1183 lines
31 KiB
C
1183 lines
31 KiB
C
/***********************************************************
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Copyright 1987, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>
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#include "regionstr.h"
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#include "region.h"
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#include "mi.h"
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#include "windowstr.h"
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#include "scrnintstr.h"
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#include "pixmapstr.h"
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#include "mivalidate.h"
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_X_EXPORT void
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miClearToBackground(pWin, x, y, w, h, generateExposures)
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WindowPtr pWin;
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int x,y;
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int w,h;
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Bool generateExposures;
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{
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BoxRec box;
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RegionRec reg;
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RegionPtr pBSReg = NullRegion;
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ScreenPtr pScreen;
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BoxPtr extents;
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int x1, y1, x2, y2;
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/* compute everything using ints to avoid overflow */
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x1 = pWin->drawable.x + x;
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y1 = pWin->drawable.y + y;
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if (w)
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x2 = x1 + (int) w;
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else
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x2 = x1 + (int) pWin->drawable.width - (int) x;
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if (h)
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y2 = y1 + h;
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else
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y2 = y1 + (int) pWin->drawable.height - (int) y;
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extents = &pWin->clipList.extents;
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/* clip the resulting rectangle to the window clipList extents. This
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* makes sure that the result will fit in a box, given that the
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* screen is < 32768 on a side.
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*/
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if (x1 < extents->x1)
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x1 = extents->x1;
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if (x2 > extents->x2)
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x2 = extents->x2;
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if (y1 < extents->y1)
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y1 = extents->y1;
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if (y2 > extents->y2)
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y2 = extents->y2;
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if (x2 <= x1 || y2 <= y1)
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{
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x2 = x1 = 0;
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y2 = y1 = 0;
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}
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box.x1 = x1;
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box.x2 = x2;
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box.y1 = y1;
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box.y2 = y2;
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pScreen = pWin->drawable.pScreen;
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REGION_INIT(pScreen, ®, &box, 1);
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if (pWin->backStorage)
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{
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/*
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* If the window has backing-store on, call through the
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* ClearToBackground vector to handle the special semantics
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* (i.e. things backing store is to be cleared out and
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* an Expose event is to be generated for those areas in backing
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* store if generateExposures is TRUE).
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*/
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pBSReg = (* pScreen->ClearBackingStore)(pWin, x, y, w, h,
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generateExposures);
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}
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REGION_INTERSECT(pScreen, ®, ®, &pWin->clipList);
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if (generateExposures)
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(*pScreen->WindowExposures)(pWin, ®, pBSReg);
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else if (pWin->backgroundState != None)
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(*pScreen->PaintWindowBackground)(pWin, ®, PW_BACKGROUND);
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REGION_UNINIT(pScreen, ®);
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if (pBSReg)
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REGION_DESTROY(pScreen, pBSReg);
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}
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/*
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* For SaveUnders using backing-store. The idea is that when a window is mapped
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* with saveUnder set TRUE, any windows it obscures will have its backing
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* store turned on setting the DIXsaveUnder bit,
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* The backing-store code must be written to allow for this
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*/
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/*-
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*-----------------------------------------------------------------------
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* miCheckSubSaveUnder --
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* Check all the inferiors of a window for coverage by saveUnder
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* windows. Called from ChangeSaveUnder and CheckSaveUnder.
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* This code is very inefficient.
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*
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* Results:
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* TRUE if any windows need to have backing-store removed.
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*
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* Side Effects:
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* Windows may have backing-store turned on or off.
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*
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*-----------------------------------------------------------------------
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*/
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static Bool
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miCheckSubSaveUnder(
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WindowPtr pParent, /* Parent to check */
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WindowPtr pFirst, /* first reconfigured window */
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RegionPtr pRegion) /* Initial area obscured by saveUnder */
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{
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WindowPtr pChild; /* Current child */
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ScreenPtr pScreen; /* Screen to use */
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RegionRec SubRegion; /* Area of children obscured */
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Bool res = FALSE; /* result */
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Bool subInited=FALSE;/* SubRegion initialized */
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pScreen = pParent->drawable.pScreen;
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if ( (pChild = pParent->firstChild) )
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{
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/*
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* build region above first changed window
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*/
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for (; pChild != pFirst; pChild = pChild->nextSib)
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if (pChild->viewable && pChild->saveUnder)
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REGION_UNION(pScreen, pRegion, pRegion, &pChild->borderSize);
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/*
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* check region below and including first changed window
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*/
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for (; pChild; pChild = pChild->nextSib)
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{
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if (pChild->viewable)
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{
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/*
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* don't save under nephew/niece windows;
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* use a separate region
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*/
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if (pChild->firstChild)
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{
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if (!subInited)
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{
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REGION_NULL(pScreen, &SubRegion);
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subInited = TRUE;
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}
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REGION_COPY(pScreen, &SubRegion, pRegion);
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res |= miCheckSubSaveUnder(pChild, pChild->firstChild,
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&SubRegion);
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}
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else
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{
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res |= miCheckSubSaveUnder(pChild, pChild->firstChild,
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pRegion);
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}
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if (pChild->saveUnder)
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REGION_UNION(pScreen, pRegion, pRegion, &pChild->borderSize);
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}
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}
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if (subInited)
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REGION_UNINIT(pScreen, &SubRegion);
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}
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/*
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* Check the state of this window. DIX save unders are
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* enabled for viewable windows with some client expressing
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* exposure interest and which intersect the save under region
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*/
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if (pParent->viewable &&
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((pParent->eventMask | wOtherEventMasks(pParent)) & ExposureMask) &&
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REGION_NOTEMPTY(pScreen, &pParent->borderSize) &&
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RECT_IN_REGION(pScreen, pRegion, REGION_EXTENTS(pScreen,
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&pParent->borderSize)) != rgnOUT)
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{
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if (!pParent->DIXsaveUnder)
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{
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pParent->DIXsaveUnder = TRUE;
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(*pScreen->ChangeWindowAttributes) (pParent, CWBackingStore);
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}
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}
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else
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{
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if (pParent->DIXsaveUnder)
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{
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res = TRUE;
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pParent->DIXsaveUnder = FALSE;
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}
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}
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return res;
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}
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/*-
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*-----------------------------------------------------------------------
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* miChangeSaveUnder --
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* Change the save-under state of a tree of windows. Called when
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* a window with saveUnder TRUE is mapped/unmapped/reconfigured.
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*
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* Results:
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* TRUE if any windows need to have backing-store removed (which
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* means that PostChangeSaveUnder needs to be called later to
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* finish the job).
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*
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* Side Effects:
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* Windows may have backing-store turned on or off.
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*
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*-----------------------------------------------------------------------
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*/
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Bool
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miChangeSaveUnder(pWin, first)
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WindowPtr pWin;
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WindowPtr first; /* First window to check.
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* Used when pWin was restacked */
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{
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RegionRec rgn; /* Area obscured by saveUnder windows */
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ScreenPtr pScreen;
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Bool res;
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if (!deltaSaveUndersViewable && !numSaveUndersViewable)
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return FALSE;
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numSaveUndersViewable += deltaSaveUndersViewable;
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deltaSaveUndersViewable = 0;
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pScreen = pWin->drawable.pScreen;
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REGION_NULL(pScreen, &rgn);
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res = miCheckSubSaveUnder (pWin->parent,
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pWin->saveUnder ? first : pWin->nextSib,
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&rgn);
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REGION_UNINIT(pScreen, &rgn);
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return res;
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}
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/*-
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*-----------------------------------------------------------------------
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* miPostChangeSaveUnder --
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* Actually turn backing-store off for those windows that no longer
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* need to have it on.
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*
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* Results:
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* None.
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*
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* Side Effects:
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* Backing-store and SAVE_UNDER_CHANGE_BIT are turned off for those
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* windows affected.
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*
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*-----------------------------------------------------------------------
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*/
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void
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miPostChangeSaveUnder(pWin, pFirst)
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WindowPtr pWin;
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WindowPtr pFirst;
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{
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WindowPtr pParent, pChild;
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ChangeWindowAttributesProcPtr ChangeWindowAttributes;
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if (!(pParent = pWin->parent))
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return;
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ChangeWindowAttributes = pParent->drawable.pScreen->ChangeWindowAttributes;
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if (!pParent->DIXsaveUnder &&
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(pParent->backingStore == NotUseful) && pParent->backStorage)
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(*ChangeWindowAttributes)(pParent, CWBackingStore);
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if (!(pChild = pFirst))
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return;
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while (1)
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{
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if (!pChild->DIXsaveUnder &&
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(pChild->backingStore == NotUseful) && pChild->backStorage)
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(*ChangeWindowAttributes)(pChild, CWBackingStore);
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if (pChild->firstChild)
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{
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pChild = pChild->firstChild;
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continue;
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}
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while (!pChild->nextSib)
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{
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pChild = pChild->parent;
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if (pChild == pParent)
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return;
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}
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pChild = pChild->nextSib;
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}
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}
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void
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miMarkWindow(pWin)
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WindowPtr pWin;
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{
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ValidatePtr val;
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if (pWin->valdata)
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return;
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val = (ValidatePtr)xnfalloc(sizeof(ValidateRec));
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val->before.oldAbsCorner.x = pWin->drawable.x;
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val->before.oldAbsCorner.y = pWin->drawable.y;
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val->before.borderVisible = NullRegion;
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val->before.resized = FALSE;
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pWin->valdata = val;
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}
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Bool
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miMarkOverlappedWindows(pWin, pFirst, ppLayerWin)
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WindowPtr pWin;
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WindowPtr pFirst;
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WindowPtr *ppLayerWin;
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{
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BoxPtr box;
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WindowPtr pChild, pLast;
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Bool anyMarked = FALSE;
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MarkWindowProcPtr MarkWindow = pWin->drawable.pScreen->MarkWindow;
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ScreenPtr pScreen;
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pScreen = pWin->drawable.pScreen;
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/* single layered systems are easy */
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if (ppLayerWin) *ppLayerWin = pWin;
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if (pWin == pFirst)
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{
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/* Blindly mark pWin and all of its inferiors. This is a slight
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* overkill if there are mapped windows that outside pWin's border,
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* but it's better than wasting time on RectIn checks.
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*/
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pChild = pWin;
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while (1)
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{
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if (pChild->viewable)
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{
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if (REGION_BROKEN (pScreen, &pChild->winSize))
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SetWinSize (pChild);
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if (REGION_BROKEN (pScreen, &pChild->borderSize))
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SetBorderSize (pChild);
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(* MarkWindow)(pChild);
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if (pChild->firstChild)
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{
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pChild = pChild->firstChild;
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continue;
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}
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}
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while (!pChild->nextSib && (pChild != pWin))
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pChild = pChild->parent;
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if (pChild == pWin)
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break;
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pChild = pChild->nextSib;
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}
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anyMarked = TRUE;
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pFirst = pFirst->nextSib;
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}
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if ( (pChild = pFirst) )
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{
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box = REGION_EXTENTS(pChild->drawable.pScreen, &pWin->borderSize);
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pLast = pChild->parent->lastChild;
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while (1)
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{
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if (pChild->viewable)
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{
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if (REGION_BROKEN (pScreen, &pChild->winSize))
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SetWinSize (pChild);
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if (REGION_BROKEN (pScreen, &pChild->borderSize))
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SetBorderSize (pChild);
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if (RECT_IN_REGION(pScreen, &pChild->borderSize, box))
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{
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(* MarkWindow)(pChild);
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anyMarked = TRUE;
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if (pChild->firstChild)
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{
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pChild = pChild->firstChild;
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continue;
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}
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}
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}
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while (!pChild->nextSib && (pChild != pLast))
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pChild = pChild->parent;
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if (pChild == pLast)
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break;
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pChild = pChild->nextSib;
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}
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}
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if (anyMarked)
|
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(* MarkWindow)(pWin->parent);
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return anyMarked;
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}
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/*****
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* miHandleValidateExposures(pWin)
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* starting at pWin, draw background in any windows that have exposure
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* regions, translate the regions, restore any backing store,
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* and then send any regions still exposed to the client
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*****/
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_X_EXPORT void
|
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miHandleValidateExposures(pWin)
|
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WindowPtr pWin;
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{
|
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WindowPtr pChild;
|
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ValidatePtr val;
|
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ScreenPtr pScreen;
|
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WindowExposuresProcPtr WindowExposures;
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|
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pScreen = pWin->drawable.pScreen;
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|
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pChild = pWin;
|
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WindowExposures = pChild->drawable.pScreen->WindowExposures;
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while (1)
|
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{
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if ( (val = pChild->valdata) )
|
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{
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if (REGION_NOTEMPTY(pScreen, &val->after.borderExposed))
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(*pChild->drawable.pScreen->PaintWindowBorder)(pChild,
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&val->after.borderExposed,
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PW_BORDER);
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REGION_UNINIT(pScreen, &val->after.borderExposed);
|
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(*WindowExposures)(pChild, &val->after.exposed, NullRegion);
|
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REGION_UNINIT(pScreen, &val->after.exposed);
|
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xfree(val);
|
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pChild->valdata = (ValidatePtr)NULL;
|
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if (pChild->firstChild)
|
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{
|
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pChild = pChild->firstChild;
|
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continue;
|
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}
|
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}
|
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while (!pChild->nextSib && (pChild != pWin))
|
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pChild = pChild->parent;
|
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if (pChild == pWin)
|
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break;
|
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pChild = pChild->nextSib;
|
|
}
|
|
}
|
|
|
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void
|
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miMoveWindow(pWin, x, y, pNextSib, kind)
|
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WindowPtr pWin;
|
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int x,y;
|
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WindowPtr pNextSib;
|
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VTKind kind;
|
|
{
|
|
WindowPtr pParent;
|
|
Bool WasViewable = (Bool)(pWin->viewable);
|
|
short bw;
|
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RegionPtr oldRegion = NULL;
|
|
DDXPointRec oldpt;
|
|
Bool anyMarked = FALSE;
|
|
ScreenPtr pScreen;
|
|
WindowPtr windowToValidate;
|
|
#ifdef DO_SAVE_UNDERS
|
|
Bool dosave = FALSE;
|
|
#endif
|
|
WindowPtr pLayerWin;
|
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|
|
/* if this is a root window, can't be moved */
|
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if (!(pParent = pWin->parent))
|
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return ;
|
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pScreen = pWin->drawable.pScreen;
|
|
bw = wBorderWidth (pWin);
|
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|
|
oldpt.x = pWin->drawable.x;
|
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oldpt.y = pWin->drawable.y;
|
|
if (WasViewable)
|
|
{
|
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oldRegion = REGION_CREATE(pScreen, NullBox, 1);
|
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REGION_COPY(pScreen, oldRegion, &pWin->borderClip);
|
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anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin);
|
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}
|
|
pWin->origin.x = x + (int)bw;
|
|
pWin->origin.y = y + (int)bw;
|
|
x = pWin->drawable.x = pParent->drawable.x + x + (int)bw;
|
|
y = pWin->drawable.y = pParent->drawable.y + y + (int)bw;
|
|
|
|
SetWinSize (pWin);
|
|
SetBorderSize (pWin);
|
|
|
|
(*pScreen->PositionWindow)(pWin, x, y);
|
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|
|
windowToValidate = MoveWindowInStack(pWin, pNextSib);
|
|
|
|
ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0);
|
|
|
|
if (WasViewable)
|
|
{
|
|
if (pLayerWin == pWin)
|
|
anyMarked |= (*pScreen->MarkOverlappedWindows)
|
|
(pWin, windowToValidate, (WindowPtr *)NULL);
|
|
else
|
|
anyMarked |= (*pScreen->MarkOverlappedWindows)
|
|
(pWin, pLayerWin, (WindowPtr *)NULL);
|
|
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (DO_SAVE_UNDERS(pWin))
|
|
{
|
|
dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, windowToValidate);
|
|
}
|
|
#endif /* DO_SAVE_UNDERS */
|
|
|
|
if (anyMarked)
|
|
{
|
|
(*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, kind);
|
|
(* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, oldRegion);
|
|
REGION_DESTROY(pScreen, oldRegion);
|
|
/* XXX need to retile border if ParentRelative origin */
|
|
(*pScreen->HandleExposures)(pLayerWin->parent);
|
|
}
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (dosave)
|
|
(*pScreen->PostChangeSaveUnder)(pLayerWin, windowToValidate);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
if (anyMarked && pScreen->PostValidateTree)
|
|
(*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, kind);
|
|
}
|
|
if (pWin->realized)
|
|
WindowsRestructured ();
|
|
}
|
|
|
|
|
|
/*
|
|
* pValid is a region of the screen which has been
|
|
* successfully copied -- recomputed exposed regions for affected windows
|
|
*/
|
|
|
|
static int
|
|
miRecomputeExposures (
|
|
WindowPtr pWin,
|
|
pointer value) /* must conform to VisitWindowProcPtr */
|
|
{
|
|
ScreenPtr pScreen;
|
|
RegionPtr pValid = (RegionPtr)value;
|
|
|
|
if (pWin->valdata)
|
|
{
|
|
pScreen = pWin->drawable.pScreen;
|
|
/*
|
|
* compute exposed regions of this window
|
|
*/
|
|
REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed,
|
|
&pWin->clipList, pValid);
|
|
/*
|
|
* compute exposed regions of the border
|
|
*/
|
|
REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed,
|
|
&pWin->borderClip, &pWin->winSize);
|
|
REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed,
|
|
&pWin->valdata->after.borderExposed, pValid);
|
|
return WT_WALKCHILDREN;
|
|
}
|
|
return WT_NOMATCH;
|
|
}
|
|
|
|
void
|
|
miSlideAndSizeWindow(pWin, x, y, w, h, pSib)
|
|
WindowPtr pWin;
|
|
int x,y;
|
|
unsigned int w, h;
|
|
WindowPtr pSib;
|
|
{
|
|
WindowPtr pParent;
|
|
Bool WasViewable = (Bool)(pWin->viewable);
|
|
unsigned short width = pWin->drawable.width,
|
|
height = pWin->drawable.height;
|
|
short oldx = pWin->drawable.x,
|
|
oldy = pWin->drawable.y;
|
|
int bw = wBorderWidth (pWin);
|
|
short dw, dh;
|
|
DDXPointRec oldpt;
|
|
RegionPtr oldRegion = NULL;
|
|
Bool anyMarked = FALSE;
|
|
ScreenPtr pScreen;
|
|
WindowPtr pFirstChange;
|
|
WindowPtr pChild;
|
|
RegionPtr gravitate[StaticGravity + 1];
|
|
unsigned g;
|
|
int nx, ny; /* destination x,y */
|
|
int newx, newy; /* new inner window position */
|
|
RegionPtr pRegion = NULL;
|
|
RegionPtr destClip; /* portions of destination already written */
|
|
RegionPtr oldWinClip = NULL; /* old clip list for window */
|
|
RegionPtr borderVisible = NullRegion; /* visible area of the border */
|
|
RegionPtr bsExposed = NullRegion; /* backing store exposures */
|
|
Bool shrunk = FALSE; /* shrunk in an inner dimension */
|
|
Bool moved = FALSE; /* window position changed */
|
|
#ifdef DO_SAVE_UNDERS
|
|
Bool dosave = FALSE;
|
|
#endif
|
|
WindowPtr pLayerWin;
|
|
|
|
/* if this is a root window, can't be resized */
|
|
if (!(pParent = pWin->parent))
|
|
return ;
|
|
|
|
pScreen = pWin->drawable.pScreen;
|
|
newx = pParent->drawable.x + x + bw;
|
|
newy = pParent->drawable.y + y + bw;
|
|
if (WasViewable)
|
|
{
|
|
anyMarked = FALSE;
|
|
/*
|
|
* save the visible region of the window
|
|
*/
|
|
oldRegion = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_COPY(pScreen, oldRegion, &pWin->winSize);
|
|
|
|
/*
|
|
* categorize child windows into regions to be moved
|
|
*/
|
|
for (g = 0; g <= StaticGravity; g++)
|
|
gravitate[g] = (RegionPtr) NULL;
|
|
for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
|
|
{
|
|
g = pChild->winGravity;
|
|
if (g != UnmapGravity)
|
|
{
|
|
if (!gravitate[g])
|
|
gravitate[g] = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_UNION(pScreen, gravitate[g],
|
|
gravitate[g], &pChild->borderClip);
|
|
}
|
|
else
|
|
{
|
|
UnmapWindow(pChild, TRUE);
|
|
anyMarked = TRUE;
|
|
}
|
|
}
|
|
anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin,
|
|
&pLayerWin);
|
|
|
|
oldWinClip = NULL;
|
|
if (pWin->bitGravity != ForgetGravity)
|
|
{
|
|
oldWinClip = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_COPY(pScreen, oldWinClip, &pWin->clipList);
|
|
}
|
|
/*
|
|
* if the window is changing size, borderExposed
|
|
* can't be computed correctly without some help.
|
|
*/
|
|
if (pWin->drawable.height > h || pWin->drawable.width > w)
|
|
shrunk = TRUE;
|
|
|
|
if (newx != oldx || newy != oldy)
|
|
moved = TRUE;
|
|
|
|
if ((pWin->drawable.height != h || pWin->drawable.width != w) &&
|
|
HasBorder (pWin))
|
|
{
|
|
borderVisible = REGION_CREATE(pScreen, NullBox, 1);
|
|
/* for tiled borders, we punt and draw the whole thing */
|
|
if (pWin->borderIsPixel || !moved)
|
|
{
|
|
if (shrunk || moved)
|
|
REGION_SUBTRACT(pScreen, borderVisible,
|
|
&pWin->borderClip,
|
|
&pWin->winSize);
|
|
else
|
|
REGION_COPY(pScreen, borderVisible,
|
|
&pWin->borderClip);
|
|
}
|
|
}
|
|
}
|
|
pWin->origin.x = x + bw;
|
|
pWin->origin.y = y + bw;
|
|
pWin->drawable.height = h;
|
|
pWin->drawable.width = w;
|
|
|
|
x = pWin->drawable.x = newx;
|
|
y = pWin->drawable.y = newy;
|
|
|
|
SetWinSize (pWin);
|
|
SetBorderSize (pWin);
|
|
|
|
dw = (int)w - (int)width;
|
|
dh = (int)h - (int)height;
|
|
ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh);
|
|
|
|
/* let the hardware adjust background and border pixmaps, if any */
|
|
(*pScreen->PositionWindow)(pWin, x, y);
|
|
|
|
pFirstChange = MoveWindowInStack(pWin, pSib);
|
|
|
|
if (WasViewable)
|
|
{
|
|
pRegion = REGION_CREATE(pScreen, NullBox, 1);
|
|
if (pWin->backStorage)
|
|
REGION_COPY(pScreen, pRegion, &pWin->clipList);
|
|
|
|
if (pLayerWin == pWin)
|
|
anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange,
|
|
(WindowPtr *)NULL);
|
|
else
|
|
anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pLayerWin,
|
|
(WindowPtr *)NULL);
|
|
|
|
if (pWin->valdata)
|
|
{
|
|
pWin->valdata->before.resized = TRUE;
|
|
pWin->valdata->before.borderVisible = borderVisible;
|
|
}
|
|
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (DO_SAVE_UNDERS(pWin))
|
|
{
|
|
dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pFirstChange);
|
|
}
|
|
#endif /* DO_SAVE_UNDERS */
|
|
|
|
if (anyMarked)
|
|
(*pScreen->ValidateTree)(pLayerWin->parent, pFirstChange, VTOther);
|
|
/*
|
|
* the entire window is trashed unless bitGravity
|
|
* recovers portions of it
|
|
*/
|
|
REGION_COPY(pScreen, &pWin->valdata->after.exposed, &pWin->clipList);
|
|
}
|
|
|
|
GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny);
|
|
|
|
if (pWin->backStorage &&
|
|
((pWin->backingStore == Always) || WasViewable))
|
|
{
|
|
if (!WasViewable)
|
|
pRegion = &pWin->clipList; /* a convenient empty region */
|
|
if (pWin->bitGravity == ForgetGravity)
|
|
bsExposed = (*pScreen->TranslateBackingStore)
|
|
(pWin, 0, 0, NullRegion, oldx, oldy);
|
|
else
|
|
{
|
|
bsExposed = (*pScreen->TranslateBackingStore)
|
|
(pWin, nx - x, ny - y, pRegion, oldx, oldy);
|
|
}
|
|
}
|
|
|
|
if (WasViewable)
|
|
{
|
|
/* avoid the border */
|
|
if (HasBorder (pWin))
|
|
{
|
|
int offx, offy, dx, dy;
|
|
|
|
/* kruft to avoid double translates for each gravity */
|
|
offx = 0;
|
|
offy = 0;
|
|
for (g = 0; g <= StaticGravity; g++)
|
|
{
|
|
if (!gravitate[g])
|
|
continue;
|
|
|
|
/* align winSize to gravitate[g].
|
|
* winSize is in new coordinates,
|
|
* gravitate[g] is still in old coordinates */
|
|
GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny);
|
|
|
|
dx = (oldx - nx) - offx;
|
|
dy = (oldy - ny) - offy;
|
|
if (dx || dy)
|
|
{
|
|
REGION_TRANSLATE(pScreen, &pWin->winSize, dx, dy);
|
|
offx += dx;
|
|
offy += dy;
|
|
}
|
|
REGION_INTERSECT(pScreen, gravitate[g], gravitate[g],
|
|
&pWin->winSize);
|
|
}
|
|
/* get winSize back where it belongs */
|
|
if (offx || offy)
|
|
REGION_TRANSLATE(pScreen, &pWin->winSize, -offx, -offy);
|
|
}
|
|
/*
|
|
* add screen bits to the appropriate bucket
|
|
*/
|
|
|
|
if (oldWinClip)
|
|
{
|
|
/*
|
|
* clip to new clipList
|
|
*/
|
|
REGION_COPY(pScreen, pRegion, oldWinClip);
|
|
REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy);
|
|
REGION_INTERSECT(pScreen, oldWinClip, pRegion, &pWin->clipList);
|
|
/*
|
|
* don't step on any gravity bits which will be copied after this
|
|
* region. Note -- this assumes that the regions will be copied
|
|
* in gravity order.
|
|
*/
|
|
for (g = pWin->bitGravity + 1; g <= StaticGravity; g++)
|
|
{
|
|
if (gravitate[g])
|
|
REGION_SUBTRACT(pScreen, oldWinClip, oldWinClip,
|
|
gravitate[g]);
|
|
}
|
|
REGION_TRANSLATE(pScreen, oldWinClip, oldx - nx, oldy - ny);
|
|
g = pWin->bitGravity;
|
|
if (!gravitate[g])
|
|
gravitate[g] = oldWinClip;
|
|
else
|
|
{
|
|
REGION_UNION(pScreen, gravitate[g], gravitate[g], oldWinClip);
|
|
REGION_DESTROY(pScreen, oldWinClip);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* move the bits on the screen
|
|
*/
|
|
|
|
destClip = NULL;
|
|
|
|
for (g = 0; g <= StaticGravity; g++)
|
|
{
|
|
if (!gravitate[g])
|
|
continue;
|
|
|
|
GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny);
|
|
|
|
oldpt.x = oldx + (x - nx);
|
|
oldpt.y = oldy + (y - ny);
|
|
|
|
/* Note that gravitate[g] is *translated* by CopyWindow */
|
|
|
|
/* only copy the remaining useful bits */
|
|
|
|
REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], oldRegion);
|
|
|
|
/* clip to not overwrite already copied areas */
|
|
|
|
if (destClip) {
|
|
REGION_TRANSLATE(pScreen, destClip, oldpt.x - x, oldpt.y - y);
|
|
REGION_SUBTRACT(pScreen, gravitate[g], gravitate[g], destClip);
|
|
REGION_TRANSLATE(pScreen, destClip, x - oldpt.x, y - oldpt.y);
|
|
}
|
|
|
|
/* and move those bits */
|
|
|
|
if (oldpt.x != x || oldpt.y != y
|
|
#ifdef COMPOSITE
|
|
|| pWin->redirectDraw
|
|
#endif
|
|
)
|
|
{
|
|
(*pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, gravitate[g]);
|
|
}
|
|
|
|
/* remove any overwritten bits from the remaining useful bits */
|
|
|
|
REGION_SUBTRACT(pScreen, oldRegion, oldRegion, gravitate[g]);
|
|
|
|
/*
|
|
* recompute exposed regions of child windows
|
|
*/
|
|
|
|
for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
|
|
{
|
|
if (pChild->winGravity != g)
|
|
continue;
|
|
REGION_INTERSECT(pScreen, pRegion,
|
|
&pChild->borderClip, gravitate[g]);
|
|
TraverseTree (pChild, miRecomputeExposures, (pointer)pRegion);
|
|
}
|
|
|
|
/*
|
|
* remove the successfully copied regions of the
|
|
* window from its exposed region
|
|
*/
|
|
|
|
if (g == pWin->bitGravity)
|
|
REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed,
|
|
&pWin->valdata->after.exposed, gravitate[g]);
|
|
if (!destClip)
|
|
destClip = gravitate[g];
|
|
else
|
|
{
|
|
REGION_UNION(pScreen, destClip, destClip, gravitate[g]);
|
|
REGION_DESTROY(pScreen, gravitate[g]);
|
|
}
|
|
}
|
|
|
|
REGION_DESTROY(pScreen, oldRegion);
|
|
REGION_DESTROY(pScreen, pRegion);
|
|
if (destClip)
|
|
REGION_DESTROY(pScreen, destClip);
|
|
if (bsExposed)
|
|
{
|
|
RegionPtr valExposed = NullRegion;
|
|
|
|
if (pWin->valdata)
|
|
valExposed = &pWin->valdata->after.exposed;
|
|
(*pScreen->WindowExposures) (pWin, valExposed, bsExposed);
|
|
if (valExposed)
|
|
REGION_EMPTY(pScreen, valExposed);
|
|
REGION_DESTROY(pScreen, bsExposed);
|
|
}
|
|
if (anyMarked)
|
|
(*pScreen->HandleExposures)(pLayerWin->parent);
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (dosave)
|
|
{
|
|
(*pScreen->PostChangeSaveUnder)(pLayerWin, pFirstChange);
|
|
}
|
|
#endif /* DO_SAVE_UNDERS */
|
|
if (anyMarked && pScreen->PostValidateTree)
|
|
(*pScreen->PostValidateTree)(pLayerWin->parent, pFirstChange,
|
|
VTOther);
|
|
}
|
|
else if (bsExposed)
|
|
{
|
|
(*pScreen->WindowExposures) (pWin, NullRegion, bsExposed);
|
|
REGION_DESTROY(pScreen, bsExposed);
|
|
}
|
|
if (pWin->realized)
|
|
WindowsRestructured ();
|
|
}
|
|
|
|
WindowPtr
|
|
miGetLayerWindow(pWin)
|
|
WindowPtr pWin;
|
|
{
|
|
return pWin->firstChild;
|
|
}
|
|
|
|
#ifdef SHAPE
|
|
/******
|
|
*
|
|
* miSetShape
|
|
* The border/window shape has changed. Recompute winSize/borderSize
|
|
* and send appropriate exposure events
|
|
*/
|
|
|
|
_X_EXPORT void
|
|
miSetShape(pWin)
|
|
WindowPtr pWin;
|
|
{
|
|
Bool WasViewable = (Bool)(pWin->viewable);
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
Bool anyMarked = FALSE;
|
|
RegionPtr pOldClip = NULL, bsExposed;
|
|
#ifdef DO_SAVE_UNDERS
|
|
Bool dosave = FALSE;
|
|
#endif
|
|
WindowPtr pLayerWin;
|
|
|
|
if (WasViewable)
|
|
{
|
|
anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin,
|
|
&pLayerWin);
|
|
if (pWin->valdata)
|
|
{
|
|
if (HasBorder (pWin))
|
|
{
|
|
RegionPtr borderVisible;
|
|
|
|
borderVisible = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_SUBTRACT(pScreen, borderVisible,
|
|
&pWin->borderClip, &pWin->winSize);
|
|
pWin->valdata->before.borderVisible = borderVisible;
|
|
}
|
|
pWin->valdata->before.resized = TRUE;
|
|
}
|
|
}
|
|
|
|
SetWinSize (pWin);
|
|
SetBorderSize (pWin);
|
|
|
|
ResizeChildrenWinSize(pWin, 0, 0, 0, 0);
|
|
|
|
if (WasViewable)
|
|
{
|
|
if (pWin->backStorage)
|
|
{
|
|
pOldClip = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_COPY(pScreen, pOldClip, &pWin->clipList);
|
|
}
|
|
|
|
anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin,
|
|
(WindowPtr *)NULL);
|
|
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (DO_SAVE_UNDERS(pWin))
|
|
{
|
|
dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pLayerWin);
|
|
}
|
|
#endif /* DO_SAVE_UNDERS */
|
|
|
|
if (anyMarked)
|
|
(*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, VTOther);
|
|
}
|
|
|
|
if (pWin->backStorage &&
|
|
((pWin->backingStore == Always) || WasViewable))
|
|
{
|
|
if (!WasViewable)
|
|
pOldClip = &pWin->clipList; /* a convenient empty region */
|
|
bsExposed = (*pScreen->TranslateBackingStore)
|
|
(pWin, 0, 0, pOldClip,
|
|
pWin->drawable.x, pWin->drawable.y);
|
|
if (WasViewable)
|
|
REGION_DESTROY(pScreen, pOldClip);
|
|
if (bsExposed)
|
|
{
|
|
RegionPtr valExposed = NullRegion;
|
|
|
|
if (pWin->valdata)
|
|
valExposed = &pWin->valdata->after.exposed;
|
|
(*pScreen->WindowExposures) (pWin, valExposed, bsExposed);
|
|
if (valExposed)
|
|
REGION_EMPTY(pScreen, valExposed);
|
|
REGION_DESTROY(pScreen, bsExposed);
|
|
}
|
|
}
|
|
if (WasViewable)
|
|
{
|
|
if (anyMarked)
|
|
(*pScreen->HandleExposures)(pLayerWin->parent);
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (dosave)
|
|
(*pScreen->PostChangeSaveUnder)(pLayerWin, pLayerWin);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
if (anyMarked && pScreen->PostValidateTree)
|
|
(*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, VTOther);
|
|
}
|
|
if (pWin->realized)
|
|
WindowsRestructured ();
|
|
CheckCursorConfinement(pWin);
|
|
}
|
|
#endif
|
|
|
|
/* Keeps the same inside(!) origin */
|
|
|
|
_X_EXPORT void
|
|
miChangeBorderWidth(pWin, width)
|
|
WindowPtr pWin;
|
|
unsigned int width;
|
|
{
|
|
int oldwidth;
|
|
Bool anyMarked = FALSE;
|
|
ScreenPtr pScreen;
|
|
Bool WasViewable = (Bool)(pWin->viewable);
|
|
Bool HadBorder;
|
|
#ifdef DO_SAVE_UNDERS
|
|
Bool dosave = FALSE;
|
|
#endif
|
|
WindowPtr pLayerWin;
|
|
|
|
oldwidth = wBorderWidth (pWin);
|
|
if (oldwidth == width)
|
|
return;
|
|
HadBorder = HasBorder(pWin);
|
|
pScreen = pWin->drawable.pScreen;
|
|
if (WasViewable && width < oldwidth)
|
|
anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin);
|
|
|
|
pWin->borderWidth = width;
|
|
SetBorderSize (pWin);
|
|
|
|
if (WasViewable)
|
|
{
|
|
if (width > oldwidth)
|
|
{
|
|
anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin,
|
|
&pLayerWin);
|
|
/*
|
|
* save the old border visible region to correctly compute
|
|
* borderExposed.
|
|
*/
|
|
if (pWin->valdata && HadBorder)
|
|
{
|
|
RegionPtr borderVisible;
|
|
borderVisible = REGION_CREATE(pScreen, NULL, 1);
|
|
REGION_SUBTRACT(pScreen, borderVisible,
|
|
&pWin->borderClip, &pWin->winSize);
|
|
pWin->valdata->before.borderVisible = borderVisible;
|
|
}
|
|
}
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (DO_SAVE_UNDERS(pWin))
|
|
{
|
|
dosave = (*pScreen->ChangeSaveUnder)(pLayerWin, pWin->nextSib);
|
|
}
|
|
#endif /* DO_SAVE_UNDERS */
|
|
|
|
if (anyMarked)
|
|
{
|
|
(*pScreen->ValidateTree)(pLayerWin->parent, pLayerWin, VTOther);
|
|
(*pScreen->HandleExposures)(pLayerWin->parent);
|
|
}
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (dosave)
|
|
(*pScreen->PostChangeSaveUnder)(pLayerWin, pWin->nextSib);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
if (anyMarked && pScreen->PostValidateTree)
|
|
(*pScreen->PostValidateTree)(pLayerWin->parent, pLayerWin,
|
|
VTOther);
|
|
}
|
|
if (pWin->realized)
|
|
WindowsRestructured ();
|
|
}
|
|
|
|
void
|
|
miMarkUnrealizedWindow(pChild, pWin, fromConfigure)
|
|
WindowPtr pChild;
|
|
WindowPtr pWin;
|
|
Bool fromConfigure;
|
|
{
|
|
if ((pChild != pWin) || fromConfigure)
|
|
{
|
|
REGION_EMPTY(pChild->drawable.pScreen, &pChild->clipList);
|
|
if (pChild->drawable.pScreen->ClipNotify)
|
|
(* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0);
|
|
REGION_EMPTY(pChild->drawable.pScreen, &pChild->borderClip);
|
|
}
|
|
}
|
|
|
|
_X_EXPORT void
|
|
miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth)
|
|
{
|
|
ScreenPtr pScreen;
|
|
WindowPtr pChild;
|
|
|
|
pScreen = pWin->drawable.pScreen;
|
|
|
|
for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
|
|
{
|
|
if (pChild->drawable.depth == depth)
|
|
REGION_UNION(pScreen, pReg, pReg, &pChild->borderClip);
|
|
|
|
if (pChild->firstChild)
|
|
miSegregateChildren(pChild, pReg, depth);
|
|
}
|
|
}
|