xenocara/driver/xf86-video-intel/uxa/uxa-priv.h
oga 1cf6df0168 Update the intel driver to (mostly) a backport of 2.12.
It is missing a few commits that I have yet to verify (ones that try and
continue if we lock the gpu rendering engine and can't reset it, for
example) taht will be verified and sent out for extra testing soon.

Should contain a bunch of speedups and some correctness improvements
(though rendercheck still gives some errors that I am looking into).

This has been in snaps since the first day of c2k10, any known issues
with just this driver have (to my knowledge) been fixed since. A problem
with macbooks pointed out by otto happens with both this and the in-tree
driver and thus doesn't stop this moving forward.

As well as the 2.12 improvements, this driver also has a backport
(partially aided by the backports in RHEL 5 kindly provided by Dave
Airlie) from the kms code of modesetting support for ironlake (arrandale
and clarkdale: the IGDs build into intel nehalem cpu dies) which has
been tested on a number of chipsets. Note that Display port and eDP
displays have not yet been worked on (and probably won't until I can
find a displayport monitor), but VGA and lvds at least are known to
work, sure beats vesa.

"no objection on my side" matthieu@, prodding (as always) from princess
marco.
2010-07-18 14:47:47 +00:00

434 lines
11 KiB
C

/*
*
* Copyright © 2000,2008 Keith Packard
* 2005 Zack Rusin, Trolltech
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
#ifndef UXAPRIV_H
#define UXAPRIV_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#else
#include <xorg-server.h>
#endif
#include "xf86.h"
#include "uxa.h"
#include <X11/X.h>
#define NEED_EVENTS
#include <X11/Xproto.h>
#include "scrnintstr.h"
#include "pixmapstr.h"
#include "windowstr.h"
#include "servermd.h"
#include "mibstore.h"
#include "colormapst.h"
#include "gcstruct.h"
#include "input.h"
#include "mipointer.h"
#include "mi.h"
#include "dix.h"
#include "fb.h"
#include "fboverlay.h"
#ifdef RENDER
//#include "fbpict.h"
#include "glyphstr.h"
#endif
#include "damage.h"
/* Provide substitutes for gcc's __FUNCTION__ on other compilers */
#if !defined(__GNUC__) && !defined(__FUNCTION__)
# if defined(__STDC__) && (__STDC_VERSION__>=199901L) /* C99 */
# define __FUNCTION__ __func__
# else
# define __FUNCTION__ ""
# endif
#endif
/* 1.6 and earlier server compat */
#ifndef miGetCompositeClip
#define miCopyRegion fbCopyRegion
#define miDoCopy fbDoCopy
#endif
#define DEBUG_MIGRATE 0
#define DEBUG_PIXMAP 0
#define DEBUG_OFFSCREEN 0
#define DEBUG_GLYPH_CACHE 0
#define UXA_FALLBACK(x) \
if (uxa_get_screen(screen)->fallback_debug) { \
ErrorF("UXA fallback at %s: ", __FUNCTION__); \
ErrorF x; \
}
char uxa_drawable_location(DrawablePtr pDrawable);
#if DEBUG_PIXMAP
#define DBG_PIXMAP(a) ErrorF a
#else
#define DBG_PIXMAP(a)
#endif
typedef struct {
PicturePtr picture; /* Where the glyphs of the cache are stored */
GlyphPtr *glyphs;
uint16_t count;
uint16_t evict;
} uxa_glyph_cache_t;
#define UXA_NUM_GLYPH_CACHE_FORMATS 2
typedef struct {
uint32_t color;
PicturePtr picture;
} uxa_solid_cache_t;
#define UXA_NUM_SOLID_CACHE 16
typedef void (*EnableDisableFBAccessProcPtr) (int, Bool);
typedef struct {
uxa_driver_t *info;
CreateGCProcPtr SavedCreateGC;
CloseScreenProcPtr SavedCloseScreen;
GetImageProcPtr SavedGetImage;
GetSpansProcPtr SavedGetSpans;
CreatePixmapProcPtr SavedCreatePixmap;
DestroyPixmapProcPtr SavedDestroyPixmap;
CopyWindowProcPtr SavedCopyWindow;
ChangeWindowAttributesProcPtr SavedChangeWindowAttributes;
BitmapToRegionProcPtr SavedBitmapToRegion;
#ifdef RENDER
CompositeProcPtr SavedComposite;
CompositeRectsProcPtr SavedCompositeRects;
TrianglesProcPtr SavedTriangles;
GlyphsProcPtr SavedGlyphs;
TrapezoidsProcPtr SavedTrapezoids;
AddTrapsProcPtr SavedAddTraps;
UnrealizeGlyphProcPtr SavedUnrealizeGlyph;
#endif
EnableDisableFBAccessProcPtr SavedEnableDisableFBAccess;
Bool fallback_debug;
Bool swappedOut;
unsigned disableFbCount;
unsigned offScreenCounter;
uxa_glyph_cache_t glyphCaches[UXA_NUM_GLYPH_CACHE_FORMATS];
PicturePtr solid_clear, solid_black, solid_white;
uxa_solid_cache_t solid_cache[UXA_NUM_SOLID_CACHE];
int solid_cache_size;
} uxa_screen_t;
/*
* This is the only completely portable way to
* compute this info.
*/
#ifndef BitsPerPixel
#define BitsPerPixel(d) (\
PixmapWidthPaddingInfo[d].notPower2 ? \
(PixmapWidthPaddingInfo[d].bytesPerPixel * 8) : \
((1 << PixmapWidthPaddingInfo[d].padBytesLog2) * 8 / \
(PixmapWidthPaddingInfo[d].padRoundUp+1)))
#endif
#if HAS_DEVPRIVATEKEYREC
extern DevPrivateKeyRec uxa_screen_index;
#else
extern int uxa_screen_index;
#endif
static inline uxa_screen_t *uxa_get_screen(ScreenPtr screen)
{
#if HAS_DEVPRIVATEKEYREC
return dixGetPrivate(&screen->devPrivates, &uxa_screen_index);
#else
return dixLookupPrivate(&screen->devPrivates, &uxa_screen_index);
#endif
}
/** Align an offset to an arbitrary alignment */
#define UXA_ALIGN(offset, align) (((offset) + (align) - 1) - \
(((offset) + (align) - 1) % (align)))
/** Align an offset to a power-of-two alignment */
#define UXA_ALIGN2(offset, align) (((offset) + (align) - 1) & ~((align) - 1))
typedef struct {
INT16 xSrc;
INT16 ySrc;
INT16 xDst;
INT16 yDst;
INT16 width;
INT16 height;
} uxa_composite_rect_t;
/**
* exaDDXDriverInit must be implemented by the DDX using EXA, and is the place
* to set EXA options or hook in screen functions to handle using EXA as the AA.
*/
void exaDDXDriverInit(ScreenPtr pScreen);
Bool uxa_prepare_access_window(WindowPtr pWin);
void uxa_finish_access_window(WindowPtr pWin);
/* uxa-unaccel.c */
Bool uxa_prepare_access_gc(GCPtr pGC);
void uxa_finish_access_gc(GCPtr pGC);
void
uxa_check_fill_spans(DrawablePtr pDrawable, GCPtr pGC, int nspans,
DDXPointPtr ppt, int *pwidth, int fSorted);
void
uxa_check_set_spans(DrawablePtr pDrawable, GCPtr pGC, char *psrc,
DDXPointPtr ppt, int *pwidth, int nspans, int fSorted);
void
uxa_check_put_image(DrawablePtr pDrawable, GCPtr pGC, int depth,
int x, int y, int w, int h, int leftPad, int format,
char *bits);
RegionPtr
uxa_check_copy_area(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
int srcx, int srcy, int w, int h, int dstx, int dsty);
RegionPtr
uxa_check_copy_plane(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
int srcx, int srcy, int w, int h, int dstx, int dsty,
unsigned long bitPlane);
void
uxa_check_poly_point(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt,
DDXPointPtr pptInit);
void
uxa_check_poly_lines(DrawablePtr pDrawable, GCPtr pGC,
int mode, int npt, DDXPointPtr ppt);
void
uxa_check_poly_segment(DrawablePtr pDrawable, GCPtr pGC,
int nsegInit, xSegment * pSegInit);
void
uxa_check_poly_arc(DrawablePtr pDrawable, GCPtr pGC, int narcs, xArc * pArcs);
void
uxa_check_poly_fill_rect(DrawablePtr pDrawable, GCPtr pGC,
int nrect, xRectangle * prect);
void
uxa_check_image_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, unsigned int nglyph,
CharInfoPtr * ppci, pointer pglyphBase);
void
uxa_check_poly_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, unsigned int nglyph,
CharInfoPtr * ppci, pointer pglyphBase);
void
uxa_check_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
DrawablePtr pDrawable, int w, int h, int x, int y);
void
uxa_check_get_spans(DrawablePtr pDrawable,
int wMax,
DDXPointPtr ppt, int *pwidth, int nspans, char *pdstStart);
void uxa_check_paint_window(WindowPtr pWin, RegionPtr pRegion, int what);
void
uxa_check_add_traps(PicturePtr pPicture,
INT16 x_off, INT16 y_off, int ntrap, xTrap * traps);
/* uxa-accel.c */
static _X_INLINE Bool
uxa_gc_reads_destination(DrawablePtr pDrawable, unsigned long planemask,
unsigned int fillStyle, unsigned char alu)
{
return ((alu != GXcopy && alu != GXclear && alu != GXset &&
alu != GXcopyInverted) || fillStyle == FillStippled ||
!UXA_PM_IS_SOLID(pDrawable, planemask));
}
void uxa_copy_window(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc);
Bool
uxa_fill_region_tiled(DrawablePtr pDrawable, RegionPtr pRegion, PixmapPtr pTile,
DDXPointPtr pPatOrg, CARD32 planemask, CARD32 alu);
void uxa_paint_window(WindowPtr pWin, RegionPtr pRegion, int what);
void
uxa_get_image(DrawablePtr pDrawable, int x, int y, int w, int h,
unsigned int format, unsigned long planeMask, char *d);
extern const GCOps uxa_ops;
#ifdef RENDER
/* XXX these are in fbpict.h, which is not installed */
void
fbComposite(CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
void
fbAddTraps(PicturePtr pPicture,
INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
void
uxa_check_composite(CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
#endif
/* uxa.c */
Bool uxa_prepare_access(DrawablePtr pDrawable, uxa_access_t access);
void uxa_finish_access(DrawablePtr pDrawable);
void
uxa_get_drawable_deltas(DrawablePtr pDrawable, PixmapPtr pPixmap,
int *xp, int *yp);
Bool uxa_drawable_is_offscreen(DrawablePtr pDrawable);
Bool uxa_pixmap_is_offscreen(PixmapPtr p);
PixmapPtr uxa_get_offscreen_pixmap(DrawablePtr pDrawable, int *xp, int *yp);
PixmapPtr uxa_get_drawable_pixmap(DrawablePtr pDrawable);
RegionPtr
uxa_copy_area(DrawablePtr pSrcDrawable, DrawablePtr pDstDrawable, GCPtr pGC,
int srcx, int srcy, int width, int height, int dstx, int dsty);
void
uxa_copy_n_to_n(DrawablePtr pSrcDrawable,
DrawablePtr pDstDrawable,
GCPtr pGC,
BoxPtr pbox,
int nbox,
int dx,
int dy,
Bool reverse, Bool upsidedown, Pixel bitplane, void *closure);
/* uxa_render.c */
Bool uxa_op_reads_destination(CARD8 op);
void
uxa_composite(CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
void
uxa_composite_rects(CARD8 op,
PicturePtr pSrc,
PicturePtr pDst, int nrect, uxa_composite_rect_t * rects);
void
uxa_solid_rects (CARD8 op,
PicturePtr dst,
xRenderColor *color,
int num_rects,
xRectangle *rects);
void
uxa_trapezoids(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
int ntrap, xTrapezoid * traps);
void
uxa_triangles(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
int ntri, xTriangle * tris);
PicturePtr
uxa_acquire_solid(ScreenPtr screen, SourcePict *source);
PicturePtr
uxa_acquire_drawable(ScreenPtr pScreen,
PicturePtr pSrc,
INT16 x, INT16 y,
CARD16 width, CARD16 height,
INT16 * out_x, INT16 * out_y);
PicturePtr
uxa_acquire_pattern(ScreenPtr pScreen,
PicturePtr pSrc,
pixman_format_code_t format,
INT16 x, INT16 y,
CARD16 width, CARD16 height);
Bool
uxa_get_rgba_from_pixel(CARD32 pixel,
CARD16 * red,
CARD16 * green,
CARD16 * blue,
CARD16 * alpha,
CARD32 format);
/* uxa_glyph.c */
Bool uxa_glyphs_init(ScreenPtr pScreen);
void uxa_glyphs_fini(ScreenPtr pScreen);
void
uxa_glyphs(CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc,
INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr * glyphs);
void
uxa_glyph_unrealize(ScreenPtr pScreen,
GlyphPtr pGlyph);
#endif /* UXAPRIV_H */