The Mesa 3D Graphics Library

Releasing process

Overview

This document uses the convention X.Y.Z for the release number with X.Y being the stable branch name.
Mesa provides feature and bugfix releases. Former use zero as patch version (Z), while the latter have a non-zero one.

For example:

	Mesa 10.1.0 - 10.1 branch, feature
	Mesa 10.1.4 - 10.1 branch, bugfix
	Mesa 12.0.0 - 12.0 branch, feature
	Mesa 12.0.2 - 12.0 branch, bugfix

Release schedule

Releases should happen on Wednesdays. Delays can occur although those should be keep to a minimum.
See our calendar for the date and other details for individual releases.

Feature releases

Stable releases

Note: There is one or two releases overlap when changing branches. For example:
The final release from the 12.0 series Mesa 12.0.5 will be out around the same time (or shortly after) 13.0.1 is out.

Cherry-picking and testing

Commits nominated for the active branch are picked as based on the criteria as described in the same section.

Nomination happens in the mesa-stable@ mailing list. However, maintainer is responsible of checking for forgotten candidates in the master branch. This is achieved by a combination of ad-hoc scripts and a casual search for terms such as regression, fix, broken and similar.

Maintainer is also responsible for testing in various possible permutations of the autoconf and scons build.

Cherry-picking and build/check testing

Done continuously up-to the pre-release announcement.

As an exception, patches can be applied up-to the last ~1h before the actual release. This is made only with explicit permission/request, and the patch must be very well contained. Thus it cannot affect more than one driver/subsystem.

Currently Ilia Mirkin and AMD devs have requested "permanent" exception.

Achieved by combination of local ad-hoc scripts, mingw-w64 cross compilation and AppVeyor plus Travis-CI, the latter as part of their Github integration.

For Windows related changes, the main contact point is Brian Paul. Jose Fonseca can also help as a fallback contact.

For Android related changes, the main contact is Tapani Pälli. Mauro Rossi is collaborating with android-x86 and may provide feedback about the build status in that project.

For MacOSX related changes, Jeremy Huddleston Sequoia is currently a good contact point.

Note: If a patch in the current queue needs any additional fix(es), then they should be squashed together.
The commit messages and the cherry picked from tags must be preserved.

This should be noted in the pre-announce email.

    git show b10859ec41d09c57663a258f43fe57c12332698e

    commit b10859ec41d09c57663a258f43fe57c12332698e
    Author: Jonas Pfeil <pfeiljonas@gmx.de>
    Date:   Wed Mar 1 18:11:10 2017 +0100

        ralloc: Make sure ralloc() allocations match malloc()'s alignment.

        The header of ralloc needs to be aligned, because the compiler assumes
        ...

        (cherry picked from commit cd2b55e536dc806f9358f71db438dd9c246cdb14)

        Squashed with commit:

        ralloc: don't leave out the alignment factor

        Experimentation shows that without alignment factor gcc and clang choose
        ...

        (cherry picked from commit ff494fe999510ea40e3ed5827e7818550b6de126)

Regression/functionality testing

Less often (once or twice), shortly before the pre-release announcement. Ensure that testing is redone if Intel devs have requested an exception, as per above.

Currently testing is performed courtesy of the Intel OTC team and their Jenkins CI setup. Check with the Intel team over IRC how to get things setup.

Installing the built driver from the pre-announced RC branch in the system and making some every day's use until the release may be a good idea too.

Staging branch

A live branch, which contains the currently merge/rejected patches is available in the main repository under staging/X.Y. For example:

	staging/18.1 - WIP branch for the 18.1 series
	staging/18.2 - WIP branch for the 18.2 series

Notes:

Making a branchpoint

A branchpoint is made such that new development can continue in parallel to stabilisation and bugfixing.

Note: Before doing a branch ensure that basic build and make check testing is done and there are little to-no issues.
Ideally all of those should be tackled already.

Check if the version number is going to remain as, alternatively git mv docs/relnotes/{current,new}.html as appropriate.

To setup the branchpoint:

	git checkout master # make sure we're in master first
	git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint"
	git checkout -b X.Y
	git checkout master
	$EDITOR VERSION # bump the version number
	git commit -as
	cp docs/relnotes/{X.Y,X.Y+1}.html # copy/create relnotes template
	git commit -as
	git push origin X.Y-branchpoint X.Y

Now go to Bugzilla and add the new Mesa version X.Y.

Check that there are no distribution breaking changes and revert them if needed. For example: files being overwritten on install, etc. Happens extremely rarely - we had only one case so far (see commit 2ced8eb136528914e1bf4e000dea06a9d53c7e04).

Proceed to release -rc1.

Pre-release announcement

It comes shortly after outstanding patches in the respective branch are pushed. Developers can check, in brief, what's the status of their patches. They, alongside very early testers, are strongly encouraged to test the branch and report any regressions.
It is followed by a brief period (normally 24 or 48 hours) before the actual release is made.

Be aware to add a note to warn about a final release in a series, if that is the case.

Terminology used

Patch that is nominated but yet to to merged in the patch queue/branch.

Patch is in the queue/branch and will feature in the next release. Barring reported regressions or objections from developers.

Patch does not fit the criteria and is followed by a brief information.
The release maintainer is human so if you believe you've spotted a mistake do let them know.

Format/template

Subject: [ANNOUNCE] Mesa X.Y.Z release candidate
To: mesa-announce@...
Cc: mesa-dev@...

Hello list,

The candidate for the Mesa X.Y.Z is now available. Currently we have:
 - NUMBER queued
 - NUMBER nominated (outstanding)
 - and NUMBER rejected patches

[If applicable:
Note: this is the final anticipated release in the SERIES series. Users are
encouraged to migrate to the NEXT_SERIES series in order to obtain future fixes.]

BRIEF SUMMARY OF CHANGES

Take a look at section "Mesa stable queue" for more information.


Testing reports/general approval
--------------------------------
Any testing reports (or general approval of the state of the branch) will be
greatly appreciated.

The plan is to have X.Y.Z this DAY (DATE), around or shortly after TIME.

If you have any questions or suggestions - be that about the current patch
queue or otherwise, please go ahead.


Trivial merge conflicts
-----------------------
List of commits where manual intervention was required.
Keep the authors in the CC list.

commit SHA
Author: AUTHOR

    COMMIT SUMMARY

    CHERRY PICKED FROM


For example:

commit 990f395e007c3204639daa34efc3049f350ee819
Author: Emil Velikov <emil.velikov@collabora.com>

    anv: automake: cleanup the generated json file during make clean

    (cherry picked from commit 8df581520a823564be0ab5af7dbb7d501b1c9670)


Cheers,
Emil


Mesa stable queue
-----------------

Nominated (NUMBER)
==================

AUTHOR (NUMBER):
      SHA     COMMIT SUMMARY

For example:

Dave Airlie (1):
      2de85eb radv: fix texturesamples to handle single sample case


Queued (NUMBER)
===============

AUTHOR (NUMBER):
      COMMIT SUMMARY
[If applicable:
Squashed with
      COMMIT SUMMARY]

For example:

Jonas Pfeil (1):
      ralloc: Make sure ralloc() allocations match malloc()'s alignment.
Squashed with
      ralloc: don't leave out the alignment factor


Rejected (NUMBER)
=================

AUTHOR (NUMBER):
      SHA     COMMIT SUMMARY

Reason: ...

For example:

Emil Velikov (1)
      a39ad18 configure.ac: honour LLVM_LIBDIR when linking against LLVM

Reason: The patch was reverted shortly after it was merged.

Making a new release

These are the instructions for making a new Mesa release.

Get latest source files

Ensure the latest code is available - both in your local master and the relevant branch.

Perform basic testing

Most of the testing should already be done during the cherry-pick and pre-announce stages. So we do a quick 'touch test'

Here is one solution that I've been using.

	# Set MAKEFLAGS if you haven't already
	git clean -fXd; git clean -nxd
	read # quick cross check any outstanding files
	export __version=`cat VERSION`
	export __mesa_root=../
	export __build_root=./foo
	chmod 755 -fR $__build_root; rm -rf $__build_root
	mkdir -p $__build_root && cd $__build_root

	# For the native builds - such as distcheck, scons, sanity test, you
	# may want to specify which LLVM to use:
	# export LLVM_CONFIG=/usr/lib/llvm-3.9/bin/llvm-config

	# Do a full distcheck
	$__mesa_root/autogen.sh && make distcheck

	# Build check the tarballs (scons, linux)
	tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
	scons
	cd .. && rm -rf mesa-$__version

	# Build check the tarballs (scons, windows/mingw)
	# Temporary drop LLVM_CONFIG, unless you have a Windows/mingw one.
	# save_LLVM_CONFIG=`echo $LLVM_CONFIG`; unset LLVM_CONFIG
	tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
	scons platform=windows toolchain=crossmingw
	cd .. && rm -rf mesa-$__version

	# Test the automake binaries
	# Restore LLVM_CONFIG, if applicable:
	# export LLVM_CONFIG=`echo $save_LLVM_CONFIG`; unset save_LLVM_CONFIG
	tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
	./configure \
		--with-dri-drivers=i965,swrast \
		--with-gallium-drivers=swrast \
		--with-vulkan-drivers=intel \
		--enable-llvm-shared-libs \
		--enable-llvm \
		--enable-glx-tls \
		--enable-gbm \
		--enable-egl \
		--with-platforms=x11,drm,wayland,surfaceless
	make && DESTDIR=`pwd`/test make install

	# Drop LLVM_CONFIG, if applicable:
	# unset LLVM_CONFIG

	__glxinfo_cmd='glxinfo 2>&1 | egrep -o "Mesa.*|Gallium.*|.*dri\.so"'
	__glxgears_cmd='glxgears 2>&1 | grep -v "configuration file"'
	__es2info_cmd='es2_info 2>&1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
	__es2gears_cmd='es2gears_x11 2>&1 | grep -v "configuration file"'
	test "x$LD_LIBRARY_PATH" != 'x' && __old_ld="$LD_LIBRARY_PATH"
	export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}"
	export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
	export LIBGL_DEBUG=verbose
	eval $__glxinfo_cmd
	eval $__glxgears_cmd
	eval $__es2info_cmd
	eval $__es2gears_cmd
	export LIBGL_ALWAYS_SOFTWARE=true
	eval $__glxinfo_cmd
	eval $__glxgears_cmd
	eval $__es2info_cmd
	eval $__es2gears_cmd
	export LIBGL_ALWAYS_SOFTWARE=true
	export GALLIUM_DRIVER=softpipe
	eval $__glxinfo_cmd
	eval $__glxgears_cmd
	eval $__es2info_cmd
	eval $__es2gears_cmd
	# Smoke test DOTA2
	unset LD_LIBRARY_PATH
	test "x$__old_ld" != 'x' && export LD_LIBRARY_PATH="$__old_ld" && unset __old_ld
	unset LIBGL_DRIVERS_PATH
	unset LIBGL_DEBUG
	unset LIBGL_ALWAYS_SOFTWARE
	unset GALLIUM_DRIVER
	export VK_ICD_FILENAMES=`pwd`/src/intel/vulkan/dev_icd.json
	steam steam://rungameid/570  -vconsole -vulkan
	unset VK_ICD_FILENAMES

Update version in file VERSION

Increment the version contained in the file VERSION at Mesa's top-level, then commit this change.

Create release notes for the new release

Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous release notes). Note that the sha256sums section of the release notes should be empty (TBD) at this point.

Two scripts are available to help generate portions of the release notes:

	./bin/bugzilla_mesa.sh
	./bin/shortlog_mesa.sh

The first script identifies commits that reference bugzilla bugs and obtains the descriptions of those bugs from bugzilla. The second script generates a log of all commits. In both cases, HTML-formatted lists are printed to stdout to be included in the release notes.

Commit these changes and push the branch.

	git push origin HEAD

Use the release.sh script from xorg util-modular

Start the release process.

	# For the dist/distcheck, you may want to specify which LLVM to use:
	# export LLVM_CONFIG=/usr/lib/llvm-3.9/bin/llvm-config
	../relative/path/to/release.sh . # append --dist if you've already done distcheck above

Pay close attention to the prompts as you might be required to enter your GPG and SSH passphrase(s) to sign and upload the files, respectively.

Add the sha256sums to the release notes

Edit docs/relnotes/X.Y.Z.html to add the sha256sums as available in the mesa-X.Y.Z.announce template. Commit this change.

Back on mesa master, add the new release notes into the tree

Something like the following steps will do the trick:

	git cherry-pick -x X.Y~1
	git cherry-pick -x X.Y

Also, edit docs/relnotes.html to add a link to the new release notes, edit docs/index.html to add a news entry and a note in case of the last release in a series, and remove the version from docs/release-calendar.html. Then commit and push:

	git commit -as -m "docs: update calendar, add news item and link release notes for X.Y.Z"
	git push origin master X.Y

Announce the release

Use the generated template during the releasing process.

Again, pay attention to add a note to warn about a final release in a series, if that is the case.

Update the mesa3d.org website

As the hosting was moved to freedesktop, git hooks are deployed to update the website. Manually check that it is updated 5-10 minutes after the final git push

Update Bugzilla

Parse through the bugreports as listed in the docs/relnotes/X.Y.Z.html document.
If there's outstanding action, close the bug referencing the commit ID which addresses the bug and mention the Mesa version that has the fix.

Note: the above is not applicable to all the reports, so use common sense.