xenocara/driver/xf86-video-geode/src/gx_regacc.c
2008-06-14 22:15:30 +00:00

305 lines
8.7 KiB
C

/* Copyright (c) 2003-2005 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Neither the name of the Advanced Micro Devices, Inc. nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
* */
/*
* This is the main file used to add Durango graphics support to a software
* project. The main reason to have a single file include the other files
* is that it centralizes the location of the compiler options. This file
* should be tuned for a specific implementation, and then modified as needed
* for new Durango releases. The releases.txt file indicates any updates to
* this main file, such as a new definition for a new hardware platform.
*
* In other words, this file should be copied from the Durango source files
* once when a software project starts, and then maintained as necessary.
* It should not be recopied with new versions of Durango unless the
* developer is willing to tune the file again for the specific project.
* */
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gfx_rtns.h"
#include "gfx_defs.h"
#include "gfx_regs.h"
#define GU2_WAIT_PENDING \
while(READ_GP32(MGP_BLT_STATUS) & MGP_BS_BLT_PENDING)
#define GU2_WAIT_HALF_EMPTY \
while(!(READ_GP32(MGP_BLT_STATUS) & MGP_BS_HALF_EMPTY))
extern unsigned long gu2_pitch;
extern unsigned long gu2_xshift;
extern unsigned short GFXpatternFlags;
extern unsigned long gu2_rop32;
extern unsigned short gu2_blt_mode;
void gfx_write_reg8(unsigned long offset, unsigned char value);
void gfx_write_reg16(unsigned long offset, unsigned short value);
void gfx_write_reg32(unsigned long offset, unsigned long value);
unsigned short gfx_read_reg16(unsigned long offset);
unsigned long gfx_read_reg32(unsigned long offset);
void gfx_write_vid32(unsigned long offset, unsigned long value);
unsigned long gfx_read_vid32(unsigned long offset);
unsigned long gfx_read_vip32(unsigned long offset);
void gfx_write_vip32(unsigned long offset, unsigned long value);
void gfx_mono_bitmap_to_screen_blt_swp(unsigned short srcx,
unsigned short srcy,
unsigned short dstx,
unsigned short dsty,
unsigned short width,
unsigned short height, unsigned char *data, short pitch);
unsigned int GetVideoMemSize(void);
/* ROUTINES added accessing hardware reg */
void
gfx_write_reg8(unsigned long offset, unsigned char value)
{
WRITE_REG8(offset, value);
}
void
gfx_write_reg16(unsigned long offset, unsigned short value)
{
WRITE_REG16(offset, value);
}
void
gfx_write_reg32(unsigned long offset, unsigned long value)
{
WRITE_REG32(offset, value);
}
unsigned short
gfx_read_reg16(unsigned long offset)
{
unsigned short value;
value = READ_REG16(offset);
return value;
}
unsigned long
gfx_read_reg32(unsigned long offset)
{
unsigned long value;
value = READ_REG32(offset);
return value;
}
void
gfx_write_vid32(unsigned long offset, unsigned long value)
{
WRITE_VID32(offset, value);
}
unsigned long
gfx_read_vid32(unsigned long offset)
{
unsigned long value;
value = READ_VID32(offset);
return value;
}
/*Addition for the VIP code */
unsigned long
gfx_read_vip32(unsigned long offset)
{
unsigned long value;
value = READ_VIP32(offset);
return value;
}
void
gfx_write_vip32(unsigned long offset, unsigned long value)
{
WRITE_VIP32(offset, value);
}
#define SWAP_BITS_IN_BYTES(v) \
(((0x01010101 & (v)) << 7) | ((0x02020202 & (v)) << 5) | \
((0x04040404 & (v)) << 3) | ((0x08080808 & (v)) << 1) | \
((0x10101010 & (v)) >> 1) | ((0x20202020 & (v)) >> 3) | \
((0x40404040 & (v)) >> 5) | ((0x80808080 & (v)) >> 7))
#define WRITE_GPREG_STRING32_SWP(regoffset, dwords, \
counter, array, array_offset, temp) \
{ \
temp = (unsigned long)array + (array_offset); \
for (counter = 0; counter < dwords; counter++) \
WRITE_GP32 (regoffset, \
SWAP_BITS_IN_BYTES(*((unsigned long *)temp + counter))); \
}
void
gfx_mono_bitmap_to_screen_blt_swp(unsigned short srcx, unsigned short srcy,
unsigned short dstx, unsigned short dsty,
unsigned short width, unsigned short height,
unsigned char *data, short pitch)
{
unsigned long dstoffset, size, bytes;
unsigned long offset, temp_offset, temp1 = 0, temp2 = 0;
unsigned long i, j = 0, fifo_lines, dwords_extra, bytes_extra;
unsigned long shift = 0;
size = (((unsigned long)width) << 16) | height;
/* CALCULATE STARTING OFFSETS */
offset = (unsigned long)srcy *pitch + ((unsigned long)srcx >> 3);
dstoffset = (unsigned long)dsty *gu2_pitch +
(((unsigned long)dstx) << gu2_xshift);
/* CHECK IF PATTERN ORIGINS NEED TO BE SET */
if (GFXpatternFlags) {
/* COMBINE X AND Y PATTERN ORIGINS WITH OFFSET */
dstoffset |= ((unsigned long)(dstx & 7)) << 26;
dstoffset |= ((unsigned long)(dsty & 7)) << 29;
}
bytes = ((srcx & 7) + width + 7) >> 3;
fifo_lines = bytes >> 5;
dwords_extra = (bytes & 0x0000001Cl) >> 2;
bytes_extra = bytes & 0x00000003l;
/* POLL UNTIL ABLE TO WRITE TO THE REGISTERS */
/* Put off poll for as long as possible (do most calculations first). */
/* The source offset is always 0 since we allow misaligned dword reads. */
/* Need to wait for busy instead of pending, since hardware clears */
/* the host data FIFO at the beginning of a BLT. */
GU2_WAIT_PENDING;
WRITE_GP32(MGP_RASTER_MODE, gu2_rop32);
WRITE_GP32(MGP_SRC_OFFSET, ((unsigned long)srcx & 7) << 26);
WRITE_GP32(MGP_DST_OFFSET, dstoffset);
WRITE_GP32(MGP_WID_HEIGHT, size);
WRITE_GP32(MGP_STRIDE, gu2_pitch);
WRITE_GP16(MGP_BLT_MODE,
gu2_blt_mode | MGP_BM_SRC_HOST | MGP_BM_SRC_MONO);
/* WAIT FOR BLT TO BE LATCHED */
GU2_WAIT_PENDING;
/* WRITE ALL OF THE DATA TO THE HOST SOURCE REGISTER */
while (height--) {
temp_offset = offset;
/* WRITE ALL FULL FIFO LINES */
for (i = 0; i < fifo_lines; i++) {
GU2_WAIT_HALF_EMPTY;
WRITE_GPREG_STRING32_SWP(MGP_HST_SOURCE, 8, j, data, temp_offset,
temp1);
temp_offset += 32;
}
/* WRITE ALL FULL DWORDS */
GU2_WAIT_HALF_EMPTY;
if (dwords_extra) {
WRITE_GPREG_STRING32_SWP(MGP_HST_SOURCE, dwords_extra, i, data,
temp_offset, temp1);
temp_offset += (dwords_extra << 2);
}
/* WRITE REMAINING BYTES */
shift = 0;
if (bytes_extra)
WRITE_GPREG_STRING8(MGP_HST_SOURCE, bytes_extra, shift, i, data,
temp_offset, temp1, temp2);
offset += pitch;
}
}
unsigned int
GetVideoMemSize(void)
{
unsigned int graphicsMemBaseAddr;
unsigned int totalMem = 0;
int i;
unsigned int graphicsMemMask, graphicsMemShift;
unsigned int mcBankCfg = gfx_read_reg32(0x8408);
unsigned int dimmShift = 4;
/* Read graphics base address. */
graphicsMemBaseAddr = gfx_read_reg32(0x8414);
graphicsMemMask = 0x7FF;
graphicsMemShift = 19;
/* Calculate total memory size for GXm. */
for (i = 0; i < 2; i++) {
if (((mcBankCfg >> dimmShift) & 0x7) != 0x7) {
switch ((mcBankCfg >> (dimmShift + 4)) & 0x7) {
case 0:
totalMem += 0x400000;
break;
case 1:
totalMem += 0x800000;
break;
case 2:
totalMem += 0x1000000;
break;
case 3:
totalMem += 0x2000000;
break;
case 4:
totalMem += 0x4000000;
break;
case 5:
totalMem += 0x8000000;
break;
case 6:
totalMem += 0x10000000;
break;
case 7:
totalMem += 0x20000000;
break;
default:
break;
}
}
dimmShift += 16;
}
/* Calculate graphics memory base address */
graphicsMemBaseAddr &= graphicsMemMask;
graphicsMemBaseAddr <<= graphicsMemShift;
return (totalMem - graphicsMemBaseAddr);
}
/* END OF FILE */