224 lines
7.2 KiB
C
224 lines
7.2 KiB
C
/*
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* eglinfo - like glxinfo but for EGL
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*
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* Brian Paul
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* 11 March 2005
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*
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* Copyright (C) 2005 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#define EGL_EGLEXT_PROTOTYPES
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define MAX_CONFIGS 1000
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#define MAX_MODES 1000
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#define MAX_SCREENS 10
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/* These are X visual types, so if you're running eglinfo under
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* something not X, they probably don't make sense. */
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static const char *vnames[] = { "SG", "GS", "SC", "PC", "TC", "DC" };
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/**
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* Print table of all available configurations.
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*/
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static void
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PrintConfigs(EGLDisplay d)
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{
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EGLConfig configs[MAX_CONFIGS];
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EGLint numConfigs, i;
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eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs);
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printf("Configurations:\n");
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printf(" bf lv colorbuffer dp st ms vis cav bi renderable supported\n");
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printf(" id sz l r g b a th cl ns b id eat nd gl es es2 vg surfaces \n");
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printf("---------------------------------------------------------------------\n");
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for (i = 0; i < numConfigs; i++) {
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EGLint id, size, level;
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EGLint red, green, blue, alpha;
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EGLint depth, stencil;
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EGLint renderable, surfaces;
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EGLint vid, vtype, caveat, bindRgb, bindRgba;
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EGLint samples, sampleBuffers;
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char surfString[100] = "";
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eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id);
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eglGetConfigAttrib(d, configs[i], EGL_BUFFER_SIZE, &size);
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eglGetConfigAttrib(d, configs[i], EGL_LEVEL, &level);
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eglGetConfigAttrib(d, configs[i], EGL_RED_SIZE, &red);
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eglGetConfigAttrib(d, configs[i], EGL_GREEN_SIZE, &green);
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eglGetConfigAttrib(d, configs[i], EGL_BLUE_SIZE, &blue);
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eglGetConfigAttrib(d, configs[i], EGL_ALPHA_SIZE, &alpha);
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eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth);
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eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil);
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eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_ID, &vid);
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eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_TYPE, &vtype);
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eglGetConfigAttrib(d, configs[i], EGL_CONFIG_CAVEAT, &caveat);
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eglGetConfigAttrib(d, configs[i], EGL_BIND_TO_TEXTURE_RGB, &bindRgb);
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eglGetConfigAttrib(d, configs[i], EGL_BIND_TO_TEXTURE_RGBA, &bindRgba);
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eglGetConfigAttrib(d, configs[i], EGL_RENDERABLE_TYPE, &renderable);
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eglGetConfigAttrib(d, configs[i], EGL_SURFACE_TYPE, &surfaces);
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eglGetConfigAttrib(d, configs[i], EGL_SAMPLES, &samples);
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eglGetConfigAttrib(d, configs[i], EGL_SAMPLE_BUFFERS, &sampleBuffers);
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if (surfaces & EGL_WINDOW_BIT)
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strcat(surfString, "win,");
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if (surfaces & EGL_PBUFFER_BIT)
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strcat(surfString, "pb,");
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if (surfaces & EGL_PIXMAP_BIT)
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strcat(surfString, "pix,");
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#ifdef EGL_MESA_screen_surface
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if (surfaces & EGL_SCREEN_BIT_MESA)
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strcat(surfString, "scrn,");
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#endif
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if (strlen(surfString) > 0)
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surfString[strlen(surfString) - 1] = 0;
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printf("0x%02x %2d %2d %2d %2d %2d %2d %2d %2d %2d%2d 0x%02x%s ",
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id, size, level,
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red, green, blue, alpha,
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depth, stencil,
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samples, sampleBuffers, vid, vtype < 6 ? vnames[vtype] : "--");
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printf(" %c %c %c %c %c %c %s\n",
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(caveat != EGL_NONE) ? 'y' : ' ',
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(bindRgba) ? 'a' : (bindRgb) ? 'y' : ' ',
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(renderable & EGL_OPENGL_BIT) ? 'y' : ' ',
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(renderable & EGL_OPENGL_ES_BIT) ? 'y' : ' ',
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(renderable & EGL_OPENGL_ES2_BIT) ? 'y' : ' ',
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(renderable & EGL_OPENVG_BIT) ? 'y' : ' ',
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surfString);
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}
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}
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/**
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* Print table of all available configurations.
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*/
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static void
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PrintModes(EGLDisplay d)
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{
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#ifdef EGL_MESA_screen_surface
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const char *extensions = eglQueryString(d, EGL_EXTENSIONS);
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if (strstr(extensions, "EGL_MESA_screen_surface")) {
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EGLScreenMESA screens[MAX_SCREENS];
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EGLint numScreens = 1, scrn;
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EGLModeMESA modes[MAX_MODES];
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eglGetScreensMESA(d, screens, MAX_SCREENS, &numScreens);
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printf("Number of Screens: %d\n\n", numScreens);
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for (scrn = 0; scrn < numScreens; scrn++) {
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EGLint numModes, i;
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eglGetModesMESA(d, screens[scrn], modes, MAX_MODES, &numModes);
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printf("Screen %d Modes:\n", scrn);
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printf(" id width height refresh name\n");
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printf("-----------------------------------------\n");
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for (i = 0; i < numModes; i++) {
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EGLint id, w, h, r;
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const char *str;
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eglGetModeAttribMESA(d, modes[i], EGL_MODE_ID_MESA, &id);
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eglGetModeAttribMESA(d, modes[i], EGL_WIDTH, &w);
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eglGetModeAttribMESA(d, modes[i], EGL_HEIGHT, &h);
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eglGetModeAttribMESA(d, modes[i], EGL_REFRESH_RATE_MESA, &r);
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str = eglQueryModeStringMESA(d, modes[i]);
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printf("0x%02x %5d %5d %.3f %s\n", id, w, h, r / 1000.0, str);
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}
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}
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}
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#endif
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}
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static void
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PrintExtensions(EGLDisplay d)
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{
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const char *extensions, *p, *end, *next;
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int column;
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printf("EGL extensions string:\n");
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extensions = eglQueryString(d, EGL_EXTENSIONS);
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column = 0;
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end = extensions + strlen(extensions);
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for (p = extensions; p < end; p = next + 1) {
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next = strchr(p, ' ');
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if (next == NULL)
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next = end;
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if (column > 0 && column + next - p + 1 > 70) {
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printf("\n");
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column = 0;
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}
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if (column == 0)
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printf(" ");
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else
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printf(" ");
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column += next - p + 1;
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printf("%.*s", (int) (next - p), p);
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p = next + 1;
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}
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if (column > 0)
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printf("\n");
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}
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int
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main(int argc, char *argv[])
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{
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int maj, min;
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EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (!eglInitialize(d, &maj, &min)) {
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printf("eglinfo: eglInitialize failed\n");
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exit(1);
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}
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printf("EGL API version: %d.%d\n", maj, min);
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printf("EGL vendor string: %s\n", eglQueryString(d, EGL_VENDOR));
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printf("EGL version string: %s\n", eglQueryString(d, EGL_VERSION));
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#ifdef EGL_VERSION_1_2
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printf("EGL client APIs: %s\n", eglQueryString(d, EGL_CLIENT_APIS));
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#endif
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PrintExtensions(d);
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PrintConfigs(d);
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PrintModes(d);
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eglTerminate(d);
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return 0;
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}
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