24 lines
418 B
C
24 lines
418 B
C
#include <GL/gl.h>
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#include <GL/glx.h>
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typedef struct {
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GLfloat view_rotx, view_roty, view_rotz;
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GLXContext *glx_context;
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GLuint frames;
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int numsteps;
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int construction;
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int time;
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char *partlist;
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int forwards;
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Window window;
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} spherestruct;
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#ifdef __cplusplus
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extern "C" {
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#endif
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Bool invert_draw(spherestruct *gp);
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#ifdef __cplusplus
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}
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#endif
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