'\" e '\"! eqn | mmdoc '\"macro stdmacro .ds Vn Version 1.2 .ds Dt 24 September 1999 .ds Re Release 1.2.1 .ds Dp Jan 14 18:30 .ds Dm 01 gettexlev .ds Xs 50913 7 gettexlevelparameter.gl .TH GLGETTEXLEVELPARAMETER 3G .SH NAME .B "glGetTexLevelParameterfv, glGetTexLevelParameteriv \- return texture parameter values for a specific level of detail .SH C SPECIFICATION void \f3glGetTexLevelParameterfv\fP( GLenum \fItarget\fP, .nf .ta \w'\f3void \fPglGetTexLevelParameterfv( 'u GLint \fIlevel\fP, GLenum \fIpname\fP, GLfloat \fI*params\fP ) .fi void \f3glGetTexLevelParameteriv\fP( GLenum \fItarget\fP, .nf .ta \w'\f3void \fPglGetTexLevelParameteriv( 'u GLint \fIlevel\fP, GLenum \fIpname\fP, GLint \fI*params\fP ) .fi .EQ delim $$ .EN .SH PARAMETERS .TP \w'\f2target\fP\ \ 'u \f2target\fP Specifies the symbolic name of the target texture, either \%\f3GL_TEXTURE_1D\fP, \%\f3GL_TEXTURE_2D\fP, \%\f3GL_TEXTURE_3D\fP, \%\f3GL_PROXY_TEXTURE_1D\fP, \%\f3GL_PROXY_TEXTURE_2D\fP, or \%\f3GL_PROXY_TEXTURE_3D\fP. .TP \f2level\fP Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level $n$ is the $n$th mipmap reduction image. .TP \f2pname\fP Specifies the symbolic name of a texture parameter. \%\f3GL_TEXTURE_WIDTH\fP, \%\f3GL_TEXTURE_HEIGHT\fP, \%\f3GL_TEXTURE_DEPTH\fP, \%\f3GL_TEXTURE_INTERNAL_FORMAT\fP, \%\f3GL_TEXTURE_BORDER\fP, \%\f3GL_TEXTURE_RED_SIZE\fP, \%\f3GL_TEXTURE_GREEN_SIZE\fP, \%\f3GL_TEXTURE_BLUE_SIZE\fP, \%\f3GL_TEXTURE_ALPHA_SIZE\fP, \%\f3GL_TEXTURE_LUMINANCE_SIZE\fP, and \%\f3GL_TEXTURE_INTENSITY_SIZE\fP are accepted. .TP \f2params\fP Returns the requested data. .SH DESCRIPTION \%\f3glGetTexLevelParameter\fP returns in \f2params\fP texture parameter values for a specific level-of-detail value, specified as \f2level\fP. \f2target\fP defines the target texture, either \%\f3GL_TEXTURE_1D\fP, \%\f3GL_TEXTURE_2D\fP, \%\f3GL_TEXTURE_3D\fP, \%\f3GL_PROXY_TEXTURE_1D\fP, \%\f3GL_PROXY_TEXTURE_2D\fP, or \%\f3GL_PROXY_TEXTURE_3D\fP. .BR .P \%\f3GL_MAX_TEXTURE_SIZE\fP, and \%\f3GL_MAX_3D_TEXTURE_SIZE\fP are not really descriptive enough. It has to report the largest square texture image that can be accommodated with mipmaps and borders, but a long skinny texture, or a texture without mipmaps and borders, may easily fit in texture memory. The proxy targets allow the user to more accurately query whether the GL can accommodate a texture of a given configuration. If the texture cannot be accommodated, the texture state variables, which may be queried with \%\f3glGetTexLevelParameter\fP, are set to 0. If the texture can be accommodated, the texture state values will be set as they would be set for a non-proxy target. .P \f2pname\fP specifies the texture parameter whose value or values will be returned. .P The accepted parameter names are as follows: .TP 10 \%\f3GL_TEXTURE_WIDTH\fP \f2params\fP returns a single value, the width of the texture image. This value includes the border of the texture image. The initial value is 0. .TP \%\f3GL_TEXTURE_HEIGHT\fP \f2params\fP returns a single value, the height of the texture image. This value includes the border of the texture image. The initial value is 0. .TP \%\f3GL_TEXTURE_DEPTH\fP \f2params\fP returns a single value, the depth of the texture image. This value includes the border of the texture image. The initial value is 0. .TP \%\f3GL_TEXTURE_INTERNAL_FORMAT\fP \f2params\fP returns a single value, the internal of the texture image. .TP \%\f3GL_TEXTURE_BORDER\fP \f2params\fP returns a single value, the width in pixels of the border of the texture image. The initial value is 0. .TP \%\f3GL_TEXTURE_RED_SIZE\fP, .TP \%\f3GL_TEXTURE_GREEN_SIZE\fP, .TP \%\f3GL_TEXTURE_BLUE_SIZE\fP, .TP \%\f3GL_TEXTURE_ALPHA_SIZE\fP, .TP \%\f3GL_TEXTURE_LUMINANCE_SIZE\fP, .TP \%\f3GL_TEXTURE_INTENSITY_SIZE\fP The internal storage resolution of an individual component. The resolution chosen by the GL will be a close match for the resolution requested by the user with the component argument of \%\f3glTexImage1D\fP, \%\f3glTexImage2D\fP, \%\f3glTexImage3D\fP, \%\f3glCopyTexImage1D\fP, and \%\f3glCopyTexImage2D\fP. The initial value is 0. .SH NOTES If an error is generated, no change is made to the contents of \f2params\fP. .P \%\f3GL_TEXTURE_INTERNAL_FORMAT\fP is available only if the GL version is 1.1 or greater. In version 1.0, use \%\f3GL_TEXTURE_COMPONENTS\fP instead. .P \%\f3GL_PROXY_TEXTURE_1D\fP and \%\f3GL_PROXY_TEXTURE_2D\fP are available only if the GL version is 1.1 or greater. .P \%\f3GL_TEXTURE_3D\fP, \%\f3GL_PROXY_TEXTURE_3D\fP, and \%\f3GL_TEXTURE_DEPTH\fP are available only if the GL version is 1.2 or greater. .P When the \%\f3GL_ARB_multitexture\fP extension is supported, \%\f3glGetTexLevelParameter\fP returns the texture level parameters for the active texture unit. .SH ERRORS \%\f3GL_INVALID_ENUM\fP is generated if \f2target\fP or \f2pname\fP is not an accepted value. .P \%\f3GL_INVALID_VALUE\fP is generated if \f2level\fP is less than 0. .P \%\f3GL_INVALID_VALUE\fP may be generated if \f2level\fP is greater than $ log sub 2$ \f2max\fP, where \f2max\fP is the returned value of \%\f3GL_MAX_TEXTURE_SIZE\fP. .P \%\f3GL_INVALID_OPERATION\fP is generated if \%\f3glGetTexLevelParameter\fP is executed between the execution of \%\f3glBegin\fP and the corresponding execution of \%\f3glEnd\fP. .SH SEE ALSO \%\f3glActiveTextureARB(3G)\fP, \%\f3glGetTexParameter(3G)\fP, \%\f3glCopyTexImage1D(3G)\fP, \%\f3glCopyTexImage2D(3G)\fP, \%\f3glCopyTexSubImage1D(3G)\fP, \%\f3glCopyTexSubImage2D(3G)\fP, \%\f3glCopyTexSubImage3D(3G)\fP, \%\f3glTexEnv(3G)\fP, \%\f3glTexGen(3G)\fP, \%\f3glTexImage1D(3G)\fP, \%\f3glTexImage2D(3G)\fP, \%\f3glTexImage3D(3G)\fP, \%\f3glTexSubImage1D(3G)\fP, \%\f3glTexSubImage2D(3G)\fP, \%\f3glTexSubImage3D(3G)\fP, \%\f3glTexParameter(3G)\fP