/* * Copyright © 2009 Matthieu Herrb * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include /* #undef DEBUG */ #define DEBUG #undef DBG #ifdef DEBUG extern int ws_debug_level; # define DBG(lvl, f) { if ((lvl) <= ws_debug_level) f;} #else # define DBG(lvl, f) #endif #define NAXES 2 /* X and Y axes only */ #define NBUTTONS 32 /* max theoretical buttons */ #define DFLTBUTTONS 3 /* default number of buttons */ #define WS_NOMAP 0 /* axis specific data for wheel */ typedef struct { int negative; int positive; int traveled_distance; } WheelAxis, *WheelAxisPtr; typedef struct { unsigned int buttons; int dx, dy, dz, dw; int ax, ay; } wsHwState; typedef struct WSDevice { char *devName; /* device name */ int type; /* ws device type */ unsigned int lastButtons; /* last state of buttons */ int old_ax, old_ay; int min_x, max_x, min_y, max_y; /* coord space */ int swap_axes; int raw; int inv_x, inv_y; int screen_no; WheelAxis Z; WheelAxis W; struct wsmouse_calibcoords coords; /* mirror of the kernel values */ /* # of buttons and config-file specified button mapping */ unsigned int buttons; unsigned char btnmap[NBUTTONS + 1]; /* Middle mouse button emulation */ struct { BOOL enabled; BOOL pending; /* timer waiting? */ int buttonstate; /* phys. button state */ int state; /* state machine (see emumb.c) */ Time expires; /* time of expiry */ Time timeout; } emulateMB; /* Mouse wheel emulation */ struct { BOOL enabled; int button; int button_state; int inertia; WheelAxis X; WheelAxis Y; Time expires; /* time of expiry */ Time timeout; } emulateWheel; } WSDeviceRec, *WSDevicePtr; /* Middle mouse button emulation */ extern int wsmbEmuTimer(InputInfoPtr); extern BOOL wsmbEmuFilterEvent(InputInfoPtr, int, BOOL); extern void wsmbEmuWakeupHandler(pointer, int, pointer); extern void wsmbEmuBlockHandler(pointer, struct timeval **, pointer); extern void wsmbEmuPreInit(InputInfoPtr); extern void wsmbEmuOn(InputInfoPtr); extern void wsmbEmuFinalize(InputInfoPtr); extern void wsmbEmuInitProperty(DeviceIntPtr); /* Mouse wheel emulation */ extern void wsWheelEmuPreInit(InputInfoPtr); extern BOOL wsWheelEmuFilterButton(InputInfoPtr, unsigned int, int); extern BOOL wsWheelEmuFilterMotion(InputInfoPtr, int, int); extern void wsWheelEmuInitProperty(DeviceIntPtr); extern void wsWheelHandleButtonMap(InputInfoPtr, WheelAxisPtr, const char *, const char *); extern void wsButtonClicks(InputInfoPtr, int, int);