/* * Copyright © 2008 Red Hat, Inc * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of the * copyright holders not be used in advertising or publicity * pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied * warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include #include #include #include #include #include #include #include "glxserver.h" #include "glxext.h" #include "glxcontext.h" #include "glxscreens.h" #include "glxdricommon.h" static int getUST(int64_t * ust) { struct timeval tv; if (ust == NULL) return -EFAULT; if (gettimeofday(&tv, NULL) == 0) { ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; return 0; } else { return -errno; } } const __DRIsystemTimeExtension systemTimeExtension = { {__DRI_SYSTEM_TIME, 1}, getUST, NULL, }; #define __ATTRIB(attrib, field) \ { attrib, offsetof(__GLXconfig, field) } static const struct { unsigned int attrib, offset; } attribMap[] = { __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), __ATTRIB(__DRI_ATTRIB_LEVEL, level), __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable), }; static void setScalar(__GLXconfig * config, unsigned int attrib, unsigned int value) { int i; for (i = 0; i < ARRAY_SIZE(attribMap); i++) if (attribMap[i].attrib == attrib) { *(unsigned int *) ((char *) config + attribMap[i].offset) = value; return; } } static Bool render_type_is_pbuffer_only(unsigned renderType) { /* The GL_ARB_color_buffer_float spec says: * * "Note that floating point rendering is only supported for * GLXPbuffer drawables. The GLX_DRAWABLE_TYPE attribute of the * GLXFBConfig must have the GLX_PBUFFER_BIT bit set and the * GLX_RENDER_TYPE attribute must have the GLX_RGBA_FLOAT_BIT set." */ return !!(renderType & (__DRI_ATTRIB_UNSIGNED_FLOAT_BIT | __DRI_ATTRIB_FLOAT_BIT)); } static __GLXconfig * createModeFromConfig(const __DRIcoreExtension * core, const __DRIconfig * driConfig, unsigned int visualType, GLboolean duplicateForComp) { __GLXDRIconfig *config; GLint renderType = 0; unsigned int attrib, value, drawableType = GLX_PBUFFER_BIT; int i; config = calloc(1, sizeof *config); config->driConfig = driConfig; i = 0; while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { switch (attrib) { case __DRI_ATTRIB_RENDER_TYPE: if (value & __DRI_ATTRIB_RGBA_BIT) renderType |= GLX_RGBA_BIT; if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) renderType |= GLX_COLOR_INDEX_BIT; if (value & __DRI_ATTRIB_FLOAT_BIT) renderType |= GLX_RGBA_FLOAT_BIT_ARB; if (value & __DRI_ATTRIB_UNSIGNED_FLOAT_BIT) renderType |= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break; case __DRI_ATTRIB_CONFIG_CAVEAT: if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) config->config.visualRating = GLX_NON_CONFORMANT_CONFIG; else if (value & __DRI_ATTRIB_SLOW_BIT) config->config.visualRating = GLX_SLOW_CONFIG; else config->config.visualRating = GLX_NONE; break; case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: config->config.bindToTextureTargets = 0; if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT; if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT; if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT; break; case __DRI_ATTRIB_SWAP_METHOD: /* Workaround for broken dri drivers */ if (value != GLX_SWAP_UNDEFINED_OML && value != GLX_SWAP_COPY_OML && value != GLX_SWAP_EXCHANGE_OML) value = GLX_SWAP_UNDEFINED_OML; /* Fall through. */ default: setScalar(&config->config, attrib, value); break; } } if (!render_type_is_pbuffer_only(renderType)) drawableType |= GLX_WINDOW_BIT | GLX_PIXMAP_BIT; config->config.next = NULL; config->config.visualType = visualType; config->config.renderType = renderType; config->config.drawableType = drawableType; config->config.yInverted = GL_TRUE; #ifdef COMPOSITE /* * Here we decide what fbconfigs will be duplicated for compositing. * fgbconfigs marked with duplicatedForConf will be reserved for * compositing visuals. * It might look strange to do this decision this late when translation * from a __DRIConfig is already done, but using the __DRIConfig * accessor function becomes worse both with respect to code complexity * and CPU usage. */ if (duplicateForComp && (render_type_is_pbuffer_only(renderType) || config->config.rgbBits != 32 || config->config.redBits != 8 || config->config.greenBits != 8 || config->config.blueBits != 8 || config->config.visualRating != GLX_NONE || config->config.sampleBuffers != 0)) { free(config); return NULL; } config->config.duplicatedForComp = duplicateForComp; #endif return &config->config; } __GLXconfig * glxConvertConfigs(const __DRIcoreExtension * core, const __DRIconfig ** configs) { __GLXconfig head, *tail; int i; tail = &head; head.next = NULL; for (i = 0; configs[i]; i++) { tail->next = createModeFromConfig(core, configs[i], GLX_TRUE_COLOR, GL_FALSE); if (tail->next == NULL) break; tail = tail->next; } for (i = 0; configs[i]; i++) { tail->next = createModeFromConfig(core, configs[i], GLX_DIRECT_COLOR, GL_FALSE); if (tail->next == NULL) break; tail = tail->next; } #ifdef COMPOSITE /* Duplicate fbconfigs for use with compositing visuals */ for (i = 0; configs[i]; i++) { tail->next = createModeFromConfig(core, configs[i], GLX_TRUE_COLOR, GL_TRUE); if (tail->next == NULL) continue; tail = tail->next; } #endif return head.next; } static const char dri_driver_path[] = DRI_DRIVER_PATH; /* Temporary define to allow building without a dri_interface.h from * updated Mesa. Some day when we don't care about Mesa that old any * more this can be removed. */ #ifndef __DRI_DRIVER_GET_EXTENSIONS #define __DRI_DRIVER_GET_EXTENSIONS "__driDriverGetExtensions" #endif void * glxProbeDriver(const char *driverName, void **coreExt, const char *coreName, int coreVersion, void **renderExt, const char *renderName, int renderVersion) { int i; void *driver; char filename[PATH_MAX]; char *get_extensions_name; const __DRIextension **extensions = NULL; snprintf(filename, sizeof filename, "%s/%s_dri.so", dri_driver_path, driverName); driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); if (driver == NULL) { LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", filename, dlerror()); goto cleanup_failure; } if (asprintf(&get_extensions_name, "%s_%s", __DRI_DRIVER_GET_EXTENSIONS, driverName) != -1) { const __DRIextension **(*get_extensions)(void); get_extensions = dlsym(driver, get_extensions_name); if (get_extensions) extensions = get_extensions(); free(get_extensions_name); } if (!extensions) extensions = dlsym(driver, __DRI_DRIVER_EXTENSIONS); if (extensions == NULL) { LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n", driverName, dlerror()); goto cleanup_failure; } for (i = 0; extensions[i]; i++) { if (strcmp(extensions[i]->name, coreName) == 0 && extensions[i]->version >= coreVersion) { *coreExt = (void *) extensions[i]; } if (strcmp(extensions[i]->name, renderName) == 0 && extensions[i]->version >= renderVersion) { *renderExt = (void *) extensions[i]; } } if (*coreExt == NULL || *renderExt == NULL) { LogMessage(X_ERROR, "AIGLX error: %s does not export required DRI extension\n", driverName); goto cleanup_failure; } return driver; cleanup_failure: if (driver) dlclose(driver); *coreExt = *renderExt = NULL; return NULL; }