/* * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * This program is a work-alike of the IRIX glxinfo program. * Command line options: * -t print wide table * -v print verbose information * -display DisplayName specify the X display to interogate * -b only print ID of "best" visual on screen 0 * -i use indirect rendering connection only * -l print interesting OpenGL limits (added 5 Sep 2002) * * Brian Paul 26 January 2000 */ #define GLX_GLXEXT_PROTOTYPES #define GL_GLEXT_PROTOTYPES #include #include #include #include #include #include #include #include #include "glinfo_common.h" #ifndef GLX_NONE_EXT #define GLX_NONE_EXT 0x8000 #endif #ifndef GLX_TRANSPARENT_RGB #define GLX_TRANSPARENT_RGB 0x8008 #endif #ifndef GLX_RGBA_BIT #define GLX_RGBA_BIT 0x00000001 #endif #ifndef GLX_COLOR_INDEX_BIT #define GLX_COLOR_INDEX_BIT 0x00000002 #endif struct visual_attribs { /* X visual attribs */ int id; /* May be visual ID or FBConfig ID */ int vis_id; /* Visual ID. Only set for FBConfigs */ int klass; int depth; int redMask, greenMask, blueMask; int colormapSize; int bitsPerRGB; /* GL visual attribs */ int supportsGL; int drawableType; int transparentType; int transparentRedValue; int transparentGreenValue; int transparentBlueValue; int transparentAlphaValue; int transparentIndexValue; int bufferSize; int level; int render_type; int doubleBuffer; int stereo; int auxBuffers; int redSize, greenSize, blueSize, alphaSize; int depthSize; int stencilSize; int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize; int numSamples, numMultisample; int visualCaveat; int floatComponents; int packedfloatComponents; int srgb; }; /** * Version of the context that was created * * 20, 21, 30, 31, 32, etc. */ static int version; /** * GL Error checking/warning. */ static void CheckError(int line) { int n; n = glGetError(); if (n) printf("Warning: GL error 0x%x at line %d\n", n, line); } static void print_display_info(Display *dpy) { printf("name of display: %s\n", DisplayString(dpy)); } /** * Choose a simple FB Config. */ static GLXFBConfig * choose_fb_config(Display *dpy, int scrnum) { int fbAttribSingle[] = { GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DOUBLEBUFFER, False, None }; int fbAttribDouble[] = { GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DOUBLEBUFFER, True, None }; GLXFBConfig *configs; int nConfigs; configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs); if (!configs) configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs); return configs; } static Bool CreateContextErrorFlag; static int create_context_error_handler(Display *dpy, XErrorEvent *error) { (void) dpy; (void) error->error_code; CreateContextErrorFlag = True; return 0; } /** * Try to create a GLX context of the given version with flags/options. * Note: A version number is required in order to get a core profile * (at least w/ NVIDIA). */ static GLXContext create_context_flags(Display *dpy, GLXFBConfig fbconfig, int major, int minor, int contextFlags, int profileMask, Bool direct) { #ifdef GLX_ARB_create_context static PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB_func = 0; static Bool firstCall = True; int (*old_handler)(Display *, XErrorEvent *); GLXContext context; int attribs[20]; int n = 0; if (firstCall) { /* See if we have GLX_ARB_create_context_profile and get pointer to * glXCreateContextAttribsARB() function. */ const char *glxExt = glXQueryExtensionsString(dpy, 0); if (extension_supported("GLX_ARB_create_context_profile", glxExt)) { glXCreateContextAttribsARB_func = (PFNGLXCREATECONTEXTATTRIBSARBPROC) glXGetProcAddress((const GLubyte *) "glXCreateContextAttribsARB"); } firstCall = False; } if (!glXCreateContextAttribsARB_func) return 0; /* setup attribute array */ if (major) { attribs[n++] = GLX_CONTEXT_MAJOR_VERSION_ARB; attribs[n++] = major; attribs[n++] = GLX_CONTEXT_MINOR_VERSION_ARB; attribs[n++] = minor; } if (contextFlags) { attribs[n++] = GLX_CONTEXT_FLAGS_ARB; attribs[n++] = contextFlags; } #ifdef GLX_ARB_create_context_profile if (profileMask) { attribs[n++] = GLX_CONTEXT_PROFILE_MASK_ARB; attribs[n++] = profileMask; } #endif attribs[n++] = 0; /* install X error handler */ old_handler = XSetErrorHandler(create_context_error_handler); CreateContextErrorFlag = False; /* try creating context */ context = glXCreateContextAttribsARB_func(dpy, fbconfig, 0, /* share_context */ direct, attribs); /* restore error handler */ XSetErrorHandler(old_handler); if (CreateContextErrorFlag) context = 0; if (context && direct) { if (!glXIsDirect(dpy, context)) { glXDestroyContext(dpy, context); return 0; } } return context; #else return 0; #endif } /** * Try to create a GLX context of the newest version. */ static GLXContext create_context_with_config(Display *dpy, GLXFBConfig config, Bool coreProfile, Bool es2Profile, Bool direct) { GLXContext ctx = 0; if (coreProfile) { /* Try to create a core profile, starting with the newest version of * GL that we're aware of. If we don't specify the version */ int i; for (i = 0; gl_versions[i].major > 0; i++) { /* don't bother below GL 3.0 */ if (gl_versions[i].major == 3 && gl_versions[i].minor == 0) return 0; ctx = create_context_flags(dpy, config, gl_versions[i].major, gl_versions[i].minor, 0x0, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, direct); if (ctx) return ctx; } /* couldn't get core profile context */ return 0; } if (es2Profile) { #ifdef GLX_CONTEXT_ES2_PROFILE_BIT_EXT if (extension_supported("GLX_EXT_create_context_es2_profile", glXQueryExtensionsString(dpy, 0))) { ctx = create_context_flags(dpy, config, 2, 0, 0x0, GLX_CONTEXT_ES2_PROFILE_BIT_EXT, direct); return ctx; } #endif return 0; } /* GLX should return a context of the latest GL version that supports * the full profile. */ ctx = glXCreateNewContext(dpy, config, GLX_RGBA_TYPE, NULL, direct); /* make sure the context is direct, if direct was requested */ if (ctx && direct) { if (!glXIsDirect(dpy, ctx)) { glXDestroyContext(dpy, ctx); return 0; } } return ctx; } static XVisualInfo * choose_xvisinfo(Display *dpy, int scrnum) { int attribSingle[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, None }; int attribDouble[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DOUBLEBUFFER, None }; XVisualInfo *visinfo; visinfo = glXChooseVisual(dpy, scrnum, attribSingle); if (!visinfo) visinfo = glXChooseVisual(dpy, scrnum, attribDouble); return visinfo; } static void query_renderer(void) { #ifdef GLX_MESA_query_renderer PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC queryInteger; PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC queryString; unsigned int v[3]; queryInteger = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) glXGetProcAddressARB((const GLubyte *) "glXQueryCurrentRendererIntegerMESA"); queryString = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) glXGetProcAddressARB((const GLubyte *) "glXQueryCurrentRendererStringMESA"); printf("Extended renderer info (GLX_MESA_query_renderer):\n"); queryInteger(GLX_RENDERER_VENDOR_ID_MESA, v); printf(" Vendor: %s (0x%x)\n", queryString(GLX_RENDERER_VENDOR_ID_MESA), *v); queryInteger(GLX_RENDERER_DEVICE_ID_MESA, v); printf(" Device: %s (0x%x)\n", queryString(GLX_RENDERER_DEVICE_ID_MESA), *v); queryInteger(GLX_RENDERER_VERSION_MESA, v); printf(" Version: %d.%d.%d\n", v[0], v[1], v[2]); queryInteger(GLX_RENDERER_ACCELERATED_MESA, v); printf(" Accelerated: %s\n", *v ? "yes" : "no"); queryInteger(GLX_RENDERER_VIDEO_MEMORY_MESA, v); printf(" Video memory: %dMB\n", *v); queryInteger(GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA, v); printf(" Unified memory: %s\n", *v ? "yes" : "no"); queryInteger(GLX_RENDERER_PREFERRED_PROFILE_MESA, v); printf(" Preferred profile: %s (0x%x)\n", *v == GLX_CONTEXT_CORE_PROFILE_BIT_ARB ? "core" : *v == GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB ? "compat" : "unknown", *v); queryInteger(GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA, v); printf(" Max core profile version: %d.%d\n", v[0], v[1]); queryInteger(GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA, v); printf(" Max compat profile version: %d.%d\n", v[0], v[1]); queryInteger(GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA, v); printf(" Max GLES1 profile version: %d.%d\n", v[0], v[1]); queryInteger(GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA, v); printf(" Max GLES[23] profile version: %d.%d\n", v[0], v[1]); #endif } static Bool print_screen_info(Display *dpy, int scrnum, Bool allowDirect, Bool coreProfile, Bool es2Profile, Bool limits, Bool singleLine, Bool coreWorked) { Window win; XSetWindowAttributes attr; unsigned long mask; Window root; GLXContext ctx = NULL; XVisualInfo *visinfo; int width = 100, height = 100; GLXFBConfig *fbconfigs; const char *oglstring = coreProfile ? "OpenGL core profile" : es2Profile ? "OpenGL ES profile" : "OpenGL"; root = RootWindow(dpy, scrnum); /* * Choose FBConfig or XVisualInfo and create a context. */ fbconfigs = choose_fb_config(dpy, scrnum); if (fbconfigs) { ctx = create_context_with_config(dpy, fbconfigs[0], coreProfile, es2Profile, allowDirect); if (!ctx && allowDirect && !coreProfile) { /* try indirect */ ctx = create_context_with_config(dpy, fbconfigs[0], coreProfile, es2Profile, False); } visinfo = glXGetVisualFromFBConfig(dpy, fbconfigs[0]); XFree(fbconfigs); } else if (!coreProfile && !es2Profile) { visinfo = choose_xvisinfo(dpy, scrnum); if (visinfo) ctx = glXCreateContext(dpy, visinfo, NULL, allowDirect); } else visinfo = NULL; if (!visinfo && !coreProfile && !es2Profile) { fprintf(stderr, "Error: couldn't find RGB GLX visual or fbconfig\n"); return False; } if (!ctx) { if (!coreProfile && !es2Profile) fprintf(stderr, "Error: glXCreateContext failed\n"); XFree(visinfo); return False; } /* * Create a window so that we can just bind the context. */ attr.background_pixel = 0; attr.border_pixel = 0; attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); attr.event_mask = StructureNotifyMask | ExposureMask; mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; win = XCreateWindow(dpy, root, 0, 0, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); if (glXMakeCurrent(dpy, win, ctx)) { const char *serverVendor = glXQueryServerString(dpy, scrnum, GLX_VENDOR); const char *serverVersion = glXQueryServerString(dpy, scrnum, GLX_VERSION); const char *serverExtensions = glXQueryServerString(dpy, scrnum, GLX_EXTENSIONS); const char *clientVendor = glXGetClientString(dpy, GLX_VENDOR); const char *clientVersion = glXGetClientString(dpy, GLX_VERSION); const char *clientExtensions = glXGetClientString(dpy, GLX_EXTENSIONS); const char *glxExtensions = glXQueryExtensionsString(dpy, scrnum); const char *glVendor = (const char *) glGetString(GL_VENDOR); const char *glRenderer = (const char *) glGetString(GL_RENDERER); const char *glVersion = (const char *) glGetString(GL_VERSION); char *glExtensions; int glxVersionMajor; int glxVersionMinor; char *displayName = NULL; char *colon = NULL, *period = NULL; struct ext_functions extfuncs; CheckError(__LINE__); /* Get some ext functions */ extfuncs.GetProgramivARB = (GETPROGRAMIVARBPROC) glXGetProcAddressARB((GLubyte *) "glGetProgramivARB"); extfuncs.GetStringi = (GETSTRINGIPROC) glXGetProcAddressARB((GLubyte *) "glGetStringi"); extfuncs.GetConvolutionParameteriv = (GETCONVOLUTIONPARAMETERIVPROC) glXGetProcAddressARB((GLubyte *) "glGetConvolutionParameteriv"); /* Get list of GL extensions */ if (coreProfile) { glExtensions = build_core_profile_extension_list(&extfuncs); } else { glExtensions = (char *) glGetString(GL_EXTENSIONS); } CheckError(__LINE__); if (! glXQueryVersion( dpy, & glxVersionMajor, & glxVersionMinor )) { fprintf(stderr, "Error: glXQueryVersion failed\n"); exit(1); } if (!coreWorked) { /* Strip the screen number from the display name, if present. */ if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) { fprintf(stderr, "Error: malloc() failed\n"); exit(1); } strcpy(displayName, DisplayString(dpy)); colon = strrchr(displayName, ':'); if (colon) { period = strchr(colon, '.'); if (period) *period = '\0'; } printf("display: %s screen: %d\n", displayName, scrnum); free(displayName); printf("direct rendering: "); if (glXIsDirect(dpy, ctx)) { printf("Yes\n"); } else { if (!allowDirect) { printf("No (-i specified)\n"); } else if (getenv("LIBGL_ALWAYS_INDIRECT")) { printf("No (LIBGL_ALWAYS_INDIRECT set)\n"); } else { printf("No (If you want to find out why, try setting " "LIBGL_DEBUG=verbose)\n"); } } printf("server glx vendor string: %s\n", serverVendor); printf("server glx version string: %s\n", serverVersion); printf("server glx extensions:\n"); print_extension_list(serverExtensions, singleLine); printf("client glx vendor string: %s\n", clientVendor); printf("client glx version string: %s\n", clientVersion); printf("client glx extensions:\n"); print_extension_list(clientExtensions, singleLine); printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor); printf("GLX extensions:\n"); print_extension_list(glxExtensions, singleLine); if (strstr(glxExtensions, "GLX_MESA_query_renderer")) query_renderer(); printf("OpenGL vendor string: %s\n", glVendor); printf("OpenGL renderer string: %s\n", glRenderer); } else printf("\n"); printf("%s version string: %s\n", oglstring, glVersion); version = (glVersion[0] - '0') * 10 + (glVersion[2] - '0'); CheckError(__LINE__); #ifdef GL_VERSION_2_0 if (version >= 20) { char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION); printf("%s shading language version string: %s\n", oglstring, v); } #endif CheckError(__LINE__); #ifdef GL_VERSION_3_0 if (version >= 30 && !es2Profile) { GLint flags; glGetIntegerv(GL_CONTEXT_FLAGS, &flags); printf("%s context flags: %s\n", oglstring, context_flags_string(flags)); } #endif CheckError(__LINE__); #ifdef GL_VERSION_3_2 if (version >= 32 && !es2Profile) { GLint mask; glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); printf("%s profile mask: %s\n", oglstring, profile_mask_string(mask)); } #endif CheckError(__LINE__); printf("%s extensions:\n", oglstring); print_extension_list(glExtensions, singleLine); CheckError(__LINE__); if (limits) { print_limits(glExtensions, oglstring, version, &extfuncs); } if (coreProfile) free(glExtensions); } else { fprintf(stderr, "Error: glXMakeCurrent failed\n"); } glXDestroyContext(dpy, ctx); XFree(visinfo); XDestroyWindow(dpy, win); XSync(dpy, 1); return True; } static const char * visual_class_name(int cls) { switch (cls) { case StaticColor: return "StaticColor"; case PseudoColor: return "PseudoColor"; case StaticGray: return "StaticGray"; case GrayScale: return "GrayScale"; case TrueColor: return "TrueColor"; case DirectColor: return "DirectColor"; default: return ""; } } static const char * visual_drawable_type(int type) { const static struct bit_info bits[] = { { GLX_WINDOW_BIT, "window" }, { GLX_PIXMAP_BIT, "pixmap" }, { GLX_PBUFFER_BIT, "pbuffer" } }; return bitmask_to_string(bits, ELEMENTS(bits), type); } static const char * visual_class_abbrev(int cls) { switch (cls) { case StaticColor: return "sc"; case PseudoColor: return "pc"; case StaticGray: return "sg"; case GrayScale: return "gs"; case TrueColor: return "tc"; case DirectColor: return "dc"; default: return ""; } } static const char * visual_render_type_name(int type) { switch (type) { case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT: return "ufloat"; case GLX_RGBA_FLOAT_BIT_ARB: return "float"; case GLX_RGBA_BIT: return "rgba"; case GLX_COLOR_INDEX_BIT: return "ci"; case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT: return "rgba|ci"; default: return ""; } } static const char * caveat_string(int caveat) { switch (caveat) { #ifdef GLX_EXT_visual_rating case GLX_SLOW_VISUAL_EXT: return "Slow"; case GLX_NON_CONFORMANT_VISUAL_EXT: return "Ncon"; case GLX_NONE_EXT: /* fall-through */ #endif case 0: /* fall-through */ default: return "None"; } } static Bool get_visual_attribs(Display *dpy, XVisualInfo *vInfo, struct visual_attribs *attribs) { const char *ext = glXQueryExtensionsString(dpy, vInfo->screen); int rgba; memset(attribs, 0, sizeof(struct visual_attribs)); attribs->id = vInfo->visualid; #if defined(__cplusplus) || defined(c_plusplus) attribs->klass = vInfo->c_class; #else attribs->klass = vInfo->class; #endif attribs->depth = vInfo->depth; attribs->redMask = vInfo->red_mask; attribs->greenMask = vInfo->green_mask; attribs->blueMask = vInfo->blue_mask; attribs->colormapSize = vInfo->colormap_size; attribs->bitsPerRGB = vInfo->bits_per_rgb; if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 || !attribs->supportsGL) return False; glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize); glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level); glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba); if (rgba) attribs->render_type = GLX_RGBA_BIT; else attribs->render_type = GLX_COLOR_INDEX_BIT; glXGetConfig(dpy, vInfo, GLX_DRAWABLE_TYPE, &attribs->drawableType); glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo); glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers); glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize); glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize); glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize); glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize); glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize); glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize); glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); /* get transparent pixel stuff */ glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType); if (attribs->transparentType == GLX_TRANSPARENT_RGB) { glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); } else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); } /* multisample attribs */ #ifdef GLX_ARB_multisample if (ext && strstr(ext, "GLX_ARB_multisample")) { glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample); glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples); } #endif else { attribs->numSamples = 0; attribs->numMultisample = 0; } #if defined(GLX_EXT_visual_rating) if (ext && strstr(ext, "GLX_EXT_visual_rating")) { glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat); } else { attribs->visualCaveat = GLX_NONE_EXT; } #else attribs->visualCaveat = 0; #endif #if defined(GLX_EXT_framebuffer_sRGB) if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) { glXGetConfig(dpy, vInfo, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb); } #endif return True; } #ifdef GLX_VERSION_1_3 static int glx_token_to_visual_class(int visual_type) { switch (visual_type) { case GLX_TRUE_COLOR: return TrueColor; case GLX_DIRECT_COLOR: return DirectColor; case GLX_PSEUDO_COLOR: return PseudoColor; case GLX_STATIC_COLOR: return StaticColor; case GLX_GRAY_SCALE: return GrayScale; case GLX_STATIC_GRAY: return StaticGray; case GLX_NONE: default: return None; } } static Bool get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig, struct visual_attribs *attribs) { const char *ext = glXQueryExtensionsString(dpy, 0); int visual_type; XVisualInfo *vInfo; memset(attribs, 0, sizeof(struct visual_attribs)); glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id); vInfo = glXGetVisualFromFBConfig(dpy, fbconfig); if (vInfo != NULL) { attribs->vis_id = vInfo->visualid; attribs->depth = vInfo->depth; attribs->redMask = vInfo->red_mask; attribs->greenMask = vInfo->green_mask; attribs->blueMask = vInfo->blue_mask; attribs->colormapSize = vInfo->colormap_size; attribs->bitsPerRGB = vInfo->bits_per_rgb; } glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type); attribs->klass = glx_token_to_visual_class(visual_type); glXGetFBConfigAttrib(dpy, fbconfig, GLX_DRAWABLE_TYPE, &attribs->drawableType); glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level); glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type); glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo); glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers); glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); /* get transparent pixel stuff */ glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType); if (attribs->transparentType == GLX_TRANSPARENT_RGB) { glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); } else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); } glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample); glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples); glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat); #if defined(GLX_NV_float_buffer) if (ext && strstr(ext, "GLX_NV_float_buffer")) { glXGetFBConfigAttrib(dpy, fbconfig, GLX_FLOAT_COMPONENTS_NV, &attribs->floatComponents); } #endif #if defined(GLX_ARB_fbconfig_float) if (ext && strstr(ext, "GLX_ARB_fbconfig_float")) { if (attribs->render_type & GLX_RGBA_FLOAT_BIT_ARB) { attribs->floatComponents = True; } } #endif #if defined(GLX_EXT_fbconfig_packed_float) if (ext && strstr(ext, "GLX_EXT_fbconfig_packed_float")) { if (attribs->render_type & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { attribs->packedfloatComponents = True; } } #endif #if defined(GLX_EXT_framebuffer_sRGB) if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) { glXGetFBConfigAttrib(dpy, fbconfig, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb); } #endif return True; } #endif static void print_visual_attribs_verbose(const struct visual_attribs *attribs, int fbconfigs) { if (fbconfigs) { printf("FBConfig ID: %x Visual ID=%x depth=%d class=%s, type=%s\n", attribs->id, attribs->vis_id, attribs->depth, visual_class_name(attribs->klass), visual_drawable_type(attribs->drawableType)); } else { printf("Visual ID: %x depth=%d class=%s, type=%s\n", attribs->id, attribs->depth, visual_class_name(attribs->klass), visual_drawable_type(attribs->drawableType)); } printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n", attribs->bufferSize, attribs->level, visual_render_type_name(attribs->render_type), attribs->doubleBuffer, attribs->stereo); printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d float=%c sRGB=%c\n", attribs->redSize, attribs->greenSize, attribs->blueSize, attribs->alphaSize, attribs->packedfloatComponents ? 'P' : attribs->floatComponents ? 'Y' : 'N', attribs->srgb ? 'Y' : 'N'); printf(" auxBuffers=%d depthSize=%d stencilSize=%d\n", attribs->auxBuffers, attribs->depthSize, attribs->stencilSize); printf(" accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", attribs->accumRedSize, attribs->accumGreenSize, attribs->accumBlueSize, attribs->accumAlphaSize); printf(" multiSample=%d multiSampleBuffers=%d\n", attribs->numSamples, attribs->numMultisample); #ifdef GLX_EXT_visual_rating if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0) printf(" visualCaveat=None\n"); else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT) printf(" visualCaveat=Slow\n"); else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT) printf(" visualCaveat=Nonconformant\n"); #endif if (attribs->transparentType == GLX_NONE) { printf(" Opaque.\n"); } else if (attribs->transparentType == GLX_TRANSPARENT_RGB) { printf(" Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue); } else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { printf(" Transparent index=%d\n",attribs->transparentIndexValue); } } static void print_visual_attribs_short_header(void) { printf(" visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav\n"); printf(" id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat\n"); printf("----------------------------------------------------------------------------\n"); } static void print_visual_attribs_short(const struct visual_attribs *attribs) { const char *caveat = caveat_string(attribs->visualCaveat); printf("0x%03x %2d %2s %2d %3d %2d %c%c %c %c %2d %2d %2d %2d %c %c %2d %2d %2d", attribs->id, attribs->depth, visual_class_abbrev(attribs->klass), attribs->transparentType != GLX_NONE, attribs->bufferSize, attribs->level, (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ', (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ', attribs->doubleBuffer ? 'y' : '.', attribs->stereo ? 'y' : '.', attribs->redSize, attribs->greenSize, attribs->blueSize, attribs->alphaSize, attribs->packedfloatComponents ? 'u' : attribs->floatComponents ? 'f' : '.', attribs->srgb ? 's' : '.', attribs->auxBuffers, attribs->depthSize, attribs->stencilSize ); printf(" %2d %2d %2d %2d %2d %1d %s\n", attribs->accumRedSize, attribs->accumGreenSize, attribs->accumBlueSize, attribs->accumAlphaSize, attribs->numSamples, attribs->numMultisample, caveat ); } static void print_visual_attribs_long_header(void) { printf("Vis Vis Visual Trans buff lev render DB ste r g b a s aux dep ste accum buffer MS MS \n"); printf(" ID Depth Type parent size el type reo sz sz sz sz flt rgb buf th ncl r g b a num bufs caveats\n"); printf("--------------------------------------------------------------------------------------------------------------------\n"); } static void print_visual_attribs_long(const struct visual_attribs *attribs) { const char *caveat = caveat_string(attribs->visualCaveat); printf("0x%3x %2d %-11s %2d %3d %2d %4s %3d %3d %3d %3d %3d %3d", attribs->id, attribs->depth, visual_class_name(attribs->klass), attribs->transparentType != GLX_NONE, attribs->bufferSize, attribs->level, visual_render_type_name(attribs->render_type), attribs->doubleBuffer, attribs->stereo, attribs->redSize, attribs->greenSize, attribs->blueSize, attribs->alphaSize ); printf(" %c %c %3d %4d %2d %3d %3d %3d %3d %2d %2d %6s\n", attribs->floatComponents ? 'f' : '.', attribs->srgb ? 's' : '.', attribs->auxBuffers, attribs->depthSize, attribs->stencilSize, attribs->accumRedSize, attribs->accumGreenSize, attribs->accumBlueSize, attribs->accumAlphaSize, attribs->numSamples, attribs->numMultisample, caveat ); } static void print_visual_info(Display *dpy, int scrnum, InfoMode mode) { XVisualInfo theTemplate; XVisualInfo *visuals; int numVisuals, numGlxVisuals; long mask; int i; struct visual_attribs attribs; /* get list of all visuals on this screen */ theTemplate.screen = scrnum; mask = VisualScreenMask; visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals); numGlxVisuals = 0; for (i = 0; i < numVisuals; i++) { if (get_visual_attribs(dpy, &visuals[i], &attribs)) numGlxVisuals++; } if (numGlxVisuals == 0) return; printf("%d GLX Visuals\n", numGlxVisuals); if (mode == Normal) print_visual_attribs_short_header(); else if (mode == Wide) print_visual_attribs_long_header(); for (i = 0; i < numVisuals; i++) { if (!get_visual_attribs(dpy, &visuals[i], &attribs)) continue; if (mode == Verbose) print_visual_attribs_verbose(&attribs, False); else if (mode == Normal) print_visual_attribs_short(&attribs); else if (mode == Wide) print_visual_attribs_long(&attribs); } printf("\n"); XFree(visuals); } #ifdef GLX_VERSION_1_3 static void print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode) { int numFBConfigs = 0; struct visual_attribs attribs; GLXFBConfig *fbconfigs; int i; /* get list of all fbconfigs on this screen */ fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs); if (numFBConfigs == 0) { XFree(fbconfigs); return; } printf("%d GLXFBConfigs:\n", numFBConfigs); if (mode == Normal) print_visual_attribs_short_header(); else if (mode == Wide) print_visual_attribs_long_header(); for (i = 0; i < numFBConfigs; i++) { get_fbconfig_attribs(dpy, fbconfigs[i], &attribs); if (mode == Verbose) print_visual_attribs_verbose(&attribs, True); else if (mode == Normal) print_visual_attribs_short(&attribs); else if (mode == Wide) print_visual_attribs_long(&attribs); } printf("\n"); XFree(fbconfigs); } #endif /* * Stand-alone Mesa doesn't really implement the GLX protocol so it * doesn't really know the GLX attributes associated with an X visual. * The first time a visual is presented to Mesa's pseudo-GLX it * attaches ancilliary buffers to it (like depth and stencil). * But that usually only works if glXChooseVisual is used. * This function calls glXChooseVisual() to sort of "prime the pump" * for Mesa's GLX so that the visuals that get reported actually * reflect what applications will see. * This has no effect when using true GLX. */ static void mesa_hack(Display *dpy, int scrnum) { static int attribs[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE, 1, GLX_STENCIL_SIZE, 1, GLX_ACCUM_RED_SIZE, 1, GLX_ACCUM_GREEN_SIZE, 1, GLX_ACCUM_BLUE_SIZE, 1, GLX_ACCUM_ALPHA_SIZE, 1, GLX_DOUBLEBUFFER, None }; XVisualInfo *visinfo; visinfo = glXChooseVisual(dpy, scrnum, attribs); if (visinfo) XFree(visinfo); } /* * Examine all visuals to find the so-called best one. * We prefer deepest RGBA buffer with depth, stencil and accum * that has no caveats. */ static int find_best_visual(Display *dpy, int scrnum) { XVisualInfo theTemplate; XVisualInfo *visuals; int numVisuals; long mask; int i; struct visual_attribs bestVis; /* get list of all visuals on this screen */ theTemplate.screen = scrnum; mask = VisualScreenMask; visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals); /* init bestVis with first visual info */ get_visual_attribs(dpy, &visuals[0], &bestVis); /* try to find a "better" visual */ for (i = 1; i < numVisuals; i++) { struct visual_attribs vis; get_visual_attribs(dpy, &visuals[i], &vis); /* always skip visuals with caveats */ if (vis.visualCaveat != GLX_NONE_EXT) continue; /* see if this vis is better than bestVis */ if ((!bestVis.supportsGL && vis.supportsGL) || (bestVis.visualCaveat != GLX_NONE_EXT) || (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) || (!bestVis.doubleBuffer && vis.doubleBuffer) || (bestVis.redSize < vis.redSize) || (bestVis.greenSize < vis.greenSize) || (bestVis.blueSize < vis.blueSize) || (bestVis.alphaSize < vis.alphaSize) || (bestVis.depthSize < vis.depthSize) || (bestVis.stencilSize < vis.stencilSize) || (bestVis.accumRedSize < vis.accumRedSize)) { /* found a better visual */ bestVis = vis; } } XFree(visuals); return bestVis.id; } int main(int argc, char *argv[]) { Display *dpy; int numScreens, scrnum; struct options opts; Bool coreWorked; parse_args(argc, argv, &opts); dpy = XOpenDisplay(opts.displayName); if (!dpy) { fprintf(stderr, "Error: unable to open display %s\n", XDisplayName(opts.displayName)); return -1; } if (opts.findBest) { int b; mesa_hack(dpy, 0); b = find_best_visual(dpy, 0); printf("%d\n", b); } else { numScreens = ScreenCount(dpy); print_display_info(dpy); for (scrnum = 0; scrnum < numScreens; scrnum++) { mesa_hack(dpy, scrnum); coreWorked = print_screen_info(dpy, scrnum, opts.allowDirect, True, False, opts.limits, opts.singleLine, False); print_screen_info(dpy, scrnum, opts.allowDirect, False, False, opts.limits, opts.singleLine, coreWorked); print_screen_info(dpy, scrnum, opts.allowDirect, False, True, False, opts.singleLine, True); printf("\n"); print_visual_info(dpy, scrnum, opts.mode); #ifdef GLX_VERSION_1_3 print_fbconfig_info(dpy, scrnum, opts.mode); #endif if (scrnum + 1 < numScreens) printf("\n\n"); } } XCloseDisplay(dpy); return 0; }