#ifndef winslider_h #define winslider_h #include #include "WinBase.h" class WinSlider: public WinBase { public: float min_value; float max_value; float current_value; void (*MotionAction)(float new_location, WinSlider *which); WinSlider(WinBase *Parent, int w, int h, int x, int y, float min_val=0, float max_val=100, float init_val=50); ~WinSlider(); void SetMinValue(float new_val); void SetMaxValue(float new_val); void SetCurrentValue(float new_val); void UpdatePosition(int newx, int newy); void SetMotionAction(void (*NewMotionAction)(float new_location, WinSlider *which)); void DrawCallback(XEvent *event = NULL); void BPressCallback(XEvent *event = NULL); void BReleaseCallback(XEvent *event = NULL); void MotionCallback(XEvent *event = NULL); }; #endif