220 lines
5.2 KiB
Makefile
220 lines
5.2 KiB
Makefile
# progs/demos/Makefile
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TOP = ../..
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include $(TOP)/configs/current
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INCDIR = $(TOP)/include
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LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
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LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
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PROGS = \
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bitmap \
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brick \
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bump \
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convolutions \
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deriv \
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fragcoord \
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mandelbrot \
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multinoise \
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multitex \
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noise \
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points \
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pointcoord \
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samplers \
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skinning \
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texdemo1 \
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toyball \
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twoside \
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trirast \
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vert-or-frag-only \
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vert-tex
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##### RULES #####
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.SUFFIXES:
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.SUFFIXES: .c
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# make executable from .c file:
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.c: $(LIB_DEP)
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
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##### TARGETS #####
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default: $(PROGS)
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##### Extra dependencies
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extfuncs.h: $(TOP)/progs/util/extfuncs.h
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cp $< .
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readtex.c: $(TOP)/progs/util/readtex.c
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cp $< .
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readtex.h: $(TOP)/progs/util/readtex.h
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cp $< .
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readtex.o: readtex.c readtex.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) readtex.c
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shaderutil.c: $(TOP)/progs/util/shaderutil.c
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cp $< .
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shaderutil.h: $(TOP)/progs/util/shaderutil.h
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cp $< .
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shaderutil.o: shaderutil.c shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c
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bitmap.o: bitmap.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c
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bitmap: bitmap.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bitmap.o shaderutil.o $(LIBS) -o $@
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brick.o: brick.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) brick.c
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brick: brick.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) brick.o shaderutil.o $(LIBS) -o $@
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bump.o: bump.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) bump.c
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bump: bump.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bump.o shaderutil.o $(LIBS) -o $@
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convolutions.o: convolutions.c readtex.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) convolutions.c
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convolutions: convolutions.o readtex.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) convolutions.o readtex.o $(LIBS) -o $@
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deriv.o: deriv.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) deriv.c
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deriv: deriv.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) deriv.o shaderutil.o $(LIBS) -o $@
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fragcoord.o: fragcoord.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) fragcoord.c
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fragcoord: fragcoord.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) fragcoord.o shaderutil.o $(LIBS) -o $@
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mandelbrot.o: mandelbrot.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) mandelbrot.c
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mandelbrot: mandelbrot.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) mandelbrot.o shaderutil.o $(LIBS) -o $@
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multitex.o: multitex.c extfuncs.h readtex.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) multitex.c
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multitex: multitex.o readtex.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) multitex.o readtex.o shaderutil.o $(LIBS) -o $@
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noise.o: noise.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) noise.c
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noise: noise.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) noise.o shaderutil.o $(LIBS) -o $@
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points.o: points.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) points.c
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points: points.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) points.o shaderutil.o $(LIBS) -o $@
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pointcoord.o: pointcoord.c readtex.h extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) pointcoord.c
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pointcoord: pointcoord.o readtex.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) pointcoord.o readtex.o shaderutil.o $(LIBS) -o $@
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samplers.o: samplers.c readtex.h extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) samplers.c
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samplers: samplers.o readtex.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) samplers.o readtex.o shaderutil.o $(LIBS) -o $@
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skinning.o: skinning.c readtex.h extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) skinning.c
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skinning: skinning.o readtex.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) skinning.o readtex.o shaderutil.o $(LIBS) -o $@
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texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c
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texdemo1: texdemo1.o readtex.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o shaderutil.o $(LIBS) -o $@
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toyball.o: toyball.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) toyball.c
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toyball: toyball.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) toyball.o shaderutil.o $(LIBS) -o $@
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twoside.o: twoside.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) twoside.c
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twoside: twoside.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) twoside.o shaderutil.o $(LIBS) -o $@
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trirast.o: trirast.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) trirast.c
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trirast: trirast.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@
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vert-or-frag-only.o: vert-or-frag-only.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) vert-or-frag-only.c
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vert-or-frag-only: vert-or-frag-only.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-or-frag-only.o shaderutil.o $(LIBS) -o $@
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vert-tex.o: vert-tex.c extfuncs.h shaderutil.h
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$(CC) -c -I$(INCDIR) $(CFLAGS) vert-tex.c
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vert-tex: vert-tex.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-tex.o shaderutil.o $(LIBS) -o $@
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clean:
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-rm -f $(PROGS)
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-rm -f *.o *~
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-rm -f extfuncs.h
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-rm -f shaderutil.*
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