4f58590a42
Tested by naddy@, jsg@ & kettenis@
1511 lines
47 KiB
C
1511 lines
47 KiB
C
/*
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* Copyright © 2009 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Zhigang Gong <zhigang.gong@linux.intel.com>
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*
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*/
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#ifndef GLAMOR_PRIV_H
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#error This file can only be included by glamor_priv.h
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#endif
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#ifndef __GLAMOR_UTILS_H__
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#define __GLAMOR_UTILS_H__
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#define v_from_x_coord_x(_xscale_, _x_) ( 2 * (_x_) * (_xscale_) - 1.0)
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#define v_from_x_coord_y(_yscale_, _y_) (-2 * (_y_) * (_yscale_) + 1.0)
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#define v_from_x_coord_y_inverted(_yscale_, _y_) (2 * (_y_) * (_yscale_) - 1.0)
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#define t_from_x_coord_x(_xscale_, _x_) ((_x_) * (_xscale_))
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#define t_from_x_coord_y(_yscale_, _y_) (1.0 - (_y_) * (_yscale_))
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#define t_from_x_coord_y_inverted(_yscale_, _y_) ((_y_) * (_yscale_))
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#define pixmap_priv_get_dest_scale(_pixmap_priv_, _pxscale_, _pyscale_) \
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do { \
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int _w_,_h_; \
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PIXMAP_PRIV_GET_ACTUAL_SIZE(_pixmap_priv_, _w_, _h_); \
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*(_pxscale_) = 1.0 / _w_; \
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*(_pyscale_) = 1.0 / _h_; \
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} while(0)
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#define pixmap_priv_get_scale(_pixmap_priv_, _pxscale_, _pyscale_) \
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do { \
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*(_pxscale_) = 1.0 / (_pixmap_priv_)->base.fbo->width; \
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*(_pyscale_) = 1.0 / (_pixmap_priv_)->base.fbo->height; \
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} while(0)
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#define GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(priv) \
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(priv->base.fbo->width != priv->base.pixmap->drawable.width \
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|| priv->base.fbo->height != priv->base.pixmap->drawable.height) \
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#define PIXMAP_PRIV_GET_ACTUAL_SIZE(priv, w, h) \
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do { \
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if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
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w = priv->large.box.x2 - priv->large.box.x1; \
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h = priv->large.box.y2 - priv->large.box.y1; \
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} else { \
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w = priv->base.pixmap->drawable.width; \
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h = priv->base.pixmap->drawable.height; \
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} \
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} while(0)
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#define glamor_pixmap_fbo_fix_wh_ratio(wh, priv) \
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do { \
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int actual_w, actual_h; \
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PIXMAP_PRIV_GET_ACTUAL_SIZE(priv, actual_w, actual_h); \
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wh[0] = (float)priv->base.fbo->width / actual_w; \
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wh[1] = (float)priv->base.fbo->height / actual_h; \
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wh[2] = 1.0 / priv->base.fbo->width; \
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wh[3] = 1.0 / priv->base.fbo->height; \
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} while(0)
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#define pixmap_priv_get_fbo_off(_priv_, _xoff_, _yoff_) \
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do { \
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if (_X_UNLIKELY(_priv_ && (_priv_)->type == GLAMOR_TEXTURE_LARGE)) { \
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*(_xoff_) = - (_priv_)->large.box.x1; \
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*(_yoff_) = - (_priv_)->large.box.y1; \
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} else { \
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*(_xoff_) = 0; \
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*(_yoff_) = 0; \
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} \
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} while(0)
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#define xFixedToFloat(_val_) ((float)xFixedToInt(_val_) \
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+ ((float)xFixedFrac(_val_) / 65536.0))
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#define glamor_picture_get_matrixf(_picture_, _matrix_) \
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do { \
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int _i_; \
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if ((_picture_)->transform) \
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{ \
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for(_i_ = 0; _i_ < 3; _i_++) \
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{ \
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(_matrix_)[_i_ * 3 + 0] = \
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xFixedToFloat((_picture_)->transform->matrix[_i_][0]); \
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(_matrix_)[_i_ * 3 + 1] = \
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xFixedToFloat((_picture_)->transform->matrix[_i_][1]); \
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(_matrix_)[_i_ * 3 + 2] = \
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xFixedToFloat((_picture_)->transform->matrix[_i_][2]); \
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} \
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} \
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} while(0)
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#define fmod(x, w) (x - w * floor((float)x/w))
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#define fmodulus(x, w, c) do {c = fmod(x, w); \
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c = c >= 0 ? c : c + w;} \
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while(0)
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/* @x: is current coord
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* @x2: is the right/bottom edge
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* @w: is current width or height
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* @odd: is output value, 0 means we are in an even region, 1 means we are in a
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* odd region.
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* @c: is output value, equal to x mod w. */
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#define fodd_repeat_mod(x, x2, w, odd, c) \
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do { \
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float shift; \
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fmodulus((x), w, c); \
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shift = fabs((x) - (c)); \
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shift = floor(fabs(round(shift)) / w); \
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odd = (int)shift & 1; \
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if (odd && (((x2 % w) == 0) && \
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round(fabs(x)) == x2)) \
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odd = 0; \
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} while(0)
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/* @txy: output value, is the corrected coords.
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* @xy: input coords to be fixed up.
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* @cd: xy mod wh, is a input value.
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* @wh: current width or height.
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* @bxy1,bxy2: current box edge's x1/x2 or y1/y2
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*
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* case 1:
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* ----------
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* | * |
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* | |
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* ----------
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* tx = (c - x1) mod w
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*
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* case 2:
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* ---------
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* * | |
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* | |
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* ---------
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* tx = - (c - (x1 mod w))
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*
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* case 3:
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*
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* ----------
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* | | *
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* | |
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* ----------
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* tx = ((x2 mod x) - c) + (x2 - x1)
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**/
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#define __glamor_repeat_reflect_fixup(txy, xy, \
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cd, wh, bxy1, bxy2) \
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do { \
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cd = wh - cd; \
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if ( xy >= bxy1 && xy < bxy2) { \
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cd = cd - bxy1; \
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fmodulus(cd, wh, txy); \
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} else if (xy < bxy1) { \
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float bxy1_mod; \
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fmodulus(bxy1, wh, bxy1_mod); \
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txy = -(cd - bxy1_mod); \
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} \
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else if (xy >= bxy2) { \
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float bxy2_mod; \
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fmodulus(bxy2, wh, bxy2_mod); \
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if (bxy2_mod == 0) \
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bxy2_mod = wh; \
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txy = (bxy2_mod - cd) + bxy2 - bxy1; \
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} else {assert(0); txy = 0;} \
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} while(0)
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#define _glamor_repeat_reflect_fixup(txy, xy, cd, odd, \
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wh, bxy1, bxy2) \
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do { \
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if (odd) { \
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__glamor_repeat_reflect_fixup(txy, xy, \
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cd, wh, bxy1, bxy2); \
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} else \
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txy = xy - bxy1; \
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} while(0)
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#define _glamor_get_reflect_transform_coords(priv, repeat_type, \
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tx1, ty1, \
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_x1_, _y1_) \
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do { \
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int odd_x, odd_y; \
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float c, d; \
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fodd_repeat_mod(_x1_,priv->box.x2, \
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priv->base.pixmap->drawable.width, \
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odd_x, c); \
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fodd_repeat_mod(_y1_, priv->box.y2, \
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priv->base.pixmap->drawable.height, \
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odd_y, d); \
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DEBUGF("c %f d %f oddx %d oddy %d \n", \
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c, d, odd_x, odd_y); \
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DEBUGF("x2 %d x1 %d fbo->width %d \n", priv->box.x2, \
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priv->box.x1, priv->base.fbo->width); \
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DEBUGF("y2 %d y1 %d fbo->height %d \n", priv->box.y2, \
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priv->box.y1, priv->base.fbo->height); \
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_glamor_repeat_reflect_fixup(tx1, _x1_, c, odd_x, \
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priv->base.pixmap->drawable.width, \
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priv->box.x1, priv->box.x2); \
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_glamor_repeat_reflect_fixup(ty1, _y1_, d, odd_y, \
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priv->base.pixmap->drawable.height, \
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priv->box.y1, priv->box.y2); \
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} while(0)
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#define _glamor_get_repeat_coords(priv, repeat_type, tx1, \
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ty1, tx2, ty2, \
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_x1_, _y1_, _x2_, \
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_y2_, c, d, odd_x, odd_y) \
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do { \
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if (repeat_type == RepeatReflect) { \
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DEBUGF("x1 y1 %d %d\n", \
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_x1_, _y1_ ); \
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DEBUGF("width %d box.x1 %d \n", \
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(priv)->base.pixmap->drawable.width, \
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priv->box.x1); \
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if (odd_x) { \
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c = (priv)->base.pixmap->drawable.width \
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- c; \
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tx1 = c - priv->box.x1; \
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tx2 = tx1 - ((_x2_) - (_x1_)); \
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} else { \
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tx1 = c - priv->box.x1; \
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tx2 = tx1 + ((_x2_) - (_x1_)); \
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} \
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if (odd_y){ \
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d = (priv)->base.pixmap->drawable.height\
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- d; \
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ty1 = d - priv->box.y1; \
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ty2 = ty1 - ((_y2_) - (_y1_)); \
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} else { \
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ty1 = d - priv->box.y1; \
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ty2 = ty1 + ((_y2_) - (_y1_)); \
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} \
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} else { /* RepeatNormal*/ \
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tx1 = (c - priv->box.x1); \
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ty1 = (d - priv->box.y1); \
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tx2 = tx1 + ((_x2_) - (_x1_)); \
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ty2 = ty1 + ((_y2_) - (_y1_)); \
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} \
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} while(0)
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/* _x1_ ... _y2_ may has fractional. */
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#define glamor_get_repeat_transform_coords(priv, repeat_type, tx1, \
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ty1, _x1_, _y1_) \
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do { \
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DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n", \
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(priv)->base.pixmap->drawable.width, \
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priv->box.x1, priv->box.x2, priv->box.y1, \
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priv->box.y2); \
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DEBUGF("x1 %f y1 %f \n", _x1_, _y1_); \
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if (repeat_type != RepeatReflect) { \
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tx1 = _x1_ - priv->box.x1; \
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ty1 = _y1_ - priv->box.y1; \
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} else \
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_glamor_get_reflect_transform_coords(priv, repeat_type, \
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tx1, ty1, \
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_x1_, _y1_); \
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DEBUGF("tx1 %f ty1 %f \n", tx1, ty1); \
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} while(0)
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/* _x1_ ... _y2_ must be integer. */
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#define glamor_get_repeat_coords(priv, repeat_type, tx1, \
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ty1, tx2, ty2, _x1_, _y1_, _x2_, \
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_y2_) \
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do { \
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int c, d; \
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int odd_x = 0, odd_y = 0; \
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DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n", \
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(priv)->base.pixmap->drawable.width, \
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priv->box.x1, priv->box.x2, \
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priv->box.y1, priv->box.y2); \
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modulus((_x1_), (priv)->base.pixmap->drawable.width, c); \
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modulus((_y1_), (priv)->base.pixmap->drawable.height, d); \
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DEBUGF("c %d d %d \n", c, d); \
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if (repeat_type == RepeatReflect) { \
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odd_x = abs((_x1_ - c) \
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/ (priv->base.pixmap->drawable.width)) & 1; \
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odd_y = abs((_y1_ - d) \
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/ (priv->base.pixmap->drawable.height)) & 1; \
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} \
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_glamor_get_repeat_coords(priv, repeat_type, tx1, ty1, tx2, ty2,\
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_x1_, _y1_, _x2_, _y2_, c, d, \
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odd_x, odd_y); \
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} while(0)
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#define glamor_transform_point(matrix, tx, ty, x, y) \
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do { \
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int _i_; \
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float _result_[4]; \
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for (_i_ = 0; _i_ < 3; _i_++) { \
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_result_[_i_] = (matrix)[_i_ * 3] * (x) + (matrix)[_i_ * 3 + 1] * (y) \
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+ (matrix)[_i_ * 3 + 2]; \
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} \
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tx = _result_[0] / _result_[2]; \
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ty = _result_[1] / _result_[2]; \
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} while(0)
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#define _glamor_set_normalize_tpoint(xscale, yscale, _tx_, _ty_, \
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texcoord, yInverted) \
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do { \
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(texcoord)[0] = t_from_x_coord_x(xscale, _tx_); \
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if (_X_LIKELY(yInverted)) \
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(texcoord)[1] = t_from_x_coord_y_inverted(yscale, _ty_);\
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else \
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(texcoord)[1] = t_from_x_coord_y(yscale, _ty_); \
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DEBUGF("normalized point tx %f ty %f \n", (texcoord)[0], \
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(texcoord)[1]); \
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} while(0)
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#define glamor_set_transformed_point(priv, matrix, xscale, \
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yscale, texcoord, \
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x, y, \
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yInverted) \
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do { \
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float tx, ty; \
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int fbo_x_off, fbo_y_off; \
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pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \
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glamor_transform_point(matrix, tx, ty, x, y); \
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DEBUGF("tx %f ty %f fbooff %d %d \n", \
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tx, ty, fbo_x_off, fbo_y_off); \
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\
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tx += fbo_x_off; \
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ty += fbo_y_off; \
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(texcoord)[0] = t_from_x_coord_x(xscale, tx); \
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if (_X_LIKELY(yInverted)) \
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(texcoord)[1] = t_from_x_coord_y_inverted(yscale, ty); \
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else \
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(texcoord)[1] = t_from_x_coord_y(yscale, ty); \
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DEBUGF("normalized tx %f ty %f \n", (texcoord)[0], (texcoord)[1]); \
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} while(0)
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#define glamor_set_transformed_normalize_tri_tcoords(priv, \
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matrix, \
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xscale, \
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yscale, \
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vtx, \
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yInverted, \
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texcoords) \
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do { \
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glamor_set_transformed_point(priv, matrix, xscale, yscale, \
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texcoords, (vtx)[0], (vtx)[1], \
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yInverted); \
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glamor_set_transformed_point(priv, matrix, xscale, yscale, \
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texcoords+2, (vtx)[2], (vtx)[3], \
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yInverted); \
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glamor_set_transformed_point(priv, matrix, xscale, yscale, \
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texcoords+4, (vtx)[4], (vtx)[5], \
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yInverted); \
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} while (0)
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#define glamor_set_transformed_normalize_tcoords_ext( priv, \
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matrix, \
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xscale, \
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yscale, \
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tx1, ty1, tx2, ty2, \
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yInverted, texcoords, \
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stride) \
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do { \
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glamor_set_transformed_point(priv, matrix, xscale, yscale, \
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texcoords, tx1, ty1, \
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yInverted); \
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glamor_set_transformed_point(priv, matrix, xscale, yscale, \
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texcoords + 1 * stride, tx2, ty1, \
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yInverted); \
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glamor_set_transformed_point(priv, matrix, xscale, yscale, \
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texcoords + 2 * stride, tx2, ty2, \
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yInverted); \
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glamor_set_transformed_point(priv, matrix, xscale, yscale, \
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texcoords + 3 * stride, tx1, ty2, \
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yInverted); \
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} while (0)
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#define glamor_set_transformed_normalize_tcoords( priv, \
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matrix, \
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xscale, \
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yscale, \
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tx1, ty1, tx2, ty2, \
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yInverted, texcoords) \
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do { \
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glamor_set_transformed_normalize_tcoords_ext( priv, \
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matrix, \
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xscale, \
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yscale, \
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tx1, ty1, tx2, ty2, \
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yInverted, texcoords, \
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2); \
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} while (0)
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#define glamor_set_normalize_tri_tcoords(xscale, \
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yscale, \
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vtx, \
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yInverted, \
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texcoords) \
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do { \
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_glamor_set_normalize_tpoint(xscale, yscale, \
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(vtx)[0], (vtx)[1], \
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texcoords, \
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yInverted); \
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_glamor_set_normalize_tpoint(xscale, yscale, \
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(vtx)[2], (vtx)[3], \
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texcoords+2, \
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yInverted); \
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_glamor_set_normalize_tpoint(xscale, yscale, \
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(vtx)[4], (vtx)[5], \
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texcoords+4, \
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yInverted); \
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} while (0)
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|
|
|
#define glamor_set_repeat_transformed_normalize_tcoords_ext( priv, \
|
|
repeat_type, \
|
|
matrix, \
|
|
xscale, \
|
|
yscale, \
|
|
_x1_, _y1_, \
|
|
_x2_, _y2_, \
|
|
yInverted, \
|
|
texcoords, \
|
|
stride) \
|
|
do { \
|
|
if (_X_LIKELY(priv->type != GLAMOR_TEXTURE_LARGE)) { \
|
|
glamor_set_transformed_normalize_tcoords_ext(priv, matrix, xscale, \
|
|
yscale, _x1_, _y1_, \
|
|
_x2_, _y2_, yInverted, \
|
|
texcoords, stride); \
|
|
} else { \
|
|
float tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4; \
|
|
float ttx1, tty1, ttx2, tty2, ttx3, tty3, ttx4, tty4; \
|
|
DEBUGF("original coords %d %d %d %d\n", _x1_, _y1_, _x2_, _y2_); \
|
|
glamor_transform_point(matrix, tx1, ty1, _x1_, _y1_); \
|
|
glamor_transform_point(matrix, tx2, ty2, _x2_, _y1_); \
|
|
glamor_transform_point(matrix, tx3, ty3, _x2_, _y2_); \
|
|
glamor_transform_point(matrix, tx4, ty4, _x1_, _y2_); \
|
|
DEBUGF("transformed %f %f %f %f %f %f %f %f\n", \
|
|
tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4); \
|
|
glamor_get_repeat_transform_coords((&priv->large), repeat_type, \
|
|
ttx1, tty1, \
|
|
tx1, ty1); \
|
|
glamor_get_repeat_transform_coords((&priv->large), repeat_type, \
|
|
ttx2, tty2, \
|
|
tx2, ty2); \
|
|
glamor_get_repeat_transform_coords((&priv->large), repeat_type, \
|
|
ttx3, tty3, \
|
|
tx3, ty3); \
|
|
glamor_get_repeat_transform_coords((&priv->large), repeat_type, \
|
|
ttx4, tty4, \
|
|
tx4, ty4); \
|
|
DEBUGF("repeat transformed %f %f %f %f %f %f %f %f\n", ttx1, tty1, \
|
|
ttx2, tty2, ttx3, tty3, ttx4, tty4); \
|
|
_glamor_set_normalize_tpoint(xscale, yscale, ttx1, tty1, \
|
|
texcoords, yInverted); \
|
|
_glamor_set_normalize_tpoint(xscale, yscale, ttx2, tty2, \
|
|
texcoords + 1 * stride, yInverted); \
|
|
_glamor_set_normalize_tpoint(xscale, yscale, ttx3, tty3, \
|
|
texcoords + 2 * stride, yInverted); \
|
|
_glamor_set_normalize_tpoint(xscale, yscale, ttx4, tty4, \
|
|
texcoords + 3 * stride, yInverted); \
|
|
} \
|
|
} while (0)
|
|
|
|
#define glamor_set_repeat_transformed_normalize_tcoords( priv, \
|
|
repeat_type, \
|
|
matrix, \
|
|
xscale, \
|
|
yscale, \
|
|
_x1_, _y1_, \
|
|
_x2_, _y2_, \
|
|
yInverted, \
|
|
texcoords) \
|
|
do { \
|
|
glamor_set_repeat_transformed_normalize_tcoords_ext( priv, \
|
|
repeat_type, \
|
|
matrix, \
|
|
xscale, \
|
|
yscale, \
|
|
_x1_, _y1_, \
|
|
_x2_, _y2_, \
|
|
yInverted, \
|
|
texcoords, \
|
|
2); \
|
|
} while (0)
|
|
|
|
#define _glamor_set_normalize_tcoords(xscale, yscale, tx1, \
|
|
ty1, tx2, ty2, \
|
|
yInverted, vertices, stride) \
|
|
do { \
|
|
/* vertices may be write-only, so we use following \
|
|
* temporary variable. */ \
|
|
float _t0_, _t1_, _t2_, _t5_; \
|
|
(vertices)[0] = _t0_ = t_from_x_coord_x(xscale, tx1); \
|
|
(vertices)[1 * stride] = _t2_ = t_from_x_coord_x(xscale, tx2); \
|
|
(vertices)[2 * stride] = _t2_; \
|
|
(vertices)[3 * stride] = _t0_; \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(vertices)[1] = _t1_ = t_from_x_coord_y_inverted(yscale, ty1); \
|
|
(vertices)[2 * stride + 1] = _t5_ = t_from_x_coord_y_inverted(yscale, ty2);\
|
|
} \
|
|
else { \
|
|
(vertices)[1] = _t1_ = t_from_x_coord_y(yscale, ty1); \
|
|
(vertices)[2 * stride + 1] = _t5_ = t_from_x_coord_y(yscale, ty2);\
|
|
} \
|
|
(vertices)[1 * stride + 1] = _t1_; \
|
|
(vertices)[3 * stride + 1] = _t5_; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_tcoords_ext(priv, xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
yInverted, vertices, stride) \
|
|
do { \
|
|
if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
|
|
float tx1, tx2, ty1, ty2; \
|
|
int fbo_x_off, fbo_y_off; \
|
|
pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \
|
|
tx1 = x1 + fbo_x_off; \
|
|
tx2 = x2 + fbo_x_off; \
|
|
ty1 = y1 + fbo_y_off; \
|
|
ty2 = y2 + fbo_y_off; \
|
|
_glamor_set_normalize_tcoords(xscale, yscale, tx1, ty1, \
|
|
tx2, ty2, yInverted, vertices, \
|
|
stride); \
|
|
} else \
|
|
_glamor_set_normalize_tcoords(xscale, yscale, x1, y1, \
|
|
x2, y2, yInverted, vertices, stride);\
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_tcoords(priv, xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
glamor_set_normalize_tcoords_ext(priv, xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
yInverted, vertices, 2); \
|
|
} while(0)
|
|
|
|
#define glamor_set_repeat_normalize_tcoords_ext(priv, repeat_type, \
|
|
xscale, yscale, \
|
|
_x1_, _y1_, _x2_, _y2_, \
|
|
yInverted, vertices, stride)\
|
|
do { \
|
|
if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
|
|
float tx1, tx2, ty1, ty2; \
|
|
if (repeat_type == RepeatPad) { \
|
|
tx1 = _x1_ - priv->large.box.x1; \
|
|
ty1 = _y1_ - priv->large.box.y1; \
|
|
tx2 = tx1 + ((_x2_) - (_x1_)); \
|
|
ty2 = ty1 + ((_y2_) - (_y1_)); \
|
|
} else { \
|
|
glamor_get_repeat_coords((&priv->large), repeat_type, \
|
|
tx1, ty1, tx2, ty2, \
|
|
_x1_, _y1_, _x2_, _y2_); \
|
|
} \
|
|
_glamor_set_normalize_tcoords(xscale, yscale, tx1, ty1, \
|
|
tx2, ty2, yInverted, vertices, \
|
|
stride); \
|
|
} else \
|
|
_glamor_set_normalize_tcoords(xscale, yscale, _x1_, _y1_, \
|
|
_x2_, _y2_, yInverted, vertices, \
|
|
stride); \
|
|
} while(0)
|
|
|
|
#define glamor_set_repeat_normalize_tcoords(priv, repeat_type, \
|
|
xscale, yscale, \
|
|
_x1_, _y1_, _x2_, _y2_, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
glamor_set_repeat_normalize_tcoords_ext(priv, repeat_type, \
|
|
xscale, yscale, \
|
|
_x1_, _y1_, _x2_, _y2_, \
|
|
yInverted, vertices, 2); \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_tcoords_tri_stripe(xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
(vertices)[0] = t_from_x_coord_x(xscale, x1); \
|
|
(vertices)[2] = t_from_x_coord_x(xscale, x2); \
|
|
(vertices)[6] = (vertices)[2]; \
|
|
(vertices)[4] = (vertices)[0]; \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(vertices)[1] = t_from_x_coord_y_inverted(yscale, y1); \
|
|
(vertices)[7] = t_from_x_coord_y_inverted(yscale, y2); \
|
|
} \
|
|
else { \
|
|
(vertices)[1] = t_from_x_coord_y(yscale, y1); \
|
|
(vertices)[7] = t_from_x_coord_y(yscale, y2); \
|
|
} \
|
|
(vertices)[3] = (vertices)[1]; \
|
|
(vertices)[5] = (vertices)[7]; \
|
|
} while(0)
|
|
|
|
#define glamor_set_tcoords(width, height, x1, y1, x2, y2, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
(vertices)[0] = (x1); \
|
|
(vertices)[2] = (x2); \
|
|
(vertices)[4] = (vertices)[2]; \
|
|
(vertices)[6] = (vertices)[0]; \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(vertices)[1] = (y1); \
|
|
(vertices)[5] = (y2); \
|
|
} \
|
|
else { \
|
|
(vertices)[1] = height - (y2); \
|
|
(vertices)[5] = height - (y1); \
|
|
} \
|
|
(vertices)[3] = (vertices)[1]; \
|
|
(vertices)[7] = (vertices)[5]; \
|
|
} while(0)
|
|
|
|
#define glamor_set_tcoords_ext(width, height, x1, y1, x2, y2, \
|
|
yInverted, vertices, stride) \
|
|
do { \
|
|
(vertices)[0] = (x1); \
|
|
(vertices)[1*stride] = (x2); \
|
|
(vertices)[2*stride] = (vertices)[1*stride]; \
|
|
(vertices)[3*stride] = (vertices)[0]; \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(vertices)[1] = (y1); \
|
|
(vertices)[2*stride + 1] = (y2); \
|
|
} \
|
|
else { \
|
|
(vertices)[1] = height - (y2); \
|
|
(vertices)[2*stride + 1] = height - (y1); \
|
|
} \
|
|
(vertices)[1*stride + 1] = (vertices)[1]; \
|
|
(vertices)[3*stride + 1] = (vertices)[2*stride + 1]; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_one_vcoord(xscale, yscale, x, y, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
(vertices)[0] = v_from_x_coord_x(xscale, x); \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(vertices)[1] = v_from_x_coord_y_inverted(yscale, y); \
|
|
} else { \
|
|
(vertices)[1] = v_from_x_coord_y(yscale, y); \
|
|
} \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_tri_vcoords(xscale, yscale, vtx, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
glamor_set_normalize_one_vcoord(xscale, yscale, \
|
|
(vtx)[0], (vtx)[1], \
|
|
yInverted, vertices); \
|
|
glamor_set_normalize_one_vcoord(xscale, yscale, \
|
|
(vtx)[2], (vtx)[3], \
|
|
yInverted, vertices+2); \
|
|
glamor_set_normalize_one_vcoord(xscale, yscale, \
|
|
(vtx)[4], (vtx)[5], \
|
|
yInverted, vertices+4); \
|
|
} while(0)
|
|
|
|
#define glamor_set_tcoords_tri_strip(width, height, x1, y1, x2, y2, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
(vertices)[0] = (x1); \
|
|
(vertices)[2] = (x2); \
|
|
(vertices)[6] = (vertices)[2]; \
|
|
(vertices)[4] = (vertices)[0]; \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(vertices)[1] = (y1); \
|
|
(vertices)[7] = (y2); \
|
|
} \
|
|
else { \
|
|
(vertices)[1] = height - (y2); \
|
|
(vertices)[7] = height - (y1); \
|
|
} \
|
|
(vertices)[3] = (vertices)[1]; \
|
|
(vertices)[5] = (vertices)[7]; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_vcoords_ext(priv, xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
yInverted, vertices, stride) \
|
|
do { \
|
|
int fbo_x_off, fbo_y_off; \
|
|
/* vertices may be write-only, so we use following \
|
|
* temporary variable. */ \
|
|
float _t0_, _t1_, _t2_, _t5_; \
|
|
pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \
|
|
(vertices)[0] = _t0_ = v_from_x_coord_x(xscale, x1 + fbo_x_off); \
|
|
(vertices)[1 * stride] = _t2_ = v_from_x_coord_x(xscale, \
|
|
x2 + fbo_x_off); \
|
|
(vertices)[2 * stride] = _t2_; \
|
|
(vertices)[3 * stride] = _t0_; \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(vertices)[1] = _t1_ = v_from_x_coord_y_inverted(yscale, \
|
|
y1 + fbo_y_off); \
|
|
(vertices)[2 * stride + 1] = _t5_ = \
|
|
v_from_x_coord_y_inverted(yscale, \
|
|
y2 + fbo_y_off); \
|
|
} \
|
|
else { \
|
|
(vertices)[1] = _t1_ = v_from_x_coord_y(yscale, y1 + fbo_y_off); \
|
|
(vertices)[2 * stride + 1] = _t5_ = v_from_x_coord_y(yscale, \
|
|
y2 + fbo_y_off); \
|
|
} \
|
|
(vertices)[1 * stride + 1] = _t1_; \
|
|
(vertices)[3 * stride + 1] = _t5_; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_vcoords(priv, xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
glamor_set_normalize_vcoords_ext(priv, xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
yInverted, vertices, 2); \
|
|
} while(0)
|
|
|
|
#define glamor_set_const_ext(params, nparam, vertices, nverts, stride) \
|
|
do { \
|
|
int _i_ = 0, _j_ = 0; \
|
|
for(; _i_ < nverts; _i_++) { \
|
|
for(_j_ = 0; _j_ < nparam; _j_++) { \
|
|
vertices[stride*_i_ + _j_] = params[_j_]; \
|
|
} \
|
|
} \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_vcoords_tri_strip(xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
yInverted, vertices) \
|
|
do { \
|
|
(vertices)[0] = v_from_x_coord_x(xscale, x1); \
|
|
(vertices)[2] = v_from_x_coord_x(xscale, x2); \
|
|
(vertices)[6] = (vertices)[2]; \
|
|
(vertices)[4] = (vertices)[0]; \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(vertices)[1] = v_from_x_coord_y_inverted(yscale, y1); \
|
|
(vertices)[7] = v_from_x_coord_y_inverted(yscale, y2); \
|
|
} \
|
|
else { \
|
|
(vertices)[1] = v_from_x_coord_y(yscale, y1); \
|
|
(vertices)[7] = v_from_x_coord_y(yscale, y2); \
|
|
} \
|
|
(vertices)[3] = (vertices)[1]; \
|
|
(vertices)[5] = (vertices)[7]; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_pt(xscale, yscale, x, y, \
|
|
yInverted, pt) \
|
|
do { \
|
|
(pt)[0] = t_from_x_coord_x(xscale, x); \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(pt)[1] = t_from_x_coord_y_inverted(yscale, y); \
|
|
} else { \
|
|
(pt)[1] = t_from_x_coord_y(yscale, y); \
|
|
} \
|
|
} while(0)
|
|
|
|
#define glamor_set_circle_centre(width, height, x, y, \
|
|
yInverted, c) \
|
|
do { \
|
|
(c)[0] = (float)x; \
|
|
if (_X_LIKELY(yInverted)) { \
|
|
(c)[1] = (float)y; \
|
|
} else { \
|
|
(c)[1] = (float)height - (float)y; \
|
|
} \
|
|
} while(0)
|
|
|
|
inline static void
|
|
glamor_calculate_boxes_bound(BoxPtr bound, BoxPtr boxes, int nbox)
|
|
{
|
|
int x_min, y_min;
|
|
int x_max, y_max;
|
|
int i;
|
|
|
|
x_min = y_min = MAXSHORT;
|
|
x_max = y_max = MINSHORT;
|
|
for (i = 0; i < nbox; i++) {
|
|
if (x_min > boxes[i].x1)
|
|
x_min = boxes[i].x1;
|
|
if (y_min > boxes[i].y1)
|
|
y_min = boxes[i].y1;
|
|
|
|
if (x_max < boxes[i].x2)
|
|
x_max = boxes[i].x2;
|
|
if (y_max < boxes[i].y2)
|
|
y_max = boxes[i].y2;
|
|
}
|
|
bound->x1 = x_min;
|
|
bound->y1 = y_min;
|
|
bound->x2 = x_max;
|
|
bound->y2 = y_max;
|
|
}
|
|
|
|
inline static void
|
|
glamor_translate_boxes(BoxPtr boxes, int nbox, int dx, int dy)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < nbox; i++) {
|
|
boxes[i].x1 += dx;
|
|
boxes[i].y1 += dy;
|
|
boxes[i].x2 += dx;
|
|
boxes[i].y2 += dy;
|
|
}
|
|
}
|
|
|
|
#ifndef ARRAY_SIZE
|
|
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
|
|
#endif
|
|
|
|
#define ALIGN(i,m) (((i) + (m) - 1) & ~((m) - 1))
|
|
#define MIN(a,b) ((a) < (b) ? (a) : (b))
|
|
#define MAX(a,b) ((a) > (b) ? (a) : (b))
|
|
|
|
#define glamor_check_fbo_size(_glamor_,_w_, _h_) ((_w_) > 0 && (_h_) > 0 \
|
|
&& (_w_) <= _glamor_->max_fbo_size \
|
|
&& (_h_) <= _glamor_->max_fbo_size)
|
|
|
|
/* For 1bpp pixmap, we don't store it as texture. */
|
|
#define glamor_check_pixmap_fbo_depth(_depth_) ( \
|
|
_depth_ == 8 \
|
|
|| _depth_ == 15 \
|
|
|| _depth_ == 16 \
|
|
|| _depth_ == 24 \
|
|
|| _depth_ == 30 \
|
|
|| _depth_ == 32)
|
|
|
|
#define GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) (pixmap_priv && pixmap_priv->base.is_picture == 1)
|
|
#define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) (pixmap_priv && pixmap_priv->base.gl_fbo == GLAMOR_FBO_NORMAL)
|
|
#define GLAMOR_PIXMAP_PRIV_HAS_FBO_DOWNLOADED(pixmap_priv) (pixmap_priv && (pixmap_priv->base.gl_fbo == GLAMOR_FBO_DOWNLOADED))
|
|
|
|
/**
|
|
* Borrow from uxa.
|
|
*/
|
|
static inline CARD32
|
|
format_for_depth(int depth)
|
|
{
|
|
switch (depth) {
|
|
case 1:
|
|
return PICT_a1;
|
|
case 4:
|
|
return PICT_a4;
|
|
case 8:
|
|
return PICT_a8;
|
|
case 15:
|
|
return PICT_x1r5g5b5;
|
|
case 16:
|
|
return PICT_r5g6b5;
|
|
default:
|
|
case 24:
|
|
return PICT_x8r8g8b8;
|
|
#if XORG_VERSION_CURRENT >= 10699900
|
|
case 30:
|
|
return PICT_x2r10g10b10;
|
|
#endif
|
|
case 32:
|
|
return PICT_a8r8g8b8;
|
|
}
|
|
}
|
|
|
|
static inline GLenum
|
|
gl_iformat_for_pixmap(PixmapPtr pixmap)
|
|
{
|
|
glamor_screen_private *glamor_priv =
|
|
glamor_get_screen_private(pixmap->drawable.pScreen);
|
|
|
|
if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP &&
|
|
(pixmap->drawable.depth == 1 || pixmap->drawable.depth == 8)) {
|
|
return GL_ALPHA;
|
|
} else {
|
|
return GL_RGBA;
|
|
}
|
|
}
|
|
|
|
static inline CARD32
|
|
format_for_pixmap(PixmapPtr pixmap)
|
|
{
|
|
glamor_pixmap_private *pixmap_priv;
|
|
PictFormatShort pict_format;
|
|
|
|
pixmap_priv = glamor_get_pixmap_private(pixmap);
|
|
if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv))
|
|
pict_format = pixmap_priv->base.picture->format;
|
|
else
|
|
pict_format = format_for_depth(pixmap->drawable.depth);
|
|
|
|
return pict_format;
|
|
}
|
|
|
|
#define REVERT_NONE 0
|
|
#define REVERT_NORMAL 1
|
|
#define REVERT_DOWNLOADING_A1 2
|
|
#define REVERT_UPLOADING_A1 3
|
|
#define REVERT_DOWNLOADING_2_10_10_10 4
|
|
#define REVERT_UPLOADING_2_10_10_10 5
|
|
#define REVERT_DOWNLOADING_1_5_5_5 7
|
|
#define REVERT_UPLOADING_1_5_5_5 8
|
|
#define REVERT_DOWNLOADING_10_10_10_2 9
|
|
#define REVERT_UPLOADING_10_10_10_2 10
|
|
|
|
#define SWAP_NONE_DOWNLOADING 0
|
|
#define SWAP_DOWNLOADING 1
|
|
#define SWAP_UPLOADING 2
|
|
#define SWAP_NONE_UPLOADING 3
|
|
|
|
inline static int
|
|
cache_format(GLenum format)
|
|
{
|
|
switch (format) {
|
|
case GL_ALPHA:
|
|
return 2;
|
|
case GL_RGB:
|
|
return 1;
|
|
case GL_RGBA:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
/* borrowed from uxa */
|
|
static inline Bool
|
|
glamor_get_rgba_from_pixel(CARD32 pixel,
|
|
float *red,
|
|
float *green,
|
|
float *blue, float *alpha, CARD32 format)
|
|
{
|
|
int rbits, bbits, gbits, abits;
|
|
int rshift, bshift, gshift, ashift;
|
|
|
|
rbits = PICT_FORMAT_R(format);
|
|
gbits = PICT_FORMAT_G(format);
|
|
bbits = PICT_FORMAT_B(format);
|
|
abits = PICT_FORMAT_A(format);
|
|
|
|
if (PICT_FORMAT_TYPE(format) == PICT_TYPE_A) {
|
|
rshift = gshift = bshift = ashift = 0;
|
|
}
|
|
else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_ARGB) {
|
|
bshift = 0;
|
|
gshift = bbits;
|
|
rshift = gshift + gbits;
|
|
ashift = rshift + rbits;
|
|
}
|
|
else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_ABGR) {
|
|
rshift = 0;
|
|
gshift = rbits;
|
|
bshift = gshift + gbits;
|
|
ashift = bshift + bbits;
|
|
#if XORG_VERSION_CURRENT >= 10699900
|
|
}
|
|
else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_BGRA) {
|
|
ashift = 0;
|
|
rshift = abits;
|
|
if (abits == 0)
|
|
rshift = PICT_FORMAT_BPP(format) - (rbits + gbits + bbits);
|
|
gshift = rshift + rbits;
|
|
bshift = gshift + gbits;
|
|
#endif
|
|
}
|
|
else {
|
|
return FALSE;
|
|
}
|
|
#define COLOR_INT_TO_FLOAT(_fc_, _p_, _s_, _bits_) \
|
|
*_fc_ = (((_p_) >> (_s_)) & (( 1 << (_bits_)) - 1)) \
|
|
/ (float)((1<<(_bits_)) - 1)
|
|
|
|
if (rbits)
|
|
COLOR_INT_TO_FLOAT(red, pixel, rshift, rbits);
|
|
else
|
|
*red = 0;
|
|
|
|
if (gbits)
|
|
COLOR_INT_TO_FLOAT(green, pixel, gshift, gbits);
|
|
else
|
|
*green = 0;
|
|
|
|
if (bbits)
|
|
COLOR_INT_TO_FLOAT(blue, pixel, bshift, bbits);
|
|
else
|
|
*blue = 0;
|
|
|
|
if (abits)
|
|
COLOR_INT_TO_FLOAT(alpha, pixel, ashift, abits);
|
|
else
|
|
*alpha = 1;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
inline static Bool
|
|
glamor_pict_format_is_compatible(PicturePtr picture)
|
|
{
|
|
GLenum iformat;
|
|
PixmapPtr pixmap = glamor_get_drawable_pixmap(picture->pDrawable);
|
|
|
|
iformat = gl_iformat_for_pixmap(pixmap);
|
|
switch (iformat) {
|
|
case GL_RGBA:
|
|
return (picture->format == PICT_a8r8g8b8 ||
|
|
picture->format == PICT_x8r8g8b8);
|
|
case GL_ALPHA:
|
|
return (picture->format == PICT_a8);
|
|
default:
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
/* return TRUE if we can access this pixmap at DDX driver. */
|
|
inline static Bool
|
|
glamor_ddx_fallback_check_pixmap(DrawablePtr drawable)
|
|
{
|
|
PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
|
|
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
|
|
|
|
return (!pixmap_priv
|
|
|| (pixmap_priv->type == GLAMOR_TEXTURE_DRM
|
|
|| pixmap_priv->type == GLAMOR_MEMORY
|
|
|| pixmap_priv->type == GLAMOR_DRM_ONLY));
|
|
}
|
|
|
|
inline static Bool
|
|
glamor_ddx_fallback_check_gc(GCPtr gc)
|
|
{
|
|
PixmapPtr pixmap;
|
|
|
|
if (!gc)
|
|
return TRUE;
|
|
switch (gc->fillStyle) {
|
|
case FillStippled:
|
|
case FillOpaqueStippled:
|
|
pixmap = gc->stipple;
|
|
break;
|
|
case FillTiled:
|
|
pixmap = gc->tile.pixmap;
|
|
break;
|
|
default:
|
|
pixmap = NULL;
|
|
}
|
|
return (!pixmap || glamor_ddx_fallback_check_pixmap(&pixmap->drawable));
|
|
}
|
|
|
|
inline static Bool
|
|
glamor_is_large_pixmap(PixmapPtr pixmap)
|
|
{
|
|
glamor_pixmap_private *priv;
|
|
|
|
priv = glamor_get_pixmap_private(pixmap);
|
|
return (priv->type == GLAMOR_TEXTURE_LARGE);
|
|
}
|
|
|
|
inline static Bool
|
|
glamor_is_large_picture(PicturePtr picture)
|
|
{
|
|
PixmapPtr pixmap;
|
|
|
|
if (picture->pDrawable) {
|
|
pixmap = glamor_get_drawable_pixmap(picture->pDrawable);
|
|
return glamor_is_large_pixmap(pixmap);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
inline static Bool
|
|
glamor_tex_format_is_readable(GLenum format)
|
|
{
|
|
return ((format == GL_RGBA || format == GL_RGB || format == GL_ALPHA));
|
|
|
|
}
|
|
|
|
static inline void
|
|
_glamor_dump_pixmap_bits(PixmapPtr pixmap, int x, int y, int w, int h)
|
|
{
|
|
int i, j;
|
|
unsigned char *p = pixmap->devPrivate.ptr;
|
|
int stride = pixmap->devKind;
|
|
|
|
p = p + y * stride + x;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
ErrorF("line %3d: ", i);
|
|
for (j = 0; j < w; j++)
|
|
ErrorF("%2d ", (p[j / 8] & (1 << (j % 8))) >> (j % 8));
|
|
p += stride;
|
|
ErrorF("\n");
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
_glamor_dump_pixmap_byte(PixmapPtr pixmap, int x, int y, int w, int h)
|
|
{
|
|
int i, j;
|
|
unsigned char *p = pixmap->devPrivate.ptr;
|
|
int stride = pixmap->devKind;
|
|
|
|
p = p + y * stride + x;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
ErrorF("line %3d: ", i);
|
|
for (j = 0; j < w; j++)
|
|
ErrorF("%2x ", p[j]);
|
|
p += stride;
|
|
ErrorF("\n");
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
_glamor_dump_pixmap_sword(PixmapPtr pixmap, int x, int y, int w, int h)
|
|
{
|
|
int i, j;
|
|
unsigned short *p = pixmap->devPrivate.ptr;
|
|
int stride = pixmap->devKind / 2;
|
|
|
|
p = p + y * stride + x;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
ErrorF("line %3d: ", i);
|
|
for (j = 0; j < w; j++)
|
|
ErrorF("%2x ", p[j]);
|
|
p += stride;
|
|
ErrorF("\n");
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
_glamor_dump_pixmap_word(PixmapPtr pixmap, int x, int y, int w, int h)
|
|
{
|
|
int i, j;
|
|
unsigned int *p = pixmap->devPrivate.ptr;
|
|
int stride = pixmap->devKind / 4;
|
|
|
|
p = p + y * stride + x;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
ErrorF("line %3d: ", i);
|
|
for (j = 0; j < w; j++)
|
|
ErrorF("%2x ", p[j]);
|
|
p += stride;
|
|
ErrorF("\n");
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
glamor_dump_pixmap(PixmapPtr pixmap, int x, int y, int w, int h)
|
|
{
|
|
w = ((x + w) > pixmap->drawable.width) ? (pixmap->drawable.width - x) : w;
|
|
h = ((y + h) > pixmap->drawable.height) ? (pixmap->drawable.height - y) : h;
|
|
|
|
glamor_prepare_access(&pixmap->drawable, GLAMOR_ACCESS_RO);
|
|
switch (pixmap->drawable.depth) {
|
|
case 8:
|
|
_glamor_dump_pixmap_byte(pixmap, x, y, w, h);
|
|
break;
|
|
case 15:
|
|
case 16:
|
|
_glamor_dump_pixmap_sword(pixmap, x, y, w, h);
|
|
break;
|
|
|
|
case 24:
|
|
case 32:
|
|
_glamor_dump_pixmap_word(pixmap, x, y, w, h);
|
|
break;
|
|
case 1:
|
|
_glamor_dump_pixmap_bits(pixmap, x, y, w, h);
|
|
break;
|
|
default:
|
|
ErrorF("dump depth %d, not implemented.\n", pixmap->drawable.depth);
|
|
}
|
|
glamor_finish_access(&pixmap->drawable);
|
|
}
|
|
|
|
static inline void
|
|
_glamor_compare_pixmaps(PixmapPtr pixmap1, PixmapPtr pixmap2,
|
|
int x, int y, int w, int h,
|
|
PictFormatShort short_format, int all, int diffs)
|
|
{
|
|
int i, j;
|
|
unsigned char *p1 = pixmap1->devPrivate.ptr;
|
|
unsigned char *p2 = pixmap2->devPrivate.ptr;
|
|
int line_need_printed = 0;
|
|
int test_code = 0xAABBCCDD;
|
|
int little_endian = 0;
|
|
unsigned char *p_test;
|
|
int bpp = pixmap1->drawable.depth == 8 ? 1 : 4;
|
|
int stride = pixmap1->devKind;
|
|
|
|
assert(pixmap1->devKind == pixmap2->devKind);
|
|
|
|
ErrorF("stride:%d, width:%d, height:%d\n", stride, w, h);
|
|
|
|
p1 = p1 + y * stride + x;
|
|
p2 = p2 + y * stride + x;
|
|
|
|
if (all) {
|
|
for (i = 0; i < h; i++) {
|
|
ErrorF("line %3d: ", i);
|
|
|
|
for (j = 0; j < stride; j++) {
|
|
if (j % bpp == 0)
|
|
ErrorF("[%d]%2x:%2x ", j / bpp, p1[j], p2[j]);
|
|
else
|
|
ErrorF("%2x:%2x ", p1[j], p2[j]);
|
|
}
|
|
|
|
p1 += stride;
|
|
p2 += stride;
|
|
ErrorF("\n");
|
|
}
|
|
}
|
|
else {
|
|
if (short_format == PICT_a8r8g8b8) {
|
|
p_test = (unsigned char *) &test_code;
|
|
little_endian = (*p_test == 0xDD);
|
|
bpp = 4;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
line_need_printed = 0;
|
|
|
|
for (j = 0; j < stride; j++) {
|
|
if (p1[j] != p2[j] &&
|
|
(p1[j] - p2[j] > diffs || p2[j] - p1[j] > diffs)) {
|
|
if (line_need_printed) {
|
|
if (little_endian) {
|
|
switch (j % 4) {
|
|
case 2:
|
|
ErrorF("[%d]RED:%2x:%2x ", j / bpp, p1[j],
|
|
p2[j]);
|
|
break;
|
|
case 1:
|
|
ErrorF("[%d]GREEN:%2x:%2x ", j / bpp, p1[j],
|
|
p2[j]);
|
|
break;
|
|
case 0:
|
|
ErrorF("[%d]BLUE:%2x:%2x ", j / bpp, p1[j],
|
|
p2[j]);
|
|
break;
|
|
case 3:
|
|
ErrorF("[%d]Alpha:%2x:%2x ", j / bpp, p1[j],
|
|
p2[j]);
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
switch (j % 4) {
|
|
case 1:
|
|
ErrorF("[%d]RED:%2x:%2x ", j / bpp, p1[j],
|
|
p2[j]);
|
|
break;
|
|
case 2:
|
|
ErrorF("[%d]GREEN:%2x:%2x ", j / bpp, p1[j],
|
|
p2[j]);
|
|
break;
|
|
case 3:
|
|
ErrorF("[%d]BLUE:%2x:%2x ", j / bpp, p1[j],
|
|
p2[j]);
|
|
break;
|
|
case 0:
|
|
ErrorF("[%d]Alpha:%2x:%2x ", j / bpp, p1[j],
|
|
p2[j]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
line_need_printed = 1;
|
|
j = -1;
|
|
ErrorF("line %3d: ", i);
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
p1 += stride;
|
|
p2 += stride;
|
|
ErrorF("\n");
|
|
}
|
|
} //more format can be added here.
|
|
else { // the default format, just print.
|
|
for (i = 0; i < h; i++) {
|
|
line_need_printed = 0;
|
|
|
|
for (j = 0; j < stride; j++) {
|
|
if (p1[j] != p2[j]) {
|
|
if (line_need_printed) {
|
|
ErrorF("[%d]%2x:%2x ", j / bpp, p1[j], p2[j]);
|
|
}
|
|
else {
|
|
line_need_printed = 1;
|
|
j = -1;
|
|
ErrorF("line %3d: ", i);
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
p1 += stride;
|
|
p2 += stride;
|
|
ErrorF("\n");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
glamor_compare_pixmaps(PixmapPtr pixmap1, PixmapPtr pixmap2,
|
|
int x, int y, int w, int h, int all, int diffs)
|
|
{
|
|
assert(pixmap1->drawable.depth == pixmap2->drawable.depth);
|
|
|
|
if (glamor_prepare_access(&pixmap1->drawable, GLAMOR_ACCESS_RO) &&
|
|
glamor_prepare_access(&pixmap2->drawable, GLAMOR_ACCESS_RO)) {
|
|
_glamor_compare_pixmaps(pixmap1, pixmap2, x, y, w, h, -1, all, diffs);
|
|
}
|
|
glamor_finish_access(&pixmap1->drawable);
|
|
glamor_finish_access(&pixmap2->drawable);
|
|
}
|
|
|
|
/* This function is used to compare two pictures.
|
|
If the picture has no drawable, we use fb functions to generate it. */
|
|
static inline void
|
|
glamor_compare_pictures(ScreenPtr screen,
|
|
PicturePtr fst_picture,
|
|
PicturePtr snd_picture,
|
|
int x_source, int y_source,
|
|
int width, int height, int all, int diffs)
|
|
{
|
|
PixmapPtr fst_pixmap;
|
|
PixmapPtr snd_pixmap;
|
|
int fst_generated, snd_generated;
|
|
int error;
|
|
int fst_type = -1;
|
|
int snd_type = -1; // -1 represent has drawable.
|
|
|
|
if (fst_picture->format != snd_picture->format) {
|
|
ErrorF("Different picture format can not compare!\n");
|
|
return;
|
|
}
|
|
|
|
if (!fst_picture->pDrawable) {
|
|
fst_type = fst_picture->pSourcePict->type;
|
|
}
|
|
|
|
if (!snd_picture->pDrawable) {
|
|
snd_type = snd_picture->pSourcePict->type;
|
|
}
|
|
|
|
if ((fst_type != -1) && (snd_type != -1) && (fst_type != snd_type)) {
|
|
ErrorF("Different picture type will never be same!\n");
|
|
return;
|
|
}
|
|
|
|
fst_generated = snd_generated = 0;
|
|
|
|
if (!fst_picture->pDrawable) {
|
|
PicturePtr pixman_pic;
|
|
PixmapPtr pixmap = NULL;
|
|
PictFormatShort format;
|
|
|
|
format = fst_picture->format;
|
|
|
|
pixmap = glamor_create_pixmap(screen,
|
|
width, height,
|
|
PIXMAN_FORMAT_DEPTH(format),
|
|
GLAMOR_CREATE_PIXMAP_CPU);
|
|
|
|
pixman_pic = CreatePicture(0,
|
|
&pixmap->drawable,
|
|
PictureMatchFormat(screen,
|
|
PIXMAN_FORMAT_DEPTH
|
|
(format), format), 0, 0,
|
|
serverClient, &error);
|
|
|
|
fbComposite(PictOpSrc, fst_picture, NULL, pixman_pic,
|
|
x_source, y_source, 0, 0, 0, 0, width, height);
|
|
|
|
glamor_destroy_pixmap(pixmap);
|
|
|
|
fst_picture = pixman_pic;
|
|
fst_generated = 1;
|
|
}
|
|
|
|
if (!snd_picture->pDrawable) {
|
|
PicturePtr pixman_pic;
|
|
PixmapPtr pixmap = NULL;
|
|
PictFormatShort format;
|
|
|
|
format = snd_picture->format;
|
|
|
|
pixmap = glamor_create_pixmap(screen,
|
|
width, height,
|
|
PIXMAN_FORMAT_DEPTH(format),
|
|
GLAMOR_CREATE_PIXMAP_CPU);
|
|
|
|
pixman_pic = CreatePicture(0,
|
|
&pixmap->drawable,
|
|
PictureMatchFormat(screen,
|
|
PIXMAN_FORMAT_DEPTH
|
|
(format), format), 0, 0,
|
|
serverClient, &error);
|
|
|
|
fbComposite(PictOpSrc, snd_picture, NULL, pixman_pic,
|
|
x_source, y_source, 0, 0, 0, 0, width, height);
|
|
|
|
glamor_destroy_pixmap(pixmap);
|
|
|
|
snd_picture = pixman_pic;
|
|
snd_generated = 1;
|
|
}
|
|
|
|
fst_pixmap = glamor_get_drawable_pixmap(fst_picture->pDrawable);
|
|
snd_pixmap = glamor_get_drawable_pixmap(snd_picture->pDrawable);
|
|
|
|
if (fst_pixmap->drawable.depth != snd_pixmap->drawable.depth) {
|
|
if (fst_generated)
|
|
glamor_destroy_picture(fst_picture);
|
|
if (snd_generated)
|
|
glamor_destroy_picture(snd_picture);
|
|
|
|
ErrorF("Different pixmap depth can not compare!\n");
|
|
return;
|
|
}
|
|
|
|
if ((fst_type == SourcePictTypeLinear) ||
|
|
(fst_type == SourcePictTypeRadial) ||
|
|
(fst_type == SourcePictTypeConical) ||
|
|
(snd_type == SourcePictTypeLinear) ||
|
|
(snd_type == SourcePictTypeRadial) ||
|
|
(snd_type == SourcePictTypeConical)) {
|
|
x_source = y_source = 0;
|
|
}
|
|
|
|
if (glamor_prepare_access(&fst_pixmap->drawable, GLAMOR_ACCESS_RO) &&
|
|
glamor_prepare_access(&snd_pixmap->drawable, GLAMOR_ACCESS_RO)) {
|
|
_glamor_compare_pixmaps(fst_pixmap, snd_pixmap,
|
|
x_source, y_source,
|
|
width, height, fst_picture->format,
|
|
all, diffs);
|
|
}
|
|
glamor_finish_access(&fst_pixmap->drawable);
|
|
glamor_finish_access(&snd_pixmap->drawable);
|
|
|
|
if (fst_generated)
|
|
glamor_destroy_picture(fst_picture);
|
|
if (snd_generated)
|
|
glamor_destroy_picture(snd_picture);
|
|
|
|
return;
|
|
}
|
|
|
|
#ifdef __i386__
|
|
static inline unsigned long
|
|
__fls(unsigned long x)
|
|
{
|
|
asm("bsr %1,%0":"=r"(x)
|
|
: "rm"(x));
|
|
return x;
|
|
}
|
|
#else
|
|
static inline unsigned long
|
|
__fls(unsigned long x)
|
|
{
|
|
int n;
|
|
|
|
if (x == 0)
|
|
return (0);
|
|
n = 0;
|
|
if (x <= 0x0000FFFF) {
|
|
n = n + 16;
|
|
x = x << 16;
|
|
}
|
|
if (x <= 0x00FFFFFF) {
|
|
n = n + 8;
|
|
x = x << 8;
|
|
}
|
|
if (x <= 0x0FFFFFFF) {
|
|
n = n + 4;
|
|
x = x << 4;
|
|
}
|
|
if (x <= 0x3FFFFFFF) {
|
|
n = n + 2;
|
|
x = x << 2;
|
|
}
|
|
if (x <= 0x7FFFFFFF) {
|
|
n = n + 1;
|
|
}
|
|
return 31 - n;
|
|
}
|
|
#endif
|
|
|
|
static inline void
|
|
glamor_make_current(glamor_screen_private *glamor_priv)
|
|
{
|
|
if (lastGLContext != &glamor_priv->ctx) {
|
|
lastGLContext = &glamor_priv->ctx;
|
|
glamor_priv->ctx.make_current(&glamor_priv->ctx);
|
|
}
|
|
}
|
|
|
|
#endif
|