xenocara/app/xlockmore/modes/glx/i_spline.h
2006-11-26 11:07:42 +00:00

20 lines
600 B
C

#ifndef __SPLINE
#define __SPLINE
#include "i_threejetvec.h"
#include "i_twojetvec.h"
typedef TwoJetVec SurfaceTimeFunction(ThreeJet u, ThreeJet v, double t);
void print_point (FILE *fp, TwoJetVec p, double ps, double pus, double pvs, double puvs);
void printSpline(FILE *fp, TwoJetVec v00, TwoJetVec v01, TwoJetVec v10, TwoJetVec v11, double us, double vs, double s0,double s1,double t0,double t1);
void printScene(
SurfaceTimeFunction *func,
double umin, double umax, double du,
double vmin, double vmax, double dv,
double t, int binary
);
#if 0
void impossible(char *msg);
#endif
#endif