2078 lines
56 KiB
C
2078 lines
56 KiB
C
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>
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#include "scrnintstr.h"
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#include "validate.h"
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#include "windowstr.h"
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#include "mi.h"
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#include "gcstruct.h"
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#include "regionstr.h"
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#include "mivalidate.h"
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#include "mioverlay.h"
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#include "migc.h"
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#include "globals.h"
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typedef struct {
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RegionRec exposed;
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RegionRec borderExposed;
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RegionPtr borderVisible;
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DDXPointRec oldAbsCorner;
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} miOverlayValDataRec, *miOverlayValDataPtr;
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typedef struct _TreeRec {
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WindowPtr pWin;
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struct _TreeRec *parent;
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struct _TreeRec *firstChild;
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struct _TreeRec *lastChild;
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struct _TreeRec *prevSib;
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struct _TreeRec *nextSib;
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RegionRec borderClip;
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RegionRec clipList;
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unsigned visibility;
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miOverlayValDataPtr valdata;
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} miOverlayTreeRec, *miOverlayTreePtr;
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typedef struct {
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miOverlayTreePtr tree;
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} miOverlayWindowRec, *miOverlayWindowPtr;
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typedef struct {
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CloseScreenProcPtr CloseScreen;
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CreateWindowProcPtr CreateWindow;
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DestroyWindowProcPtr DestroyWindow;
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UnrealizeWindowProcPtr UnrealizeWindow;
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RealizeWindowProcPtr RealizeWindow;
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miOverlayTransFunc MakeTransparent;
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miOverlayInOverlayFunc InOverlay;
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Bool underlayMarked;
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Bool copyUnderlay;
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} miOverlayScreenRec, *miOverlayScreenPtr;
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static unsigned long miOverlayGeneration = 0;
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static int miOverlayWindowIndex = -1;
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static int miOverlayScreenIndex = -1;
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static void RebuildTree(WindowPtr);
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static Bool HasUnderlayChildren(WindowPtr);
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static void MarkUnderlayWindow(WindowPtr);
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static Bool CollectUnderlayChildrenRegions(WindowPtr, RegionPtr);
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static Bool miOverlayCloseScreen(int, ScreenPtr);
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static Bool miOverlayCreateWindow(WindowPtr);
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static Bool miOverlayDestroyWindow(WindowPtr);
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static Bool miOverlayUnrealizeWindow(WindowPtr);
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static Bool miOverlayRealizeWindow(WindowPtr);
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static void miOverlayMarkWindow(WindowPtr);
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static void miOverlayReparentWindow(WindowPtr, WindowPtr);
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static void miOverlayRestackWindow(WindowPtr, WindowPtr);
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static Bool miOverlayMarkOverlappedWindows(WindowPtr, WindowPtr, WindowPtr*);
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static void miOverlayMarkUnrealizedWindow(WindowPtr, WindowPtr, Bool);
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static int miOverlayValidateTree(WindowPtr, WindowPtr, VTKind);
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static void miOverlayHandleExposures(WindowPtr);
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static void miOverlayMoveWindow(WindowPtr, int, int, WindowPtr, VTKind);
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static void miOverlayWindowExposures(WindowPtr, RegionPtr, RegionPtr);
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static void miOverlayResizeWindow(WindowPtr, int, int, unsigned int,
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unsigned int, WindowPtr);
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static void miOverlayClearToBackground(WindowPtr, int, int, int, int, Bool);
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#ifdef SHAPE
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static void miOverlaySetShape(WindowPtr);
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#endif
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static void miOverlayChangeBorderWidth(WindowPtr, unsigned int);
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#define MIOVERLAY_GET_SCREEN_PRIVATE(pScreen) \
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((miOverlayScreenPtr)((pScreen)->devPrivates[miOverlayScreenIndex].ptr))
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#define MIOVERLAY_GET_WINDOW_PRIVATE(pWin) \
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((miOverlayWindowPtr)((pWin)->devPrivates[miOverlayWindowIndex].ptr))
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#define MIOVERLAY_GET_WINDOW_TREE(pWin) \
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(MIOVERLAY_GET_WINDOW_PRIVATE(pWin)->tree)
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#define IN_UNDERLAY(w) MIOVERLAY_GET_WINDOW_TREE(w)
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#define IN_OVERLAY(w) !MIOVERLAY_GET_WINDOW_TREE(w)
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#define MARK_OVERLAY(w) miMarkWindow(w)
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#define MARK_UNDERLAY(w) MarkUnderlayWindow(w)
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#define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \
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HasBorder(w) && \
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(w)->backgroundState == ParentRelative)
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_X_EXPORT Bool
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miInitOverlay(
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ScreenPtr pScreen,
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miOverlayInOverlayFunc inOverlayFunc,
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miOverlayTransFunc transFunc
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){
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miOverlayScreenPtr pScreenPriv;
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if(!inOverlayFunc || !transFunc) return FALSE;
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if(miOverlayGeneration != serverGeneration) {
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if(((miOverlayScreenIndex = AllocateScreenPrivateIndex()) < 0) ||
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((miOverlayWindowIndex = AllocateWindowPrivateIndex()) < 0))
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return FALSE;
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miOverlayGeneration = serverGeneration;
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}
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if(!AllocateWindowPrivate(pScreen, miOverlayWindowIndex,
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sizeof(miOverlayWindowRec)))
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return FALSE;
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if(!(pScreenPriv = xalloc(sizeof(miOverlayScreenRec))))
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return FALSE;
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pScreen->devPrivates[miOverlayScreenIndex].ptr = (pointer)pScreenPriv;
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pScreenPriv->InOverlay = inOverlayFunc;
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pScreenPriv->MakeTransparent = transFunc;
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pScreenPriv->underlayMarked = FALSE;
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pScreenPriv->CloseScreen = pScreen->CloseScreen;
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pScreenPriv->CreateWindow = pScreen->CreateWindow;
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pScreenPriv->DestroyWindow = pScreen->DestroyWindow;
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pScreenPriv->UnrealizeWindow = pScreen->UnrealizeWindow;
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pScreenPriv->RealizeWindow = pScreen->RealizeWindow;
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pScreen->CloseScreen = miOverlayCloseScreen;
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pScreen->CreateWindow = miOverlayCreateWindow;
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pScreen->DestroyWindow = miOverlayDestroyWindow;
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pScreen->UnrealizeWindow = miOverlayUnrealizeWindow;
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pScreen->RealizeWindow = miOverlayRealizeWindow;
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pScreen->ReparentWindow = miOverlayReparentWindow;
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pScreen->RestackWindow = miOverlayRestackWindow;
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pScreen->MarkOverlappedWindows = miOverlayMarkOverlappedWindows;
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pScreen->MarkUnrealizedWindow = miOverlayMarkUnrealizedWindow;
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pScreen->ValidateTree = miOverlayValidateTree;
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pScreen->HandleExposures = miOverlayHandleExposures;
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pScreen->MoveWindow = miOverlayMoveWindow;
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pScreen->WindowExposures = miOverlayWindowExposures;
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pScreen->ResizeWindow = miOverlayResizeWindow;
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pScreen->MarkWindow = miOverlayMarkWindow;
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pScreen->ClearToBackground = miOverlayClearToBackground;
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#ifdef SHAPE
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pScreen->SetShape = miOverlaySetShape;
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#endif
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pScreen->ChangeBorderWidth = miOverlayChangeBorderWidth;
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return TRUE;
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}
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static Bool
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miOverlayCloseScreen(int i, ScreenPtr pScreen)
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{
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miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
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pScreen->CloseScreen = pScreenPriv->CloseScreen;
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pScreen->CreateWindow = pScreenPriv->CreateWindow;
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pScreen->DestroyWindow = pScreenPriv->DestroyWindow;
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pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow;
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pScreen->RealizeWindow = pScreenPriv->RealizeWindow;
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xfree(pScreenPriv);
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return (*pScreen->CloseScreen)(i, pScreen);
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}
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static Bool
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miOverlayCreateWindow(WindowPtr pWin)
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{
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ScreenPtr pScreen = pWin->drawable.pScreen;
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miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
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miOverlayWindowPtr pWinPriv = MIOVERLAY_GET_WINDOW_PRIVATE(pWin);
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miOverlayTreePtr pTree = NULL;
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Bool result = TRUE;
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pWinPriv->tree = NULL;
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if(!pWin->parent || !((*pScreenPriv->InOverlay)(pWin))) {
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if(!(pTree = (miOverlayTreePtr)xcalloc(1, sizeof(miOverlayTreeRec))))
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return FALSE;
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}
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if(pScreenPriv->CreateWindow) {
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pScreen->CreateWindow = pScreenPriv->CreateWindow;
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result = (*pScreen->CreateWindow)(pWin);
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pScreen->CreateWindow = miOverlayCreateWindow;
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}
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if (pTree) {
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if(result) {
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pTree->pWin = pWin;
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pTree->visibility = VisibilityNotViewable;
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pWinPriv->tree = pTree;
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if(pWin->parent) {
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REGION_NULL(pScreen, &(pTree->borderClip));
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REGION_NULL(pScreen, &(pTree->clipList));
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RebuildTree(pWin);
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} else {
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BoxRec fullBox;
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fullBox.x1 = 0;
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fullBox.y1 = 0;
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fullBox.x2 = pScreen->width;
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fullBox.y2 = pScreen->height;
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REGION_INIT(pScreen, &(pTree->borderClip), &fullBox, 1);
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REGION_INIT(pScreen, &(pTree->clipList), &fullBox, 1);
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}
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} else xfree(pTree);
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}
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return TRUE;
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}
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static Bool
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miOverlayDestroyWindow(WindowPtr pWin)
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{
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ScreenPtr pScreen = pWin->drawable.pScreen;
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miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
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miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
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Bool result = TRUE;
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if (pTree) {
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if(pTree->prevSib)
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pTree->prevSib->nextSib = pTree->nextSib;
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else if(pTree->parent)
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pTree->parent->firstChild = pTree->nextSib;
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if(pTree->nextSib)
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pTree->nextSib->prevSib = pTree->prevSib;
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else if(pTree->parent)
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pTree->parent->lastChild = pTree->prevSib;
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REGION_UNINIT(pScreen, &(pTree->borderClip));
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REGION_UNINIT(pScreen, &(pTree->clipList));
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xfree(pTree);
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}
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if(pScreenPriv->DestroyWindow) {
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pScreen->DestroyWindow = pScreenPriv->DestroyWindow;
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result = (*pScreen->DestroyWindow)(pWin);
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pScreen->DestroyWindow = miOverlayDestroyWindow;
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}
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return result;
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}
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static Bool
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miOverlayUnrealizeWindow(WindowPtr pWin)
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{
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ScreenPtr pScreen = pWin->drawable.pScreen;
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miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
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miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
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Bool result = TRUE;
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if(pTree) pTree->visibility = VisibilityNotViewable;
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if(pScreenPriv->UnrealizeWindow) {
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pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow;
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result = (*pScreen->UnrealizeWindow)(pWin);
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pScreen->UnrealizeWindow = miOverlayUnrealizeWindow;
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}
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return result;
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}
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static Bool
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miOverlayRealizeWindow(WindowPtr pWin)
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{
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ScreenPtr pScreen = pWin->drawable.pScreen;
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miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
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Bool result = TRUE;
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if(pScreenPriv->RealizeWindow) {
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pScreen->RealizeWindow = pScreenPriv->RealizeWindow;
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result = (*pScreen->RealizeWindow)(pWin);
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pScreen->RealizeWindow = miOverlayRealizeWindow;
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}
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/* we only need to catch the root window realization */
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if(result && !pWin->parent && !((*pScreenPriv->InOverlay)(pWin)))
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{
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BoxRec box;
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box.x1 = box.y1 = 0;
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box.x2 = pWin->drawable.width;
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box.y2 = pWin->drawable.height;
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(*pScreenPriv->MakeTransparent)(pScreen, 1, &box);
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}
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return result;
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}
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static void
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miOverlayReparentWindow(WindowPtr pWin, WindowPtr pPriorParent)
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{
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if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) {
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/* This could probably be more optimal */
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RebuildTree(WindowTable[pWin->drawable.pScreen->myNum]->firstChild);
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}
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}
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static void
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miOverlayRestackWindow(WindowPtr pWin, WindowPtr oldNextSib)
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{
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if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) {
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/* This could probably be more optimal */
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RebuildTree(pWin);
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}
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}
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static Bool
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miOverlayMarkOverlappedWindows(
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WindowPtr pWin,
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WindowPtr pFirst,
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WindowPtr *pLayerWin
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){
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ScreenPtr pScreen = pWin->drawable.pScreen;
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WindowPtr pChild, pLast;
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Bool overMarked, underMarked, doUnderlay, markAll;
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miOverlayTreePtr pTree = NULL, tLast, tChild;
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BoxPtr box;
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overMarked = underMarked = markAll = FALSE;
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if(pLayerWin) *pLayerWin = pWin; /* hah! */
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doUnderlay = (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin));
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box = REGION_EXTENTS(pScreen, &pWin->borderSize);
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if((pChild = pFirst)) {
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pLast = pChild->parent->lastChild;
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while (1) {
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if (pChild == pWin) markAll = TRUE;
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if(doUnderlay && IN_UNDERLAY(pChild))
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pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
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if(pChild->viewable) {
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if (REGION_BROKEN (pScreen, &pChild->winSize))
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SetWinSize (pChild);
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if (REGION_BROKEN (pScreen, &pChild->borderSize))
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SetBorderSize (pChild);
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if (markAll ||
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RECT_IN_REGION(pScreen, &pChild->borderSize, box))
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{
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MARK_OVERLAY(pChild);
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overMarked = TRUE;
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if(doUnderlay && IN_UNDERLAY(pChild)) {
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MARK_UNDERLAY(pChild);
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underMarked = TRUE;
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}
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if (pChild->firstChild) {
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pChild = pChild->firstChild;
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continue;
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}
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}
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}
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while (!pChild->nextSib && (pChild != pLast)) {
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pChild = pChild->parent;
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if(doUnderlay && IN_UNDERLAY(pChild))
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pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
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}
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if(pChild == pWin) markAll = FALSE;
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if (pChild == pLast) break;
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pChild = pChild->nextSib;
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}
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if(overMarked)
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MARK_OVERLAY(pWin->parent);
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}
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if(doUnderlay && !pTree) {
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if(!(pTree = MIOVERLAY_GET_WINDOW_TREE(pWin))) {
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pChild = pWin->lastChild;
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while(1) {
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if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild)))
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break;
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if(pChild->lastChild) {
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pChild = pChild->lastChild;
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continue;
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}
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while(!pChild->prevSib) pChild = pChild->parent;
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pChild = pChild->prevSib;
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}
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}
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}
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if(pTree && pTree->nextSib) {
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tChild = pTree->parent->lastChild;
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tLast = pTree->nextSib;
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while(1) {
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if(tChild->pWin->viewable) {
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if (REGION_BROKEN (pScreen, &tChild->pWin->winSize))
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SetWinSize (tChild->pWin);
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if (REGION_BROKEN (pScreen, &tChild->pWin->borderSize))
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SetBorderSize (tChild->pWin);
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if(RECT_IN_REGION(pScreen, &(tChild->pWin->borderSize), box))
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{
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MARK_UNDERLAY(tChild->pWin);
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underMarked = TRUE;
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}
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}
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if(tChild->lastChild) {
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tChild = tChild->lastChild;
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continue;
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}
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while(!tChild->prevSib && (tChild != tLast))
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tChild = tChild->parent;
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if(tChild == tLast) break;
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tChild = tChild->prevSib;
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}
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}
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if(underMarked) {
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MARK_UNDERLAY(pTree->parent->pWin);
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MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->underlayMarked = TRUE;
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}
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return (underMarked || overMarked);
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}
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static void
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miOverlayComputeClips(
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WindowPtr pParent,
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RegionPtr universe,
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VTKind kind,
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RegionPtr exposed
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){
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ScreenPtr pScreen = pParent->drawable.pScreen;
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int oldVis, newVis, dx, dy;
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BoxRec borderSize;
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RegionPtr borderVisible;
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RegionRec childUniverse, childUnion;
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miOverlayTreePtr tParent = MIOVERLAY_GET_WINDOW_TREE(pParent);
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miOverlayTreePtr tChild;
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Bool overlap;
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borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent);
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borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent);
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dx = (int) pParent->drawable.x + (int) pParent->drawable.width +
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wBorderWidth(pParent);
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if (dx > 32767) dx = 32767;
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borderSize.x2 = dx;
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dy = (int) pParent->drawable.y + (int) pParent->drawable.height +
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wBorderWidth(pParent);
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if (dy > 32767) dy = 32767;
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borderSize.y2 = dy;
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oldVis = tParent->visibility;
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switch (RECT_IN_REGION( pScreen, universe, &borderSize)) {
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case rgnIN:
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newVis = VisibilityUnobscured;
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break;
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case rgnPART:
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newVis = VisibilityPartiallyObscured;
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#ifdef SHAPE
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{
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RegionPtr pBounding;
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if ((pBounding = wBoundingShape (pParent))) {
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switch (miShapedWindowIn (pScreen, universe, pBounding,
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&borderSize,
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pParent->drawable.x,
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pParent->drawable.y))
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{
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case rgnIN:
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newVis = VisibilityUnobscured;
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break;
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case rgnOUT:
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newVis = VisibilityFullyObscured;
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break;
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}
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}
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}
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#endif
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break;
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default:
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newVis = VisibilityFullyObscured;
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break;
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}
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tParent->visibility = newVis;
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dx = pParent->drawable.x - tParent->valdata->oldAbsCorner.x;
|
|
dy = pParent->drawable.y - tParent->valdata->oldAbsCorner.y;
|
|
|
|
switch (kind) {
|
|
case VTMap:
|
|
case VTStack:
|
|
case VTUnmap:
|
|
break;
|
|
case VTMove:
|
|
if ((oldVis == newVis) &&
|
|
((oldVis == VisibilityFullyObscured) ||
|
|
(oldVis == VisibilityUnobscured)))
|
|
{
|
|
tChild = tParent;
|
|
while (1) {
|
|
if (tChild->pWin->viewable) {
|
|
if (tChild->visibility != VisibilityFullyObscured) {
|
|
REGION_TRANSLATE( pScreen, &tChild->borderClip, dx, dy);
|
|
REGION_TRANSLATE( pScreen, &tChild->clipList, dx, dy);
|
|
|
|
tChild->pWin->drawable.serialNumber =
|
|
NEXT_SERIAL_NUMBER;
|
|
if (pScreen->ClipNotify)
|
|
(* pScreen->ClipNotify) (tChild->pWin, dx, dy);
|
|
}
|
|
if (tChild->valdata) {
|
|
REGION_NULL(pScreen, &tChild->valdata->borderExposed);
|
|
if (HasParentRelativeBorder(tChild->pWin)){
|
|
REGION_SUBTRACT(pScreen,
|
|
&tChild->valdata->borderExposed,
|
|
&tChild->borderClip,
|
|
&tChild->pWin->winSize);
|
|
}
|
|
REGION_NULL(pScreen, &tChild->valdata->exposed);
|
|
}
|
|
if (tChild->firstChild) {
|
|
tChild = tChild->firstChild;
|
|
continue;
|
|
}
|
|
}
|
|
while (!tChild->nextSib && (tChild != tParent))
|
|
tChild = tChild->parent;
|
|
if (tChild == tParent)
|
|
break;
|
|
tChild = tChild->nextSib;
|
|
}
|
|
return;
|
|
}
|
|
/* fall through */
|
|
default:
|
|
if (dx || dy) {
|
|
REGION_TRANSLATE( pScreen, &tParent->borderClip, dx, dy);
|
|
REGION_TRANSLATE( pScreen, &tParent->clipList, dx, dy);
|
|
}
|
|
break;
|
|
case VTBroken:
|
|
REGION_EMPTY (pScreen, &tParent->borderClip);
|
|
REGION_EMPTY (pScreen, &tParent->clipList);
|
|
break;
|
|
}
|
|
|
|
borderVisible = tParent->valdata->borderVisible;
|
|
REGION_NULL(pScreen, &tParent->valdata->borderExposed);
|
|
REGION_NULL(pScreen, &tParent->valdata->exposed);
|
|
|
|
if (HasBorder (pParent)) {
|
|
if (borderVisible) {
|
|
REGION_SUBTRACT( pScreen, exposed, universe, borderVisible);
|
|
REGION_DESTROY( pScreen, borderVisible);
|
|
} else
|
|
REGION_SUBTRACT( pScreen, exposed, universe, &tParent->borderClip);
|
|
|
|
if (HasParentRelativeBorder(pParent) && (dx || dy))
|
|
REGION_SUBTRACT( pScreen, &tParent->valdata->borderExposed,
|
|
universe, &pParent->winSize);
|
|
else
|
|
REGION_SUBTRACT( pScreen, &tParent->valdata->borderExposed,
|
|
exposed, &pParent->winSize);
|
|
|
|
REGION_COPY( pScreen, &tParent->borderClip, universe);
|
|
REGION_INTERSECT( pScreen, universe, universe, &pParent->winSize);
|
|
}
|
|
else
|
|
REGION_COPY( pScreen, &tParent->borderClip, universe);
|
|
|
|
if ((tChild = tParent->firstChild) && pParent->mapped) {
|
|
REGION_NULL(pScreen, &childUniverse);
|
|
REGION_NULL(pScreen, &childUnion);
|
|
|
|
for (; tChild; tChild = tChild->nextSib) {
|
|
if (tChild->pWin->viewable)
|
|
REGION_APPEND( pScreen, &childUnion, &tChild->pWin->borderSize);
|
|
}
|
|
|
|
REGION_VALIDATE( pScreen, &childUnion, &overlap);
|
|
|
|
for (tChild = tParent->firstChild;
|
|
tChild;
|
|
tChild = tChild->nextSib)
|
|
{
|
|
if (tChild->pWin->viewable) {
|
|
if (tChild->valdata) {
|
|
REGION_INTERSECT( pScreen, &childUniverse, universe,
|
|
&tChild->pWin->borderSize);
|
|
miOverlayComputeClips (tChild->pWin, &childUniverse,
|
|
kind, exposed);
|
|
}
|
|
if (overlap)
|
|
REGION_SUBTRACT( pScreen, universe, universe,
|
|
&tChild->pWin->borderSize);
|
|
}
|
|
}
|
|
if (!overlap)
|
|
REGION_SUBTRACT( pScreen, universe, universe, &childUnion);
|
|
REGION_UNINIT( pScreen, &childUnion);
|
|
REGION_UNINIT( pScreen, &childUniverse);
|
|
}
|
|
|
|
if (oldVis == VisibilityFullyObscured ||
|
|
oldVis == VisibilityNotViewable)
|
|
{
|
|
REGION_COPY( pScreen, &tParent->valdata->exposed, universe);
|
|
}
|
|
else if (newVis != VisibilityFullyObscured &&
|
|
newVis != VisibilityNotViewable)
|
|
{
|
|
REGION_SUBTRACT( pScreen, &tParent->valdata->exposed,
|
|
universe, &tParent->clipList);
|
|
}
|
|
|
|
/* HACK ALERT - copying contents of regions, instead of regions */
|
|
{
|
|
RegionRec tmp;
|
|
|
|
tmp = tParent->clipList;
|
|
tParent->clipList = *universe;
|
|
*universe = tmp;
|
|
}
|
|
|
|
pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
|
|
|
|
if (pScreen->ClipNotify)
|
|
(* pScreen->ClipNotify) (pParent, dx, dy);
|
|
}
|
|
|
|
|
|
static void
|
|
miOverlayMarkWindow(WindowPtr pWin)
|
|
{
|
|
miOverlayTreePtr pTree = NULL;
|
|
WindowPtr pChild, pGrandChild;
|
|
|
|
miMarkWindow(pWin);
|
|
|
|
/* look for UnmapValdata among immediate children */
|
|
|
|
if(!(pChild = pWin->firstChild)) return;
|
|
|
|
for( ; pChild; pChild = pChild->nextSib) {
|
|
if(pChild->valdata == UnmapValData) {
|
|
if(IN_UNDERLAY(pChild)) {
|
|
pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
|
|
pTree->valdata = (miOverlayValDataPtr)UnmapValData;
|
|
continue;
|
|
} else {
|
|
if(!(pGrandChild = pChild->firstChild))
|
|
continue;
|
|
|
|
while(1) {
|
|
if(IN_UNDERLAY(pGrandChild)) {
|
|
pTree = MIOVERLAY_GET_WINDOW_TREE(pGrandChild);
|
|
pTree->valdata = (miOverlayValDataPtr)UnmapValData;
|
|
} else if(pGrandChild->firstChild) {
|
|
pGrandChild = pGrandChild->firstChild;
|
|
continue;
|
|
}
|
|
|
|
while(!pGrandChild->nextSib && (pGrandChild != pChild))
|
|
pGrandChild = pGrandChild->parent;
|
|
|
|
if(pChild == pGrandChild) break;
|
|
|
|
pGrandChild = pGrandChild->nextSib;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(pTree) {
|
|
MARK_UNDERLAY(pTree->parent->pWin);
|
|
MIOVERLAY_GET_SCREEN_PRIVATE(
|
|
pWin->drawable.pScreen)->underlayMarked = TRUE;
|
|
}
|
|
}
|
|
|
|
static void
|
|
miOverlayMarkUnrealizedWindow(
|
|
WindowPtr pChild,
|
|
WindowPtr pWin,
|
|
Bool fromConfigure
|
|
){
|
|
if ((pChild != pWin) || fromConfigure) {
|
|
miOverlayTreePtr pTree;
|
|
|
|
REGION_EMPTY(pChild->drawable.pScreen, &pChild->clipList);
|
|
if (pChild->drawable.pScreen->ClipNotify)
|
|
(* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0);
|
|
REGION_EMPTY(pChild->drawable.pScreen, &pChild->borderClip);
|
|
if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
|
|
if(pTree->valdata != (miOverlayValDataPtr)UnmapValData) {
|
|
REGION_EMPTY(pChild->drawable.pScreen, &pTree->clipList);
|
|
REGION_EMPTY(pChild->drawable.pScreen, &pTree->borderClip);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static int
|
|
miOverlayValidateTree(
|
|
WindowPtr pParent,
|
|
WindowPtr pChild, /* first child effected */
|
|
VTKind kind
|
|
){
|
|
ScreenPtr pScreen = pParent->drawable.pScreen;
|
|
miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
|
|
RegionRec totalClip, childClip, exposed;
|
|
miOverlayTreePtr tParent, tChild, tWin;
|
|
Bool overlap;
|
|
WindowPtr newParent;
|
|
|
|
if(!pPriv->underlayMarked)
|
|
goto SKIP_UNDERLAY;
|
|
|
|
if (!pChild) pChild = pParent->firstChild;
|
|
|
|
REGION_NULL(pScreen, &totalClip);
|
|
REGION_NULL(pScreen, &childClip);
|
|
REGION_NULL(pScreen, &exposed);
|
|
|
|
newParent = pParent;
|
|
|
|
while(IN_OVERLAY(newParent))
|
|
newParent = newParent->parent;
|
|
|
|
tParent = MIOVERLAY_GET_WINDOW_TREE(newParent);
|
|
|
|
if(IN_UNDERLAY(pChild))
|
|
tChild = MIOVERLAY_GET_WINDOW_TREE(pChild);
|
|
else
|
|
tChild = tParent->firstChild;
|
|
|
|
if (REGION_BROKEN (pScreen, &tParent->clipList) &&
|
|
!REGION_BROKEN (pScreen, &tParent->borderClip))
|
|
{
|
|
kind = VTBroken;
|
|
REGION_COPY (pScreen, &totalClip, &tParent->borderClip);
|
|
REGION_INTERSECT (pScreen, &totalClip, &totalClip,
|
|
&tParent->pWin->winSize);
|
|
|
|
for (tWin = tParent->firstChild; tWin != tChild; tWin = tWin->nextSib) {
|
|
if (tWin->pWin->viewable)
|
|
REGION_SUBTRACT (pScreen, &totalClip, &totalClip,
|
|
&tWin->pWin->borderSize);
|
|
}
|
|
REGION_EMPTY (pScreen, &tParent->clipList);
|
|
} else {
|
|
for(tWin = tChild; tWin; tWin = tWin->nextSib) {
|
|
if(tWin->valdata)
|
|
REGION_APPEND(pScreen, &totalClip, &tWin->borderClip);
|
|
}
|
|
REGION_VALIDATE(pScreen, &totalClip, &overlap);
|
|
}
|
|
|
|
if(kind != VTStack)
|
|
REGION_UNION(pScreen, &totalClip, &totalClip, &tParent->clipList);
|
|
|
|
for(tWin = tChild; tWin; tWin = tWin->nextSib) {
|
|
if(tWin->valdata) {
|
|
if(tWin->pWin->viewable) {
|
|
REGION_INTERSECT(pScreen, &childClip, &totalClip,
|
|
&tWin->pWin->borderSize);
|
|
miOverlayComputeClips(tWin->pWin, &childClip, kind, &exposed);
|
|
REGION_SUBTRACT(pScreen, &totalClip, &totalClip,
|
|
&tWin->pWin->borderSize);
|
|
} else { /* Means we are unmapping */
|
|
REGION_EMPTY(pScreen, &tWin->clipList);
|
|
REGION_EMPTY( pScreen, &tWin->borderClip);
|
|
tWin->valdata = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
REGION_UNINIT(pScreen, &childClip);
|
|
|
|
if(!((*pPriv->InOverlay)(newParent))) {
|
|
REGION_NULL(pScreen, &tParent->valdata->exposed);
|
|
REGION_NULL(pScreen, &tParent->valdata->borderExposed);
|
|
}
|
|
|
|
switch (kind) {
|
|
case VTStack:
|
|
break;
|
|
default:
|
|
if(!((*pPriv->InOverlay)(newParent)))
|
|
REGION_SUBTRACT(pScreen, &tParent->valdata->exposed, &totalClip,
|
|
&tParent->clipList);
|
|
/* fall through */
|
|
case VTMap:
|
|
REGION_COPY( pScreen, &tParent->clipList, &totalClip);
|
|
if(!((*pPriv->InOverlay)(newParent)))
|
|
newParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
|
|
break;
|
|
}
|
|
|
|
REGION_UNINIT( pScreen, &totalClip);
|
|
REGION_UNINIT( pScreen, &exposed);
|
|
|
|
SKIP_UNDERLAY:
|
|
|
|
miValidateTree(pParent, pChild, kind);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
static void
|
|
miOverlayHandleExposures(WindowPtr pWin)
|
|
{
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
|
|
WindowPtr pChild;
|
|
ValidatePtr val;
|
|
void (* WindowExposures)(WindowPtr, RegionPtr, RegionPtr);
|
|
|
|
WindowExposures = pWin->drawable.pScreen->WindowExposures;
|
|
if(pPriv->underlayMarked) {
|
|
miOverlayTreePtr pTree;
|
|
miOverlayValDataPtr mival;
|
|
|
|
pChild = pWin;
|
|
while(IN_OVERLAY(pChild))
|
|
pChild = pChild->parent;
|
|
|
|
pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
|
|
|
|
while (1) {
|
|
if((mival = pTree->valdata)) {
|
|
if(!((*pPriv->InOverlay)(pTree->pWin))) {
|
|
if (REGION_NOTEMPTY(pScreen, &mival->borderExposed))
|
|
(*pWin->drawable.pScreen->PaintWindowBorder)(
|
|
pTree->pWin, &mival->borderExposed, PW_BORDER);
|
|
REGION_UNINIT(pScreen, &mival->borderExposed);
|
|
|
|
(*WindowExposures)(pTree->pWin,&mival->exposed,NullRegion);
|
|
REGION_UNINIT(pScreen, &mival->exposed);
|
|
}
|
|
xfree(mival);
|
|
pTree->valdata = NULL;
|
|
if (pTree->firstChild) {
|
|
pTree = pTree->firstChild;
|
|
continue;
|
|
}
|
|
}
|
|
while (!pTree->nextSib && (pTree->pWin != pChild))
|
|
pTree = pTree->parent;
|
|
if (pTree->pWin == pChild)
|
|
break;
|
|
pTree = pTree->nextSib;
|
|
}
|
|
pPriv->underlayMarked = FALSE;
|
|
}
|
|
|
|
pChild = pWin;
|
|
while (1) {
|
|
if ( (val = pChild->valdata) ) {
|
|
if(!((*pPriv->InOverlay)(pChild))) {
|
|
REGION_UNION(pScreen, &val->after.exposed, &val->after.exposed,
|
|
&val->after.borderExposed);
|
|
|
|
if (REGION_NOTEMPTY(pScreen, &val->after.exposed)) {
|
|
(*(MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent))(
|
|
pScreen,
|
|
REGION_NUM_RECTS(&val->after.exposed),
|
|
REGION_RECTS(&val->after.exposed));
|
|
}
|
|
} else {
|
|
if (REGION_NOTEMPTY(pScreen, &val->after.borderExposed))
|
|
(*pChild->drawable.pScreen->PaintWindowBorder)(pChild,
|
|
&val->after.borderExposed,
|
|
PW_BORDER);
|
|
(*WindowExposures)(pChild, &val->after.exposed, NullRegion);
|
|
}
|
|
REGION_UNINIT(pScreen, &val->after.borderExposed);
|
|
REGION_UNINIT(pScreen, &val->after.exposed);
|
|
xfree(val);
|
|
pChild->valdata = (ValidatePtr)NULL;
|
|
if (pChild->firstChild)
|
|
{
|
|
pChild = pChild->firstChild;
|
|
continue;
|
|
}
|
|
}
|
|
while (!pChild->nextSib && (pChild != pWin))
|
|
pChild = pChild->parent;
|
|
if (pChild == pWin)
|
|
break;
|
|
pChild = pChild->nextSib;
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
miOverlayMoveWindow(
|
|
WindowPtr pWin,
|
|
int x,
|
|
int y,
|
|
WindowPtr pNextSib,
|
|
VTKind kind
|
|
){
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
WindowPtr pParent, windowToValidate;
|
|
Bool WasViewable = (Bool)(pWin->viewable);
|
|
short bw;
|
|
RegionRec overReg, underReg;
|
|
DDXPointRec oldpt;
|
|
#ifdef DO_SAVE_UNDERS
|
|
Bool dosave = FALSE;
|
|
#endif
|
|
|
|
if (!(pParent = pWin->parent))
|
|
return ;
|
|
bw = wBorderWidth (pWin);
|
|
|
|
oldpt.x = pWin->drawable.x;
|
|
oldpt.y = pWin->drawable.y;
|
|
if (WasViewable) {
|
|
REGION_NULL(pScreen, &overReg);
|
|
REGION_NULL(pScreen, &underReg);
|
|
if(pTree) {
|
|
REGION_COPY(pScreen, &overReg, &pWin->borderClip);
|
|
REGION_COPY(pScreen, &underReg, &pTree->borderClip);
|
|
} else {
|
|
REGION_COPY(pScreen, &overReg, &pWin->borderClip);
|
|
CollectUnderlayChildrenRegions(pWin, &underReg);
|
|
}
|
|
(*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
|
|
}
|
|
pWin->origin.x = x + (int)bw;
|
|
pWin->origin.y = y + (int)bw;
|
|
x = pWin->drawable.x = pParent->drawable.x + x + (int)bw;
|
|
y = pWin->drawable.y = pParent->drawable.y + y + (int)bw;
|
|
|
|
SetWinSize (pWin);
|
|
SetBorderSize (pWin);
|
|
|
|
(*pScreen->PositionWindow)(pWin, x, y);
|
|
|
|
windowToValidate = MoveWindowInStack(pWin, pNextSib);
|
|
|
|
ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0);
|
|
|
|
if (WasViewable) {
|
|
miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
|
|
(*pScreen->MarkOverlappedWindows) (pWin, windowToValidate, NULL);
|
|
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (DO_SAVE_UNDERS(pWin))
|
|
dosave = (*pScreen->ChangeSaveUnder)(pWin, windowToValidate);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
|
|
(*pScreen->ValidateTree)(pWin->parent, NullWindow, kind);
|
|
if(REGION_NOTEMPTY(pScreen, &underReg)) {
|
|
pPriv->copyUnderlay = TRUE;
|
|
(* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &underReg);
|
|
}
|
|
REGION_UNINIT(pScreen, &underReg);
|
|
if(REGION_NOTEMPTY(pScreen, &overReg)) {
|
|
pPriv->copyUnderlay = FALSE;
|
|
(* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &overReg);
|
|
}
|
|
REGION_UNINIT(pScreen, &overReg);
|
|
(*pScreen->HandleExposures)(pWin->parent);
|
|
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (dosave)
|
|
(*pScreen->PostChangeSaveUnder)(pWin, windowToValidate);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
if (pScreen->PostValidateTree)
|
|
(*pScreen->PostValidateTree)(pWin->parent, NullWindow, kind);
|
|
}
|
|
if (pWin->realized)
|
|
WindowsRestructured ();
|
|
}
|
|
|
|
#ifndef RECTLIMIT
|
|
#define RECTLIMIT 25
|
|
#endif
|
|
|
|
static void
|
|
miOverlayWindowExposures(
|
|
WindowPtr pWin,
|
|
RegionPtr prgn,
|
|
RegionPtr other_exposed
|
|
){
|
|
RegionPtr exposures = prgn;
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
|
|
if (pWin->backStorage && prgn)
|
|
exposures = (*pScreen->RestoreAreas)(pWin, prgn);
|
|
if ((prgn && !REGION_NIL(prgn)) ||
|
|
(exposures && !REGION_NIL(exposures)) || other_exposed)
|
|
{
|
|
RegionRec expRec;
|
|
int clientInterested;
|
|
|
|
clientInterested = (pWin->eventMask|wOtherEventMasks(pWin)) &
|
|
ExposureMask;
|
|
if (other_exposed) {
|
|
if (exposures) {
|
|
REGION_UNION(pScreen, other_exposed, exposures, other_exposed);
|
|
if (exposures != prgn)
|
|
REGION_DESTROY(pScreen, exposures);
|
|
}
|
|
exposures = other_exposed;
|
|
}
|
|
if (clientInterested && exposures &&
|
|
(REGION_NUM_RECTS(exposures) > RECTLIMIT))
|
|
{
|
|
miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
|
|
BoxRec box;
|
|
|
|
box = *REGION_EXTENTS(pScreen, exposures);
|
|
if (exposures == prgn) {
|
|
exposures = &expRec;
|
|
REGION_INIT(pScreen, exposures, &box, 1);
|
|
REGION_RESET(pScreen, prgn, &box);
|
|
} else {
|
|
REGION_RESET(pScreen, exposures, &box);
|
|
REGION_UNION(pScreen, prgn, prgn, exposures);
|
|
}
|
|
/* This is the only reason why we are replacing mi's version
|
|
of this file */
|
|
|
|
if(!((*pPriv->InOverlay)(pWin))) {
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
REGION_INTERSECT(pScreen, prgn, prgn, &pTree->clipList);
|
|
} else
|
|
REGION_INTERSECT(pScreen, prgn, prgn, &pWin->clipList);
|
|
|
|
/* need to clear out new areas of backing store, too */
|
|
if (pWin->backStorage)
|
|
(void) (*pScreen->ClearBackingStore)(
|
|
pWin,
|
|
box.x1 - pWin->drawable.x,
|
|
box.y1 - pWin->drawable.y,
|
|
box.x2 - box.x1,
|
|
box.y2 - box.y1,
|
|
FALSE);
|
|
}
|
|
if (prgn && !REGION_NIL(prgn))
|
|
(*pScreen->PaintWindowBackground)(
|
|
pWin, prgn, PW_BACKGROUND);
|
|
if (clientInterested && exposures && !REGION_NIL(exposures))
|
|
miSendExposures(pWin, exposures,
|
|
pWin->drawable.x, pWin->drawable.y);
|
|
if (exposures == &expRec) {
|
|
REGION_UNINIT(pScreen, exposures);
|
|
}
|
|
else if (exposures && exposures != prgn && exposures != other_exposed)
|
|
REGION_DESTROY(pScreen, exposures);
|
|
if (prgn)
|
|
REGION_EMPTY(pScreen, prgn);
|
|
}
|
|
else if (exposures && exposures != prgn)
|
|
REGION_DESTROY(pScreen, exposures);
|
|
}
|
|
|
|
|
|
typedef struct {
|
|
RegionPtr over;
|
|
RegionPtr under;
|
|
} miOverlayTwoRegions;
|
|
|
|
static int
|
|
miOverlayRecomputeExposures (
|
|
WindowPtr pWin,
|
|
pointer value
|
|
){
|
|
ScreenPtr pScreen;
|
|
miOverlayTwoRegions *pValid = (miOverlayTwoRegions*)value;
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
|
|
/* This prevents warning about pScreen not being used. */
|
|
pWin->drawable.pScreen = pScreen = pWin->drawable.pScreen;
|
|
|
|
if (pWin->valdata) {
|
|
/*
|
|
* compute exposed regions of this window
|
|
*/
|
|
REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed,
|
|
&pWin->clipList, pValid->over);
|
|
/*
|
|
* compute exposed regions of the border
|
|
*/
|
|
REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed,
|
|
&pWin->borderClip, &pWin->winSize);
|
|
REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed,
|
|
&pWin->valdata->after.borderExposed, pValid->over);
|
|
}
|
|
|
|
if(pTree && pTree->valdata) {
|
|
REGION_SUBTRACT(pScreen, &pTree->valdata->exposed,
|
|
&pTree->clipList, pValid->under);
|
|
REGION_SUBTRACT(pScreen, &pTree->valdata->borderExposed,
|
|
&pTree->borderClip, &pWin->winSize);
|
|
REGION_SUBTRACT(pScreen, &pTree->valdata->borderExposed,
|
|
&pTree->valdata->borderExposed, pValid->under);
|
|
} else if (!pWin->valdata)
|
|
return WT_NOMATCH;
|
|
|
|
return WT_WALKCHILDREN;
|
|
}
|
|
|
|
static void
|
|
miOverlayResizeWindow(
|
|
WindowPtr pWin,
|
|
int x, int y,
|
|
unsigned int w, unsigned int h,
|
|
WindowPtr pSib
|
|
){
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
WindowPtr pParent;
|
|
miOverlayTreePtr tChild, pTree;
|
|
Bool WasViewable = (Bool)(pWin->viewable);
|
|
unsigned short width = pWin->drawable.width;
|
|
unsigned short height = pWin->drawable.height;
|
|
short oldx = pWin->drawable.x;
|
|
short oldy = pWin->drawable.y;
|
|
int bw = wBorderWidth (pWin);
|
|
short dw, dh;
|
|
DDXPointRec oldpt;
|
|
RegionPtr oldRegion = NULL, oldRegion2 = NULL;
|
|
WindowPtr pFirstChange;
|
|
WindowPtr pChild;
|
|
RegionPtr gravitate[StaticGravity + 1];
|
|
RegionPtr gravitate2[StaticGravity + 1];
|
|
unsigned g;
|
|
int nx, ny; /* destination x,y */
|
|
int newx, newy; /* new inner window position */
|
|
RegionPtr pRegion = NULL;
|
|
RegionPtr destClip, destClip2;
|
|
RegionPtr oldWinClip = NULL, oldWinClip2 = NULL;
|
|
RegionPtr borderVisible = NullRegion;
|
|
RegionPtr borderVisible2 = NullRegion;
|
|
RegionPtr bsExposed = NullRegion; /* backing store exposures */
|
|
Bool shrunk = FALSE; /* shrunk in an inner dimension */
|
|
Bool moved = FALSE; /* window position changed */
|
|
#ifdef DO_SAVE_UNDERS
|
|
Bool dosave = FALSE;
|
|
#endif
|
|
Bool doUnderlay;
|
|
|
|
/* if this is a root window, can't be resized */
|
|
if (!(pParent = pWin->parent))
|
|
return ;
|
|
|
|
pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
doUnderlay = ((pTree) || HasUnderlayChildren(pWin));
|
|
newx = pParent->drawable.x + x + bw;
|
|
newy = pParent->drawable.y + y + bw;
|
|
if (WasViewable)
|
|
{
|
|
/*
|
|
* save the visible region of the window
|
|
*/
|
|
oldRegion = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_COPY(pScreen, oldRegion, &pWin->winSize);
|
|
if(doUnderlay) {
|
|
oldRegion2 = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_COPY(pScreen, oldRegion2, &pWin->winSize);
|
|
}
|
|
|
|
/*
|
|
* categorize child windows into regions to be moved
|
|
*/
|
|
for (g = 0; g <= StaticGravity; g++)
|
|
gravitate[g] = gravitate2[g] = NULL;
|
|
for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) {
|
|
g = pChild->winGravity;
|
|
if (g != UnmapGravity) {
|
|
if (!gravitate[g])
|
|
gravitate[g] = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_UNION(pScreen, gravitate[g],
|
|
gravitate[g], &pChild->borderClip);
|
|
|
|
if(doUnderlay) {
|
|
if (!gravitate2[g])
|
|
gravitate2[g] = REGION_CREATE(pScreen, NullBox, 0);
|
|
|
|
if((tChild = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
|
|
REGION_UNION(pScreen, gravitate2[g],
|
|
gravitate2[g], &tChild->borderClip);
|
|
} else
|
|
CollectUnderlayChildrenRegions(pChild, gravitate2[g]);
|
|
}
|
|
} else {
|
|
UnmapWindow(pChild, TRUE);
|
|
}
|
|
}
|
|
(*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
|
|
|
|
|
|
oldWinClip = oldWinClip2 = NULL;
|
|
if (pWin->bitGravity != ForgetGravity) {
|
|
oldWinClip = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_COPY(pScreen, oldWinClip, &pWin->clipList);
|
|
if(pTree) {
|
|
oldWinClip2 = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_COPY(pScreen, oldWinClip2, &pTree->clipList);
|
|
}
|
|
}
|
|
/*
|
|
* if the window is changing size, borderExposed
|
|
* can't be computed correctly without some help.
|
|
*/
|
|
if (pWin->drawable.height > h || pWin->drawable.width > w)
|
|
shrunk = TRUE;
|
|
|
|
if (newx != oldx || newy != oldy)
|
|
moved = TRUE;
|
|
|
|
if ((pWin->drawable.height != h || pWin->drawable.width != w) &&
|
|
HasBorder (pWin))
|
|
{
|
|
borderVisible = REGION_CREATE(pScreen, NullBox, 1);
|
|
if(pTree)
|
|
borderVisible2 = REGION_CREATE(pScreen, NullBox, 1);
|
|
/* for tiled borders, we punt and draw the whole thing */
|
|
if (pWin->borderIsPixel || !moved)
|
|
{
|
|
if (shrunk || moved)
|
|
REGION_SUBTRACT(pScreen, borderVisible,
|
|
&pWin->borderClip,
|
|
&pWin->winSize);
|
|
else
|
|
REGION_COPY(pScreen, borderVisible,
|
|
&pWin->borderClip);
|
|
if(pTree) {
|
|
if (shrunk || moved)
|
|
REGION_SUBTRACT(pScreen, borderVisible,
|
|
&pTree->borderClip,
|
|
&pWin->winSize);
|
|
else
|
|
REGION_COPY(pScreen, borderVisible,
|
|
&pTree->borderClip);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
pWin->origin.x = x + bw;
|
|
pWin->origin.y = y + bw;
|
|
pWin->drawable.height = h;
|
|
pWin->drawable.width = w;
|
|
|
|
x = pWin->drawable.x = newx;
|
|
y = pWin->drawable.y = newy;
|
|
|
|
SetWinSize (pWin);
|
|
SetBorderSize (pWin);
|
|
|
|
dw = (int)w - (int)width;
|
|
dh = (int)h - (int)height;
|
|
ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh);
|
|
|
|
/* let the hardware adjust background and border pixmaps, if any */
|
|
(*pScreen->PositionWindow)(pWin, x, y);
|
|
|
|
pFirstChange = MoveWindowInStack(pWin, pSib);
|
|
|
|
if (WasViewable) {
|
|
pRegion = REGION_CREATE(pScreen, NullBox, 1);
|
|
if (pWin->backStorage)
|
|
REGION_COPY(pScreen, pRegion, &pWin->clipList);
|
|
|
|
(*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, NULL);
|
|
|
|
pWin->valdata->before.resized = TRUE;
|
|
pWin->valdata->before.borderVisible = borderVisible;
|
|
if(pTree)
|
|
pTree->valdata->borderVisible = borderVisible2;
|
|
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (DO_SAVE_UNDERS(pWin))
|
|
dosave = (*pScreen->ChangeSaveUnder)(pWin, pFirstChange);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
|
|
(*pScreen->ValidateTree)(pWin->parent, pFirstChange, VTOther);
|
|
/*
|
|
* the entire window is trashed unless bitGravity
|
|
* recovers portions of it
|
|
*/
|
|
REGION_COPY(pScreen, &pWin->valdata->after.exposed, &pWin->clipList);
|
|
if(pTree)
|
|
REGION_COPY(pScreen, &pTree->valdata->exposed, &pTree->clipList);
|
|
}
|
|
|
|
GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny);
|
|
|
|
if (pWin->backStorage && ((pWin->backingStore == Always) || WasViewable)) {
|
|
if (!WasViewable)
|
|
pRegion = &pWin->clipList; /* a convenient empty region */
|
|
if (pWin->bitGravity == ForgetGravity)
|
|
bsExposed = (*pScreen->TranslateBackingStore)
|
|
(pWin, 0, 0, NullRegion, oldx, oldy);
|
|
else
|
|
bsExposed = (*pScreen->TranslateBackingStore)
|
|
(pWin, nx - x, ny - y, pRegion, oldx, oldy);
|
|
}
|
|
|
|
if (WasViewable) {
|
|
miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
|
|
miOverlayTwoRegions TwoRegions;
|
|
|
|
/* avoid the border */
|
|
if (HasBorder (pWin)) {
|
|
int offx, offy, dx, dy;
|
|
|
|
/* kruft to avoid double translates for each gravity */
|
|
offx = 0;
|
|
offy = 0;
|
|
for (g = 0; g <= StaticGravity; g++) {
|
|
if (!gravitate[g] && !gravitate2[g])
|
|
continue;
|
|
|
|
/* align winSize to gravitate[g].
|
|
* winSize is in new coordinates,
|
|
* gravitate[g] is still in old coordinates */
|
|
GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny);
|
|
|
|
dx = (oldx - nx) - offx;
|
|
dy = (oldy - ny) - offy;
|
|
if (dx || dy) {
|
|
REGION_TRANSLATE(pScreen, &pWin->winSize, dx, dy);
|
|
offx += dx;
|
|
offy += dy;
|
|
}
|
|
if(gravitate[g])
|
|
REGION_INTERSECT(pScreen, gravitate[g], gravitate[g],
|
|
&pWin->winSize);
|
|
if(gravitate2[g])
|
|
REGION_INTERSECT(pScreen, gravitate2[g], gravitate2[g],
|
|
&pWin->winSize);
|
|
}
|
|
/* get winSize back where it belongs */
|
|
if (offx || offy)
|
|
REGION_TRANSLATE(pScreen, &pWin->winSize, -offx, -offy);
|
|
}
|
|
/*
|
|
* add screen bits to the appropriate bucket
|
|
*/
|
|
|
|
if (oldWinClip2)
|
|
{
|
|
REGION_COPY(pScreen, pRegion, oldWinClip2);
|
|
REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy);
|
|
REGION_INTERSECT(pScreen, oldWinClip2, pRegion, &pTree->clipList);
|
|
|
|
for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) {
|
|
if (gravitate2[g])
|
|
REGION_SUBTRACT(pScreen, oldWinClip2, oldWinClip2,
|
|
gravitate2[g]);
|
|
}
|
|
REGION_TRANSLATE(pScreen, oldWinClip2, oldx - nx, oldy - ny);
|
|
g = pWin->bitGravity;
|
|
if (!gravitate2[g])
|
|
gravitate2[g] = oldWinClip2;
|
|
else {
|
|
REGION_UNION(pScreen,gravitate2[g],gravitate2[g],oldWinClip2);
|
|
REGION_DESTROY(pScreen, oldWinClip2);
|
|
}
|
|
}
|
|
|
|
if (oldWinClip)
|
|
{
|
|
/*
|
|
* clip to new clipList
|
|
*/
|
|
REGION_COPY(pScreen, pRegion, oldWinClip);
|
|
REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy);
|
|
REGION_INTERSECT(pScreen, oldWinClip, pRegion, &pWin->clipList);
|
|
/*
|
|
* don't step on any gravity bits which will be copied after this
|
|
* region. Note -- this assumes that the regions will be copied
|
|
* in gravity order.
|
|
*/
|
|
for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) {
|
|
if (gravitate[g])
|
|
REGION_SUBTRACT(pScreen, oldWinClip, oldWinClip,
|
|
gravitate[g]);
|
|
}
|
|
REGION_TRANSLATE(pScreen, oldWinClip, oldx - nx, oldy - ny);
|
|
g = pWin->bitGravity;
|
|
if (!gravitate[g])
|
|
gravitate[g] = oldWinClip;
|
|
else {
|
|
REGION_UNION(pScreen, gravitate[g], gravitate[g], oldWinClip);
|
|
REGION_DESTROY(pScreen, oldWinClip);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* move the bits on the screen
|
|
*/
|
|
|
|
destClip = destClip2 = NULL;
|
|
|
|
for (g = 0; g <= StaticGravity; g++) {
|
|
if (!gravitate[g] && !gravitate2[g])
|
|
continue;
|
|
|
|
GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny);
|
|
|
|
oldpt.x = oldx + (x - nx);
|
|
oldpt.y = oldy + (y - ny);
|
|
|
|
/* Note that gravitate[g] is *translated* by CopyWindow */
|
|
|
|
/* only copy the remaining useful bits */
|
|
|
|
if(gravitate[g])
|
|
REGION_INTERSECT(pScreen, gravitate[g],
|
|
gravitate[g], oldRegion);
|
|
if(gravitate2[g])
|
|
REGION_INTERSECT(pScreen, gravitate2[g],
|
|
gravitate2[g], oldRegion2);
|
|
|
|
/* clip to not overwrite already copied areas */
|
|
|
|
if (destClip && gravitate[g]) {
|
|
REGION_TRANSLATE(pScreen, destClip, oldpt.x - x, oldpt.y - y);
|
|
REGION_SUBTRACT(pScreen, gravitate[g], gravitate[g], destClip);
|
|
REGION_TRANSLATE(pScreen, destClip, x - oldpt.x, y - oldpt.y);
|
|
}
|
|
if (destClip2 && gravitate2[g]) {
|
|
REGION_TRANSLATE(pScreen, destClip2, oldpt.x - x, oldpt.y - y);
|
|
REGION_SUBTRACT(pScreen,gravitate2[g],gravitate2[g],destClip2);
|
|
REGION_TRANSLATE(pScreen, destClip2, x - oldpt.x, y - oldpt.y);
|
|
}
|
|
|
|
/* and move those bits */
|
|
|
|
if (oldpt.x != x || oldpt.y != y) {
|
|
if(gravitate2[g]) {
|
|
pPriv->copyUnderlay = TRUE;
|
|
(*pWin->drawable.pScreen->CopyWindow)(
|
|
pWin, oldpt, gravitate2[g]);
|
|
}
|
|
if(gravitate[g]) {
|
|
pPriv->copyUnderlay = FALSE;
|
|
(*pWin->drawable.pScreen->CopyWindow)(
|
|
pWin, oldpt, gravitate[g]);
|
|
}
|
|
}
|
|
|
|
/* remove any overwritten bits from the remaining useful bits */
|
|
|
|
if(gravitate[g])
|
|
REGION_SUBTRACT(pScreen, oldRegion, oldRegion, gravitate[g]);
|
|
if(gravitate2[g])
|
|
REGION_SUBTRACT(pScreen, oldRegion2, oldRegion2, gravitate2[g]);
|
|
|
|
/*
|
|
* recompute exposed regions of child windows
|
|
*/
|
|
|
|
|
|
for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) {
|
|
if (pChild->winGravity != g)
|
|
continue;
|
|
|
|
TwoRegions.over = gravitate[g];
|
|
TwoRegions.under = gravitate2[g];
|
|
|
|
TraverseTree (pChild, miOverlayRecomputeExposures,
|
|
(pointer)(&TwoRegions));
|
|
}
|
|
|
|
/*
|
|
* remove the successfully copied regions of the
|
|
* window from its exposed region
|
|
*/
|
|
|
|
if (g == pWin->bitGravity) {
|
|
if(gravitate[g])
|
|
REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed,
|
|
&pWin->valdata->after.exposed, gravitate[g]);
|
|
if(gravitate2[g] && pTree)
|
|
REGION_SUBTRACT(pScreen, &pTree->valdata->exposed,
|
|
&pTree->valdata->exposed, gravitate2[g]);
|
|
}
|
|
if(gravitate[g]) {
|
|
if (!destClip)
|
|
destClip = gravitate[g];
|
|
else {
|
|
REGION_UNION(pScreen, destClip, destClip, gravitate[g]);
|
|
REGION_DESTROY(pScreen, gravitate[g]);
|
|
}
|
|
}
|
|
if(gravitate2[g]) {
|
|
if (!destClip2)
|
|
destClip2 = gravitate2[g];
|
|
else {
|
|
REGION_UNION(pScreen, destClip2, destClip2, gravitate2[g]);
|
|
REGION_DESTROY(pScreen, gravitate2[g]);
|
|
}
|
|
}
|
|
}
|
|
|
|
REGION_DESTROY(pScreen, pRegion);
|
|
REGION_DESTROY(pScreen, oldRegion);
|
|
if(doUnderlay)
|
|
REGION_DESTROY(pScreen, oldRegion2);
|
|
if (destClip)
|
|
REGION_DESTROY(pScreen, destClip);
|
|
if (destClip2)
|
|
REGION_DESTROY(pScreen, destClip2);
|
|
if (bsExposed) {
|
|
RegionPtr valExposed = NullRegion;
|
|
|
|
if (pWin->valdata)
|
|
valExposed = &pWin->valdata->after.exposed;
|
|
(*pScreen->WindowExposures) (pWin, valExposed, bsExposed);
|
|
if (valExposed)
|
|
REGION_EMPTY(pScreen, valExposed);
|
|
REGION_DESTROY(pScreen, bsExposed);
|
|
}
|
|
(*pScreen->HandleExposures)(pWin->parent);
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (dosave)
|
|
(*pScreen->PostChangeSaveUnder)(pWin, pFirstChange);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
if (pScreen->PostValidateTree)
|
|
(*pScreen->PostValidateTree)(pWin->parent, pFirstChange, VTOther);
|
|
}
|
|
else if (bsExposed) {
|
|
(*pScreen->WindowExposures) (pWin, NullRegion, bsExposed);
|
|
REGION_DESTROY(pScreen, bsExposed);
|
|
}
|
|
if (pWin->realized)
|
|
WindowsRestructured ();
|
|
}
|
|
|
|
|
|
#ifdef SHAPE
|
|
static void
|
|
miOverlaySetShape(WindowPtr pWin)
|
|
{
|
|
Bool WasViewable = (Bool)(pWin->viewable);
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
RegionPtr pOldClip = NULL, bsExposed;
|
|
#ifdef DO_SAVE_UNDERS
|
|
Bool dosave = FALSE;
|
|
#endif
|
|
|
|
if (WasViewable) {
|
|
(*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
|
|
|
|
if (HasBorder (pWin)) {
|
|
RegionPtr borderVisible;
|
|
|
|
borderVisible = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_SUBTRACT(pScreen, borderVisible,
|
|
&pWin->borderClip, &pWin->winSize);
|
|
pWin->valdata->before.borderVisible = borderVisible;
|
|
pWin->valdata->before.resized = TRUE;
|
|
if(IN_UNDERLAY(pWin)) {
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
RegionPtr borderVisible2;
|
|
|
|
borderVisible2 = REGION_CREATE(pScreen, NULL, 1);
|
|
REGION_SUBTRACT(pScreen, borderVisible2,
|
|
&pTree->borderClip, &pWin->winSize);
|
|
pTree->valdata->borderVisible = borderVisible2;
|
|
}
|
|
}
|
|
}
|
|
|
|
SetWinSize (pWin);
|
|
SetBorderSize (pWin);
|
|
|
|
ResizeChildrenWinSize(pWin, 0, 0, 0, 0);
|
|
|
|
if (WasViewable) {
|
|
if (pWin->backStorage) {
|
|
pOldClip = REGION_CREATE(pScreen, NullBox, 1);
|
|
REGION_COPY(pScreen, pOldClip, &pWin->clipList);
|
|
}
|
|
|
|
(*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
|
|
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (DO_SAVE_UNDERS(pWin))
|
|
dosave = (*pScreen->ChangeSaveUnder)(pWin, pWin);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
|
|
(*pScreen->ValidateTree)(pWin->parent, NullWindow, VTOther);
|
|
}
|
|
|
|
if (pWin->backStorage && ((pWin->backingStore == Always) || WasViewable)) {
|
|
if (!WasViewable)
|
|
pOldClip = &pWin->clipList; /* a convenient empty region */
|
|
bsExposed = (*pScreen->TranslateBackingStore)
|
|
(pWin, 0, 0, pOldClip,
|
|
pWin->drawable.x, pWin->drawable.y);
|
|
if (WasViewable)
|
|
REGION_DESTROY(pScreen, pOldClip);
|
|
if (bsExposed)
|
|
{
|
|
RegionPtr valExposed = NullRegion;
|
|
|
|
if (pWin->valdata)
|
|
valExposed = &pWin->valdata->after.exposed;
|
|
(*pScreen->WindowExposures) (pWin, valExposed, bsExposed);
|
|
if (valExposed)
|
|
REGION_EMPTY(pScreen, valExposed);
|
|
REGION_DESTROY(pScreen, bsExposed);
|
|
}
|
|
}
|
|
if (WasViewable) {
|
|
(*pScreen->HandleExposures)(pWin->parent);
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (dosave)
|
|
(*pScreen->PostChangeSaveUnder)(pWin, pWin);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
if (pScreen->PostValidateTree)
|
|
(*pScreen->PostValidateTree)(pWin->parent, NullWindow, VTOther);
|
|
}
|
|
if (pWin->realized)
|
|
WindowsRestructured ();
|
|
CheckCursorConfinement(pWin);
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
static void
|
|
miOverlayChangeBorderWidth(
|
|
WindowPtr pWin,
|
|
unsigned int width
|
|
){
|
|
int oldwidth;
|
|
ScreenPtr pScreen;
|
|
Bool WasViewable = (Bool)(pWin->viewable);
|
|
Bool HadBorder;
|
|
#ifdef DO_SAVE_UNDERS
|
|
Bool dosave = FALSE;
|
|
#endif
|
|
|
|
oldwidth = wBorderWidth (pWin);
|
|
if (oldwidth == width)
|
|
return;
|
|
HadBorder = HasBorder(pWin);
|
|
pScreen = pWin->drawable.pScreen;
|
|
if (WasViewable && (width < oldwidth))
|
|
(*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
|
|
|
|
pWin->borderWidth = width;
|
|
SetBorderSize (pWin);
|
|
|
|
if (WasViewable) {
|
|
if (width > oldwidth) {
|
|
(*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
|
|
|
|
if (HadBorder) {
|
|
RegionPtr borderVisible;
|
|
borderVisible = REGION_CREATE(pScreen, NULL, 1);
|
|
REGION_SUBTRACT(pScreen, borderVisible,
|
|
&pWin->borderClip, &pWin->winSize);
|
|
pWin->valdata->before.borderVisible = borderVisible;
|
|
if(IN_UNDERLAY(pWin)) {
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
RegionPtr borderVisible2;
|
|
|
|
borderVisible2 = REGION_CREATE(pScreen, NULL, 1);
|
|
REGION_SUBTRACT(pScreen, borderVisible2,
|
|
&pTree->borderClip, &pWin->winSize);
|
|
pTree->valdata->borderVisible = borderVisible2;
|
|
}
|
|
}
|
|
}
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (DO_SAVE_UNDERS(pWin))
|
|
dosave = (*pScreen->ChangeSaveUnder)(pWin, pWin->nextSib);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
(*pScreen->ValidateTree)(pWin->parent, pWin, VTOther);
|
|
(*pScreen->HandleExposures)(pWin->parent);
|
|
|
|
#ifdef DO_SAVE_UNDERS
|
|
if (dosave)
|
|
(*pScreen->PostChangeSaveUnder)(pWin, pWin->nextSib);
|
|
#endif /* DO_SAVE_UNDERS */
|
|
if (pScreen->PostValidateTree)
|
|
(*pScreen->PostValidateTree)(pWin->parent, pWin, VTOther);
|
|
}
|
|
if (pWin->realized)
|
|
WindowsRestructured ();
|
|
}
|
|
|
|
/* We need this as an addition since the xf86 common code doesn't
|
|
know about the second tree which is static to this file. */
|
|
|
|
_X_EXPORT void
|
|
miOverlaySetRootClip(ScreenPtr pScreen, Bool enable)
|
|
{
|
|
WindowPtr pRoot = WindowTable[pScreen->myNum];
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pRoot);
|
|
|
|
MARK_UNDERLAY(pRoot);
|
|
|
|
if(enable) {
|
|
BoxRec box;
|
|
|
|
box.x1 = 0;
|
|
box.y1 = 0;
|
|
box.x2 = pScreen->width;
|
|
box.y2 = pScreen->height;
|
|
|
|
REGION_RESET(pScreen, &pTree->borderClip, &box);
|
|
} else
|
|
REGION_EMPTY(pScreen, &pTree->borderClip);
|
|
|
|
REGION_BREAK(pScreen, &pTree->clipList);
|
|
}
|
|
|
|
static void
|
|
miOverlayClearToBackground(
|
|
WindowPtr pWin,
|
|
int x, int y,
|
|
int w, int h,
|
|
Bool generateExposures
|
|
)
|
|
{
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
BoxRec box;
|
|
RegionRec reg;
|
|
RegionPtr pBSReg = NullRegion;
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
|
|
RegionPtr clipList;
|
|
BoxPtr extents;
|
|
int x1, y1, x2, y2;
|
|
|
|
x1 = pWin->drawable.x + x;
|
|
y1 = pWin->drawable.y + y;
|
|
if (w)
|
|
x2 = x1 + (int) w;
|
|
else
|
|
x2 = x1 + (int) pWin->drawable.width - (int) x;
|
|
if (h)
|
|
y2 = y1 + h;
|
|
else
|
|
y2 = y1 + (int) pWin->drawable.height - (int) y;
|
|
|
|
clipList = ((*pScreenPriv->InOverlay)(pWin)) ? &pWin->clipList :
|
|
&pTree->clipList;
|
|
|
|
extents = REGION_EXTENTS(pScreen, clipList);
|
|
|
|
if (x1 < extents->x1) x1 = extents->x1;
|
|
if (x2 > extents->x2) x2 = extents->x2;
|
|
if (y1 < extents->y1) y1 = extents->y1;
|
|
if (y2 > extents->y2) y2 = extents->y2;
|
|
|
|
if (x2 <= x1 || y2 <= y1)
|
|
x2 = x1 = y2 = y1 = 0;
|
|
|
|
box.x1 = x1; box.x2 = x2;
|
|
box.y1 = y1; box.y2 = y2;
|
|
|
|
REGION_INIT(pScreen, ®, &box, 1);
|
|
if (pWin->backStorage) {
|
|
pBSReg = (* pScreen->ClearBackingStore)(pWin, x, y, w, h,
|
|
generateExposures);
|
|
}
|
|
|
|
REGION_INTERSECT(pScreen, ®, ®, clipList);
|
|
if (generateExposures)
|
|
(*pScreen->WindowExposures)(pWin, ®, pBSReg);
|
|
else if (pWin->backgroundState != None)
|
|
(*pScreen->PaintWindowBackground)(pWin, ®, PW_BACKGROUND);
|
|
REGION_UNINIT(pScreen, ®);
|
|
if (pBSReg)
|
|
REGION_DESTROY(pScreen, pBSReg);
|
|
}
|
|
|
|
|
|
/****************************************************************/
|
|
|
|
/* not used */
|
|
_X_EXPORT Bool
|
|
miOverlayGetPrivateClips(
|
|
WindowPtr pWin,
|
|
RegionPtr *borderClip,
|
|
RegionPtr *clipList
|
|
){
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
|
|
if(pTree) {
|
|
*borderClip = &(pTree->borderClip);
|
|
*clipList = &(pTree->clipList);
|
|
return TRUE;
|
|
}
|
|
|
|
*borderClip = *clipList = NULL;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
_X_EXPORT void
|
|
miOverlaySetTransFunction (
|
|
ScreenPtr pScreen,
|
|
miOverlayTransFunc transFunc
|
|
){
|
|
MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent = transFunc;
|
|
}
|
|
|
|
_X_EXPORT Bool
|
|
miOverlayCopyUnderlay(ScreenPtr pScreen)
|
|
{
|
|
return MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->copyUnderlay;
|
|
}
|
|
|
|
_X_EXPORT void
|
|
miOverlayComputeCompositeClip(GCPtr pGC, WindowPtr pWin)
|
|
{
|
|
ScreenPtr pScreen = pGC->pScreen;
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
RegionPtr pregWin;
|
|
Bool freeTmpClip, freeCompClip;
|
|
|
|
if(!pTree) {
|
|
miComputeCompositeClip(pGC, &pWin->drawable);
|
|
return;
|
|
}
|
|
|
|
if (pGC->subWindowMode == IncludeInferiors) {
|
|
pregWin = REGION_CREATE(pScreen, NullBox, 1);
|
|
freeTmpClip = TRUE;
|
|
if (pWin->parent || (screenIsSaved != SCREEN_SAVER_ON) ||
|
|
!HasSaverWindow (pScreen->myNum))
|
|
{
|
|
REGION_INTERSECT(pScreen,pregWin,&pTree->borderClip,&pWin->winSize);
|
|
}
|
|
} else {
|
|
pregWin = &pTree->clipList;
|
|
freeTmpClip = FALSE;
|
|
}
|
|
freeCompClip = pGC->freeCompClip;
|
|
if (pGC->clientClipType == CT_NONE) {
|
|
if (freeCompClip)
|
|
REGION_DESTROY(pScreen, pGC->pCompositeClip);
|
|
pGC->pCompositeClip = pregWin;
|
|
pGC->freeCompClip = freeTmpClip;
|
|
} else {
|
|
REGION_TRANSLATE(pScreen, pGC->clientClip,
|
|
pWin->drawable.x + pGC->clipOrg.x,
|
|
pWin->drawable.y + pGC->clipOrg.y);
|
|
|
|
if (freeCompClip) {
|
|
REGION_INTERSECT(pGC->pScreen, pGC->pCompositeClip,
|
|
pregWin, pGC->clientClip);
|
|
if (freeTmpClip)
|
|
REGION_DESTROY(pScreen, pregWin);
|
|
} else if (freeTmpClip) {
|
|
REGION_INTERSECT(pScreen, pregWin, pregWin, pGC->clientClip);
|
|
pGC->pCompositeClip = pregWin;
|
|
} else {
|
|
pGC->pCompositeClip = REGION_CREATE(pScreen, NullBox, 0);
|
|
REGION_INTERSECT(pScreen, pGC->pCompositeClip,
|
|
pregWin, pGC->clientClip);
|
|
}
|
|
pGC->freeCompClip = TRUE;
|
|
REGION_TRANSLATE(pScreen, pGC->clientClip,
|
|
-(pWin->drawable.x + pGC->clipOrg.x),
|
|
-(pWin->drawable.y + pGC->clipOrg.y));
|
|
}
|
|
}
|
|
|
|
_X_EXPORT Bool
|
|
miOverlayCollectUnderlayRegions(
|
|
WindowPtr pWin,
|
|
RegionPtr *region
|
|
){
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
|
|
if(pTree) {
|
|
*region = &pTree->borderClip;
|
|
return FALSE;
|
|
}
|
|
|
|
*region = REGION_CREATE(pWin->drawable.pScreen, NullBox, 0);
|
|
|
|
CollectUnderlayChildrenRegions(pWin, *region);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
static miOverlayTreePtr
|
|
DoLeaf(
|
|
WindowPtr pWin,
|
|
miOverlayTreePtr parent,
|
|
miOverlayTreePtr prevSib
|
|
){
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
|
|
pTree->parent = parent;
|
|
pTree->firstChild = NULL;
|
|
pTree->lastChild = NULL;
|
|
pTree->prevSib = prevSib;
|
|
pTree->nextSib = NULL;
|
|
|
|
if(prevSib)
|
|
prevSib->nextSib = pTree;
|
|
|
|
if(!parent->firstChild)
|
|
parent->firstChild = parent->lastChild = pTree;
|
|
else if(parent->lastChild == prevSib)
|
|
parent->lastChild = pTree;
|
|
|
|
return pTree;
|
|
}
|
|
|
|
static void
|
|
RebuildTree(WindowPtr pWin)
|
|
{
|
|
miOverlayTreePtr parent, prevSib, tChild;
|
|
WindowPtr pChild;
|
|
|
|
prevSib = tChild = NULL;
|
|
|
|
pWin = pWin->parent;
|
|
|
|
while(IN_OVERLAY(pWin))
|
|
pWin = pWin->parent;
|
|
|
|
parent = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
|
|
pChild = pWin->firstChild;
|
|
parent->firstChild = parent->lastChild = NULL;
|
|
|
|
while(1) {
|
|
if(IN_UNDERLAY(pChild))
|
|
prevSib = tChild = DoLeaf(pChild, parent, prevSib);
|
|
|
|
if(pChild->firstChild) {
|
|
if(IN_UNDERLAY(pChild)) {
|
|
parent = tChild;
|
|
prevSib = NULL;
|
|
}
|
|
pChild = pChild->firstChild;
|
|
continue;
|
|
}
|
|
|
|
while(!pChild->nextSib) {
|
|
pChild = pChild->parent;
|
|
if(pChild == pWin) return;
|
|
if(IN_UNDERLAY(pChild)) {
|
|
prevSib = tChild = MIOVERLAY_GET_WINDOW_TREE(pChild);
|
|
parent = tChild->parent;
|
|
}
|
|
}
|
|
|
|
pChild = pChild->nextSib;
|
|
}
|
|
}
|
|
|
|
|
|
static Bool
|
|
HasUnderlayChildren(WindowPtr pWin)
|
|
{
|
|
WindowPtr pChild;
|
|
|
|
if(!(pChild = pWin->firstChild))
|
|
return FALSE;
|
|
|
|
while(1) {
|
|
if(IN_UNDERLAY(pChild))
|
|
return TRUE;
|
|
|
|
if(pChild->firstChild) {
|
|
pChild = pChild->firstChild;
|
|
continue;
|
|
}
|
|
|
|
while(!pChild->nextSib && (pWin != pChild))
|
|
pChild = pChild->parent;
|
|
|
|
if(pChild == pWin) break;
|
|
|
|
pChild = pChild->nextSib;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
static Bool
|
|
CollectUnderlayChildrenRegions(WindowPtr pWin, RegionPtr pReg)
|
|
{
|
|
WindowPtr pChild;
|
|
miOverlayTreePtr pTree;
|
|
Bool hasUnderlay;
|
|
|
|
if(!(pChild = pWin->firstChild))
|
|
return FALSE;
|
|
|
|
hasUnderlay = FALSE;
|
|
|
|
while(1) {
|
|
if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
|
|
REGION_APPEND(pScreen, pReg, &pTree->borderClip);
|
|
hasUnderlay = TRUE;
|
|
} else
|
|
if(pChild->firstChild) {
|
|
pChild = pChild->firstChild;
|
|
continue;
|
|
}
|
|
|
|
while(!pChild->nextSib && (pWin != pChild))
|
|
pChild = pChild->parent;
|
|
|
|
if(pChild == pWin) break;
|
|
|
|
pChild = pChild->nextSib;
|
|
}
|
|
|
|
if(hasUnderlay) {
|
|
Bool overlap;
|
|
REGION_VALIDATE(pScreen, pReg, &overlap);
|
|
}
|
|
|
|
return hasUnderlay;
|
|
}
|
|
|
|
|
|
static void
|
|
MarkUnderlayWindow(WindowPtr pWin)
|
|
{
|
|
miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
|
|
|
|
if(pTree->valdata) return;
|
|
pTree->valdata = (miOverlayValDataPtr)xnfalloc(sizeof(miOverlayValDataRec));
|
|
pTree->valdata->oldAbsCorner.x = pWin->drawable.x;
|
|
pTree->valdata->oldAbsCorner.y = pWin->drawable.y;
|
|
pTree->valdata->borderVisible = NullRegion;
|
|
}
|