#ifndef wintext_h #define wintext_h #include #include "WinBase.h" class WinText: public WinBase { public: char *label; Window twin; WinText(WinBase *Parent, int w, int h, int x, int y, char *label); ~WinText(); void SetLabel(char *new_label); void SetBackColor(char *newcolor); void DrawCallback(XEvent *event = NULL); virtual void ResizeCallback(int new_w, int new_h, XEvent *event = NULL); void SetBevelWidth(int bw); void RedrawWindow(int clear); }; #endif