xenocara/doc/gl-docs/GLU/quadricnormals.3gl
2006-11-29 17:01:51 +00:00

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'\" e
'\"! eqn | mmdoc
'\"macro stdmacro
.ds Vn Version 1.2
.ds Dt 6 March 1997
.ds Re Release 1.2.0
.ds Dp May 02 11:53
.ds Dm 37 quadricno
.ds Xs 40719 3 quadricnormals.gl
.TH GLUQUADRICNORMALS 3G
.SH NAME
.B "gluQuadricNormals
\- specify what kind of normals are desired for quadrics
.SH C SPECIFICATION
void \f3gluQuadricNormals\fP(
GLUquadric* \fIquad\fP,
.nf
.ta \w'\f3void \fPgluQuadricNormals( 'u
GLenum \fInormal\fP )
.fi
.EQ
delim $$
.EN
.SH PARAMETERS
.TP \w'\fInormal\fP\ \ 'u
\f2quad\fP
Specifes the quadrics object (created with \%\f3gluNewQuadric\fP).
.TP
\f2normal\fP
Specifies the desired type of normals. Valid values are
\%\f3GLU_NONE\fP,
\%\f3GLU_FLAT\fP, and
\%\f3GLU_SMOOTH\fP.
.SH DESCRIPTION
\%\f3gluQuadricNormals\fP specifies what kind of normals are desired for quadrics rendered with
\f2quad\fP. The legal values are as follows:
.TP 15
\%\f3GLU_NONE\fP
No normals are generated.
.TP
\%\f3GLU_FLAT\fP
One normal is generated for every facet of a quadric.
.TP
\%\f3GLU_SMOOTH\fP
One normal is generated for every vertex of a quadric. This is the
initial value.
.SH SEE ALSO
\%\f3gluNewQuadric(3G)\fP, \%\f3gluQuadricDrawStyle(3G)\fP, \%\f3gluQuadricOrientation(3G)\fP,
\%\f3gluQuadricTexture(3G)\fP