41 lines
1.2 KiB
C
41 lines
1.2 KiB
C
/* **********************************************************
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* Copyright (C) 1998-2000 VMware, Inc.
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* All Rights Reserved
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* **********************************************************/
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#ifndef _SVGA_STRUCT_H_
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#define _SVGA_STRUCT_H_
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#define INCLUDE_ALLOW_USERLEVEL
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#define INCLUDE_ALLOW_MONITOR
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#include "includeCheck.h"
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/*
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* Offscreen memory surface structure
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*
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*/
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enum SVGASurfaceVersion {
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SVGA_SURFACE_VERSION_1 = 1 /* Initial version... */
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};
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typedef struct _SVGASurface {
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uint32 size; /* Size of the structure */
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uint32 version; /* Version of this surface structure. */
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uint32 bpp; /* Format of the surface */
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uint32 width; /* Width of the surface */
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uint32 height; /* Height of the surface */
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uint32 pitch; /* Pitch of the surface */
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volatile uint32 numQueued; /* Number of times this bitmap has been queued */
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volatile uint32 numDequeued; /* Number of times this bitmap has been dequeued */
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uint32 userData; /* Driver defined data */
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uint32 dataOffset; /* Offset to the data */
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} SVGASurface;
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typedef struct SVGAPoint {
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int16 x;
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int16 y;
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} SVGAPoint;
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#endif
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