e9438a8659
and xserver)...
90 lines
2.1 KiB
HTML
90 lines
2.1 KiB
HTML
<HTML>
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<TITLE>Mesa Release Notes</TITLE>
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<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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<BODY>
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<body bgcolor="#eeeeee">
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<H1>Mesa 6.5.1 Release Notes</H1>
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<H2>Introduction</H2>
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<p>
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Mesa uses an even/odd version number scheme like the Linux kernel.
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Odd numbered versions (such as 6.5) designate new developmental releases.
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Even numbered versions (such as 6.4) designate stable releases.
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</p>
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<p>
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Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of
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<a href="versions.html#6.5.1">bug fixes</a>.
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</p>
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<h2>New Features</h2>
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<ul>
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<li>Intel i965 "broadwater" DRI driver
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<li>GL_APPLE_vertex_array_object - allows encapsulation of a set of vertex
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arrays in an object.
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<li>GL_EXT_texture_sRGB - non-linearly mapped texture formats
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<li>GL_EXT_gpu_program_parameters - addes a few new functions for setting
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multiple vertex/fragment program parameters with one call.
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</ul>
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<h2>Internal code changes</h2>
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<p>
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A number of Mesa program-related structs were renamed.
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For example <i>struct vertex_program</i> is now <i>struct gl_vertex_program</i>.
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All the effected drivers have been updated.
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</p>
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<p>Ian Romanick updated the GL API dispatch code in a number of ways.
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First, many old/unused extensions were removed.
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Second, the static entrypoints for some extensions were removed.
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This means GL function pointers will have to be used more often
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(e.g. use glXGetProcAddressARB()).
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</p>
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<h2>To Do (someday) items</h2>
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<ul>
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<li>Switch to freeglut
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<li>Increase MAX_DRAWBUFFERS
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<li>Fix linux-glide target/driver.
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<li>Fix lambda calculation for frag progs.
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</ul>
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<h2>Driver Status</h2>
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<pre>
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 1.5
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OSMesa (off-screen) implements OpenGL 1.5
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA implements OpenGL 1.3
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Wind River UGL implements OpenGL 1.3
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Windows/Win32 implements OpenGL 1.5
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DJGPP implements OpenGL 1.5
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GGI implements OpenGL 1.3
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BeOS implements OpenGL 1.5
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Allegro needs updating
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D3D needs updating
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</pre>
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</body>
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</html>
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