- merge grab_drag() into mousefunc_window_move().
- properly name, proto and static private functions.
- since we already do XMoveResizeWindow() and XMoveWindow() in (now)
mousefunc_window_resize() and mousefunc_window_move() respectively,
client_resize() and client_move() calls are unnecessary.
ok oga@
shouldn't get that signal), and this causes problems for our children
since they inherit the ignore.
Pointed out by Jacek Masiulani in pr 6010; thanks!
reconfiguration events and change our sizes depending on that. We also detect
the xinerama screens for maximize, vertmaximize and initial window placement.
This could be improved by automatically resizing maximized windows when
the screen resolution changes and by moving windows that would be hidden
into visible space. Said changes will come shortly.
Tested by many. matthieu@ didn't oppose.
Implement a handler for the MappingEvent, meaning that the keymap has changed.
When this happens, ungrab all bindings, update the map, and regrab.
Fixes the problem where some keybindings wouldn't work under non us or
uk keymaps (especially the .fr map, it seems). Issue noticed by
ajacoutot@, ratchov@, and a few people on misc. Based on an initial diff
from ratchov@.
ok okan.
add conf_grab() and conf_ungrab, and use them in the keybinding manipulation
functions to {,un}grab the binding for all screens we have defined.
the lovely little ordering problem comes in here, since when we parse
the config initially Screenq is empty, so regrab after we fill the
queue, hopefully later reordering will remove this little need and there
will be much rejoicing.
ok okan.
checking the X config, and x_setup to set up the screens.
There's an ordering problem that means that some of this init needs to
come after the config is parsed, the rest should ideally happen before
though. This is a rough split, it will be refined later. Again, needed
for an upcoming change.
ok okan.
happens there's no way to get it back. Also, stop resize making a
windows size negative or zero. X does not like that one bit.
Diff from Martynas. Ok okan@.
The problem that's causing us to lose windows is that rapid hiding and
unhiding causes a backlog of X events, so we lose track of client state,
and delete cc->pwin when we should not. A proper fix will arrive when it's been
worked out.
you do this is ugly. Also remove mod2 (numlock) and mod3 (odd) from the
list of keybinding modifiers. They don't make much sense here.
based on a heavily modified diff from Martynas.
ok okan.
binding, this expose another issue that's still being debugged.
Issue pointed out by Dan Harnett, thanks!
While i'm here KNF and rework the logic to not be ass-backwards.
ok okan.