489 lines
15 KiB
C
489 lines
15 KiB
C
/*
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* Copyright © 2008 George Sapountzis <gsap7@yahoo.gr>
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* Copyright © 2008 Red Hat, Inc
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*
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* Permission to use, copy, modify, distribute, and sell this software
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* and its documentation for any purpose is hereby granted without
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* fee, provided that the above copyright notice appear in all copies
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* and that both that copyright notice and this permission notice
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* appear in supporting documentation, and that the name of the
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* copyright holders not be used in advertising or publicity
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* pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied
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* warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
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* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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* SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <sys/time.h>
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#include <dlfcn.h>
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#include <GL/gl.h>
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#include <GL/internal/dri_interface.h>
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#include <GL/glxtokens.h>
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#include "scrnintstr.h"
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#include "pixmapstr.h"
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#include "gcstruct.h"
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#include "os.h"
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#include "glxserver.h"
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#include "glxutil.h"
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#include "glxdricommon.h"
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#include "extension_string.h"
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/* RTLD_LOCAL is not defined on Cygwin */
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#ifdef __CYGWIN__
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#ifndef RTLD_LOCAL
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#define RTLD_LOCAL 0
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#endif
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#endif
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typedef struct __GLXDRIscreen __GLXDRIscreen;
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typedef struct __GLXDRIcontext __GLXDRIcontext;
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typedef struct __GLXDRIdrawable __GLXDRIdrawable;
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struct __GLXDRIscreen {
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__GLXscreen base;
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__DRIscreen *driScreen;
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void *driver;
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const __DRIcoreExtension *core;
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const __DRIswrastExtension *swrast;
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const __DRIcopySubBufferExtension *copySubBuffer;
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const __DRItexBufferExtension *texBuffer;
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const __DRIconfig **driConfigs;
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};
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struct __GLXDRIcontext {
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__GLXcontext base;
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__DRIcontext *driContext;
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};
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struct __GLXDRIdrawable {
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__GLXdrawable base;
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__DRIdrawable *driDrawable;
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__GLXDRIscreen *screen;
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};
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/* white lie */
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extern glx_func_ptr glXGetProcAddressARB(const char *);
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static void
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__glXDRIdrawableDestroy(__GLXdrawable * drawable)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
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const __DRIcoreExtension *core = private->screen->core;
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(*core->destroyDrawable) (private->driDrawable);
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__glXDrawableRelease(drawable);
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free(private);
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}
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static GLboolean
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__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * drawable)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
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const __DRIcoreExtension *core = private->screen->core;
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(*core->swapBuffers) (private->driDrawable);
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return TRUE;
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}
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static void
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__glXDRIdrawableCopySubBuffer(__GLXdrawable * basePrivate,
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int x, int y, int w, int h)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
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const __DRIcopySubBufferExtension *copySubBuffer =
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private->screen->copySubBuffer;
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if (copySubBuffer)
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(*copySubBuffer->copySubBuffer) (private->driDrawable, x, y, w, h);
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}
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static void
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__glXDRIcontextDestroy(__GLXcontext * baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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(*screen->core->destroyContext) (context->driContext);
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__glXContextDestroy(&context->base);
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free(context);
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}
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static int
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__glXDRIcontextMakeCurrent(__GLXcontext * baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
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__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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return (*screen->core->bindContext) (context->driContext,
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draw->driDrawable, read->driDrawable);
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}
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static int
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__glXDRIcontextLoseCurrent(__GLXcontext * baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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return (*screen->core->unbindContext) (context->driContext);
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}
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static int
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__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc,
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unsigned long mask)
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{
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__GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
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__GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
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return (*screen->core->copyContext) (dst->driContext,
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src->driContext, mask);
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}
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static int
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__glXDRIbindTexImage(__GLXcontext * baseContext,
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int buffer, __GLXdrawable * glxPixmap)
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{
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__GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
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const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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if (texBuffer == NULL)
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return Success;
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#if __DRI_TEX_BUFFER_VERSION >= 2
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if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
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(*texBuffer->setTexBuffer2) (context->driContext,
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glxPixmap->target,
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glxPixmap->format, drawable->driDrawable);
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}
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else
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#endif
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texBuffer->setTexBuffer(context->driContext,
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glxPixmap->target, drawable->driDrawable);
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return Success;
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}
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static int
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__glXDRIreleaseTexImage(__GLXcontext * baseContext,
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int buffer, __GLXdrawable * pixmap)
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{
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/* FIXME: Just unbind the texture? */
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return Success;
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}
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static __GLXcontext *
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__glXDRIscreenCreateContext(__GLXscreen * baseScreen,
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__GLXconfig * glxConfig,
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__GLXcontext * baseShareContext,
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unsigned num_attribs,
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const uint32_t *attribs,
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int *error)
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{
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__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
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__GLXDRIcontext *context, *shareContext;
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__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
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const __DRIconfig *driConfig = config ? config->driConfig : NULL;
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const __DRIcoreExtension *core = screen->core;
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__DRIcontext *driShare;
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/* DRISWRAST won't support createContextAttribs, so these parameters will
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* never be used.
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*/
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(void) num_attribs;
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(void) attribs;
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(void) error;
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shareContext = (__GLXDRIcontext *) baseShareContext;
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if (shareContext)
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driShare = shareContext->driContext;
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else
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driShare = NULL;
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context = calloc(1, sizeof *context);
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if (context == NULL)
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return NULL;
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context->base.config = glxConfig;
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context->base.destroy = __glXDRIcontextDestroy;
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context->base.makeCurrent = __glXDRIcontextMakeCurrent;
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context->base.loseCurrent = __glXDRIcontextLoseCurrent;
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context->base.copy = __glXDRIcontextCopy;
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context->base.bindTexImage = __glXDRIbindTexImage;
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context->base.releaseTexImage = __glXDRIreleaseTexImage;
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context->driContext =
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(*core->createNewContext) (screen->driScreen, driConfig, driShare,
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context);
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return &context->base;
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}
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static __GLXdrawable *
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__glXDRIscreenCreateDrawable(ClientPtr client,
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__GLXscreen * screen,
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DrawablePtr pDraw,
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XID drawId,
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int type, XID glxDrawId, __GLXconfig * glxConfig)
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{
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__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
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__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
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__GLXDRIdrawable *private;
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private = calloc(1, sizeof *private);
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if (private == NULL)
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return NULL;
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private->screen = driScreen;
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if (!__glXDrawableInit(&private->base, screen,
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pDraw, type, glxDrawId, glxConfig)) {
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free(private);
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return NULL;
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}
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private->base.destroy = __glXDRIdrawableDestroy;
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private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
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private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
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private->driDrawable =
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(*driScreen->swrast->createNewDrawable) (driScreen->driScreen,
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config->driConfig, private);
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return &private->base;
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}
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static void
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swrastGetDrawableInfo(__DRIdrawable * draw,
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int *x, int *y, int *w, int *h, void *loaderPrivate)
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{
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__GLXDRIdrawable *drawable = loaderPrivate;
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DrawablePtr pDraw = drawable->base.pDraw;
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*x = pDraw->x;
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*y = pDraw->y;
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*w = pDraw->width;
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*h = pDraw->height;
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}
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static void
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swrastPutImage(__DRIdrawable * draw, int op,
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int x, int y, int w, int h, char *data, void *loaderPrivate)
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{
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__GLXDRIdrawable *drawable = loaderPrivate;
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DrawablePtr pDraw = drawable->base.pDraw;
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GCPtr gc;
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__GLXcontext *cx = lastGLContext;
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if ((gc = GetScratchGC(pDraw->depth, pDraw->pScreen))) {
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ValidateGC(pDraw, gc);
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gc->ops->PutImage(pDraw, gc, pDraw->depth, x, y, w, h, 0, ZPixmap,
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data);
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FreeScratchGC(gc);
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}
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if (cx != lastGLContext) {
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lastGLContext = cx;
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cx->makeCurrent(cx);
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}
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}
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static void
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swrastGetImage(__DRIdrawable * draw,
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int x, int y, int w, int h, char *data, void *loaderPrivate)
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{
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__GLXDRIdrawable *drawable = loaderPrivate;
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DrawablePtr pDraw = drawable->base.pDraw;
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ScreenPtr pScreen = pDraw->pScreen;
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__GLXcontext *cx = lastGLContext;
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pScreen->SourceValidate(pDraw, x, y, w, h, IncludeInferiors);
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pScreen->GetImage(pDraw, x, y, w, h, ZPixmap, ~0L, data);
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if (cx != lastGLContext) {
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lastGLContext = cx;
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cx->makeCurrent(cx);
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}
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}
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static const __DRIswrastLoaderExtension swrastLoaderExtension = {
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{__DRI_SWRAST_LOADER, 1},
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swrastGetDrawableInfo,
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swrastPutImage,
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swrastGetImage
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};
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static const __DRIextension *loader_extensions[] = {
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&swrastLoaderExtension.base,
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NULL
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};
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static void
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initializeExtensions(__GLXscreen * screen)
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{
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const __DRIextension **extensions;
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__GLXDRIscreen *dri = (__GLXDRIscreen *)screen;
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int i;
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__glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer");
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__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_no_config_context");
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if (dri->swrast->base.version >= 3) {
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__glXEnableExtension(screen->glx_enable_bits,
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"GLX_ARB_create_context");
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__glXEnableExtension(screen->glx_enable_bits,
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"GLX_ARB_create_context_no_error");
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__glXEnableExtension(screen->glx_enable_bits,
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"GLX_ARB_create_context_profile");
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__glXEnableExtension(screen->glx_enable_bits,
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"GLX_EXT_create_context_es_profile");
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__glXEnableExtension(screen->glx_enable_bits,
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"GLX_EXT_create_context_es2_profile");
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}
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/* these are harmless to enable unconditionally */
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__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_framebuffer_sRGB");
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__glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_fbconfig_float");
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__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_fbconfig_packed_float");
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__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_texture_from_pixmap");
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extensions = dri->core->getExtensions(dri->driScreen);
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for (i = 0; extensions[i]; i++) {
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if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
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dri->copySubBuffer =
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(const __DRIcopySubBufferExtension *) extensions[i];
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}
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if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
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dri->texBuffer = (const __DRItexBufferExtension *) extensions[i];
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}
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#ifdef __DRI2_FLUSH_CONTROL
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if (strcmp(extensions[i]->name, __DRI2_FLUSH_CONTROL) == 0) {
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__glXEnableExtension(screen->glx_enable_bits,
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"GLX_ARB_context_flush_control");
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}
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#endif
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}
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}
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static void
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__glXDRIscreenDestroy(__GLXscreen * baseScreen)
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{
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int i;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
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(*screen->core->destroyScreen) (screen->driScreen);
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dlclose(screen->driver);
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__glXScreenDestroy(baseScreen);
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if (screen->driConfigs) {
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for (i = 0; screen->driConfigs[i] != NULL; i++)
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free((__DRIconfig **) screen->driConfigs[i]);
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free(screen->driConfigs);
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}
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free(screen);
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}
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static __GLXscreen *
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__glXDRIscreenProbe(ScreenPtr pScreen)
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{
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const char *driverName = "swrast";
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__GLXDRIscreen *screen;
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screen = calloc(1, sizeof *screen);
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if (screen == NULL)
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return NULL;
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screen->base.destroy = __glXDRIscreenDestroy;
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screen->base.createContext = __glXDRIscreenCreateContext;
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screen->base.createDrawable = __glXDRIscreenCreateDrawable;
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screen->base.swapInterval = NULL;
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screen->base.pScreen = pScreen;
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__glXInitExtensionEnableBits(screen->base.glx_enable_bits);
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screen->driver = glxProbeDriver(driverName,
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(void **) &screen->core,
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__DRI_CORE, 1,
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(void **) &screen->swrast,
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__DRI_SWRAST, 1);
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if (screen->driver == NULL) {
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goto handle_error;
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}
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screen->driScreen =
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(*screen->swrast->createNewScreen) (pScreen->myNum,
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loader_extensions,
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&screen->driConfigs, screen);
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if (screen->driScreen == NULL) {
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LogMessage(X_ERROR, "IGLX error: Calling driver entry point failed\n");
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goto handle_error;
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}
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initializeExtensions(&screen->base);
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screen->base.fbconfigs = glxConvertConfigs(screen->core,
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screen->driConfigs);
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#if !defined(XQUARTZ) && !defined(WIN32)
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screen->base.glvnd = strdup("mesa");
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#endif
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__glXScreenInit(&screen->base, pScreen);
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__glXsetGetProcAddress(glXGetProcAddressARB);
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LogMessage(X_INFO, "IGLX: Loaded and initialized %s\n", driverName);
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return &screen->base;
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handle_error:
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if (screen->driver)
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dlclose(screen->driver);
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free(screen);
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LogMessage(X_ERROR, "GLX: could not load software renderer\n");
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return NULL;
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}
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__GLXprovider __glXDRISWRastProvider = {
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__glXDRIscreenProbe,
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"DRISWRAST",
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NULL
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};
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