1cf6df0168
It is missing a few commits that I have yet to verify (ones that try and continue if we lock the gpu rendering engine and can't reset it, for example) taht will be verified and sent out for extra testing soon. Should contain a bunch of speedups and some correctness improvements (though rendercheck still gives some errors that I am looking into). This has been in snaps since the first day of c2k10, any known issues with just this driver have (to my knowledge) been fixed since. A problem with macbooks pointed out by otto happens with both this and the in-tree driver and thus doesn't stop this moving forward. As well as the 2.12 improvements, this driver also has a backport (partially aided by the backports in RHEL 5 kindly provided by Dave Airlie) from the kms code of modesetting support for ironlake (arrandale and clarkdale: the IGDs build into intel nehalem cpu dies) which has been tested on a number of chipsets. Note that Display port and eDP displays have not yet been worked on (and probably won't until I can find a displayport monitor), but VGA and lvds at least are known to work, sure beats vesa. "no objection on my side" matthieu@, prodding (as always) from princess marco.
620 lines
23 KiB
C
620 lines
23 KiB
C
/* -*- c-basic-offset: 4 -*- */
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/*
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* Copyright © 2006,2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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* Chris Wilson <chris@chris-wilson.co.uk>
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*
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*/
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/* Each instruction is 3 dwords long, though most don't require all
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* this space. Maximum of 123 instructions. Smaller maxes per insn
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* type.
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*/
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#define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16))
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#define REG_TYPE_R 0 /* temporary regs, no need to
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* dcl, must be written before
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* read -- Preserved between
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* phases.
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*/
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#define REG_TYPE_T 1 /* Interpolated values, must be
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* dcl'ed before use.
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*
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* 0..7: texture coord,
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* 8: diffuse spec,
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* 9: specular color,
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* 10: fog parameter in w.
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*/
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#define REG_TYPE_CONST 2 /* Restriction: only one const
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* can be referenced per
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* instruction, though it may be
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* selected for multiple inputs.
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* Constants not initialized
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* default to zero.
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*/
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#define REG_TYPE_S 3 /* sampler */
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#define REG_TYPE_OC 4 /* output color (rgba) */
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#define REG_TYPE_OD 5 /* output depth (w), xyz are
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* temporaries. If not written,
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* interpolated depth is used?
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*/
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#define REG_TYPE_U 6 /* unpreserved temporaries */
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#define REG_TYPE_MASK 0x7
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#define REG_TYPE_SHIFT 4
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#define REG_NR_MASK 0xf
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/* REG_TYPE_T:
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*/
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#define T_TEX0 0
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#define T_TEX1 1
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#define T_TEX2 2
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#define T_TEX3 3
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#define T_TEX4 4
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#define T_TEX5 5
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#define T_TEX6 6
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#define T_TEX7 7
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#define T_DIFFUSE 8
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#define T_SPECULAR 9
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#define T_FOG_W 10 /* interpolated fog is in W coord */
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/* Arithmetic instructions */
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/* .replicate_swizzle == selection and replication of a particular
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* scalar channel, ie., .xxxx, .yyyy, .zzzz or .wwww
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*/
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#define A0_NOP (0x0<<24) /* no operation */
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#define A0_ADD (0x1<<24) /* dst = src0 + src1 */
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#define A0_MOV (0x2<<24) /* dst = src0 */
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#define A0_MUL (0x3<<24) /* dst = src0 * src1 */
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#define A0_MAD (0x4<<24) /* dst = src0 * src1 + src2 */
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#define A0_DP2ADD (0x5<<24) /* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */
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#define A0_DP3 (0x6<<24) /* dst.xyzw = src0.xyz dot src1.xyz */
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#define A0_DP4 (0x7<<24) /* dst.xyzw = src0.xyzw dot src1.xyzw */
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#define A0_FRC (0x8<<24) /* dst = src0 - floor(src0) */
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#define A0_RCP (0x9<<24) /* dst.xyzw = 1/(src0.replicate_swizzle) */
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#define A0_RSQ (0xa<<24) /* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */
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#define A0_EXP (0xb<<24) /* dst.xyzw = exp2(src0.replicate_swizzle) */
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#define A0_LOG (0xc<<24) /* dst.xyzw = log2(abs(src0.replicate_swizzle)) */
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#define A0_CMP (0xd<<24) /* dst = (src0 >= 0.0) ? src1 : src2 */
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#define A0_MIN (0xe<<24) /* dst = (src0 < src1) ? src0 : src1 */
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#define A0_MAX (0xf<<24) /* dst = (src0 >= src1) ? src0 : src1 */
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#define A0_FLR (0x10<<24) /* dst = floor(src0) */
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#define A0_MOD (0x11<<24) /* dst = src0 fmod 1.0 */
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#define A0_TRC (0x12<<24) /* dst = int(src0) */
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#define A0_SGE (0x13<<24) /* dst = src0 >= src1 ? 1.0 : 0.0 */
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#define A0_SLT (0x14<<24) /* dst = src0 < src1 ? 1.0 : 0.0 */
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#define A0_DEST_SATURATE (1<<22)
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#define A0_DEST_TYPE_SHIFT 19
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/* Allow: R, OC, OD, U */
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#define A0_DEST_NR_SHIFT 14
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/* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */
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#define A0_DEST_CHANNEL_X (1<<10)
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#define A0_DEST_CHANNEL_Y (2<<10)
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#define A0_DEST_CHANNEL_Z (4<<10)
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#define A0_DEST_CHANNEL_W (8<<10)
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#define A0_DEST_CHANNEL_ALL (0xf<<10)
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#define A0_DEST_CHANNEL_SHIFT 10
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#define A0_SRC0_TYPE_SHIFT 7
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#define A0_SRC0_NR_SHIFT 2
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#define A0_DEST_CHANNEL_XY (A0_DEST_CHANNEL_X|A0_DEST_CHANNEL_Y)
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#define A0_DEST_CHANNEL_XYZ (A0_DEST_CHANNEL_XY|A0_DEST_CHANNEL_Z)
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#define SRC_X 0
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#define SRC_Y 1
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#define SRC_Z 2
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#define SRC_W 3
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#define SRC_ZERO 4
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#define SRC_ONE 5
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#define A1_SRC0_CHANNEL_X_NEGATE (1<<31)
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#define A1_SRC0_CHANNEL_X_SHIFT 28
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#define A1_SRC0_CHANNEL_Y_NEGATE (1<<27)
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#define A1_SRC0_CHANNEL_Y_SHIFT 24
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#define A1_SRC0_CHANNEL_Z_NEGATE (1<<23)
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#define A1_SRC0_CHANNEL_Z_SHIFT 20
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#define A1_SRC0_CHANNEL_W_NEGATE (1<<19)
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#define A1_SRC0_CHANNEL_W_SHIFT 16
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#define A1_SRC1_TYPE_SHIFT 13
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#define A1_SRC1_NR_SHIFT 8
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#define A1_SRC1_CHANNEL_X_NEGATE (1<<7)
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#define A1_SRC1_CHANNEL_X_SHIFT 4
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#define A1_SRC1_CHANNEL_Y_NEGATE (1<<3)
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#define A1_SRC1_CHANNEL_Y_SHIFT 0
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#define A2_SRC1_CHANNEL_Z_NEGATE (1<<31)
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#define A2_SRC1_CHANNEL_Z_SHIFT 28
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#define A2_SRC1_CHANNEL_W_NEGATE (1<<27)
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#define A2_SRC1_CHANNEL_W_SHIFT 24
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#define A2_SRC2_TYPE_SHIFT 21
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#define A2_SRC2_NR_SHIFT 16
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#define A2_SRC2_CHANNEL_X_NEGATE (1<<15)
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#define A2_SRC2_CHANNEL_X_SHIFT 12
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#define A2_SRC2_CHANNEL_Y_NEGATE (1<<11)
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#define A2_SRC2_CHANNEL_Y_SHIFT 8
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#define A2_SRC2_CHANNEL_Z_NEGATE (1<<7)
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#define A2_SRC2_CHANNEL_Z_SHIFT 4
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#define A2_SRC2_CHANNEL_W_NEGATE (1<<3)
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#define A2_SRC2_CHANNEL_W_SHIFT 0
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/* Texture instructions */
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#define T0_TEXLD (0x15<<24) /* Sample texture using predeclared
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* sampler and address, and output
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* filtered texel data to destination
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* register */
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#define T0_TEXLDP (0x16<<24) /* Same as texld but performs a
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* perspective divide of the texture
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* coordinate .xyz values by .w before
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* sampling. */
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#define T0_TEXLDB (0x17<<24) /* Same as texld but biases the
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* computed LOD by w. Only S4.6 two's
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* comp is used. This implies that a
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* float to fixed conversion is
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* done. */
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#define T0_TEXKILL (0x18<<24) /* Does not perform a sampling
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* operation. Simply kills the pixel
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* if any channel of the address
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* register is < 0.0. */
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#define T0_DEST_TYPE_SHIFT 19
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/* Allow: R, OC, OD, U */
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/* Note: U (unpreserved) regs do not retain their values between
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* phases (cannot be used for feedback)
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*
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* Note: oC and OD registers can only be used as the destination of a
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* texture instruction once per phase (this is an implementation
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* restriction).
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*/
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#define T0_DEST_NR_SHIFT 14
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/* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */
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#define T0_SAMPLER_NR_SHIFT 0 /* This field ignored for TEXKILL */
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#define T0_SAMPLER_NR_MASK (0xf<<0)
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#define T1_ADDRESS_REG_TYPE_SHIFT 24 /* Reg to use as texture coord */
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/* Allow R, T, OC, OD -- R, OC, OD are 'dependent' reads, new program phase */
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#define T1_ADDRESS_REG_NR_SHIFT 17
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#define T2_MBZ 0
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/* Declaration instructions */
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#define D0_DCL (0x19<<24) /* Declare a t (interpolated attrib)
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* register or an s (sampler)
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* register. */
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#define D0_SAMPLE_TYPE_SHIFT 22
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#define D0_SAMPLE_TYPE_2D (0x0<<22)
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#define D0_SAMPLE_TYPE_CUBE (0x1<<22)
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#define D0_SAMPLE_TYPE_VOLUME (0x2<<22)
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#define D0_SAMPLE_TYPE_MASK (0x3<<22)
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#define D0_TYPE_SHIFT 19
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/* Allow: T, S */
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#define D0_NR_SHIFT 14
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/* Allow T: 0..10, S: 0..15 */
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#define D0_CHANNEL_X (1<<10)
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#define D0_CHANNEL_Y (2<<10)
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#define D0_CHANNEL_Z (4<<10)
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#define D0_CHANNEL_W (8<<10)
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#define D0_CHANNEL_ALL (0xf<<10)
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#define D0_CHANNEL_NONE (0<<10)
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#define D0_CHANNEL_XY (D0_CHANNEL_X|D0_CHANNEL_Y)
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#define D0_CHANNEL_XYZ (D0_CHANNEL_XY|D0_CHANNEL_Z)
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/* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse
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* or specular declarations.
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*
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* For T dcls, only allow: (x), (xy), (xyz), (w), (xyzw)
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*
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* Must be zero for S (sampler) dcls
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*/
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#define D1_MBZ 0
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#define D2_MBZ 0
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/* MASK_* are the unshifted bitmasks of the destination mask in arithmetic
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* operations
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*/
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#define MASK_X 0x1
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#define MASK_Y 0x2
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#define MASK_Z 0x4
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#define MASK_W 0x8
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#define MASK_XYZ (MASK_X | MASK_Y | MASK_Z)
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#define MASK_XYZW (MASK_XYZ | MASK_W)
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#define MASK_SATURATE 0x10
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/* Temporary, undeclared regs. Preserved between phases */
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#define FS_R0 ((REG_TYPE_R << REG_TYPE_SHIFT) | 0)
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#define FS_R1 ((REG_TYPE_R << REG_TYPE_SHIFT) | 1)
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#define FS_R2 ((REG_TYPE_R << REG_TYPE_SHIFT) | 2)
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#define FS_R3 ((REG_TYPE_R << REG_TYPE_SHIFT) | 3)
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/* Texture coordinate regs. Must be declared. */
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#define FS_T0 ((REG_TYPE_T << REG_TYPE_SHIFT) | 0)
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#define FS_T1 ((REG_TYPE_T << REG_TYPE_SHIFT) | 1)
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#define FS_T2 ((REG_TYPE_T << REG_TYPE_SHIFT) | 2)
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#define FS_T3 ((REG_TYPE_T << REG_TYPE_SHIFT) | 3)
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#define FS_T4 ((REG_TYPE_T << REG_TYPE_SHIFT) | 4)
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#define FS_T5 ((REG_TYPE_T << REG_TYPE_SHIFT) | 5)
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#define FS_T6 ((REG_TYPE_T << REG_TYPE_SHIFT) | 6)
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#define FS_T7 ((REG_TYPE_T << REG_TYPE_SHIFT) | 7)
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#define FS_T8 ((REG_TYPE_T << REG_TYPE_SHIFT) | 8)
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#define FS_T9 ((REG_TYPE_T << REG_TYPE_SHIFT) | 9)
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#define FS_T10 ((REG_TYPE_T << REG_TYPE_SHIFT) | 10)
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/* Constant values */
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#define FS_C0 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 0)
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#define FS_C1 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 1)
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#define FS_C2 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 2)
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#define FS_C3 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 3)
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#define FS_C4 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 4)
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#define FS_C5 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 5)
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#define FS_C6 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 6)
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#define FS_C7 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 7)
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/* Sampler regs */
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#define FS_S0 ((REG_TYPE_S << REG_TYPE_SHIFT) | 0)
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#define FS_S1 ((REG_TYPE_S << REG_TYPE_SHIFT) | 1)
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#define FS_S2 ((REG_TYPE_S << REG_TYPE_SHIFT) | 2)
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#define FS_S3 ((REG_TYPE_S << REG_TYPE_SHIFT) | 3)
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/* Output color */
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#define FS_OC ((REG_TYPE_OC << REG_TYPE_SHIFT) | 0)
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/* Output depth */
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#define FS_OD ((REG_TYPE_OD << REG_TYPE_SHIFT) | 0)
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/* Unpreserved temporary regs */
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#define FS_U0 ((REG_TYPE_U << REG_TYPE_SHIFT) | 0)
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#define FS_U1 ((REG_TYPE_U << REG_TYPE_SHIFT) | 1)
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#define FS_U2 ((REG_TYPE_U << REG_TYPE_SHIFT) | 2)
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#define FS_U3 ((REG_TYPE_U << REG_TYPE_SHIFT) | 3)
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#define X_CHANNEL_SHIFT (REG_TYPE_SHIFT + 3)
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#define Y_CHANNEL_SHIFT (X_CHANNEL_SHIFT + 4)
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#define Z_CHANNEL_SHIFT (Y_CHANNEL_SHIFT + 4)
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#define W_CHANNEL_SHIFT (Z_CHANNEL_SHIFT + 4)
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#define REG_CHANNEL_MASK 0xf
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#define REG_NR(reg) ((reg) & REG_NR_MASK)
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#define REG_TYPE(reg) (((reg) >> REG_TYPE_SHIFT) & REG_TYPE_MASK)
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#define REG_X(reg) (((reg) >> X_CHANNEL_SHIFT) & REG_CHANNEL_MASK)
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#define REG_Y(reg) (((reg) >> Y_CHANNEL_SHIFT) & REG_CHANNEL_MASK)
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#define REG_Z(reg) (((reg) >> Z_CHANNEL_SHIFT) & REG_CHANNEL_MASK)
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#define REG_W(reg) (((reg) >> W_CHANNEL_SHIFT) & REG_CHANNEL_MASK)
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enum i915_fs_channel {
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X_CHANNEL_VAL = 0,
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Y_CHANNEL_VAL,
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Z_CHANNEL_VAL,
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W_CHANNEL_VAL,
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ZERO_CHANNEL_VAL,
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ONE_CHANNEL_VAL,
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NEG_X_CHANNEL_VAL = X_CHANNEL_VAL | 0x8,
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NEG_Y_CHANNEL_VAL = Y_CHANNEL_VAL | 0x8,
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NEG_Z_CHANNEL_VAL = Z_CHANNEL_VAL | 0x8,
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NEG_W_CHANNEL_VAL = W_CHANNEL_VAL | 0x8,
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NEG_ONE_CHANNEL_VAL = ONE_CHANNEL_VAL | 0x8
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};
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#define i915_fs_operand(reg, x, y, z, w) \
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(reg) | \
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(x##_CHANNEL_VAL << X_CHANNEL_SHIFT) | \
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(y##_CHANNEL_VAL << Y_CHANNEL_SHIFT) | \
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(z##_CHANNEL_VAL << Z_CHANNEL_SHIFT) | \
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(w##_CHANNEL_VAL << W_CHANNEL_SHIFT)
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/**
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* Construct an operand description for using a register with no swizzling
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*/
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#define i915_fs_operand_reg(reg) \
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i915_fs_operand(reg, X, Y, Z, W)
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#define i915_fs_operand_reg_negate(reg) \
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i915_fs_operand(reg, NEG_X, NEG_Y, NEG_Z, NEG_W)
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/**
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* Returns an operand containing (0.0, 0.0, 0.0, 0.0).
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*/
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#define i915_fs_operand_zero() i915_fs_operand(FS_R0, ZERO, ZERO, ZERO, ZERO)
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/**
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* Returns an unused operand
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*/
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#define i915_fs_operand_none() i915_fs_operand_zero()
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/**
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* Returns an operand containing (1.0, 1.0, 1.0, 1.0).
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*/
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#define i915_fs_operand_one() i915_fs_operand(FS_R0, ONE, ONE, ONE, ONE)
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#define i915_get_hardware_channel_val(val, shift, negate) \
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(((val & 0x7) << shift) | ((val & 0x8) ? negate : 0))
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/**
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* Outputs a fragment shader command to declare a sampler or texture register.
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*/
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#define i915_fs_dcl(reg) \
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do { \
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OUT_BATCH(D0_DCL | \
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(REG_TYPE(reg) << D0_TYPE_SHIFT) | \
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(REG_NR(reg) << D0_NR_SHIFT) | \
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((REG_TYPE(reg) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0)); \
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OUT_BATCH(0); \
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OUT_BATCH(0); \
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} while (0)
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#define i915_fs_texld(dest_reg, sampler_reg, address_reg) \
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do { \
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OUT_BATCH(T0_TEXLD | \
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(REG_TYPE(dest_reg) << T0_DEST_TYPE_SHIFT) | \
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(REG_NR(dest_reg) << T0_DEST_NR_SHIFT) | \
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(REG_NR(sampler_reg) << T0_SAMPLER_NR_SHIFT)); \
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OUT_BATCH((REG_TYPE(address_reg) << T1_ADDRESS_REG_TYPE_SHIFT) | \
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(REG_NR(address_reg) << T1_ADDRESS_REG_NR_SHIFT)); \
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OUT_BATCH(0); \
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} while (0)
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#define i915_fs_texldp(dest_reg, sampler_reg, address_reg) \
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do { \
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OUT_BATCH(T0_TEXLDP | \
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(REG_TYPE(dest_reg) << T0_DEST_TYPE_SHIFT) | \
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(REG_NR(dest_reg) << T0_DEST_NR_SHIFT) | \
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(REG_NR(sampler_reg) << T0_SAMPLER_NR_SHIFT)); \
|
|
OUT_BATCH((REG_TYPE(address_reg) << T1_ADDRESS_REG_TYPE_SHIFT) | \
|
|
(REG_NR(address_reg) << T1_ADDRESS_REG_NR_SHIFT)); \
|
|
OUT_BATCH(0); \
|
|
} while (0)
|
|
|
|
#define i915_fs_arith_masked(op, dest_reg, dest_mask, operand0, operand1, operand2) \
|
|
_i915_fs_arith_masked(A0_##op, dest_reg, dest_mask, operand0, operand1, operand2)
|
|
|
|
#define i915_fs_arith(op, dest_reg, operand0, operand1, operand2) \
|
|
_i915_fs_arith(A0_##op, dest_reg, operand0, operand1, operand2)
|
|
|
|
#define _i915_fs_arith_masked(cmd, dest_reg, dest_mask, operand0, operand1, operand2) \
|
|
do { \
|
|
/* Set up destination register and write mask */ \
|
|
OUT_BATCH(cmd | \
|
|
(REG_TYPE(dest_reg) << A0_DEST_TYPE_SHIFT) | \
|
|
(REG_NR(dest_reg) << A0_DEST_NR_SHIFT) | \
|
|
(((dest_mask) & ~MASK_SATURATE) << A0_DEST_CHANNEL_SHIFT) | \
|
|
(((dest_mask) & MASK_SATURATE) ? A0_DEST_SATURATE : 0) | \
|
|
/* Set up operand 0 */ \
|
|
(REG_TYPE(operand0) << A0_SRC0_TYPE_SHIFT) | \
|
|
(REG_NR(operand0) << A0_SRC0_NR_SHIFT)); \
|
|
OUT_BATCH(i915_get_hardware_channel_val(REG_X(operand0), \
|
|
A1_SRC0_CHANNEL_X_SHIFT, \
|
|
A1_SRC0_CHANNEL_X_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Y(operand0), \
|
|
A1_SRC0_CHANNEL_Y_SHIFT, \
|
|
A1_SRC0_CHANNEL_Y_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Z(operand0), \
|
|
A1_SRC0_CHANNEL_Z_SHIFT, \
|
|
A1_SRC0_CHANNEL_Z_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_W(operand0), \
|
|
A1_SRC0_CHANNEL_W_SHIFT, \
|
|
A1_SRC0_CHANNEL_W_NEGATE) | \
|
|
/* Set up operand 1 */ \
|
|
(REG_TYPE(operand1) << A1_SRC1_TYPE_SHIFT) | \
|
|
(REG_NR(operand1) << A1_SRC1_NR_SHIFT) | \
|
|
i915_get_hardware_channel_val(REG_X(operand1), \
|
|
A1_SRC1_CHANNEL_X_SHIFT, \
|
|
A1_SRC1_CHANNEL_X_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Y(operand1), \
|
|
A1_SRC1_CHANNEL_Y_SHIFT, \
|
|
A1_SRC1_CHANNEL_Y_NEGATE)); \
|
|
OUT_BATCH(i915_get_hardware_channel_val(REG_Z(operand1), \
|
|
A2_SRC1_CHANNEL_Z_SHIFT, \
|
|
A2_SRC1_CHANNEL_Z_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_W(operand1), \
|
|
A2_SRC1_CHANNEL_W_SHIFT, \
|
|
A2_SRC1_CHANNEL_W_NEGATE) | \
|
|
/* Set up operand 2 */ \
|
|
(REG_TYPE(operand2) << A2_SRC2_TYPE_SHIFT) | \
|
|
(REG_NR(operand2) << A2_SRC2_NR_SHIFT) | \
|
|
i915_get_hardware_channel_val(REG_X(operand2), \
|
|
A2_SRC2_CHANNEL_X_SHIFT, \
|
|
A2_SRC2_CHANNEL_X_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Y(operand2), \
|
|
A2_SRC2_CHANNEL_Y_SHIFT, \
|
|
A2_SRC2_CHANNEL_Y_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Z(operand2), \
|
|
A2_SRC2_CHANNEL_Z_SHIFT, \
|
|
A2_SRC2_CHANNEL_Z_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_W(operand2), \
|
|
A2_SRC2_CHANNEL_W_SHIFT, \
|
|
A2_SRC2_CHANNEL_W_NEGATE)); \
|
|
} while (0)
|
|
|
|
#define _i915_fs_arith(cmd, dest_reg, operand0, operand1, operand2) do {\
|
|
/* Set up destination register and write mask */ \
|
|
OUT_BATCH(cmd | \
|
|
(REG_TYPE(dest_reg) << A0_DEST_TYPE_SHIFT) | \
|
|
(REG_NR(dest_reg) << A0_DEST_NR_SHIFT) | \
|
|
(A0_DEST_CHANNEL_ALL) | \
|
|
/* Set up operand 0 */ \
|
|
(REG_TYPE(operand0) << A0_SRC0_TYPE_SHIFT) | \
|
|
(REG_NR(operand0) << A0_SRC0_NR_SHIFT)); \
|
|
OUT_BATCH(i915_get_hardware_channel_val(REG_X(operand0), \
|
|
A1_SRC0_CHANNEL_X_SHIFT, \
|
|
A1_SRC0_CHANNEL_X_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Y(operand0), \
|
|
A1_SRC0_CHANNEL_Y_SHIFT, \
|
|
A1_SRC0_CHANNEL_Y_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Z(operand0), \
|
|
A1_SRC0_CHANNEL_Z_SHIFT, \
|
|
A1_SRC0_CHANNEL_Z_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_W(operand0), \
|
|
A1_SRC0_CHANNEL_W_SHIFT, \
|
|
A1_SRC0_CHANNEL_W_NEGATE) | \
|
|
/* Set up operand 1 */ \
|
|
(REG_TYPE(operand1) << A1_SRC1_TYPE_SHIFT) | \
|
|
(REG_NR(operand1) << A1_SRC1_NR_SHIFT) | \
|
|
i915_get_hardware_channel_val(REG_X(operand1), \
|
|
A1_SRC1_CHANNEL_X_SHIFT, \
|
|
A1_SRC1_CHANNEL_X_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Y(operand1), \
|
|
A1_SRC1_CHANNEL_Y_SHIFT, \
|
|
A1_SRC1_CHANNEL_Y_NEGATE)); \
|
|
OUT_BATCH(i915_get_hardware_channel_val(REG_Z(operand1), \
|
|
A2_SRC1_CHANNEL_Z_SHIFT, \
|
|
A2_SRC1_CHANNEL_Z_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_W(operand1), \
|
|
A2_SRC1_CHANNEL_W_SHIFT, \
|
|
A2_SRC1_CHANNEL_W_NEGATE) | \
|
|
/* Set up operand 2 */ \
|
|
(REG_TYPE(operand2) << A2_SRC2_TYPE_SHIFT) | \
|
|
(REG_NR(operand2) << A2_SRC2_NR_SHIFT) | \
|
|
i915_get_hardware_channel_val(REG_X(operand2), \
|
|
A2_SRC2_CHANNEL_X_SHIFT, \
|
|
A2_SRC2_CHANNEL_X_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Y(operand2), \
|
|
A2_SRC2_CHANNEL_Y_SHIFT, \
|
|
A2_SRC2_CHANNEL_Y_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_Z(operand2), \
|
|
A2_SRC2_CHANNEL_Z_SHIFT, \
|
|
A2_SRC2_CHANNEL_Z_NEGATE) | \
|
|
i915_get_hardware_channel_val(REG_W(operand2), \
|
|
A2_SRC2_CHANNEL_W_SHIFT, \
|
|
A2_SRC2_CHANNEL_W_NEGATE)); \
|
|
} while (0)
|
|
|
|
#define i915_fs_mov(dest_reg, operand0) \
|
|
i915_fs_arith(MOV, dest_reg, \
|
|
operand0, \
|
|
i915_fs_operand_none(), \
|
|
i915_fs_operand_none())
|
|
|
|
#define i915_fs_mov_masked(dest_reg, dest_mask, operand0) \
|
|
i915_fs_arith_masked (MOV, dest_reg, dest_mask, \
|
|
operand0, \
|
|
i915_fs_operand_none(), \
|
|
i915_fs_operand_none())
|
|
|
|
|
|
#define i915_fs_frc(dest_reg, operand0) \
|
|
i915_fs_arith (FRC, dest_reg, \
|
|
operand0, \
|
|
i915_fs_operand_none(), \
|
|
i915_fs_operand_none())
|
|
|
|
/** Add operand0 and operand1 and put the result in dest_reg */
|
|
#define i915_fs_add(dest_reg, operand0, operand1) \
|
|
i915_fs_arith (ADD, dest_reg, \
|
|
operand0, operand1, \
|
|
i915_fs_operand_none())
|
|
|
|
/** Multiply operand0 and operand1 and put the result in dest_reg */
|
|
#define i915_fs_mul(dest_reg, operand0, operand1) \
|
|
i915_fs_arith (MUL, dest_reg, \
|
|
operand0, operand1, \
|
|
i915_fs_operand_none())
|
|
|
|
/** Computes 1/sqrt(operand0.replicate_swizzle) puts the result in dest_reg */
|
|
#define i915_fs_rsq(dest_reg, dest_mask, operand0) \
|
|
do { \
|
|
if (dest_mask) { \
|
|
i915_fs_arith_masked (RSQ, dest_reg, dest_mask, \
|
|
operand0, \
|
|
i915_fs_operand_none (), \
|
|
i915_fs_operand_none ()); \
|
|
} else { \
|
|
i915_fs_arith (RSQ, dest_reg, \
|
|
operand0, \
|
|
i915_fs_operand_none (), \
|
|
i915_fs_operand_none ()); \
|
|
} \
|
|
} while (0)
|
|
|
|
/** Puts the minimum of operand0 and operand1 in dest_reg */
|
|
#define i915_fs_min(dest_reg, operand0, operand1) \
|
|
i915_fs_arith (MIN, dest_reg, \
|
|
operand0, operand1, \
|
|
i915_fs_operand_none())
|
|
|
|
/** Puts the maximum of operand0 and operand1 in dest_reg */
|
|
#define i915_fs_max(dest_reg, operand0, operand1) \
|
|
i915_fs_arith (MAX, dest_reg, \
|
|
operand0, operand1, \
|
|
i915_fs_operand_none())
|
|
|
|
#define i915_fs_cmp(dest_reg, operand0, operand1, operand2) \
|
|
i915_fs_arith (CMP, dest_reg, operand0, operand1, operand2)
|
|
|
|
/** Perform operand0 * operand1 + operand2 and put the result in dest_reg */
|
|
#define i915_fs_mad(dest_reg, dest_mask, op0, op1, op2) \
|
|
do { \
|
|
if (dest_mask) { \
|
|
i915_fs_arith_masked (MAD, dest_reg, dest_mask, op0, op1, op2); \
|
|
} else { \
|
|
i915_fs_arith (MAD, dest_reg, op0, op1, op2); \
|
|
} \
|
|
} while (0)
|
|
|
|
#define i915_fs_dp2add(dest_reg, dest_mask, op0, op1, op2) \
|
|
do { \
|
|
if (dest_mask) { \
|
|
i915_fs_arith_masked (DP2ADD, dest_reg, dest_mask, op0, op1, op2); \
|
|
} else { \
|
|
i915_fs_arith (DP2ADD, dest_reg, op0, op1, op2); \
|
|
} \
|
|
} while (0)
|
|
|
|
/**
|
|
* Perform a 3-component dot-product of operand0 and operand1 and put the
|
|
* resulting scalar in the channels of dest_reg specified by the dest_mask.
|
|
*/
|
|
#define i915_fs_dp3(dest_reg, dest_mask, op0, op1) \
|
|
do { \
|
|
if (dest_mask) { \
|
|
i915_fs_arith_masked (DP3, dest_reg, dest_mask, \
|
|
op0, op1,\
|
|
i915_fs_operand_none()); \
|
|
} else { \
|
|
i915_fs_arith (DP3, dest_reg, op0, op1,\
|
|
i915_fs_operand_none()); \
|
|
} \
|
|
} while (0)
|
|
|
|
/**
|
|
* Sets up local state for accumulating a fragment shader buffer.
|
|
*
|
|
* \param x maximum number of shader commands that may be used between
|
|
* a FS_START and FS_END
|
|
*/
|
|
#define FS_LOCALS() \
|
|
uint32_t _shader_offset
|
|
|
|
#define FS_BEGIN() \
|
|
do { \
|
|
_shader_offset = intel->batch_used++; \
|
|
} while (0)
|
|
|
|
#define FS_END() \
|
|
do { \
|
|
intel->batch_ptr[_shader_offset] = \
|
|
_3DSTATE_PIXEL_SHADER_PROGRAM | \
|
|
(intel->batch_used - _shader_offset - 2); \
|
|
} while (0);
|