f1ea238aa1
As noticed by Tristan Le Guern. okay matthieu@
483 lines
15 KiB
C
483 lines
15 KiB
C
/****************************************************************************
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* This module is all original code
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* by Rob Nation
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* Copyright 1993, Robert Nation
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* You may use this code for any purpose, as long as the original
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* copyright remains in the source code and all documentation
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****************************************************************************/
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/*
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Changed 02/12/97 by Dan Espen:
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- added routines to determine color closeness, for color use reduction.
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Some of the logic comes from pixy2, so the copyright is below.
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*/
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/*
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* $Id: Picture.c,v 1.2 2011/01/18 19:28:33 espie Exp $
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* Copyright 1996, Romano Giannetti. No guarantees or warantees or anything
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* are provided or implied in any way whatsoever. Use this program at your
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* own risk. Permission to use this program for any purpose is given,
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* as long as the copyright is kept intact.
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*
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* Romano Giannetti - Dipartimento di Ingegneria dell'Informazione
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* via Diotisalvi, 2 PISA
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* mailto:romano@iet.unipi.it
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* http://www.iet.unipi.it/~romano
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*
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*/
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/****************************************************************************
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*
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* Routines to handle initialization, loading, and removing of xpm's or mono-
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* icon images.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdio.h>
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#include <unistd.h>
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#include <signal.h>
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#include <string.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <X11/keysym.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#ifdef XPM
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/* static function prototypes */
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static void c100_init_base_table (); /* prototype */
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static void c200_substitute_color(char **,int); /* prototype */
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static void c300_color_to_rgb(char *, XColor *); /* prototype */
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static double c400_distance(XColor *, XColor *); /* prototype */
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#endif
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#include "fvwmlib.h"
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static FvwmPicture *PictureList=NULL;
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Colormap PictureCMap;
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Display *PictureSaveDisplay; /* Save area for display pointer */
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/* This routine called during fvwm and some modules initialization */
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void InitPictureCMap(Display *dpy,Window Root)
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{
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XWindowAttributes root_attr;
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PictureSaveDisplay = dpy; /* save for latter */
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XGetWindowAttributes(dpy,Root,&root_attr);
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PictureCMap=root_attr.colormap;
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}
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FvwmPicture *LoadPicture(Display *dpy,Window Root,char *path, int color_limit)
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{
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int l;
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FvwmPicture *p;
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#ifdef XPM
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XpmAttributes xpm_attributes;
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int rc;
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XpmImage my_image = {0};
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#endif
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p=(FvwmPicture*)safemalloc(sizeof(FvwmPicture));
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p->count=1;
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p->name=path;
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p->next=NULL;
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#ifdef XPM
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/* Try to load it as an X Pixmap first */
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xpm_attributes.colormap=PictureCMap;
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xpm_attributes.closeness=40000; /* Allow for "similar" colors */
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xpm_attributes.valuemask=
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XpmSize | XpmReturnPixels | XpmColormap | XpmCloseness;
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rc =XpmReadFileToXpmImage(path, &my_image, NULL);
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if (rc == XpmSuccess) {
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color_reduce_pixmap(&my_image, color_limit);
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rc = XpmCreatePixmapFromXpmImage(dpy, Root, &my_image,
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&p->picture,&p->mask,
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&xpm_attributes);
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if (rc == XpmSuccess) {
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p->width = my_image.width;
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p->height = my_image.height;
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XpmFreeXpmImage(&my_image);
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p->depth = DefaultDepthOfScreen(DefaultScreenOfDisplay(dpy));
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return p;
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}
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XpmFreeXpmImage(&my_image);
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}
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#endif
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/* If no XPM support, or XPM loading failed, try bitmap */
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if(XReadBitmapFile(dpy,Root,path,&p->width,&p->height,&p->picture,&l,&l)
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== BitmapSuccess)
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{
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p->depth = 0;
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p->mask = None;
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return p;
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}
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free(p);
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return NULL;
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}
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FvwmPicture *GetPicture(Display *dpy,Window Root,char *IconPath,
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char *PixmapPath, char *name, int color_limit)
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{
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char *path;
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FvwmPicture *p;
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if(!(path=findIconFile(name,PixmapPath,R_OK)))
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if(!(path=findIconFile(name,IconPath,R_OK)))
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return NULL;
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p = LoadPicture(dpy,Root,path, color_limit);
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if (!p)
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free(path);
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return p;
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}
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FvwmPicture *CachePicture(Display *dpy,Window Root,char *IconPath,char *PixmapPath,
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char *name, int color_limit)
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{
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char *path;
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FvwmPicture *p=PictureList;
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/* First find the full pathname */
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#ifdef XPM
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if(!(path=findIconFile(name,PixmapPath,R_OK)))
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if(!(path=findIconFile(name,IconPath,R_OK)))
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return NULL;
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#else
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/* Ignore the given pixmap path when compiled without XPM support */
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if(!(path=findIconFile(name,IconPath,R_OK)))
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return NULL;
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#endif
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/* See if the picture is already cached */
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while(p)
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{
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register char *p1, *p2;
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for (p1=path, p2=p->name; *p1 && *p2; ++p1, ++p2)
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if (*p1 != *p2)
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break;
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if(!*p1 && !*p2) /* We have found a picture with the wanted name */
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{
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p->count++; /* Put another weight on the picture */
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free(path);
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return p;
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}
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p=p->next;
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}
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/* Not previously cached, have to load it ourself. Put it first in list */
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p=LoadPicture(dpy,Root,path, color_limit);
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if(p)
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{
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p->next=PictureList;
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PictureList=p;
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}
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else
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free(path);
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return p;
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}
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void DestroyPicture(Display *dpy,FvwmPicture *p)
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{
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FvwmPicture *q=PictureList;
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if (!p) /* bag out if NULL */
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return;
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if(--(p->count)>0) /* Remove a weight, still too heavy? */
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return;
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/* Let it fly */
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if(p->name!=NULL)
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free(p->name);
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if(p->picture!=None)
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XFreePixmap(dpy,p->picture);
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if(p->mask!=None)
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XFreePixmap(dpy,p->mask);
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/* Link it out of the list (it might not be there) */
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if(p==q) /* in head? simple */
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PictureList=p->next;
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else
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{
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while(q && q->next!=p) /* fast forward until end or found */
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q=q->next;
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if(q) /* not end? means we found it in there, possibly at end */
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q->next=p->next; /* link around it */
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}
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free(p);
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}
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/****************************************************************************
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*
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* Find the specified icon file somewhere along the given path.
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*
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* There is a possible race condition here: We check the file and later
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* do something with it. By then, the file might not be accessible.
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* Oh well.
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*
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****************************************************************************/
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char *findIconFile(char *icon, char *pathlist, int type)
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{
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char *path;
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char *dir_end;
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int l;
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size_t pathlen;
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if (!icon)
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return NULL;
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l = (pathlist) ? strlen(pathlist) : 0;
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pathlen = strlen(icon) + l + 10;
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path = safemalloc(pathlen);
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*path = '\0';
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if (*icon == '/' || pathlist == NULL || *pathlist == '\0')
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{
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/* No search if icon begins with a slash */
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/* No search if pathlist is empty */
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strlcpy(path, icon, pathlen);
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return path;
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}
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/* Search each element of the pathlist for the icon file */
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while ((pathlist)&&(*pathlist))
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{
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dir_end = strchr(pathlist, ':');
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if (dir_end != NULL)
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{
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strncpy(path, pathlist, dir_end - pathlist);
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path[dir_end - pathlist] = 0;
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}
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else
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strlcpy(path, pathlist, pathlen);
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strlcat(path, "/", pathlen);
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strlcat(path, icon, pathlen);
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if (access(path, type) == 0)
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return path;
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strlcat(path, ".gz", pathlen);
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if (access(path, type) == 0)
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return path;
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/* Point to next element of the path */
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if(dir_end == NULL)
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pathlist = NULL;
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else
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pathlist = dir_end + 1;
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}
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/* Hmm, couldn't find the file. Return NULL */
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free(path);
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return NULL;
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}
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#ifdef XPM
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/* This structure is used to quickly access the RGB values of the colors */
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/* without repeatedly having to transform them. */
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typedef struct {
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char * c_color; /* Pointer to the name of the color */
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XColor rgb_space; /* rgb color info */
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} Color_Info;
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/* First thing in base array are colors probably already in the color map
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because they have familiar names.
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I pasted them into a xpm and spread them out so that similar colors are
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spread out.
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Toward the end are some colors to fill in the gaps.
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Currently 61 colors in this list.
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*/
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static Color_Info base_array[] = {
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{"white"},
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{"black"},
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{"grey"},
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{"green"},
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{"blue"},
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{"red"},
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{"cyan"},
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{"yellow"},
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{"magenta"},
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{"DodgerBlue"},
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{"SteelBlue"},
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{"chartreuse"},
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{"wheat"},
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{"turquoise"},
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{"CadetBlue"},
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{"gray87"},
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{"CornflowerBlue"},
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{"YellowGreen"},
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{"NavyBlue"},
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{"MediumBlue"},
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{"plum"},
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{"aquamarine"},
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{"orchid"},
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{"ForestGreen"},
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{"lightyellow"},
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{"brown"},
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{"orange"},
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{"red3"},
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{"HotPink"},
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{"LightBlue"},
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{"gray47"},
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{"pink"},
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{"red4"},
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{"violet"},
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{"purple"},
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{"gray63"},
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{"gray94"},
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{"plum1"},
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{"PeachPuff"},
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{"maroon"},
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{"lavender"},
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{"salmon"}, /* for peachpuff, orange gap */
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{"blue4"}, /* for navyblue/mediumblue gap */
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{"PaleGreen4"}, /* for forestgreen, yellowgreen gap */
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{"#AA7700"}, /* brick, no close named color */
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{"#11EE88"}, /* light green, no close named color */
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{"#884466"}, /* dark brown, no close named color */
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{"#CC8888"}, /* light brick, no close named color */
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{"#EECC44"}, /* gold, no close named color */
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{"#AAAA44"}, /* dull green, no close named color */
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{"#FF1188"}, /* pinkish red */
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{"#992299"}, /* purple */
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{"#CCFFAA"}, /* light green */
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{"#664400"}, /* dark brown*/
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{"#AADD99"}, /* light green */
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{"#66CCFF"}, /* light blue */
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{"#CC2299"}, /* dark red */
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{"#FF11CC"}, /* bright pink */
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{"#11CC99"}, /* grey/green */
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{"#AA77AA"}, /* purple/red */
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{"#EEBB77"} /* orange/yellow */
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};
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#define NColors (sizeof(base_array) / sizeof(Color_Info))
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/* if c_color isn't set, copy it from one of the other colours */
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Bool xpmcolor_require_c_color(XpmColor *p)
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{
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if (p->c_color != NULL)
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return False;
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else if (p->g_color != NULL)
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p->c_color = strdup(p->g_color);
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else if (p->g4_color != NULL)
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p->c_color = strdup(p->g4_color);
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else if (p->m_color != NULL)
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p->c_color = strdup(p->m_color);
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else
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p->c_color = strdup("none");
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return True;
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}
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/* given an xpm, change colors to colors close to the
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subset above. */
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void
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color_reduce_pixmap(XpmImage *image,int color_limit) {
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int i;
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XpmColor *color_table_ptr;
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static char base_init = 'n';
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if (color_limit > 0) { /* If colors to be limited */
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if (base_init == 'n') { /* if base table not created yet */
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c100_init_base_table(); /* init the base table */
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base_init = 'y'; /* remember that its set now. */
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} /* end base table init */
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color_table_ptr = image->colorTable; /* start of xpm color table */
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for(i=0; i<image->ncolors; i++) { /* all colors in the xpm */
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/* Theres an array for this in the xpm library, but it doesn't
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appear to be part of the API. Too bad. dje 01/09/00 */
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char **visual_color = 0;
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if (color_table_ptr->c_color) {
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visual_color = &color_table_ptr->c_color;
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} else if (color_table_ptr->g_color) {
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visual_color = &color_table_ptr->g_color;
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} else if (color_table_ptr->g4_color) {
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visual_color = &color_table_ptr->g4_color;
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} else { /* its got to be one of these */
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visual_color = &color_table_ptr->m_color;
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}
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c200_substitute_color(visual_color,color_limit);
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color_table_ptr +=1; /* counter for loop */
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} /* end all colors in xpm */
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} /* end colors limited */
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return; /* return, no rc! */
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}
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/* from the color names in the base table, calc rgbs */
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static void
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c100_init_base_table () {
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int i;
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for (i=0; i<NColors; i++) { /* change all base colors to numbers */
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c300_color_to_rgb(base_array[i].c_color, &base_array[i].rgb_space);
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}
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}
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/* Replace the color in my_color by the closest matching color
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from base_table */
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void c200_substitute_color(char **my_color, int color_limit) {
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int i, limit, minind;
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double mindst=1e20;
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double dst;
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XColor rgb; /* place to calc rgb for each color in xpm */
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size_t len;
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if (!strcasecmp(*my_color,"none")) {
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return ; /* do not substitute the "none" color */
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}
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c300_color_to_rgb(*my_color, &rgb); /* get rgb for a color in xpm */
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/* Loop over all base_array colors; find out which one is closest
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to my_color */
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minind = 0; /* Its going to find something... */
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limit = NColors; /* init to max */
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if (color_limit < NColors) { /* can't do more than I have */
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limit = color_limit; /* Do reduction using subset */
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} /* end reducing limit */
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for(i=0; i < limit; i++) { /* loop over base array */
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dst = c400_distance (&rgb, &base_array[i].rgb_space); /* distance */
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if (dst < mindst ) { /* less than min and better than last */
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mindst=dst; /* new minimum */
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minind=i; /* save loc of new winner */
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if (dst <= 100) { /* if close enough */
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break; /* done */
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} /* end close enough */
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} /* end new low distance */
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} /* end all base colors */
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/* Finally: replace the color string by the newly determined color string */
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free(*my_color); /* free old color */
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len = strlen(base_array[minind].c_color) + 1;
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*my_color = safemalloc(len); /* area for new color */
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strlcpy(*my_color,base_array[minind].c_color,len); /* put it there */
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return; /* all done */
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}
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static void c300_color_to_rgb(char *c_color, XColor *rgb_space) {
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int rc;
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rc=XParseColor(PictureSaveDisplay, PictureCMap, c_color, rgb_space);
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if (rc==0) {
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fprintf(stderr,"color_to_rgb: can't parse color %s, rc %d\n", c_color, rc);
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return;
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}
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}
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/* A macro for squaring things */
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#define SQUARE(X) ((X)*(X))
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/* RGB Color distance sum of square of differences */
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double c400_distance(XColor *target_ptr, XColor *base_ptr) {
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register double dst;
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dst = SQUARE((double)(base_ptr->red - target_ptr->red )/655.35)
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+ SQUARE((double)(base_ptr->green - target_ptr->green)/655.35)
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+ SQUARE((double)(base_ptr->blue - target_ptr->blue )/655.35);
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return dst;
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}
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#endif /* XPM */
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