// $XFree86$ partial default alphanumeric_keys xkb_symbols "basic" { // Inscript layout for Oriya // Author: G Karunakar // Date: Wed Nov 13 18:16:19 IST 2002 name[Group2]= "Oriya"; key { [], [ 0x01000b4a, 0x01000b12 ] }; key { [], [ 0x01000b67, 0x01000b0d ] }; key { [], [ 0x01000b68, 0x01000b45 ] }; key { [], [ 0x01000b69 ] }; key { [], [ 0x01000b6a ] }; key { [], [ 0x01000b6b ] }; key { [], [ 0x01000b6c ] }; key { [], [ 0x01000b6d ] }; key { [], [ 0x01000b6e ] }; key { [], [ 0x01000b6f ] }; key { [], [ 0x01000b66 ] }; key { [], [ 0x01000b03 ] }; key { [], [ 0x01000b43, 0x01000b0b ] }; key { [], [ 0x01000b4c, 0x01000b14 ] }; key { [], [ 0x01000b48, 0x01000b10 ] }; key { [], [ 0x01000b3e, 0x01000b06 ] }; key { [], [ 0x01000b40, 0x01000b08 ] }; key { [], [ 0x01000b42, 0x01000b0a ] }; key { [], [ 0x01000b2c, 0x01000b2d ] }; key { [], [ 0x01000b39, 0x01000b19 ] }; key { [], [ 0x01000b17, 0x01000b18 ] }; key { [], [ 0x01000b26, 0x01000b27 ] }; key { [], [ 0x01000b1c, 0x01000b1d ] }; key { [], [ 0x01000b21, 0x01000b22 ] }; key { [], [ 0x01000b3c, 0x01000b1e ] }; key { [], [ 0x01000b4b, 0x01000b13 ] }; key { [], [ 0x01000b47, 0x01000b0f ] }; key { [], [ 0x01000b4d, 0x01000b05 ] }; key { [], [ 0x01000b3f, 0x01000b07 ] }; key { [], [ 0x01000b41, 0x01000b09 ] }; key { [], [ 0x01000b2a, 0x01000b2b ] }; key { [], [ 0x01000b30, 0x01000b31 ] }; key { [], [ 0x01000b15, 0x01000b16 ] }; key { [], [ 0x01000b24, 0x01000b25 ] }; key { [], [ 0x01000b1a, 0x01000b1b ] }; key { [], [ 0x01000b1f, 0x01000b20 ] }; key { [], [ 0x01000b46, 0x01000b0e ] }; key { [], [ 0x01000b02, 0x01000b01 ] }; key { [], [ 0x01000b2e, 0x01000b23 ] }; key { [], [ 0x01000b28, 0x01000b29 ] }; key { [], [ 0x01000b35, 0x01000b34 ] }; key { [], [ 0x01000b32, 0x01000b33 ] }; key { [], [ 0x01000b38, 0x01000b36 ] }; key { [], [ comma , 0x01000b37 ] }; key { [], [ period , 0x01000b64 ] }; key { [], [ 0x01000b2f, 0x01000040 ] }; key { [], [ 0x01000b49, 0x01000b11 ] }; key { symbols[Group1] = [ Mode_switch, Multi_key ], virtualMods = AltGr }; modifier_map Shift { Shift_L }; modifier_map Lock { Caps_Lock }; modifier_map Control{ Control_L }; modifier_map Mod3 { Mode_switch }; };