#ifndef STEPGFX_H_ #define STEPGFX_H_ #define TEXTURE_SOLID 0 #define TEXTURE_GRADIENT 1 #define TEXTURE_HGRADIENT 2 #define TEXTURE_HCGRADIENT 3 #define TEXTURE_VGRADIENT 4 #define TEXTURE_VCGRADIENT 5 #define TEXTURE_PIXMAP 128 #define TEXTURE_BUILTIN 255 extern int DrawVGradient(Display *dpy, Drawable d, int x, int y, int w, int h, int from[3], int to[3], int relief, int maxcols, int type); extern int DrawHGradient(Display *dpy, Drawable d, int x, int y, int w, int h, int from[3], int to[3], int relief, int maxcols, int type); extern int DrawDegradeRelief(Display *dpy, Drawable d, int x, int y, int w, int h, int from[3], int to[3], int relief, int maxcols); extern void DrawTexturedText(Display *dpy, Drawable d, XFontStruct *font, int x, int y, Pixmap gradient, char *text, int chars); extern int MakeShadowColors(Display *dpy, int from[3], int to[3], unsigned long *dark, unsigned long *light); #endif