f3f39cb65b
Includes work done by chrisz@ to fix issues for recent pango versions. tested with st and gvim and OK chrisz@
486 lines
13 KiB
C
486 lines
13 KiB
C
/*
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Copyright (c) 2002-2003 by Juliusz Chroboczek
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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/* $XFree86: xc/programs/fonttosfnt/struct.c,v 1.3 2003/10/24 20:38:11 tsi Exp $ */
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#include <stdlib.h>
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#include <stdio.h>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include "fonttosfnt.h"
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FontPtr
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makeFont(void)
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{
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FontPtr font;
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font = malloc(sizeof(FontRec));
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if(font == NULL)
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return NULL;
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font->numNames = 0;
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font->names = NULL;
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font->flags = 0;
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font->weight = 500;
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font->width = 5;
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font->italicAngle = 0;
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font->pxMetrics.height = UNDEF;
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font->pxMetrics.maxX = UNDEF;
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font->pxMetrics.minX = UNDEF;
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font->pxMetrics.maxY = UNDEF;
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font->pxMetrics.minY = UNDEF;
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font->pxMetrics.xHeight = UNDEF;
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font->pxMetrics.capHeight = UNDEF;
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font->pxMetrics.maxAwidth = UNDEF;
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font->pxMetrics.awidth = UNDEF;
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font->pxMetrics.ascent = UNDEF;
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font->pxMetrics.descent = UNDEF;
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font->pxMetrics.underlinePosition = UNDEF;
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font->pxMetrics.underlineThickness = UNDEF;
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font->metrics.height = UNDEF;
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font->metrics.maxX = UNDEF;
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font->metrics.minX = UNDEF;
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font->metrics.maxY = UNDEF;
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font->metrics.minY = UNDEF;
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font->metrics.xHeight = UNDEF;
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font->metrics.capHeight = UNDEF;
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font->metrics.maxAwidth = UNDEF;
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font->metrics.awidth = UNDEF;
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font->metrics.ascent = UNDEF;
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font->metrics.descent = UNDEF;
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font->metrics.underlinePosition = UNDEF;
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font->metrics.underlineThickness = UNDEF;
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font->foundry = makeName("UNKN");
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font->strikes = NULL;
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return font;
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}
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StrikePtr
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makeStrike(FontPtr font, int sizeX, int sizeY)
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{
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StrikePtr strike, last_strike;
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strike = font->strikes;
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last_strike = NULL;
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while(strike) {
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if(strike->sizeX == sizeX && strike->sizeY == sizeY)
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return strike;
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last_strike = strike;
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strike = strike->next;
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}
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strike = malloc(sizeof(StrikeRec));
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if(strike == NULL)
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return NULL;
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strike->sizeX = sizeX;
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strike->sizeY = sizeY;
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strike->bitmaps =
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calloc(FONT_CODES / FONT_SEGMENT_SIZE, sizeof(BitmapPtr*));
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if(strike->bitmaps == NULL) {
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free(strike);
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return NULL;
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}
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strike->numSbits = 0;
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strike->next = NULL;
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strike->bitmapSizeTableLocation = 0xDEADFACE;
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strike->indexSubTables = NULL;
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if(last_strike)
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last_strike->next = strike;
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else
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font->strikes = strike;
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return strike;
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}
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BitmapPtr
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makeBitmap(StrikePtr strike, int code,
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int advanceWidth, int horiBearingX, int horiBearingY,
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int width, int height, int stride, unsigned char *raster, int crop)
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{
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BitmapPtr bitmap;
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int i, j, x, y;
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int dx, dy, new_width, new_height;
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bitmap = malloc(sizeof(BitmapRec));
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if(bitmap == NULL)
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return NULL;
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bitmap->index = -1;
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bitmap->width = 0;
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bitmap->height = 0;
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bitmap->stride = 0;
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bitmap->raster = NULL;
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bitmap->location = 0xDEADFACE;
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i = code / FONT_SEGMENT_SIZE;
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j = code % FONT_SEGMENT_SIZE;
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if(strike->bitmaps[i] == NULL) {
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strike->bitmaps[i] = calloc(FONT_SEGMENT_SIZE, sizeof(BitmapPtr));
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}
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if(strike->bitmaps[i] == NULL) {
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free(bitmap);
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return NULL;
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}
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if(strike->bitmaps[i][j] != NULL) {
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if(verbose_flag)
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fprintf(stderr, "Duplicate bitmap %d.\n", code);
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free(bitmap);
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return strike->bitmaps[i][j];
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}
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dx = 0;
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dy = 0;
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new_width = width;
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new_height = height;
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if(crop) {
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int empty;
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while(new_width > 0) {
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empty = 1;
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x = new_width - 1;
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for(y = 0; y < new_height; y++) {
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if(BITREF(raster, stride, x + dx, y + dy)) {
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empty = 0;
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break;
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}
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}
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if(empty)
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new_width--;
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else
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break;
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}
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while(new_height > 0) {
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empty = 1;
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y = new_height - 1;
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for(x = 0; x < new_width; x++) {
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if(BITREF(raster, stride, x + dx, y + dy)) {
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empty = 0;
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break;
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}
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}
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if(empty)
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new_height--;
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else
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break;
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}
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while(new_width > 0) {
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empty = 1;
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x = 0;
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for(y = 0; y < new_height; y++) {
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if(BITREF(raster, stride, x + dx, y + dy)) {
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empty = 0;
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break;
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}
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}
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if(empty) {
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dx++;
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new_width--;
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} else
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break;
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}
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while(new_height > 0) {
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empty = 1;
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y = 0;
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for(x = 0; x < new_width; x++) {
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if(BITREF(raster, stride, x + dx, y + dy)) {
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empty = 0;
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break;
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}
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}
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if(empty) {
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dy++;
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new_height--;
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} else
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break;
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}
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}
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bitmap->advanceWidth = advanceWidth;
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bitmap->horiBearingX = horiBearingX + dx;
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bitmap->horiBearingY = horiBearingY - dy;
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bitmap->width = new_width;
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bitmap->height = new_height;
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bitmap->stride = (new_width + 7) / 8;
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bitmap->raster = malloc(bitmap->height * bitmap->stride);
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if(bitmap->raster == NULL) {
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free(bitmap);
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return NULL;
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}
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memset(bitmap->raster, 0, bitmap->height * bitmap->stride);
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for(y = 0; y < new_height; y++) {
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for(x = 0; x < new_width; x++) {
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if(BITREF(raster, stride, x + dx, y + dy))
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bitmap->raster[y * bitmap->stride + x / 8] |=
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1 << (7 - (x % 8));
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}
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}
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strike->bitmaps[i][j] = bitmap;
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strike->numSbits++;
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return bitmap;
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}
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IndexSubTablePtr
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makeIndexSubTables(StrikePtr strike, CmapPtr cmap)
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{
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IndexSubTablePtr table, first, last;
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BitmapPtr bitmap0, bitmap;
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int index, n;
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first = NULL;
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last = NULL;
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/* Assuming that we're writing bit-aligned data, small metrics
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and short offsets, a constant metrics segment saves 5 bytes
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per glyph in the EBDT table, and 2 bytes per glyph in the EBLC
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table. On the other hand, the overhead for a supplementary
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type 2 indexSubTable is 8 bytes for the indexSubTableArray
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entry and 20 bytes for the subtable itself. It's worth
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splitting at 5 glyphs. There's no analogue of a type 2
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indexSubTable with byte-aligned data, so we don't bother
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splitting when byte-aligning. */
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index = 0;
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while(index < 0xFFFF) {
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int constantMetrics = 1;
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bitmap0 = strikeBitmapIndex(strike, cmap, index);
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if(bitmap0 == NULL) {
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index++;
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continue;
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}
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n = 1;
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while((bitmap = strikeBitmapIndex(strike, cmap, index + n)) != NULL) {
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if(constantMetrics) {
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if(!SAME_METRICS(bitmap0, bitmap)) {
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if(bit_aligned_flag && n >= 4)
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break;
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else
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constantMetrics = 0;
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}
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} else if(bit_aligned_flag) {
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BitmapPtr b1 = strikeBitmapIndex(strike, cmap, index + n + 1);
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BitmapPtr b2 = strikeBitmapIndex(strike, cmap, index + n + 2);
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BitmapPtr b3 = strikeBitmapIndex(strike, cmap, index + n + 3);
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BitmapPtr b4 = strikeBitmapIndex(strike, cmap, index + n + 4);
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if(b1 && b2 && b3 && b4 &&
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SAME_METRICS(bitmap, b1) &&
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SAME_METRICS(bitmap, b2) &&
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SAME_METRICS(bitmap, b3) &&
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SAME_METRICS(bitmap, b4)) {
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break;
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}
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}
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n++;
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}
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if(n <= 1)
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constantMetrics = 0;
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table = malloc(sizeof(IndexSubTableRec));
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table->firstGlyphIndex = index;
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table->lastGlyphIndex = index + n - 1;
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table->constantMetrics = constantMetrics;
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table->location = 0xDEADFACE;
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table->lastLocation = 0xDEADFACE;
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table->next = NULL;
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if(first == NULL) {
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first = table;
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last = table;
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} else {
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last->next = table;
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last = table;
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}
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index += n;
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}
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return first;
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}
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int
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fontIndex(FontPtr font, int code)
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{
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StrikePtr strike;
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BitmapPtr bitmap;
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if(code == 0)
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return 0;
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strike = font->strikes;
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while(strike) {
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bitmap = STRIKE_BITMAP(strike, code);
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if(bitmap)
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return bitmap->index;
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strike = strike->next;
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}
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return -1;
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}
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CmapPtr
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makeCmap(FontPtr font)
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{
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CmapPtr cmap_head = NULL;
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CmapPtr cmap_last = NULL;
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CmapPtr cmap;
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int code, i, index, maxindex = 0;
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code = 0;
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while(code < FONT_CODES) {
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index = fontIndex(font, code);
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if(index < 0) {
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code++;
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continue;
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}
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i = 1;
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while(code + i < FONT_CODES &&
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fontIndex(font, code + i) == index + i) {
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i++;
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}
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cmap = malloc(sizeof(CmapRec));
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if(cmap == NULL)
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return NULL;
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cmap->startCode = code;
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cmap->endCode = code + i - 1;
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cmap->index = index;
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cmap->next = NULL;
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cmap->maxindex = 0;
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if(maxindex < index + i - 1)
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maxindex = index + i - 1;
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if(cmap_head == NULL)
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cmap_head = cmap;
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else
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cmap_last->next = cmap;
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cmap_last = cmap;
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code += i;
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}
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cmap_head->maxindex = maxindex;
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cmap_head->inverse = calloc(maxindex + 1, sizeof(int));
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cmap = cmap_head;
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while(cmap) {
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for(i = cmap->index;
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i <= cmap->endCode - cmap->startCode + cmap->index; i++) {
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cmap_head->inverse[i] =
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i - cmap->index + cmap->startCode;
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}
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cmap = cmap->next;
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}
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return cmap_head;
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}
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int
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findIndex(CmapPtr cmap_head, int code)
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{
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CmapPtr cmap;
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cmap = cmap_head;
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while(cmap) {
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if(cmap->endCode > code)
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return -1;
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if(cmap->startCode <= code)
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return cmap->index + code - cmap->startCode;
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cmap = cmap->next;
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}
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return -1;
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}
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int
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findCode(CmapPtr cmap_head, int index)
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{
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if(index < 0 || index > cmap_head->maxindex)
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return -1;
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return cmap_head->inverse[index];
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}
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int
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maxIndex(CmapPtr cmap_head)
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{
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return cmap_head->maxindex;
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}
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BitmapPtr
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strikeBitmapIndex(StrikePtr strike, CmapPtr cmap, int index)
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{
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int code = findCode(cmap, index);
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if(code < 0)
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return NULL;
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return STRIKE_BITMAP(strike, code);
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}
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int
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strikeMaxWidth(StrikePtr strike)
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{
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BitmapPtr bitmap;
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int i;
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int width_max = 0;
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for(i = 0; i < FONT_CODES; i++) {
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bitmap = STRIKE_BITMAP(strike, i);
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if(!bitmap)
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continue;
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if(bitmap->advanceWidth > width_max)
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width_max = bitmap->advanceWidth;
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}
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return width_max;
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}
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int
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glyphMetrics(FontPtr font, int code,
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int *width_return,
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int *x_min_return, int *y_min_return,
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int *x_max_return, int *y_max_return)
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{
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StrikePtr strike;
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BitmapPtr bitmap;
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strike = font->strikes;
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while(strike) {
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bitmap = STRIKE_BITMAP(strike, code);
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if(bitmap) {
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if(width_return)
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*width_return =
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(((float)bitmap->advanceWidth) / strike->sizeX) *
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TWO_SIXTEENTH;
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if(x_min_return)
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*x_min_return =
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((float)bitmap->horiBearingX / strike->sizeX) *
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TWO_SIXTEENTH;
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if(y_min_return)
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*y_min_return =
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(((float)bitmap->horiBearingY - bitmap->height)
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/ strike->sizeY) * TWO_SIXTEENTH;
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if(x_max_return)
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*x_max_return =
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(((float)bitmap->horiBearingX + bitmap->width)
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/ strike->sizeX) * TWO_SIXTEENTH;
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if(y_max_return)
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*y_max_return =
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(((float)bitmap->horiBearingY) / strike->sizeY) *
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TWO_SIXTEENTH;
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return 1;
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}
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strike = strike->next;
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}
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return -1;
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}
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