/* This file is automatically generated by mapi_abi.py. Do not modify. */ #ifndef _GLAPI_TMP_H_ #define _GLAPI_TMP_H_ typedef int GLclampx; #endif /* _GLAPI_TMP_H_ */ #ifdef MAPI_TMP_DEFINES #define GL_GLEXT_PROTOTYPES #include "GL/gl.h" #include "GL/glext.h" void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode); void APIENTRY gl_dispatch_stub_1(void); void APIENTRY gl_dispatch_stub_2(GLuint list); void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists); void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range); GLuint APIENTRY gl_dispatch_stub_5(GLsizei range); void APIENTRY gl_dispatch_stub_6(GLuint base); void APIENTRY gl_dispatch_stub_7(GLenum mode); void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue); void APIENTRY gl_dispatch_stub_10(const GLbyte *v); void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue); void APIENTRY gl_dispatch_stub_12(const GLdouble *v); void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue); void APIENTRY gl_dispatch_stub_14(const GLfloat *v); void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue); void APIENTRY gl_dispatch_stub_16(const GLint *v); void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue); void APIENTRY gl_dispatch_stub_18(const GLshort *v); void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue); void APIENTRY gl_dispatch_stub_20(const GLubyte *v); void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue); void APIENTRY gl_dispatch_stub_22(const GLuint *v); void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue); void APIENTRY gl_dispatch_stub_24(const GLushort *v); void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); void APIENTRY gl_dispatch_stub_26(const GLbyte *v); void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); void APIENTRY gl_dispatch_stub_28(const GLdouble *v); GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void APIENTRY gl_dispatch_stub_30(const GLfloat *v); void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha); void APIENTRY gl_dispatch_stub_32(const GLint *v); void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha); void APIENTRY gl_dispatch_stub_34(const GLshort *v); GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); void APIENTRY gl_dispatch_stub_36(const GLubyte *v); void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha); void APIENTRY gl_dispatch_stub_38(const GLuint *v); void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha); void APIENTRY gl_dispatch_stub_40(const GLushort *v); void APIENTRY gl_dispatch_stub_41(GLboolean flag); void APIENTRY gl_dispatch_stub_42(const GLboolean *flag); void APIENTRY gl_dispatch_stub_43(void); void APIENTRY gl_dispatch_stub_44(GLdouble c); void APIENTRY gl_dispatch_stub_45(const GLdouble *c); void APIENTRY gl_dispatch_stub_46(GLfloat c); void APIENTRY gl_dispatch_stub_47(const GLfloat *c); void APIENTRY gl_dispatch_stub_48(GLint c); void APIENTRY gl_dispatch_stub_49(const GLint *c); void APIENTRY gl_dispatch_stub_50(GLshort c); void APIENTRY gl_dispatch_stub_51(const GLshort *c); void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz); void APIENTRY gl_dispatch_stub_53(const GLbyte *v); void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz); void APIENTRY gl_dispatch_stub_55(const GLdouble *v); GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); void APIENTRY gl_dispatch_stub_57(const GLfloat *v); void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz); void APIENTRY gl_dispatch_stub_59(const GLint *v); void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz); void APIENTRY gl_dispatch_stub_61(const GLshort *v); void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_63(const GLdouble *v); void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_65(const GLfloat *v); void APIENTRY gl_dispatch_stub_66(GLint x, GLint y); void APIENTRY gl_dispatch_stub_67(const GLint *v); void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_69(const GLshort *v); void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_71(const GLdouble *v); void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_73(const GLfloat *v); void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z); void APIENTRY gl_dispatch_stub_75(const GLint *v); void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_77(const GLshort *v); void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_79(const GLdouble *v); void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_81(const GLfloat *v); void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w); void APIENTRY gl_dispatch_stub_83(const GLint *v); void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_85(const GLshort *v); void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2); void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2); void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2); void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2); void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2); void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2); void APIENTRY gl_dispatch_stub_94(GLdouble s); void APIENTRY gl_dispatch_stub_95(const GLdouble *v); void APIENTRY gl_dispatch_stub_96(GLfloat s); void APIENTRY gl_dispatch_stub_97(const GLfloat *v); void APIENTRY gl_dispatch_stub_98(GLint s); void APIENTRY gl_dispatch_stub_99(const GLint *v); void APIENTRY gl_dispatch_stub_100(GLshort s); void APIENTRY gl_dispatch_stub_101(const GLshort *v); void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t); void APIENTRY gl_dispatch_stub_103(const GLdouble *v); void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t); void APIENTRY gl_dispatch_stub_105(const GLfloat *v); void APIENTRY gl_dispatch_stub_106(GLint s, GLint t); void APIENTRY gl_dispatch_stub_107(const GLint *v); void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t); void APIENTRY gl_dispatch_stub_109(const GLshort *v); void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r); void APIENTRY gl_dispatch_stub_111(const GLdouble *v); void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r); void APIENTRY gl_dispatch_stub_113(const GLfloat *v); void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r); void APIENTRY gl_dispatch_stub_115(const GLint *v); void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r); void APIENTRY gl_dispatch_stub_117(const GLshort *v); void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q); void APIENTRY gl_dispatch_stub_119(const GLdouble *v); void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q); void APIENTRY gl_dispatch_stub_121(const GLfloat *v); void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q); void APIENTRY gl_dispatch_stub_123(const GLint *v); void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q); void APIENTRY gl_dispatch_stub_125(const GLshort *v); void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_127(const GLdouble *v); void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_129(const GLfloat *v); void APIENTRY gl_dispatch_stub_130(GLint x, GLint y); void APIENTRY gl_dispatch_stub_131(const GLint *v); void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_133(const GLshort *v); void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_135(const GLdouble *v); void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_137(const GLfloat *v); void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z); void APIENTRY gl_dispatch_stub_139(const GLint *v); void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_141(const GLshort *v); void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_143(const GLdouble *v); void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_145(const GLfloat *v); void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w); void APIENTRY gl_dispatch_stub_147(const GLint *v); void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_149(const GLshort *v); void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation); void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode); GLAPI void APIENTRY glCullFace(GLenum mode); GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param); GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params); GLAPI void APIENTRY glFrontFace(GLenum mode); GLAPI void APIENTRY glHint(GLenum target, GLenum mode); GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param); GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params); GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param); GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern); GLAPI void APIENTRY glLineWidth(GLfloat width); GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param); GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params); GLAPI void APIENTRY glPointSize(GLfloat size); void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode); void APIENTRY gl_dispatch_stub_175(const GLubyte *mask); GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glShadeModel(GLenum mode); GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param); void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params); void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param); GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param); GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params); GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer); void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer); GLint APIENTRY gl_dispatch_stub_196(GLenum mode); void APIENTRY gl_dispatch_stub_197(void); void APIENTRY gl_dispatch_stub_198(GLuint name); void APIENTRY gl_dispatch_stub_199(GLfloat token); void APIENTRY gl_dispatch_stub_200(void); void APIENTRY gl_dispatch_stub_201(GLuint name); void APIENTRY gl_dispatch_stub_202(GLenum mode); GLAPI void APIENTRY glClear(GLbitfield mask); void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void APIENTRY gl_dispatch_stub_205(GLfloat c); GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); GLAPI void APIENTRY glClearStencil(GLint s); void APIENTRY gl_dispatch_stub_208(GLclampd depth); GLAPI void APIENTRY glStencilMask(GLuint mask); GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); GLAPI void APIENTRY glDepthMask(GLboolean flag); void APIENTRY gl_dispatch_stub_212(GLuint mask); void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value); GLAPI void APIENTRY glDisable(GLenum cap); GLAPI void APIENTRY glEnable(GLenum cap); GLAPI void APIENTRY glFinish(void); GLAPI void APIENTRY glFlush(void); void APIENTRY gl_dispatch_stub_218(void); void APIENTRY gl_dispatch_stub_219(GLbitfield mask); void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2); void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2); void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); void APIENTRY gl_dispatch_stub_228(GLdouble u); void APIENTRY gl_dispatch_stub_229(const GLdouble *u); void APIENTRY gl_dispatch_stub_230(GLfloat u); void APIENTRY gl_dispatch_stub_231(const GLfloat *u); void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v); void APIENTRY gl_dispatch_stub_233(const GLdouble *u); void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v); void APIENTRY gl_dispatch_stub_235(const GLfloat *u); void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2); void APIENTRY gl_dispatch_stub_237(GLint i); void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); void APIENTRY gl_dispatch_stub_239(GLint i, GLint j); GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref); GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor); GLAPI void APIENTRY glLogicOp(GLenum opcode); GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask); GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); GLAPI void APIENTRY glDepthFunc(GLenum func); void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor); void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param); void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param); GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values); void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values); void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values); void APIENTRY gl_dispatch_stub_254(GLenum mode); void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params); void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation); void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params); GLAPI GLenum APIENTRY glGetError(void); GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params); GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v); void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v); void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v); GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values); void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values); void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values); void APIENTRY gl_dispatch_stub_274(GLubyte *mask); GLAPI const GLubyte * APIENTRY glGetString(GLenum name); GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params); void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params); GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params); GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap); GLboolean APIENTRY gl_dispatch_stub_287(GLuint list); void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar); void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI void APIENTRY glLoadIdentity(void); GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m); void APIENTRY gl_dispatch_stub_292(const GLdouble *m); GLAPI void APIENTRY glMatrixMode(GLenum mode); GLAPI void APIENTRY glMultMatrixf(const GLfloat *m); void APIENTRY gl_dispatch_stub_295(const GLdouble *m); void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI void APIENTRY glPopMatrix(void); GLAPI void APIENTRY glPushMatrix(void); void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_306(GLint i); GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture); GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glDisableClientState(GLenum array); GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count); GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glEnableClientState(GLenum array); void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_315(GLubyte c); void APIENTRY gl_dispatch_stub_316(const GLubyte *c); void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units); GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences); void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures); GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures); GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params); GLAPI GLboolean APIENTRY glIsTexture(GLuint texture); void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities); void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); void APIENTRY gl_dispatch_stub_334(void); void APIENTRY gl_dispatch_stub_335(GLbitfield mask); void APIENTRY gl_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); void APIENTRY gl_dispatch_stub_337(GLenum mode); GLAPI void APIENTRY glBlendEquationOES(GLenum mode); void APIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table); void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params); void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params); void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image); void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink); void APIENTRY gl_dispatch_stub_369(GLenum target); void APIENTRY gl_dispatch_stub_370(GLenum target); void APIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); void APIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); void APIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glActiveTexture(GLenum texture); GLAPI void APIENTRY glClientActiveTexture(GLenum texture); void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s); void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v); void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s); void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v); void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s); void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v); void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s); void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v); void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t); void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v); void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t); void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v); void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t); void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v); void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t); void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v); void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r); void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v); void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r); void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v); void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r); void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v); void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r); void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v); void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v); void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v); void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q); void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v); void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v); void APIENTRY gl_dispatch_stub_408(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_410(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_411(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_413(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_414(GLenum target, GLint level, GLvoid *img); void APIENTRY gl_dispatch_stub_415(const GLdouble *m); void APIENTRY gl_dispatch_stub_416(const GLfloat *m); void APIENTRY gl_dispatch_stub_417(const GLdouble *m); void APIENTRY gl_dispatch_stub_418(const GLfloat *m); GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert); void APIENTRY gl_dispatch_stub_420(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); void APIENTRY gl_dispatch_stub_421(GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_422(GLdouble coord); void APIENTRY gl_dispatch_stub_423(const GLdouble *coord); void APIENTRY gl_dispatch_stub_424(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param); GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_427(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_428(GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_429(GLbyte red, GLbyte green, GLbyte blue); void APIENTRY gl_dispatch_stub_430(const GLbyte *v); void APIENTRY gl_dispatch_stub_431(GLdouble red, GLdouble green, GLdouble blue); void APIENTRY gl_dispatch_stub_432(const GLdouble *v); void APIENTRY gl_dispatch_stub_433(GLint red, GLint green, GLint blue); void APIENTRY gl_dispatch_stub_434(const GLint *v); void APIENTRY gl_dispatch_stub_435(GLshort red, GLshort green, GLshort blue); void APIENTRY gl_dispatch_stub_436(const GLshort *v); void APIENTRY gl_dispatch_stub_437(GLubyte red, GLubyte green, GLubyte blue); void APIENTRY gl_dispatch_stub_438(const GLubyte *v); void APIENTRY gl_dispatch_stub_439(GLuint red, GLuint green, GLuint blue); void APIENTRY gl_dispatch_stub_440(const GLuint *v); void APIENTRY gl_dispatch_stub_441(GLushort red, GLushort green, GLushort blue); void APIENTRY gl_dispatch_stub_442(const GLushort *v); void APIENTRY gl_dispatch_stub_443(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_444(GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_445(const GLdouble *v); void APIENTRY gl_dispatch_stub_446(GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_447(const GLfloat *v); void APIENTRY gl_dispatch_stub_448(GLint x, GLint y); void APIENTRY gl_dispatch_stub_449(const GLint *v); void APIENTRY gl_dispatch_stub_450(GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_451(const GLshort *v); void APIENTRY gl_dispatch_stub_452(GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_453(const GLdouble *v); void APIENTRY gl_dispatch_stub_454(GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_455(const GLfloat *v); void APIENTRY gl_dispatch_stub_456(GLint x, GLint y, GLint z); void APIENTRY gl_dispatch_stub_457(const GLint *v); void APIENTRY gl_dispatch_stub_458(GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_459(const GLshort *v); void APIENTRY gl_dispatch_stub_460(GLenum target, GLuint id); GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer); GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer); void APIENTRY gl_dispatch_stub_465(GLsizei n, const GLuint *ids); void APIENTRY gl_dispatch_stub_466(GLenum target); GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer); void APIENTRY gl_dispatch_stub_468(GLsizei n, GLuint *ids); GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_470(GLenum target, GLenum pname, GLvoid **params); GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params); void APIENTRY gl_dispatch_stub_471(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); void APIENTRY gl_dispatch_stub_472(GLuint id, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_473(GLuint id, GLenum pname, GLuint *params); void APIENTRY gl_dispatch_stub_474(GLenum target, GLenum pname, GLint *params); GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer); GLboolean APIENTRY gl_dispatch_stub_476(GLuint id); GLvoid * APIENTRY gl_dispatch_stub_477(GLenum target, GLenum access); GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access); GLboolean APIENTRY gl_dispatch_stub_478(GLenum target); GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target); void APIENTRY gl_dispatch_stub_479(GLuint program, GLuint shader); void APIENTRY gl_dispatch_stub_480(GLuint program, GLuint index, const GLchar *name); void APIENTRY gl_dispatch_stub_481(GLenum modeRGB, GLenum modeA); GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA); void APIENTRY gl_dispatch_stub_482(GLuint shader); GLuint APIENTRY gl_dispatch_stub_483(void); GLuint APIENTRY gl_dispatch_stub_484(GLenum type); void APIENTRY gl_dispatch_stub_485(GLuint program); void APIENTRY gl_dispatch_stub_486(GLuint program); void APIENTRY gl_dispatch_stub_487(GLuint program, GLuint shader); void APIENTRY gl_dispatch_stub_488(GLuint index); void APIENTRY gl_dispatch_stub_489(GLsizei n, const GLenum *bufs); void APIENTRY gl_dispatch_stub_490(GLuint index); void APIENTRY gl_dispatch_stub_491(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); void APIENTRY gl_dispatch_stub_492(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); void APIENTRY gl_dispatch_stub_493(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); GLint APIENTRY gl_dispatch_stub_494(GLuint program, const GLchar *name); void APIENTRY gl_dispatch_stub_495(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); void APIENTRY gl_dispatch_stub_496(GLuint program, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_497(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); void APIENTRY gl_dispatch_stub_498(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); void APIENTRY gl_dispatch_stub_499(GLuint shader, GLenum pname, GLint *params); GLint APIENTRY gl_dispatch_stub_500(GLuint program, const GLchar *name); void APIENTRY gl_dispatch_stub_501(GLuint program, GLint location, GLfloat *params); void APIENTRY gl_dispatch_stub_502(GLuint program, GLint location, GLint *params); void APIENTRY gl_dispatch_stub_503(GLuint index, GLenum pname, GLvoid **pointer); void APIENTRY gl_dispatch_stub_504(GLuint index, GLenum pname, GLdouble *params); void APIENTRY gl_dispatch_stub_505(GLuint index, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_506(GLuint index, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_507(GLuint program); GLboolean APIENTRY gl_dispatch_stub_508(GLuint shader); void APIENTRY gl_dispatch_stub_509(GLuint program); void APIENTRY gl_dispatch_stub_510(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length); void APIENTRY gl_dispatch_stub_511(GLenum face, GLenum func, GLint ref, GLuint mask); void APIENTRY gl_dispatch_stub_512(GLenum face, GLuint mask); void APIENTRY gl_dispatch_stub_513(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); void APIENTRY gl_dispatch_stub_514(GLint location, GLfloat v0); void APIENTRY gl_dispatch_stub_515(GLint location, GLsizei count, const GLfloat *value); void APIENTRY gl_dispatch_stub_516(GLint location, GLint v0); void APIENTRY gl_dispatch_stub_517(GLint location, GLsizei count, const GLint *value); void APIENTRY gl_dispatch_stub_518(GLint location, GLfloat v0, GLfloat v1); void APIENTRY gl_dispatch_stub_519(GLint location, GLsizei count, const GLfloat *value); void APIENTRY gl_dispatch_stub_520(GLint location, GLint v0, GLint v1); void APIENTRY gl_dispatch_stub_521(GLint location, GLsizei count, const GLint *value); void APIENTRY gl_dispatch_stub_522(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); void APIENTRY gl_dispatch_stub_523(GLint location, GLsizei count, const GLfloat *value); void APIENTRY gl_dispatch_stub_524(GLint location, GLint v0, GLint v1, GLint v2); void APIENTRY gl_dispatch_stub_525(GLint location, GLsizei count, const GLint *value); void APIENTRY gl_dispatch_stub_526(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); void APIENTRY gl_dispatch_stub_527(GLint location, GLsizei count, const GLfloat *value); void APIENTRY gl_dispatch_stub_528(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); void APIENTRY gl_dispatch_stub_529(GLint location, GLsizei count, const GLint *value); void APIENTRY gl_dispatch_stub_530(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_531(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_532(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_533(GLuint program); void APIENTRY gl_dispatch_stub_534(GLuint program); void APIENTRY gl_dispatch_stub_535(GLuint index, GLdouble x); void APIENTRY gl_dispatch_stub_536(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_537(GLuint index, GLshort x); void APIENTRY gl_dispatch_stub_538(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_539(GLuint index, GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_540(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_541(GLuint index, GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_542(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_543(GLuint index, GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_544(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_545(GLuint index, GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_546(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_547(GLuint index, const GLbyte *v); void APIENTRY gl_dispatch_stub_548(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_549(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_550(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); void APIENTRY gl_dispatch_stub_551(GLuint index, const GLubyte *v); void APIENTRY gl_dispatch_stub_552(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_553(GLuint index, const GLushort *v); void APIENTRY gl_dispatch_stub_554(GLuint index, const GLbyte *v); void APIENTRY gl_dispatch_stub_555(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_556(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_557(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_558(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_559(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_560(GLuint index, const GLubyte *v); void APIENTRY gl_dispatch_stub_561(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_562(GLuint index, const GLushort *v); void APIENTRY gl_dispatch_stub_563(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_566(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_567(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_568(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_569(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_570(GLuint query, GLenum mode); void APIENTRY gl_dispatch_stub_571(GLenum mode); void APIENTRY gl_dispatch_stub_572(GLenum target, GLuint index, GLuint buffer); void APIENTRY gl_dispatch_stub_573(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); void APIENTRY gl_dispatch_stub_574(GLuint program, GLuint colorNumber, const GLchar *name); void APIENTRY gl_dispatch_stub_575(GLenum target, GLenum clamp); void APIENTRY gl_dispatch_stub_576(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); void APIENTRY gl_dispatch_stub_577(GLenum buffer, GLint drawbuffer, const GLfloat *value); void APIENTRY gl_dispatch_stub_578(GLenum buffer, GLint drawbuffer, const GLint *value); void APIENTRY gl_dispatch_stub_579(GLenum buffer, GLint drawbuffer, const GLuint *value); void APIENTRY gl_dispatch_stub_580(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); void APIENTRY gl_dispatch_stub_581(GLenum target, GLuint index); void APIENTRY gl_dispatch_stub_582(GLenum target, GLuint index); void APIENTRY gl_dispatch_stub_583(void); void APIENTRY gl_dispatch_stub_584(void); void APIENTRY gl_dispatch_stub_585(GLenum value, GLuint index, GLboolean *data); GLint APIENTRY gl_dispatch_stub_586(GLuint program, const GLchar *name); void APIENTRY gl_dispatch_stub_587(GLenum value, GLuint index, GLint *data); const GLubyte * APIENTRY gl_dispatch_stub_588(GLenum name, GLuint index); void APIENTRY gl_dispatch_stub_589(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_590(GLenum target, GLenum pname, GLuint *params); void APIENTRY gl_dispatch_stub_591(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); void APIENTRY gl_dispatch_stub_592(GLuint program, GLint location, GLuint *params); void APIENTRY gl_dispatch_stub_593(GLuint index, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_594(GLuint index, GLenum pname, GLuint *params); GLboolean APIENTRY gl_dispatch_stub_595(GLenum target, GLuint index); void APIENTRY gl_dispatch_stub_596(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_597(GLenum target, GLenum pname, const GLuint *params); void APIENTRY gl_dispatch_stub_598(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode); void APIENTRY gl_dispatch_stub_599(GLint location, GLuint x); void APIENTRY gl_dispatch_stub_600(GLint location, GLsizei count, const GLuint *value); void APIENTRY gl_dispatch_stub_601(GLint location, GLuint x, GLuint y); void APIENTRY gl_dispatch_stub_602(GLint location, GLsizei count, const GLuint *value); void APIENTRY gl_dispatch_stub_603(GLint location, GLuint x, GLuint y, GLuint z); void APIENTRY gl_dispatch_stub_604(GLint location, GLsizei count, const GLuint *value); void APIENTRY gl_dispatch_stub_605(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); void APIENTRY gl_dispatch_stub_606(GLint location, GLsizei count, const GLuint *value); void APIENTRY gl_dispatch_stub_607(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_608(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_609(GLuint index, const GLbyte *v); void APIENTRY gl_dispatch_stub_610(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_611(GLuint index, const GLubyte *v); void APIENTRY gl_dispatch_stub_612(GLuint index, const GLushort *v); void APIENTRY gl_dispatch_stub_613(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_614(GLuint index); void APIENTRY gl_dispatch_stub_615(GLenum target, GLenum internalFormat, GLuint buffer); void APIENTRY gl_dispatch_stub_616(GLenum target, GLenum attachment, GLuint texture, GLint level); void APIENTRY gl_dispatch_stub_617(GLenum target, GLenum pname, GLint64 *params); void APIENTRY gl_dispatch_stub_618(GLenum cap, GLuint index, GLint64 *data); void APIENTRY gl_dispatch_stub_619(GLuint index, GLuint divisor); void APIENTRY gl_dispatch_stub_620(GLenum target, GLuint program); void APIENTRY gl_dispatch_stub_621(GLsizei n, const GLuint *programs); void APIENTRY gl_dispatch_stub_622(GLsizei n, GLuint *programs); void APIENTRY gl_dispatch_stub_623(GLenum target, GLuint index, GLdouble *params); void APIENTRY gl_dispatch_stub_624(GLenum target, GLuint index, GLfloat *params); void APIENTRY gl_dispatch_stub_625(GLenum target, GLuint index, GLdouble *params); void APIENTRY gl_dispatch_stub_626(GLenum target, GLuint index, GLfloat *params); void APIENTRY gl_dispatch_stub_627(GLenum target, GLenum pname, GLvoid *string); void APIENTRY gl_dispatch_stub_628(GLenum target, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_629(GLuint program); void APIENTRY gl_dispatch_stub_630(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_631(GLenum target, GLuint index, const GLdouble *params); void APIENTRY gl_dispatch_stub_632(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_633(GLenum target, GLuint index, const GLfloat *params); void APIENTRY gl_dispatch_stub_634(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_635(GLenum target, GLuint index, const GLdouble *params); void APIENTRY gl_dispatch_stub_636(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_637(GLenum target, GLuint index, const GLfloat *params); void APIENTRY gl_dispatch_stub_638(GLenum target, GLenum format, GLsizei len, const GLvoid *string); void APIENTRY gl_dispatch_stub_639(GLuint index, GLfloat x); void APIENTRY gl_dispatch_stub_640(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_641(GLuint index, GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_642(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_643(GLuint index, GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_644(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_645(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_646(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_647(GLhandleARB containerObj, GLhandleARB obj); GLhandleARB APIENTRY gl_dispatch_stub_648(void); GLhandleARB APIENTRY gl_dispatch_stub_649(GLenum shaderType); void APIENTRY gl_dispatch_stub_650(GLhandleARB obj); void APIENTRY gl_dispatch_stub_651(GLhandleARB containerObj, GLhandleARB attachedObj); void APIENTRY gl_dispatch_stub_652(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); GLhandleARB APIENTRY gl_dispatch_stub_653(GLenum pname); void APIENTRY gl_dispatch_stub_654(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); void APIENTRY gl_dispatch_stub_655(GLhandleARB obj, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_656(GLhandleARB obj, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_657(GLenum mode, GLint first, GLsizei count, GLsizei primcount); void APIENTRY gl_dispatch_stub_658(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); void APIENTRY gl_dispatch_stub_659(GLenum target, GLuint framebuffer); GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer); void APIENTRY gl_dispatch_stub_660(GLenum target, GLuint renderbuffer); GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer); void APIENTRY gl_dispatch_stub_661(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); GLenum APIENTRY gl_dispatch_stub_662(GLenum target); GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target); void APIENTRY gl_dispatch_stub_663(GLsizei n, const GLuint *framebuffers); GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers); void APIENTRY gl_dispatch_stub_664(GLsizei n, const GLuint *renderbuffers); GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers); void APIENTRY gl_dispatch_stub_665(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); void APIENTRY gl_dispatch_stub_666(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); void APIENTRY gl_dispatch_stub_667(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); void APIENTRY gl_dispatch_stub_668(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); void APIENTRY gl_dispatch_stub_669(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); void APIENTRY gl_dispatch_stub_670(GLsizei n, GLuint *framebuffers); GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers); void APIENTRY gl_dispatch_stub_671(GLsizei n, GLuint *renderbuffers); GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers); void APIENTRY gl_dispatch_stub_672(GLenum target); GLAPI void APIENTRY glGenerateMipmapOES(GLenum target); void APIENTRY gl_dispatch_stub_673(GLenum target, GLenum attachment, GLenum pname, GLint *params); GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_674(GLenum target, GLenum pname, GLint *params); GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_675(GLuint framebuffer); GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer); GLboolean APIENTRY gl_dispatch_stub_676(GLuint renderbuffer); GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer); void APIENTRY gl_dispatch_stub_677(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_678(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_679(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); void APIENTRY gl_dispatch_stub_680(GLenum target, GLintptr offset, GLsizeiptr length); GLAPI void APIENTRY glFlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length); GLvoid * APIENTRY gl_dispatch_stub_681(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); GLAPI GLvoid * APIENTRY glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr size, GLbitfield length); void APIENTRY gl_dispatch_stub_682(GLuint array); void APIENTRY gl_dispatch_stub_683(GLsizei n, const GLuint *arrays); void APIENTRY gl_dispatch_stub_684(GLsizei n, GLuint *arrays); GLboolean APIENTRY gl_dispatch_stub_685(GLuint array); void APIENTRY gl_dispatch_stub_686(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); void APIENTRY gl_dispatch_stub_687(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_688(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); void APIENTRY gl_dispatch_stub_689(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); GLuint APIENTRY gl_dispatch_stub_690(GLuint program, const GLchar *uniformBlockName); void APIENTRY gl_dispatch_stub_691(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices); void APIENTRY gl_dispatch_stub_692(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); void APIENTRY gl_dispatch_stub_693(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); GLenum APIENTRY gl_dispatch_stub_694(GLsync sync, GLbitfield flags, GLuint64 timeout); void APIENTRY gl_dispatch_stub_695(GLsync sync); GLsync APIENTRY gl_dispatch_stub_696(GLenum condition, GLbitfield flags); void APIENTRY gl_dispatch_stub_697(GLenum pname, GLint64 *params); void APIENTRY gl_dispatch_stub_698(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); GLboolean APIENTRY gl_dispatch_stub_699(GLsync sync); void APIENTRY gl_dispatch_stub_700(GLsync sync, GLbitfield flags, GLuint64 timeout); void APIENTRY gl_dispatch_stub_701(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); void APIENTRY gl_dispatch_stub_702(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); void APIENTRY gl_dispatch_stub_703(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); void APIENTRY gl_dispatch_stub_704(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, const GLint *basevertex); void APIENTRY gl_dispatch_stub_705(GLenum mode); void APIENTRY gl_dispatch_stub_706(GLenum pname, GLuint index, GLfloat *val); void APIENTRY gl_dispatch_stub_707(GLuint index, GLbitfield mask); void APIENTRY gl_dispatch_stub_708(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); void APIENTRY gl_dispatch_stub_709(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); void APIENTRY gl_dispatch_stub_710(GLuint buf, GLenum modeRGB, GLenum modeA); void APIENTRY gl_dispatch_stub_711(GLuint buf, GLenum mode); void APIENTRY gl_dispatch_stub_712(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); void APIENTRY gl_dispatch_stub_713(GLuint buf, GLenum src, GLenum dst); void APIENTRY gl_dispatch_stub_714(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); GLint APIENTRY gl_dispatch_stub_715(GLuint program, const GLchar *name); void APIENTRY gl_dispatch_stub_716(GLuint unit, GLuint sampler); void APIENTRY gl_dispatch_stub_717(GLsizei count, const GLuint *samplers); void APIENTRY gl_dispatch_stub_718(GLsizei count, GLuint *samplers); void APIENTRY gl_dispatch_stub_719(GLuint sampler, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_720(GLuint sampler, GLenum pname, GLuint *params); void APIENTRY gl_dispatch_stub_721(GLuint sampler, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_722(GLuint sampler, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_723(GLuint sampler); void APIENTRY gl_dispatch_stub_724(GLuint sampler, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_725(GLuint sampler, GLenum pname, const GLuint *params); void APIENTRY gl_dispatch_stub_726(GLuint sampler, GLenum pname, GLfloat param); void APIENTRY gl_dispatch_stub_727(GLuint sampler, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_728(GLuint sampler, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_729(GLuint sampler, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 *params); void APIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 *params); void APIENTRY gl_dispatch_stub_732(GLuint id, GLenum target); void APIENTRY gl_dispatch_stub_733(GLenum type, GLuint color); void APIENTRY gl_dispatch_stub_734(GLenum type, const GLuint *color); void APIENTRY gl_dispatch_stub_735(GLenum type, GLuint color); void APIENTRY gl_dispatch_stub_736(GLenum type, const GLuint *color); void APIENTRY gl_dispatch_stub_737(GLenum texture, GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_738(GLenum texture, GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_739(GLenum texture, GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_740(GLenum texture, GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_741(GLenum texture, GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_742(GLenum texture, GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_743(GLenum texture, GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_744(GLenum texture, GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_745(GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_746(GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_747(GLenum type, GLuint color); void APIENTRY gl_dispatch_stub_748(GLenum type, const GLuint *color); void APIENTRY gl_dispatch_stub_749(GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_750(GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_751(GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_752(GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_753(GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_754(GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_755(GLenum type, GLuint coords); void APIENTRY gl_dispatch_stub_756(GLenum type, const GLuint *coords); void APIENTRY gl_dispatch_stub_757(GLuint index, GLenum type, GLboolean normalized, GLuint value); void APIENTRY gl_dispatch_stub_758(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void APIENTRY gl_dispatch_stub_759(GLuint index, GLenum type, GLboolean normalized, GLuint value); void APIENTRY gl_dispatch_stub_760(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void APIENTRY gl_dispatch_stub_761(GLuint index, GLenum type, GLboolean normalized, GLuint value); void APIENTRY gl_dispatch_stub_762(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void APIENTRY gl_dispatch_stub_763(GLuint index, GLenum type, GLboolean normalized, GLuint value); void APIENTRY gl_dispatch_stub_764(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void APIENTRY gl_dispatch_stub_765(GLenum type, GLuint value); void APIENTRY gl_dispatch_stub_766(GLenum type, const GLuint *value); void APIENTRY gl_dispatch_stub_767(GLenum type, GLuint value); void APIENTRY gl_dispatch_stub_768(GLenum type, const GLuint *value); void APIENTRY gl_dispatch_stub_769(GLenum type, GLuint value); void APIENTRY gl_dispatch_stub_770(GLenum type, const GLuint *value); void APIENTRY gl_dispatch_stub_771(GLenum target, GLuint id); void APIENTRY gl_dispatch_stub_772(GLsizei n, const GLuint *ids); void APIENTRY gl_dispatch_stub_773(GLenum mode, GLuint id); void APIENTRY gl_dispatch_stub_774(GLsizei n, GLuint *ids); GLboolean APIENTRY gl_dispatch_stub_775(GLuint id); void APIENTRY gl_dispatch_stub_776(void); void APIENTRY gl_dispatch_stub_777(void); void APIENTRY gl_dispatch_stub_778(GLenum target, GLuint index, GLuint id); void APIENTRY gl_dispatch_stub_779(GLenum mode, GLuint id, GLuint stream); void APIENTRY gl_dispatch_stub_780(GLenum target, GLuint index); void APIENTRY gl_dispatch_stub_781(GLenum target, GLuint index, GLenum pname, GLint *params); GLAPI void APIENTRY glClearDepthf(GLclampf depth); GLAPI void APIENTRY glClearDepthfOES(GLclampf depth); GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar); GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); void APIENTRY gl_dispatch_stub_784(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); void APIENTRY gl_dispatch_stub_785(void); void APIENTRY gl_dispatch_stub_786(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); void APIENTRY gl_dispatch_stub_787(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); void APIENTRY gl_dispatch_stub_788(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); void APIENTRY gl_dispatch_stub_789(GLuint program, GLenum pname, GLint value); void APIENTRY gl_dispatch_stub_790(GLDEBUGPROCARB callback, const GLvoid *userParam); void APIENTRY gl_dispatch_stub_791(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); void APIENTRY gl_dispatch_stub_792(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB *buf); GLuint APIENTRY gl_dispatch_stub_793(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLcharARB *messageLog); GLenum APIENTRY gl_dispatch_stub_794(void); void APIENTRY gl_dispatch_stub_795(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); void APIENTRY gl_dispatch_stub_796(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); void APIENTRY gl_dispatch_stub_797(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); void APIENTRY gl_dispatch_stub_798(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); void APIENTRY gl_dispatch_stub_799(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); void APIENTRY gl_dispatch_stub_800(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); void APIENTRY gl_dispatch_stub_801(GLenum target, GLenum query, GLsizei bufSize, GLint *v); void APIENTRY gl_dispatch_stub_802(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); void APIENTRY gl_dispatch_stub_803(GLenum map, GLsizei bufSize, GLfloat *values); void APIENTRY gl_dispatch_stub_804(GLenum map, GLsizei bufSize, GLuint *values); void APIENTRY gl_dispatch_stub_805(GLenum map, GLsizei bufSize, GLushort *values); void APIENTRY gl_dispatch_stub_806(GLsizei bufSize, GLubyte *pattern); void APIENTRY gl_dispatch_stub_807(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span); void APIENTRY gl_dispatch_stub_808(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); void APIENTRY gl_dispatch_stub_809(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params); void APIENTRY gl_dispatch_stub_810(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params); void APIENTRY gl_dispatch_stub_811(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params); void APIENTRY gl_dispatch_stub_812(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params); void APIENTRY gl_dispatch_stub_813(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); void APIENTRY gl_dispatch_stub_814(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); void APIENTRY gl_dispatch_stub_815(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance); void APIENTRY gl_dispatch_stub_816(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); void APIENTRY gl_dispatch_stub_817(GLenum mode, GLuint id, GLsizei primcount); void APIENTRY gl_dispatch_stub_818(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); void APIENTRY gl_dispatch_stub_819(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); void APIENTRY gl_dispatch_stub_820(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); void APIENTRY gl_dispatch_stub_821(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_822(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); void APIENTRY gl_dispatch_stub_823(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); void APIENTRY gl_dispatch_stub_824(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_825(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); void APIENTRY gl_dispatch_stub_826(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); void APIENTRY gl_dispatch_stub_827(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); void APIENTRY gl_dispatch_stub_828(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); void APIENTRY gl_dispatch_stub_829(GLuint buffer); void APIENTRY gl_dispatch_stub_830(GLuint buffer, GLintptr offset, GLsizeiptr length); void APIENTRY gl_dispatch_stub_831(GLenum target, GLsizei numAttachments, const GLenum *attachments); void APIENTRY gl_dispatch_stub_832(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_833(GLuint texture, GLint level); void APIENTRY gl_dispatch_stub_834(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); void APIENTRY gl_dispatch_stub_835(GLfloat factor, GLfloat bias); GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords); GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height); GLAPI void APIENTRY glDrawTexivOES(const GLint *coords); GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords); GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords); GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent); void APIENTRY gl_dispatch_stub_846(GLclampf value, GLboolean invert); void APIENTRY gl_dispatch_stub_847(GLenum pattern); void APIENTRY gl_dispatch_stub_848(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_849(GLsizei stride, GLsizei count, const GLboolean *pointer); void APIENTRY gl_dispatch_stub_850(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_851(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_852(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_853(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void APIENTRY glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments); void APIENTRY gl_dispatch_stub_855(GLint first, GLsizei count); void APIENTRY gl_dispatch_stub_856(void); void APIENTRY gl_dispatch_stub_857(GLfloat red, GLfloat green, GLfloat blue); void APIENTRY gl_dispatch_stub_858(const GLfloat *v); GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount); void APIENTRY gl_dispatch_stub_860(GLfloat coord); void APIENTRY gl_dispatch_stub_861(const GLfloat *coord); void APIENTRY gl_dispatch_stub_862(void); void APIENTRY gl_dispatch_stub_863(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_864(const GLdouble *v); void APIENTRY gl_dispatch_stub_865(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_866(const GLfloat *v); void APIENTRY gl_dispatch_stub_867(GLint x, GLint y, GLint z, GLint w); void APIENTRY gl_dispatch_stub_868(const GLint *v); void APIENTRY gl_dispatch_stub_869(GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_870(const GLshort *v); void APIENTRY gl_dispatch_stub_871(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); void APIENTRY gl_dispatch_stub_872(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); GLboolean APIENTRY gl_dispatch_stub_873(GLsizei n, const GLuint *ids, GLboolean *residences); void APIENTRY gl_dispatch_stub_874(GLenum target, GLuint id, const GLfloat *params); void APIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLenum pname, GLdouble *params); void APIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLubyte *program); void APIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_879(GLenum target, GLuint address, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_880(GLuint index, GLenum pname, GLdouble *params); void APIENTRY gl_dispatch_stub_881(GLuint index, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_882(GLuint index, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_883(GLenum target, GLuint id, GLsizei len, const GLubyte *program); void APIENTRY gl_dispatch_stub_884(GLenum target, GLuint index, GLsizei num, const GLdouble *params); void APIENTRY gl_dispatch_stub_885(GLenum target, GLuint index, GLsizei num, const GLfloat *params); void APIENTRY gl_dispatch_stub_886(GLsizei n, const GLuint *ids); void APIENTRY gl_dispatch_stub_887(GLenum target, GLuint address, GLenum matrix, GLenum transform); void APIENTRY gl_dispatch_stub_888(GLuint index, GLdouble x); void APIENTRY gl_dispatch_stub_889(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_890(GLuint index, GLfloat x); void APIENTRY gl_dispatch_stub_891(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_892(GLuint index, GLshort x); void APIENTRY gl_dispatch_stub_893(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_894(GLuint index, GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_895(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_896(GLuint index, GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_897(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_898(GLuint index, GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_899(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_900(GLuint index, GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_901(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_902(GLuint index, GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_903(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_904(GLuint index, GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_905(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_906(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_907(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_908(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_909(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_910(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_911(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_912(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); void APIENTRY gl_dispatch_stub_913(GLuint index, const GLubyte *v); void APIENTRY gl_dispatch_stub_914(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_915(GLuint index, GLsizei n, const GLdouble *v); void APIENTRY gl_dispatch_stub_916(GLuint index, GLsizei n, const GLfloat *v); void APIENTRY gl_dispatch_stub_917(GLuint index, GLsizei n, const GLshort *v); void APIENTRY gl_dispatch_stub_918(GLuint index, GLsizei n, const GLdouble *v); void APIENTRY gl_dispatch_stub_919(GLuint index, GLsizei n, const GLfloat *v); void APIENTRY gl_dispatch_stub_920(GLuint index, GLsizei n, const GLshort *v); void APIENTRY gl_dispatch_stub_921(GLuint index, GLsizei n, const GLdouble *v); void APIENTRY gl_dispatch_stub_922(GLuint index, GLsizei n, const GLfloat *v); void APIENTRY gl_dispatch_stub_923(GLuint index, GLsizei n, const GLshort *v); void APIENTRY gl_dispatch_stub_924(GLuint index, GLsizei n, const GLdouble *v); void APIENTRY gl_dispatch_stub_925(GLuint index, GLsizei n, const GLfloat *v); void APIENTRY gl_dispatch_stub_926(GLuint index, GLsizei n, const GLshort *v); void APIENTRY gl_dispatch_stub_927(GLuint index, GLsizei n, const GLubyte *v); void APIENTRY gl_dispatch_stub_928(GLenum pname, GLfloat *param); void APIENTRY gl_dispatch_stub_929(GLenum pname, GLint *param); void APIENTRY gl_dispatch_stub_930(GLenum pname, const GLfloat *param); void APIENTRY gl_dispatch_stub_931(GLenum pname, const GLint *param); void APIENTRY gl_dispatch_stub_932(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); void APIENTRY gl_dispatch_stub_933(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); void APIENTRY gl_dispatch_stub_934(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); void APIENTRY gl_dispatch_stub_935(void); void APIENTRY gl_dispatch_stub_936(GLuint id); void APIENTRY gl_dispatch_stub_937(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); void APIENTRY gl_dispatch_stub_938(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); void APIENTRY gl_dispatch_stub_939(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); void APIENTRY gl_dispatch_stub_940(GLuint id); void APIENTRY gl_dispatch_stub_941(void); GLuint APIENTRY gl_dispatch_stub_942(GLuint range); void APIENTRY gl_dispatch_stub_943(GLuint dst, GLuint coord, GLenum swizzle); void APIENTRY gl_dispatch_stub_944(GLuint dst, GLuint interp, GLenum swizzle); void APIENTRY gl_dispatch_stub_945(GLuint dst, const GLfloat *value); void APIENTRY gl_dispatch_stub_946(GLenum face); void APIENTRY gl_dispatch_stub_947(GLuint array); void APIENTRY gl_dispatch_stub_948(GLsizei n, GLuint *arrays); void APIENTRY gl_dispatch_stub_949(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); void APIENTRY gl_dispatch_stub_950(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); void APIENTRY gl_dispatch_stub_951(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_952(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); void APIENTRY gl_dispatch_stub_953(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_954(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); void APIENTRY gl_dispatch_stub_955(void); GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params); GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param); GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params); void APIENTRY gl_dispatch_stub_959(GLclampd zmin, GLclampd zmax); void APIENTRY gl_dispatch_stub_960(GLenum target, GLuint framebuffer); void APIENTRY gl_dispatch_stub_961(GLenum target, GLuint renderbuffer); void APIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_963(GLenum target, GLintptr offset, GLsizeiptr size); void APIENTRY gl_dispatch_stub_964(GLuint index, GLint x); void APIENTRY gl_dispatch_stub_965(GLuint index, GLuint x); void APIENTRY gl_dispatch_stub_966(GLuint index, GLint x, GLint y); void APIENTRY gl_dispatch_stub_967(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_968(GLuint index, GLuint x, GLuint y); void APIENTRY gl_dispatch_stub_969(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_970(GLuint index, GLint x, GLint y, GLint z); void APIENTRY gl_dispatch_stub_971(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_972(GLuint index, GLuint x, GLuint y, GLuint z); void APIENTRY gl_dispatch_stub_973(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_974(GLuint index, GLint x, GLint y, GLint z, GLint w); void APIENTRY gl_dispatch_stub_975(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_976(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); void APIENTRY gl_dispatch_stub_977(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_978(GLint r, GLint g, GLint b, GLint a); void APIENTRY gl_dispatch_stub_979(GLuint r, GLuint g, GLuint b, GLuint a); void APIENTRY gl_dispatch_stub_980(GLenum target, GLuint index, GLuint buffer, GLintptr offset); void APIENTRY gl_dispatch_stub_981(GLenum objectType, GLuint name, GLenum pname, GLint *value); GLenum APIENTRY gl_dispatch_stub_982(GLenum objectType, GLuint name, GLenum option); GLenum APIENTRY gl_dispatch_stub_983(GLenum objectType, GLuint name, GLenum option); void APIENTRY gl_dispatch_stub_984(GLuint program); GLuint APIENTRY gl_dispatch_stub_985(GLenum type, const GLchar *string); void APIENTRY gl_dispatch_stub_986(GLenum type, GLuint program); void APIENTRY gl_dispatch_stub_987(void); void APIENTRY gl_dispatch_stub_988(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void APIENTRY gl_dispatch_stub_989(GLenum target, GLuint index, GLsizei count, const GLfloat *params); void APIENTRY gl_dispatch_stub_990(GLenum target, GLuint index, GLsizei count, const GLfloat *params); GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset); GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset); GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref); GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref); GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void APIENTRY glClearDepthx(GLclampx depth); GLAPI void APIENTRY glClearDepthxOES(GLclampx depth); GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar); GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar); GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param); GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param); GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param); GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param); GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLineWidthx(GLfixed width); GLAPI void APIENTRY glLineWidthxOES(GLfixed width); GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m); GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m); GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param); GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param); GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glMultMatrixx(const GLfixed *m); GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m); GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void APIENTRY glPointSizex(GLfixed size); GLAPI void APIENTRY glPointSizexOES(GLfixed size); GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units); GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert); GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert); GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation); GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation); GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation); GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation); GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation); GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation); GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation); GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation); GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param); GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params); #undef MAPI_TMP_DEFINES #endif /* MAPI_TMP_DEFINES */ #ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[29]; ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[35]; ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[56]; ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY glCullFace(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[152]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[153]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[154]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glFrontFace(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[157]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glHint(GLenum target, GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[158]; ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); } GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[159]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); } GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[160]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); } GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[163]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[164]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glLineWidth(GLfloat width) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[168]; ((void (APIENTRY *)(GLfloat width)) _func)(width); } GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[169]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); } GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[170]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); } GLAPI void APIENTRY glPointSize(GLfloat size) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[173]; ((void (APIENTRY *)(GLfloat size)) _func)(size); } GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[176]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); } GLAPI void APIENTRY glShadeModel(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[177]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[178]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[179]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[180]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[181]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[183]; ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); } GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[184]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[185]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[186]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[187]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[190]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); } GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[191]; ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[192]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); } GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[193]; ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glClear(GLbitfield mask) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[203]; ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); } GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[206]; ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glClearStencil(GLint s) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[207]; ((void (APIENTRY *)(GLint s)) _func)(s); } GLAPI void APIENTRY glStencilMask(GLuint mask) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[209]; ((void (APIENTRY *)(GLuint mask)) _func)(mask); } GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[210]; ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glDepthMask(GLboolean flag) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[211]; ((void (APIENTRY *)(GLboolean flag)) _func)(flag); } GLAPI void APIENTRY glDisable(GLenum cap) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[214]; ((void (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI void APIENTRY glEnable(GLenum cap) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[215]; ((void (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI void APIENTRY glFinish(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[216]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glFlush(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[217]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[240]; ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); } GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[241]; ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); } GLAPI void APIENTRY glLogicOp(GLenum opcode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[242]; ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); } GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[243]; ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); } GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[244]; ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); } GLAPI void APIENTRY glDepthFunc(GLenum func) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[245]; ((void (APIENTRY *)(GLenum func)) _func)(func); } GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[250]; ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); } GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[256]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); } GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[258]; ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); } GLAPI GLenum APIENTRY glGetError(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[261]; return ((GLenum (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[262]; ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[263]; ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); } GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[264]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); } GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[269]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); } GLAPI const GLubyte * APIENTRY glGetString(GLenum name) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[275]; return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); } GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[276]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[277]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[279]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[280]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[282]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[283]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[286]; return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI void APIENTRY glLoadIdentity(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[290]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[291]; ((void (APIENTRY *)(const GLfloat *m)) _func)(m); } GLAPI void APIENTRY glMatrixMode(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[293]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glMultMatrixf(const GLfloat *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[294]; ((void (APIENTRY *)(const GLfloat *m)) _func)(m); } GLAPI void APIENTRY glPopMatrix(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[297]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glPushMatrix(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[298]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[300]; ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); } GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[302]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[304]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[305]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); } GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[307]; ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); } GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[308]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glDisableClientState(GLenum array) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[309]; ((void (APIENTRY *)(GLenum array)) _func)(array); } GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[310]; ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); } GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[311]; ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); } GLAPI void APIENTRY glEnableClientState(GLenum array) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[313]; ((void (APIENTRY *)(GLenum array)) _func)(array); } GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[318]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); } GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[319]; ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); } GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[320]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[321]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[324]; ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); } GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[326]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); } GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[327]; ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); } GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[328]; ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); } GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[329]; ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); } GLAPI GLboolean APIENTRY glIsTexture(GLuint texture) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[330]; return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); } GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[333]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); } GLAPI void APIENTRY glBlendEquationOES(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[337]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glActiveTexture(GLenum texture) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[374]; ((void (APIENTRY *)(GLenum texture)) _func)(texture); } GLAPI void APIENTRY glClientActiveTexture(GLenum texture) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[375]; ((void (APIENTRY *)(GLenum texture)) _func)(texture); } GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[402]; ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); } GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[409]; ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); } GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[412]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); } GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[419]; ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[420]; ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); } GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[424]; ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); } GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[425]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[426]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[461]; ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); } GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[462]; ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); } GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[463]; ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); } GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[464]; ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); } GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[467]; ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); } GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[469]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[470]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); } GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[475]; return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); } GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[477]; return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); } GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[478]; return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[481]; ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); } GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[659]; ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); } GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[660]; ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); } GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[662]; return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[663]; ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); } GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[664]; ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); } GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[665]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); } GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[667]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); } GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[670]; ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); } GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[671]; ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); } GLAPI void APIENTRY glGenerateMipmapOES(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[672]; ((void (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[673]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); } GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[674]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[675]; return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); } GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[676]; return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); } GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[677]; ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); } GLAPI void APIENTRY glFlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[680]; ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length); } GLAPI GLvoid * APIENTRY glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr size, GLbitfield length) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[681]; return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLbitfield length)) _func)(target, offset, size, length); } GLAPI void APIENTRY glClearDepthf(GLclampf depth) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[782]; ((void (APIENTRY *)(GLclampf depth)) _func)(depth); } GLAPI void APIENTRY glClearDepthfOES(GLclampf depth) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[782]; ((void (APIENTRY *)(GLclampf depth)) _func)(depth); } GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[783]; ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[783]; ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[836]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)) _func)(x, y, z, width, height); } GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[837]; ((void (APIENTRY *)(const GLfloat *coords)) _func)(coords); } GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[838]; ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint width, GLint height)) _func)(x, y, z, width, height); } GLAPI void APIENTRY glDrawTexivOES(const GLint *coords) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[839]; ((void (APIENTRY *)(const GLint *coords)) _func)(coords); } GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[840]; ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)) _func)(x, y, z, width, height); } GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[841]; ((void (APIENTRY *)(const GLshort *coords)) _func)(coords); } GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[842]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)) _func)(x, y, z, width, height); } GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[843]; ((void (APIENTRY *)(const GLfixed *coords)) _func)(coords); } GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[844]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); } GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[845]; return ((GLbitfield (APIENTRY *)(GLfixed *mantissa, GLint *exponent)) _func)(mantissa, exponent); } GLAPI void APIENTRY glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[854]; ((void (APIENTRY *)(GLenum target, GLsizei numAttachments, const GLenum *attachments)) _func)(target, numAttachments, attachments); } GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[859]; ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); } GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[956]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[957]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); } GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[958]; ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[991]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[992]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[993]; ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); } GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[993]; ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); } GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[994]; ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[994]; ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glClearDepthx(GLclampx depth) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[995]; ((void (APIENTRY *)(GLclampx depth)) _func)(depth); } GLAPI void APIENTRY glClearDepthxOES(GLclampx depth) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[995]; ((void (APIENTRY *)(GLclampx depth)) _func)(depth); } GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[996]; ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[996]; ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[997]; ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[997]; ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[998]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[998]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[999]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[999]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1000]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1000]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1001]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1001]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1002]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1002]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1003]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1003]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1004]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); } GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1004]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); } GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1005]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1005]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glLineWidthx(GLfixed width) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1006]; ((void (APIENTRY *)(GLfixed width)) _func)(width); } GLAPI void APIENTRY glLineWidthxOES(GLfixed width) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1006]; ((void (APIENTRY *)(GLfixed width)) _func)(width); } GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1007]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1007]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1008]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); } GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1008]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); } GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1009]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1009]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glMultMatrixx(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1010]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1010]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1011]; ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); } GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1011]; ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); } GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1012]; ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1012]; ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1013]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1013]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1014]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1014]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glPointSizex(GLfixed size) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1015]; ((void (APIENTRY *)(GLfixed size)) _func)(size); } GLAPI void APIENTRY glPointSizexOES(GLfixed size) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1015]; ((void (APIENTRY *)(GLfixed size)) _func)(size); } GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1016]; ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); } GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1016]; ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); } GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1017]; ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); } GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1017]; ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); } GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1018]; ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1018]; ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1019]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1019]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1020]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1020]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1021]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1021]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1022]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1022]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1023]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1023]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1024]; ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1024]; ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1025]; ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1025]; ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1026]; ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1026]; ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1027]; ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1027]; ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1028]; ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1028]; ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1029]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1029]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1030]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1030]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1031]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1031]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1032]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1032]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1033]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1033]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1034]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1034]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1035]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[1035]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } /* does not need public_entries */ #undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN #endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ #ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN __asm__( STUB_ASM_ENTRY("glColor4f")"\n" "\t"STUB_ASM_CODE("29")"\n" STUB_ASM_ENTRY("glColor4ub")"\n" "\t"STUB_ASM_CODE("35")"\n" STUB_ASM_ENTRY("glNormal3f")"\n" "\t"STUB_ASM_CODE("56")"\n" STUB_ASM_ENTRY("glCullFace")"\n" "\t"STUB_ASM_CODE("152")"\n" STUB_ASM_ENTRY("glFogf")"\n" "\t"STUB_ASM_CODE("153")"\n" STUB_ASM_ENTRY("glFogfv")"\n" "\t"STUB_ASM_CODE("154")"\n" STUB_ASM_ENTRY("glFrontFace")"\n" "\t"STUB_ASM_CODE("157")"\n" STUB_ASM_ENTRY("glHint")"\n" "\t"STUB_ASM_CODE("158")"\n" STUB_ASM_ENTRY("glLightf")"\n" "\t"STUB_ASM_CODE("159")"\n" STUB_ASM_ENTRY("glLightfv")"\n" "\t"STUB_ASM_CODE("160")"\n" STUB_ASM_ENTRY("glLightModelf")"\n" "\t"STUB_ASM_CODE("163")"\n" STUB_ASM_ENTRY("glLightModelfv")"\n" "\t"STUB_ASM_CODE("164")"\n" STUB_ASM_ENTRY("glLineWidth")"\n" "\t"STUB_ASM_CODE("168")"\n" STUB_ASM_ENTRY("glMaterialf")"\n" "\t"STUB_ASM_CODE("169")"\n" STUB_ASM_ENTRY("glMaterialfv")"\n" "\t"STUB_ASM_CODE("170")"\n" STUB_ASM_ENTRY("glPointSize")"\n" "\t"STUB_ASM_CODE("173")"\n" STUB_ASM_ENTRY("glScissor")"\n" "\t"STUB_ASM_CODE("176")"\n" STUB_ASM_ENTRY("glShadeModel")"\n" "\t"STUB_ASM_CODE("177")"\n" STUB_ASM_ENTRY("glTexParameterf")"\n" "\t"STUB_ASM_CODE("178")"\n" STUB_ASM_ENTRY("glTexParameterfv")"\n" "\t"STUB_ASM_CODE("179")"\n" STUB_ASM_ENTRY("glTexParameteri")"\n" "\t"STUB_ASM_CODE("180")"\n" STUB_ASM_ENTRY("glTexParameteriv")"\n" "\t"STUB_ASM_CODE("181")"\n" STUB_ASM_ENTRY("glTexImage2D")"\n" "\t"STUB_ASM_CODE("183")"\n" STUB_ASM_ENTRY("glTexEnvf")"\n" "\t"STUB_ASM_CODE("184")"\n" STUB_ASM_ENTRY("glTexEnvfv")"\n" "\t"STUB_ASM_CODE("185")"\n" STUB_ASM_ENTRY("glTexEnvi")"\n" "\t"STUB_ASM_CODE("186")"\n" STUB_ASM_ENTRY("glTexEnviv")"\n" "\t"STUB_ASM_CODE("187")"\n" STUB_ASM_ENTRY("glTexGenfOES")"\n" "\t"STUB_ASM_CODE("190")"\n" STUB_ASM_ENTRY("glTexGenfvOES")"\n" "\t"STUB_ASM_CODE("191")"\n" STUB_ASM_ENTRY("glTexGeniOES")"\n" "\t"STUB_ASM_CODE("192")"\n" STUB_ASM_ENTRY("glTexGenivOES")"\n" "\t"STUB_ASM_CODE("193")"\n" STUB_ASM_ENTRY("glClear")"\n" "\t"STUB_ASM_CODE("203")"\n" STUB_ASM_ENTRY("glClearColor")"\n" "\t"STUB_ASM_CODE("206")"\n" STUB_ASM_ENTRY("glClearStencil")"\n" "\t"STUB_ASM_CODE("207")"\n" STUB_ASM_ENTRY("glStencilMask")"\n" "\t"STUB_ASM_CODE("209")"\n" STUB_ASM_ENTRY("glColorMask")"\n" "\t"STUB_ASM_CODE("210")"\n" STUB_ASM_ENTRY("glDepthMask")"\n" "\t"STUB_ASM_CODE("211")"\n" STUB_ASM_ENTRY("glDisable")"\n" "\t"STUB_ASM_CODE("214")"\n" STUB_ASM_ENTRY("glEnable")"\n" "\t"STUB_ASM_CODE("215")"\n" STUB_ASM_ENTRY("glFinish")"\n" "\t"STUB_ASM_CODE("216")"\n" STUB_ASM_ENTRY("glFlush")"\n" "\t"STUB_ASM_CODE("217")"\n" 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