518 lines
14 KiB
C
518 lines
14 KiB
C
/*
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Copyright 1989, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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# define NEED_EVENTS
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# include <X11/X.h>
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# include <X11/Xmd.h>
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# include <X11/Xproto.h>
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# include "misc.h"
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# include "windowstr.h"
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# include "pixmapstr.h"
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# include "mi.h"
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# include "scrnintstr.h"
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# include "mipointrst.h"
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# include "cursorstr.h"
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# include "dixstruct.h"
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# include "inputstr.h"
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_X_EXPORT int miPointerScreenIndex;
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static unsigned long miPointerGeneration = 0;
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#define GetScreenPrivate(s) ((miPointerScreenPtr) ((s)->devPrivates[miPointerScreenIndex].ptr))
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#define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s)
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/*
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* until more than one pointer device exists.
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*/
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static miPointerRec miPointer;
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static Bool miPointerRealizeCursor(ScreenPtr pScreen, CursorPtr pCursor);
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static Bool miPointerUnrealizeCursor(ScreenPtr pScreen, CursorPtr pCursor);
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static Bool miPointerDisplayCursor(ScreenPtr pScreen, CursorPtr pCursor);
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static void miPointerConstrainCursor(ScreenPtr pScreen, BoxPtr pBox);
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static void miPointerPointerNonInterestBox(ScreenPtr pScreen, BoxPtr pBox);
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static void miPointerCursorLimits(ScreenPtr pScreen, CursorPtr pCursor,
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BoxPtr pHotBox, BoxPtr pTopLeftBox);
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static Bool miPointerSetCursorPosition(ScreenPtr pScreen, int x, int y,
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Bool generateEvent);
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static Bool miPointerCloseScreen(int index, ScreenPtr pScreen);
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static void miPointerMove(ScreenPtr pScreen, int x, int y, unsigned long time);
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static xEvent* events; /* for WarpPointer MotionNotifies */
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_X_EXPORT Bool
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miPointerInitialize (pScreen, spriteFuncs, screenFuncs, waitForUpdate)
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ScreenPtr pScreen;
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miPointerSpriteFuncPtr spriteFuncs;
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miPointerScreenFuncPtr screenFuncs;
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Bool waitForUpdate;
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{
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miPointerScreenPtr pScreenPriv;
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if (miPointerGeneration != serverGeneration)
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{
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miPointerScreenIndex = AllocateScreenPrivateIndex();
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if (miPointerScreenIndex < 0)
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return FALSE;
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miPointerGeneration = serverGeneration;
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}
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pScreenPriv = (miPointerScreenPtr) xalloc (sizeof (miPointerScreenRec));
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if (!pScreenPriv)
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return FALSE;
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pScreenPriv->spriteFuncs = spriteFuncs;
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pScreenPriv->screenFuncs = screenFuncs;
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/*
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* check for uninitialized methods
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*/
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if (!screenFuncs->EnqueueEvent)
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screenFuncs->EnqueueEvent = mieqEnqueue;
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if (!screenFuncs->NewEventScreen)
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screenFuncs->NewEventScreen = mieqSwitchScreen;
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pScreenPriv->waitForUpdate = waitForUpdate;
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pScreenPriv->showTransparent = FALSE;
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pScreenPriv->CloseScreen = pScreen->CloseScreen;
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pScreen->CloseScreen = miPointerCloseScreen;
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pScreen->devPrivates[miPointerScreenIndex].ptr = (pointer) pScreenPriv;
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/*
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* set up screen cursor method table
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*/
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pScreen->ConstrainCursor = miPointerConstrainCursor;
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pScreen->CursorLimits = miPointerCursorLimits;
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pScreen->DisplayCursor = miPointerDisplayCursor;
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pScreen->RealizeCursor = miPointerRealizeCursor;
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pScreen->UnrealizeCursor = miPointerUnrealizeCursor;
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pScreen->SetCursorPosition = miPointerSetCursorPosition;
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pScreen->RecolorCursor = miRecolorCursor;
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pScreen->PointerNonInterestBox = miPointerPointerNonInterestBox;
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/*
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* set up the pointer object
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*/
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miPointer.pScreen = NULL;
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miPointer.pSpriteScreen = NULL;
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miPointer.pCursor = NULL;
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miPointer.pSpriteCursor = NULL;
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miPointer.limits.x1 = 0;
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miPointer.limits.x2 = 32767;
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miPointer.limits.y1 = 0;
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miPointer.limits.y2 = 32767;
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miPointer.confined = FALSE;
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miPointer.x = 0;
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miPointer.y = 0;
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events = NULL;
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return TRUE;
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}
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static Bool
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miPointerCloseScreen (index, pScreen)
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int index;
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ScreenPtr pScreen;
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{
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SetupScreen(pScreen);
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if (pScreen == miPointer.pScreen)
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miPointer.pScreen = 0;
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if (pScreen == miPointer.pSpriteScreen)
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miPointer.pSpriteScreen = 0;
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pScreen->CloseScreen = pScreenPriv->CloseScreen;
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xfree ((pointer) pScreenPriv);
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xfree ((pointer) events);
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events = NULL;
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return (*pScreen->CloseScreen) (index, pScreen);
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}
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/*
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* DIX/DDX interface routines
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*/
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static Bool
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miPointerRealizeCursor (pScreen, pCursor)
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ScreenPtr pScreen;
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CursorPtr pCursor;
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{
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SetupScreen(pScreen);
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return (*pScreenPriv->spriteFuncs->RealizeCursor) (pScreen, pCursor);
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}
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static Bool
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miPointerUnrealizeCursor (pScreen, pCursor)
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ScreenPtr pScreen;
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CursorPtr pCursor;
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{
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SetupScreen(pScreen);
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return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pScreen, pCursor);
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}
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static Bool
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miPointerDisplayCursor (pScreen, pCursor)
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ScreenPtr pScreen;
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CursorPtr pCursor;
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{
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miPointer.pCursor = pCursor;
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miPointer.pScreen = pScreen;
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miPointerUpdateSprite(inputInfo.pointer);
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return TRUE;
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}
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static void
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miPointerConstrainCursor (pScreen, pBox)
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ScreenPtr pScreen;
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BoxPtr pBox;
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{
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miPointer.limits = *pBox;
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miPointer.confined = PointerConfinedToScreen();
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}
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/*ARGSUSED*/
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static void
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miPointerPointerNonInterestBox (pScreen, pBox)
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ScreenPtr pScreen;
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BoxPtr pBox;
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{
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/* until DIX uses this, this will remain a stub */
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}
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/*ARGSUSED*/
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static void
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miPointerCursorLimits(pScreen, pCursor, pHotBox, pTopLeftBox)
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ScreenPtr pScreen;
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CursorPtr pCursor;
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BoxPtr pHotBox;
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BoxPtr pTopLeftBox;
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{
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*pTopLeftBox = *pHotBox;
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}
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static Bool GenerateEvent;
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static Bool
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miPointerSetCursorPosition(pScreen, x, y, generateEvent)
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ScreenPtr pScreen;
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int x, y;
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Bool generateEvent;
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{
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SetupScreen (pScreen);
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GenerateEvent = generateEvent;
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/* device dependent - must pend signal and call miPointerWarpCursor */
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(*pScreenPriv->screenFuncs->WarpCursor) (pScreen, x, y);
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if (!generateEvent)
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miPointerUpdateSprite(inputInfo.pointer);
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return TRUE;
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}
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/* Once signals are ignored, the WarpCursor function can call this */
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_X_EXPORT void
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miPointerWarpCursor (pScreen, x, y)
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ScreenPtr pScreen;
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int x, y;
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{
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SetupScreen (pScreen);
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if (miPointer.pScreen != pScreen)
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(*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, TRUE);
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if (GenerateEvent)
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{
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miPointerMove (pScreen, x, y, GetTimeInMillis());
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}
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else
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{
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/* everything from miPointerMove except the event and history */
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if (!pScreenPriv->waitForUpdate && pScreen == miPointer.pSpriteScreen)
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{
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miPointer.devx = x;
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miPointer.devy = y;
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if(!miPointer.pCursor->bits->emptyMask)
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(*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y);
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}
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miPointer.x = x;
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miPointer.y = y;
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miPointer.pScreen = pScreen;
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}
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}
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/*
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* Pointer/CursorDisplay interface routines
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*/
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/*
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* miPointerUpdate
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*
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* Syncronize the sprite with the cursor - called from ProcessInputEvents
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*/
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void
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miPointerUpdate ()
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{
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miPointerUpdateSprite(inputInfo.pointer);
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}
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void
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miPointerUpdateSprite (DeviceIntPtr pDev)
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{
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ScreenPtr pScreen;
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miPointerScreenPtr pScreenPriv;
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CursorPtr pCursor;
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int x, y, devx, devy;
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if (!pDev || !(pDev->coreEvents || pDev == inputInfo.pointer))
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return;
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pScreen = miPointer.pScreen;
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if (!pScreen)
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return;
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x = miPointer.x;
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y = miPointer.y;
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devx = miPointer.devx;
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devy = miPointer.devy;
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pScreenPriv = GetScreenPrivate (pScreen);
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/*
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* if the cursor has switched screens, disable the sprite
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* on the old screen
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*/
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if (pScreen != miPointer.pSpriteScreen)
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{
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if (miPointer.pSpriteScreen)
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{
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miPointerScreenPtr pOldPriv;
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pOldPriv = GetScreenPrivate (miPointer.pSpriteScreen);
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if (miPointer.pCursor)
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{
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(*pOldPriv->spriteFuncs->SetCursor)
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(miPointer.pSpriteScreen, NullCursor, 0, 0);
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}
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(*pOldPriv->screenFuncs->CrossScreen) (miPointer.pSpriteScreen, FALSE);
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}
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(*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE);
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(*pScreenPriv->spriteFuncs->SetCursor)
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(pScreen, miPointer.pCursor, x, y);
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miPointer.devx = x;
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miPointer.devy = y;
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miPointer.pSpriteCursor = miPointer.pCursor;
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miPointer.pSpriteScreen = pScreen;
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}
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/*
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* if the cursor has changed, display the new one
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*/
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else if (miPointer.pCursor != miPointer.pSpriteCursor)
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{
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pCursor = miPointer.pCursor;
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if (pCursor->bits->emptyMask && !pScreenPriv->showTransparent)
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pCursor = NullCursor;
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(*pScreenPriv->spriteFuncs->SetCursor) (pScreen, pCursor, x, y);
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miPointer.devx = x;
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miPointer.devy = y;
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miPointer.pSpriteCursor = miPointer.pCursor;
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}
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else if (x != devx || y != devy)
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{
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miPointer.devx = x;
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miPointer.devy = y;
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if(!miPointer.pCursor->bits->emptyMask)
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(*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y);
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}
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}
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/*
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* miPointerDeltaCursor. The pointer has moved dx,dy from it's previous
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* position.
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*/
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void
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miPointerDeltaCursor (int dx, int dy, unsigned long time)
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{
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int x = miPointer.x + dx, y = miPointer.y + dy;
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miPointerSetPosition(inputInfo.pointer, &x, &y, time);
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}
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void
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miPointerSetNewScreen(int screen_no, int x, int y)
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{
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miPointerSetScreen(inputInfo.pointer, screen_no, x, y);
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}
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void
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miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y)
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{
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miPointerScreenPtr pScreenPriv;
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ScreenPtr pScreen;
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pScreen = screenInfo.screens[screen_no];
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pScreenPriv = GetScreenPrivate (pScreen);
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(*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, FALSE);
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NewCurrentScreen (pScreen, x, y);
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miPointer.limits.x2 = pScreen->width;
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miPointer.limits.y2 = pScreen->height;
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}
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_X_EXPORT ScreenPtr
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miPointerCurrentScreen ()
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{
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return miPointerGetScreen(inputInfo.pointer);
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}
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_X_EXPORT ScreenPtr
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miPointerGetScreen(DeviceIntPtr pDev)
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{
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return miPointer.pScreen;
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}
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/* Move the pointer to x, y on the current screen, update the sprite, and
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* the motion history. Generates no events. Does not return changed x
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* and y if they are clipped; use miPointerSetPosition instead. */
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_X_EXPORT void
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miPointerAbsoluteCursor (int x, int y, unsigned long time)
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{
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miPointerSetPosition(inputInfo.pointer, &x, &y, time);
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}
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/* Move the pointer on the current screen, and update the sprite. */
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static void
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miPointerMoved (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y,
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unsigned long time)
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{
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SetupScreen(pScreen);
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if (pDev && (pDev->coreEvents || pDev == inputInfo.pointer) &&
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!pScreenPriv->waitForUpdate && pScreen == miPointer.pSpriteScreen)
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{
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miPointer.devx = x;
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miPointer.devy = y;
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if(!miPointer.pCursor->bits->emptyMask)
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(*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y);
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}
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miPointer.x = x;
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miPointer.y = y;
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miPointer.pScreen = pScreen;
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}
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_X_EXPORT void
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miPointerSetPosition(DeviceIntPtr pDev, int *x, int *y, unsigned long time)
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{
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miPointerScreenPtr pScreenPriv;
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ScreenPtr pScreen;
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ScreenPtr newScreen;
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pScreen = miPointer.pScreen;
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if (!pScreen)
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return; /* called before ready */
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if (!pDev || !(pDev->coreEvents || pDev == inputInfo.pointer))
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return;
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if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height)
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{
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pScreenPriv = GetScreenPrivate (pScreen);
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if (!miPointer.confined)
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{
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newScreen = pScreen;
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(*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y);
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if (newScreen != pScreen)
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{
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pScreen = newScreen;
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(*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, FALSE);
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pScreenPriv = GetScreenPrivate (pScreen);
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/* Smash the confine to the new screen */
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miPointer.limits.x2 = pScreen->width;
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miPointer.limits.y2 = pScreen->height;
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}
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}
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}
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/* Constrain the sprite to the current limits. */
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if (*x < miPointer.limits.x1)
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*x = miPointer.limits.x1;
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if (*x >= miPointer.limits.x2)
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*x = miPointer.limits.x2 - 1;
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if (*y < miPointer.limits.y1)
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*y = miPointer.limits.y1;
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if (*y >= miPointer.limits.y2)
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*y = miPointer.limits.y2 - 1;
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if (miPointer.x == *x && miPointer.y == *y && miPointer.pScreen == pScreen)
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return;
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miPointerMoved(pDev, pScreen, *x, *y, time);
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}
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_X_EXPORT void
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miPointerPosition (int *x, int *y)
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{
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miPointerGetPosition(inputInfo.pointer, x, y);
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}
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_X_EXPORT void
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miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y)
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{
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*x = miPointer.x;
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*y = miPointer.y;
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}
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void
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miPointerMove (ScreenPtr pScreen, int x, int y, unsigned long time)
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{
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int i, nevents;
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int valuators[2];
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miPointerMoved(inputInfo.pointer, pScreen, x, y, time);
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/* generate motion notify */
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valuators[0] = x;
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valuators[1] = y;
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if (!events)
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{
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events = (xEvent*)xcalloc(sizeof(xEvent), GetMaximumEventsNum());
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if (!events)
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{
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FatalError("Could not allocate event store.\n");
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return;
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}
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}
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nevents = GetPointerEvents(events, inputInfo.pointer, MotionNotify, 0,
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POINTER_ABSOLUTE, 0, 2, valuators);
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for (i = 0; i < nevents; i++)
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mieqEnqueue(inputInfo.pointer, &events[i]);
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}
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