
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sse.c \
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x86sse.c
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.endif
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.if ${MACHINE_ARCH} == sparc
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ASM_C_SOURCES= \
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sparc.c
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.endif
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.if ${MACHINE_ARCH} == powerpc
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ASM_C_SOURCES= \
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common_ppc.c
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.endif
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.if ${MACHINE_ARCH} == amd64
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ASM_C_SOURCES= \
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x86-64.c
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.endif
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X86_SOURCES= \
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common_x86_asm.S \
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x86_xform2.S \
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x86_xform3.S \
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x86_xform4.S \
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x86_cliptest.S \
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mmx_blend.S \
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3dnow_xform1.S \
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3dnow_xform2.S \
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3dnow_xform3.S \
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3dnow_xform4.S \
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3dnow_normal.S \
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sse_xform1.S \
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sse_xform2.S \
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sse_xform3.S \
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sse_xform4.S \
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sse_normal.S \
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read_rgba_span_x86.S \
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X86_API = \
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glapi_x86.S
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X86-64_SOURCES = \
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xform4.S
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X86-64_API = \
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glapi_x86-64.S
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SPARC_SOURCES = \
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clip.S \
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norm.S \
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xform.S
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SPARC_API = \
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glapi_sparc.S
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COMMON_DRIVER_SOURCES = \
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driverfuncs.c
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X11_DRIVER_SOURCES = \
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glxapi.c \
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fakeglx.c \
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xfonts.c \
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xm_api.c \
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xm_buffer.c \
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xm_dd.c \
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xm_glide.c \
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xm_line.c \
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xm_span.c \
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xm_tri.c
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GLX_SOURCES= \
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glcontextmodes.c \
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clientattrib.c \
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compsize.c \
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glxeval.c \
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glxcmds.c \
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glxext.c \
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glxextensions.c \
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indirect.c \
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indirect_init.c \
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indirect_size.c \
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indirect_window_pos.c \
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indirect_transpose_matrix.c \
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indirect_vertex_array.c \
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indirect_vertex_program.c \
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glxpixel.c \
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pixelstore.c \
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render2.c \
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renderpix.c \
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single2.c \
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singlepix.c \
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vertarr.c \
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xfont.c \
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glx_pbuffer.c \
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glx_query.c \
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glx_texture_compression.c \
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dri_glx.c \
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XF86dri.c
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# x86
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.if ${MACHINE_ARCH} == "i386"
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ASM_SOURCES = $(X86_SOURCES)
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ASM_API = $(X86_API)
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.endif
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# x86-64
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.if ${MACHINE_ARCH} == "amd64"
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ASM_SOURCES = $(X86-64_SOURCES)
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ASM_API = $(X86-64_API)
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.endif
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ALL_SOURCES = \
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$(GLAPI_SOURCES) \
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$(SOLO_SOURCES) \
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$(ASM_SOURCES) \
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$(COMMON_DRIVER_SOURCES)\
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$(X11_DRIVER_SOURCES) \
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$(FBDEV_DRIVER_SOURCES) \
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$(OSMESA_DRIVER_SOURCES)
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SOLO_SOURCES = \
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$(MAIN_SOURCES) \
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$(MATH_SOURCES) \
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$(VBO_SOURCES) \
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$(TNL_SOURCES) \
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$(SHADER_SOURCES) \
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$(SWRAST_SOURCES) \
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$(SWRAST_SETUP_SOURCES) \
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$(ASM_C_SOURCES) \
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$(SLANG_SOURCES)
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#SRCS = $(SOLO_SOURCES) \
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# $(ASM_SOURCES) \
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# $(GLX_SOURCES) \
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# $(GLAPI_SOURCES)
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SRCS = $(GLX_SOURCES) \
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$(ASM_SOURCES) \
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$(GLAPI_SOURCES)
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includes:
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cd ${MESA_INCLUDE}/GL; for i in ${INCS}; do \
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j="cmp -s $$i ${DESTDIR}${INCSDIR}/GL/$$i || \
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${INSTALL} ${INSTALL_COPY} -o ${BINOWN} -g ${BINGRP} -m 444 \
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$$i ${DESTDIR}${INCSDIR}/GL"; \
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echo "\tinstalling $$i"; \
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eval "$$j"; \
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done
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gen_matypes: gen_matypes.c
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$(CC) $(CPPFLAGS) $(CFLAGS) ${MESA}/x86/gen_matypes.c -o gen_matypes
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matypes.h: mtypes.h t_context.h gen_matypes
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./gen_matypes > matypes.h
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CLEANFILES+= gen_matypes matypes.h
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common_x86_asm.o: matypes.h
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3dnow_normal.o: matypes.h
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3dnow_xform1.o: matypes.h
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3dnow_xform2.o: matypes.h
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3dnow_xform3.o: matypes.h
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3dnow_xform4.o: matypes.h
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mmx_blend.o: matypes.h
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sse_normal.o: matypes.h
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sse_xform1.o: matypes.h
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sse_xform2.o: matypes.h
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sse_xform3.o: matypes.h
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sse_xform4.o: matypes.h
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x86_cliptest.o: matypes.h
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x86_xform2.o: matypes.h
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x86_xform3.o: matypes.h
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x86_xform4.o: matypes.h
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NOPROFILE=
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obj: _xenocara_obj
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.include <bsd.lib.mk>
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.include <bsd.xorg.mk>
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.if ${MACHINE_ARCH} == powerpc || ${MACHINE_ARCH} == sparc
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PICFLAG = -fPIC
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.endif
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# name conflicts
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glxeval.c: ${GLX}/eval.c
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ln -s ${GLX}/eval.c $@
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glxpixel.c: ${GLX}/pixel.c
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ln -s ${GLX}/pixel.c $@
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CLEANFILES+= glxeval.c glxpixel.c
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.if ${MACHINE_ARCH} == i386
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.PATH: ${MESA}/x86
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.PATH: ${MESA}/x86/rtasm
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.endif
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.if ${MACHINE_ARCH} == powerpc
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.PATH: ${MESA}/ppc
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.endif
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.if ${MACHINE_ARCH} == sparc
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.PATH: ${MESA}/sparc
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.endif
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.if ${MACHINE_ARCH} == amd64
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.PATH: ${MESA}/x86-64
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.endif
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.PATH: ${MESA}/glapi
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.PATH: ${MESA}/main
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.PATH: ${MESA}/math
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.PATH: ${MESA}/swrast
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.PATH: ${MESA}/swrast_setup
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.PATH: ${MESA}/tnl
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.PATH: ${MESA}/shader
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.PATH: ${MESA}/shader/grammar
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.PATH: ${MESA}/shader/slang
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.PATH: ${MESA}/shader/slang/MachineIndependent
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.PATH: ${MESA}/shader/slang/MachineIndependent/preprocessor
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.PATH: ${MESA}/shader/slang/OGLCompilersDLL
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.PATH: ${MESA}/shader/slang/OSDependent/Linux
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.PATH: ${MESA}/vbo
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.PATH: ${MESA}/drivers/common
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.PATH: ${MESA}/drivers/x11
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.PATH: ${GLX}
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.SUFFIXES: .cpp
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.cpp.o:
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@echo "${COMPILE.cc} ${.IMPSRC} -o ${.TARGET}"
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@${COMPILE.cc} ${.IMPSRC} -o ${.TARGET}.o
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@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
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@rm -f ${.TARGET}.o
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.cpp.go:
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@echo "${COMPILE.cc} -g ${.IMPSRC} -o ${.TARGET}"
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@${COMPILE.cc} -g ${.IMPSRC} -o ${.TARGET}.o
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@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
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@rm -f ${.TARGET}.o
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.cpp.po:
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@echo "${COMPILE.cc} -p ${.IMPSRC} -o ${.TARGET}"
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@${COMPILE.cc} -p ${.IMPSRC} -o ${.TARGET}.o
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@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
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@rm -f ${.TARGET}.o
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.cpp.so:
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@echo "${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}"
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@${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}.o
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@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
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@rm -f ${.TARGET}.o
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