xenocara/xserver/glx/single2.c
matthieu 1a66cad3fb Update to xserver 1.19.5.
Tested by bru@, jsg@ and others
2017-12-08 15:01:59 +00:00

404 lines
11 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "glxserver.h"
#include "glxutil.h"
#include "glxext.h"
#include "indirect_dispatch.h"
#include "unpack.h"
int
__glXDisp_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
{
ClientPtr client = cl->client;
GLsizei size;
GLenum type;
__GLXcontext *cx;
int error;
REQUEST_FIXED_SIZE(xGLXSingleReq, 8);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
size = *(GLsizei *) (pc + 0);
type = *(GLenum *) (pc + 4);
if (cx->feedbackBufSize < size) {
cx->feedbackBuf = reallocarray(cx->feedbackBuf,
(size_t) size, __GLX_SIZE_FLOAT32);
if (!cx->feedbackBuf) {
cl->client->errorValue = size;
return BadAlloc;
}
cx->feedbackBufSize = size;
}
glFeedbackBuffer(size, type, cx->feedbackBuf);
return Success;
}
int
__glXDisp_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
{
ClientPtr client = cl->client;
__GLXcontext *cx;
GLsizei size;
int error;
REQUEST_FIXED_SIZE(xGLXSingleReq, 4);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
size = *(GLsizei *) (pc + 0);
if (cx->selectBufSize < size) {
cx->selectBuf = reallocarray(cx->selectBuf,
(size_t) size, __GLX_SIZE_CARD32);
if (!cx->selectBuf) {
cl->client->errorValue = size;
return BadAlloc;
}
cx->selectBufSize = size;
}
glSelectBuffer(size, cx->selectBuf);
return Success;
}
int
__glXDisp_RenderMode(__GLXclientState * cl, GLbyte * pc)
{
ClientPtr client = cl->client;
xGLXRenderModeReply reply;
__GLXcontext *cx;
GLint nitems = 0, retBytes = 0, retval, newModeCheck;
GLubyte *retBuffer = NULL;
GLenum newMode;
int error;
REQUEST_FIXED_SIZE(xGLXSingleReq, 4);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
newMode = *(GLenum *) pc;
retval = glRenderMode(newMode);
/* Check that render mode worked */
glGetIntegerv(GL_RENDER_MODE, &newModeCheck);
if (newModeCheck != newMode) {
/* Render mode change failed. Bail */
newMode = newModeCheck;
goto noChangeAllowed;
}
/*
** Render mode might have still failed if we get here. But in this
** case we can't really tell, nor does it matter. If it did fail, it
** will return 0, and thus we won't send any data across the wire.
*/
switch (cx->renderMode) {
case GL_RENDER:
cx->renderMode = newMode;
break;
case GL_FEEDBACK:
if (retval < 0) {
/* Overflow happened. Copy the entire buffer */
nitems = cx->feedbackBufSize;
}
else {
nitems = retval;
}
retBytes = nitems * __GLX_SIZE_FLOAT32;
retBuffer = (GLubyte *) cx->feedbackBuf;
cx->renderMode = newMode;
break;
case GL_SELECT:
if (retval < 0) {
/* Overflow happened. Copy the entire buffer */
nitems = cx->selectBufSize;
}
else {
GLuint *bp = cx->selectBuf;
GLint i;
/*
** Figure out how many bytes of data need to be sent. Parse
** the selection buffer to determine this fact as the
** return value is the number of hits, not the number of
** items in the buffer.
*/
nitems = 0;
i = retval;
while (--i >= 0) {
GLuint n;
/* Parse select data for this hit */
n = *bp;
bp += 3 + n;
}
nitems = bp - cx->selectBuf;
}
retBytes = nitems * __GLX_SIZE_CARD32;
retBuffer = (GLubyte *) cx->selectBuf;
cx->renderMode = newMode;
break;
}
/*
** First reply is the number of elements returned in the feedback or
** selection array, as per the API for glRenderMode itself.
*/
noChangeAllowed:;
reply = (xGLXRenderModeReply) {
.type = X_Reply,
.sequenceNumber = client->sequence,
.length = nitems,
.retval = retval,
.size = nitems,
.newMode = newMode
};
WriteToClient(client, sz_xGLXRenderModeReply, &reply);
if (retBytes) {
WriteToClient(client, retBytes, retBuffer);
}
return Success;
}
int
__glXDisp_Flush(__GLXclientState * cl, GLbyte * pc)
{
ClientPtr client = cl->client;
__GLXcontext *cx;
int error;
REQUEST_SIZE_MATCH(xGLXSingleReq);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
glFlush();
return Success;
}
int
__glXDisp_Finish(__GLXclientState * cl, GLbyte * pc)
{
ClientPtr client = cl->client;
__GLXcontext *cx;
int error;
REQUEST_SIZE_MATCH(xGLXSingleReq);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
/* Do a local glFinish */
glFinish();
/* Send empty reply packet to indicate finish is finished */
client = cl->client;
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
return Success;
}
#define SEPARATOR " "
char *
__glXcombine_strings(const char *cext_string, const char *sext_string)
{
size_t clen, slen;
char *combo_string, *token, *s1;
const char *s2, *end;
/* safeguard to prevent potentially fatal errors in the string functions */
if (!cext_string)
cext_string = "";
if (!sext_string)
sext_string = "";
/*
** String can't be longer than min(cstring, sstring)
** pull tokens out of shortest string
** include space in combo_string for final separator and null terminator
*/
clen = strlen(cext_string);
slen = strlen(sext_string);
if (clen > slen) {
combo_string = (char *) malloc(slen + 2);
s1 = (char *) malloc(slen + 2);
if (s1)
strcpy(s1, sext_string);
s2 = cext_string;
}
else {
combo_string = (char *) malloc(clen + 2);
s1 = (char *) malloc(clen + 2);
if (s1)
strcpy(s1, cext_string);
s2 = sext_string;
}
if (!combo_string || !s1) {
free(combo_string);
free(s1);
return NULL;
}
combo_string[0] = '\0';
/* Get first extension token */
token = strtok(s1, SEPARATOR);
while (token != NULL) {
/*
** if token in second string then save it
** beware of extension names which are prefixes of other extension names
*/
const char *p = s2;
end = p + strlen(p);
while (p < end) {
size_t n = strcspn(p, SEPARATOR);
if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) {
combo_string = strcat(combo_string, token);
combo_string = strcat(combo_string, SEPARATOR);
}
p += (n + 1);
}
/* Get next extension token */
token = strtok(NULL, SEPARATOR);
}
free(s1);
return combo_string;
}
int
DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap)
{
ClientPtr client = cl->client;
__GLXcontext *cx;
GLenum name;
const char *string;
__GLX_DECLARE_SWAP_VARIABLES;
int error;
char *buf = NULL, *buf1 = NULL;
GLint length = 0;
REQUEST_FIXED_SIZE(xGLXSingleReq, 4);
/* If the client has the opposite byte order, swap the contextTag and
* the name.
*/
if (need_swap) {
__GLX_SWAP_INT(pc + 4);
__GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE);
}
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
name = *(GLenum *) (pc + 0);
string = (const char *) glGetString(name);
if (string == NULL)
string = "";
/*
** Restrict extensions to those that are supported by both the
** implementation and the connection. That is, return the
** intersection of client, server, and core extension strings.
*/
if (name == GL_EXTENSIONS) {
buf1 = __glXcombine_strings(string, cl->GLClientextensions);
buf = __glXcombine_strings(buf1, cx->pGlxScreen->GLextensions);
free(buf1);
string = buf;
}
else if (name == GL_VERSION) {
if (atof(string) > atof(GLServerVersion)) {
if (asprintf(&buf, "%s (%s)", GLServerVersion, string) == -1) {
string = GLServerVersion;
}
else {
string = buf;
}
}
}
if (string) {
length = strlen((const char *) string) + 1;
}
__GLX_BEGIN_REPLY(length);
__GLX_PUT_SIZE(length);
if (need_swap) {
__GLX_SWAP_REPLY_SIZE();
__GLX_SWAP_REPLY_HEADER();
}
__GLX_SEND_HEADER();
WriteToClient(client, length, string);
free(buf);
return Success;
}
int
__glXDisp_GetString(__GLXclientState * cl, GLbyte * pc)
{
return DoGetString(cl, pc, GL_FALSE);
}