more gcc2 fixes; ok mathieu@
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@ -579,6 +579,9 @@ xf86CrtcRotate (xf86CrtcPtr crtc, DisplayModePtr mode, Rotation rotation)
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}
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else
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{
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int width, height, old_width, old_height;
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void *shadowData;
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PixmapPtr shadow;
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PictureTransformTranslate (&crtc_to_fb, &fb_to_crtc, crtc->x, crtc->y);
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PictureTransformIsInverse ("offset", &crtc_to_fb, &fb_to_crtc);
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@ -587,12 +590,12 @@ xf86CrtcRotate (xf86CrtcPtr crtc, DisplayModePtr mode, Rotation rotation)
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* matches the mode, not the pre-rotated copy in the
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* frame buffer
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*/
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int width = mode->HDisplay;
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int height = mode->VDisplay;
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void *shadowData = crtc->rotatedData;
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PixmapPtr shadow = crtc->rotatedPixmap;
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int old_width = shadow ? shadow->drawable.width : 0;
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int old_height = shadow ? shadow->drawable.height : 0;
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width = mode->HDisplay;
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height = mode->VDisplay;
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shadowData = crtc->rotatedData;
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shadow = crtc->rotatedPixmap;
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old_width = shadow ? shadow->drawable.width : 0;
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old_height = shadow ? shadow->drawable.height : 0;
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/* Allocate memory for rotation */
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if (old_width != width || old_height != height)
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