.\" $XFree86$ '\" te '\"! tbl|eqn | mmdoc '\"macro stdmacro .ds Vn Version 1.2 .ds Dt 24 September 1999 .ds Re Release 1.2.1 .ds Dp Jan 14 18:30 .ds Dm 01 enablecli .ds Xs 64367 6 enableclientstate.gl .TH GLENABLECLIENTSTATE 3G .SH NAME .B "glEnableClientState, glDisableClientState \- enable or disable client-side capability .SH C SPECIFICATION void \f3glEnableClientState\fP( GLenum cap); \fI1.1\fP ) .nf .fi .EN .SH PARAMETERS .TP \w'\f21.1\fP\ \ 'u \f21.1\fP Specifies the capability to enable. Symbolic constants \%\f3GL_COLOR_ARRAY\fP, \%\f3GL_EDGE_FLAG_ARRAY\fP, \%\f3GL_INDEX_ARRAY\fP, \%\f3GL_NORMAL_ARRAY\fP, \%\f3GL_TEXTURE_COORD_ARRAY\fP, and \%\f3GL_VERTEX_ARRAY\fP are accepted. .SH C SPECIFICATION void \f3glDisableClientState\fP( GLenum cap); \fI1.1\fP ) .nf .fi .SH PARAMETERS .TP \f21.1\fP Specifies the capability to disable. .SH DESCRIPTION \%\f3glEnableClientState\fP and \%\f3glDisableClientState\fP enable or disable individual client-side capabilities. By default, all client-side capabilities are disabled. Both \%\f3glEnableClientState\fP and \%\f3glDisableClientState\fP take a single argument, \f21.1\fP, which can assume one of the following values: .TP 25 \%\f3GL_COLOR_ARRAY\fP If enabled, the color array is enabled for writing and used during rendering when \%\f3glArrayElement\fP, \%\f3glDrawArrays\fP, \%\f3glDrawElement\fP, or \%\f3glDrawRangeElements\fP is called. See \%\f3glColorPointer\fP. .TP \%\f3GL_EDGE_FLAG_ARRAY\fP If enabled, the edge flag array is enabled for writing and used during rendering when \%\f3glArrayElement\fP, \%\f3glDrawArrays\fP, \%\f3glDrawElement\fP, or \%\f3glDrawRangeElements\fP is called. See \%\f3glEdgeFlagPointer\fP. .TP \%\f3GL_INDEX_ARRAY\fP If enabled, the index array is enabled for writing and used during rendering when \%\f3glArrayElement\fP, \%\f3glDrawArrays\fP, \%\f3glDrawElement\fP, or \%\f3glDrawRangeElements\fP is called. See \%\f3glIndexPointer\fP. .TP \%\f3GL_NORMAL_ARRAY\fP If enabled, the normal array is enabled for writing and used during rendering when \%\f3glArrayElement\fP, \%\f3glDrawArrays\fP, \%\f3glDrawElement\fP, or \%\f3glDrawRangeElements\fP is called. See \%\f3glNormalPointer\fP. .TP \%\f3GL_TEXTURE_COORD_ARRAY\fP If enabled, the texture coordinate array is enabled for writing and used during rendering when \%\f3glArrayElement\fP, \%\f3glDrawArrays\fP, \%\f3glDrawElement\fP, or \%\f3glDrawRangeElements\fP is called. See \%\f3glTexCoordPointer\fP. .TP \%\f3GL_VERTEX_ARRAY\fP If enabled, the vertex array is enabled for writing and used during rendering when \%\f3glArrayElement\fP, \%\f3glDrawArrays\fP, \%\f3glDrawElement\fP, or \%\f3glDrawRangeElements\fP is called. See \%\f3glVertexPointer\fP. .SH NOTES \%\f3glEnableClientState\fP is available only if the GL version is 1.1 or greater. .P If \%\f3GL_ARB_multitexture\fP is supported, enabling and disabling \%\f3GL_TEXTURE_COORD_ARRAY\fP affects the active client texture unit. The active client texture unit is controlled with \%\f3glClientActiveTextureARB\fP. .SH ERRORS \%\f3GL_INVALID_ENUM\fP is generated if \f21.1\fP is not an accepted value. .P \%\f3glEnableClientState\fP is not allowed between the execution of \%\f3glBegin\fP and the corresponding \%\f3glEnd\fP, but an error may or may not be generated. If no error is generated, the behavior is undefined. .SH SEE ALSO \%\f3glArrayElement(3G)\fP, \%\f3glClientActiveTextureARB(3G)\fP, \%\f3glColorPointer(3G)\fP, \%\f3glDrawArrays(3G)\fP, \%\f3glDrawElements(3G)\fP, \%\f3glEdgeFlagPointer(3G)\fP, \%\f3glEnable(3G)\fP, \%\f3glGetPointerv(3G)\fP, \%\f3glIndexPointer(3G)\fP, \%\f3glInterleavedArrays(3G)\fP, \%\f3glNormalPointer(3G)\fP, \%\f3glTexCoordPointer(3G)\fP, \%\f3glVertexPointer(3G)\fP