add libtxc_dxtn 1.0.1 a DXTn/S3 texture compression library
ok matthieu@
This commit is contained in:
parent
4efe51c41d
commit
571bd87938
@ -1,4 +1,4 @@
|
||||
# $OpenBSD: Makefile,v 1.22 2013/03/09 14:31:36 matthieu Exp $
|
||||
# $OpenBSD: Makefile,v 1.23 2013/09/04 05:59:34 jsg Exp $
|
||||
|
||||
.include <bsd.xconf.mk>
|
||||
|
||||
@ -56,7 +56,7 @@ SUBDIR+= libdrm
|
||||
.endif
|
||||
|
||||
.if ${XENOCARA_BUILD_GL:L} == "yes"
|
||||
SUBDIR+= libGL libGLU libGLw
|
||||
SUBDIR+= libGL libGLU libGLw libtxc_dxtn
|
||||
.endif
|
||||
|
||||
.include <bsd.subdir.mk>
|
||||
|
11
lib/libtxc_dxtn/Makefile
Normal file
11
lib/libtxc_dxtn/Makefile
Normal file
@ -0,0 +1,11 @@
|
||||
# $OpenBSD: Makefile,v 1.1 2013/09/04 05:59:35 jsg Exp $
|
||||
|
||||
LIB= txc_dxtn
|
||||
|
||||
CPPFLAGS+= -I${X11BASE}/include
|
||||
|
||||
HEADERS= txc_dxtn.h
|
||||
SRCS= txc_compress_dxtn.c txc_fetch_dxtn.c
|
||||
|
||||
.include <bsd.lib.mk>
|
||||
.include <bsd.xorg.mk>
|
2
lib/libtxc_dxtn/shlib_version
Normal file
2
lib/libtxc_dxtn/shlib_version
Normal file
@ -0,0 +1,2 @@
|
||||
major=0
|
||||
minor=0
|
843
lib/libtxc_dxtn/txc_compress_dxtn.c
Normal file
843
lib/libtxc_dxtn/txc_compress_dxtn.c
Normal file
@ -0,0 +1,843 @@
|
||||
/*
|
||||
* libtxc_dxtn
|
||||
* Version: 1.0
|
||||
*
|
||||
* Copyright (C) 2004 Roland Scheidegger All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "txc_dxtn.h"
|
||||
|
||||
/* weights used for error function, basically weights (unsquared 2/4/1) according to rgb->luminance conversion
|
||||
not sure if this really reflects visual perception */
|
||||
#define REDWEIGHT 4
|
||||
#define GREENWEIGHT 16
|
||||
#define BLUEWEIGHT 1
|
||||
|
||||
#define ALPHACUT 127
|
||||
|
||||
static void fancybasecolorsearch( GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLubyte *bestcolor[2],
|
||||
GLint numxpixels, GLint numypixels, GLint type, GLboolean haveAlpha)
|
||||
{
|
||||
/* use same luminance-weighted distance metric to determine encoding as for finding the base colors */
|
||||
|
||||
/* TODO could also try to find a better encoding for the 3-color-encoding type, this really should be done
|
||||
if it's rgba_dxt1 and we have alpha in the block, currently even values which will be mapped to black
|
||||
due to their alpha value will influence the result */
|
||||
GLint i, j, colors, z;
|
||||
GLuint pixerror, pixerrorred, pixerrorgreen, pixerrorblue, pixerrorbest;
|
||||
GLint colordist, blockerrlin[2][3];
|
||||
GLubyte nrcolor[2];
|
||||
GLint pixerrorcolorbest[3];
|
||||
GLubyte enc = 0;
|
||||
GLubyte cv[4][4];
|
||||
GLubyte testcolor[2][3];
|
||||
|
||||
/* fprintf(stderr, "color begin 0 r/g/b %d/%d/%d, 1 r/g/b %d/%d/%d\n",
|
||||
bestcolor[0][0], bestcolor[0][1], bestcolor[0][2], bestcolor[1][0], bestcolor[1][1], bestcolor[1][2]);*/
|
||||
if (((bestcolor[0][0] & 0xf8) << 8 | (bestcolor[0][1] & 0xfc) << 3 | bestcolor[0][2] >> 3) <
|
||||
((bestcolor[1][0] & 0xf8) << 8 | (bestcolor[1][1] & 0xfc) << 3 | bestcolor[1][2] >> 3)) {
|
||||
testcolor[0][0] = bestcolor[0][0];
|
||||
testcolor[0][1] = bestcolor[0][1];
|
||||
testcolor[0][2] = bestcolor[0][2];
|
||||
testcolor[1][0] = bestcolor[1][0];
|
||||
testcolor[1][1] = bestcolor[1][1];
|
||||
testcolor[1][2] = bestcolor[1][2];
|
||||
}
|
||||
else {
|
||||
testcolor[1][0] = bestcolor[0][0];
|
||||
testcolor[1][1] = bestcolor[0][1];
|
||||
testcolor[1][2] = bestcolor[0][2];
|
||||
testcolor[0][0] = bestcolor[1][0];
|
||||
testcolor[0][1] = bestcolor[1][1];
|
||||
testcolor[0][2] = bestcolor[1][2];
|
||||
}
|
||||
|
||||
for (i = 0; i < 3; i ++) {
|
||||
cv[0][i] = testcolor[0][i];
|
||||
cv[1][i] = testcolor[1][i];
|
||||
cv[2][i] = (testcolor[0][i] * 2 + testcolor[1][i]) / 3;
|
||||
cv[3][i] = (testcolor[0][i] + testcolor[1][i] * 2) / 3;
|
||||
}
|
||||
|
||||
blockerrlin[0][0] = 0;
|
||||
blockerrlin[0][1] = 0;
|
||||
blockerrlin[0][2] = 0;
|
||||
blockerrlin[1][0] = 0;
|
||||
blockerrlin[1][1] = 0;
|
||||
blockerrlin[1][2] = 0;
|
||||
|
||||
nrcolor[0] = 0;
|
||||
nrcolor[1] = 0;
|
||||
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
pixerrorbest = 0xffffffff;
|
||||
for (colors = 0; colors < 4; colors++) {
|
||||
colordist = srccolors[j][i][0] - (cv[colors][0]);
|
||||
pixerror = colordist * colordist * REDWEIGHT;
|
||||
pixerrorred = colordist;
|
||||
colordist = srccolors[j][i][1] - (cv[colors][1]);
|
||||
pixerror += colordist * colordist * GREENWEIGHT;
|
||||
pixerrorgreen = colordist;
|
||||
colordist = srccolors[j][i][2] - (cv[colors][2]);
|
||||
pixerror += colordist * colordist * BLUEWEIGHT;
|
||||
pixerrorblue = colordist;
|
||||
if (pixerror < pixerrorbest) {
|
||||
enc = colors;
|
||||
pixerrorbest = pixerror;
|
||||
pixerrorcolorbest[0] = pixerrorred;
|
||||
pixerrorcolorbest[1] = pixerrorgreen;
|
||||
pixerrorcolorbest[2] = pixerrorblue;
|
||||
}
|
||||
}
|
||||
if (enc == 0) {
|
||||
for (z = 0; z < 3; z++) {
|
||||
blockerrlin[0][z] += 3 * pixerrorcolorbest[z];
|
||||
}
|
||||
nrcolor[0] += 3;
|
||||
}
|
||||
else if (enc == 2) {
|
||||
for (z = 0; z < 3; z++) {
|
||||
blockerrlin[0][z] += 2 * pixerrorcolorbest[z];
|
||||
}
|
||||
nrcolor[0] += 2;
|
||||
for (z = 0; z < 3; z++) {
|
||||
blockerrlin[1][z] += 1 * pixerrorcolorbest[z];
|
||||
}
|
||||
nrcolor[1] += 1;
|
||||
}
|
||||
else if (enc == 3) {
|
||||
for (z = 0; z < 3; z++) {
|
||||
blockerrlin[0][z] += 1 * pixerrorcolorbest[z];
|
||||
}
|
||||
nrcolor[0] += 1;
|
||||
for (z = 0; z < 3; z++) {
|
||||
blockerrlin[1][z] += 2 * pixerrorcolorbest[z];
|
||||
}
|
||||
nrcolor[1] += 2;
|
||||
}
|
||||
else if (enc == 1) {
|
||||
for (z = 0; z < 3; z++) {
|
||||
blockerrlin[1][z] += 3 * pixerrorcolorbest[z];
|
||||
}
|
||||
nrcolor[1] += 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (nrcolor[0] == 0) nrcolor[0] = 1;
|
||||
if (nrcolor[1] == 0) nrcolor[1] = 1;
|
||||
for (j = 0; j < 2; j++) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
GLint newvalue = testcolor[j][i] + blockerrlin[j][i] / nrcolor[j];
|
||||
if (newvalue <= 0)
|
||||
testcolor[j][i] = 0;
|
||||
else if (newvalue >= 255)
|
||||
testcolor[j][i] = 255;
|
||||
else testcolor[j][i] = newvalue;
|
||||
}
|
||||
}
|
||||
|
||||
if ((abs(testcolor[0][0] - testcolor[1][0]) < 8) &&
|
||||
(abs(testcolor[0][1] - testcolor[1][1]) < 4) &&
|
||||
(abs(testcolor[0][2] - testcolor[1][2]) < 8)) {
|
||||
/* both colors are so close they might get encoded as the same 16bit values */
|
||||
GLubyte coldiffred, coldiffgreen, coldiffblue, coldiffmax, factor, ind0, ind1;
|
||||
|
||||
coldiffred = abs(testcolor[0][0] - testcolor[1][0]);
|
||||
coldiffgreen = 2 * abs(testcolor[0][1] - testcolor[1][1]);
|
||||
coldiffblue = abs(testcolor[0][2] - testcolor[1][2]);
|
||||
coldiffmax = coldiffred;
|
||||
if (coldiffmax < coldiffgreen) coldiffmax = coldiffgreen;
|
||||
if (coldiffmax < coldiffblue) coldiffmax = coldiffblue;
|
||||
if (coldiffmax > 0) {
|
||||
if (coldiffmax > 4) factor = 2;
|
||||
else if (coldiffmax > 2) factor = 3;
|
||||
else factor = 4;
|
||||
/* Won't do much if the color value is near 255... */
|
||||
/* argh so many ifs */
|
||||
if (testcolor[1][1] >= testcolor[0][1]) {
|
||||
ind1 = 1; ind0 = 0;
|
||||
}
|
||||
else {
|
||||
ind1 = 0; ind0 = 1;
|
||||
}
|
||||
if ((testcolor[ind1][1] + factor * coldiffgreen) <= 255)
|
||||
testcolor[ind1][1] += factor * coldiffgreen;
|
||||
else testcolor[ind1][1] = 255;
|
||||
if ((testcolor[ind1][0] - testcolor[ind0][1]) > 0) {
|
||||
if ((testcolor[ind1][0] + factor * coldiffred) <= 255)
|
||||
testcolor[ind1][0] += factor * coldiffred;
|
||||
else testcolor[ind1][0] = 255;
|
||||
}
|
||||
else {
|
||||
if ((testcolor[ind0][0] + factor * coldiffred) <= 255)
|
||||
testcolor[ind0][0] += factor * coldiffred;
|
||||
else testcolor[ind0][0] = 255;
|
||||
}
|
||||
if ((testcolor[ind1][2] - testcolor[ind0][2]) > 0) {
|
||||
if ((testcolor[ind1][2] + factor * coldiffblue) <= 255)
|
||||
testcolor[ind1][2] += factor * coldiffblue;
|
||||
else testcolor[ind1][2] = 255;
|
||||
}
|
||||
else {
|
||||
if ((testcolor[ind0][2] + factor * coldiffblue) <= 255)
|
||||
testcolor[ind0][2] += factor * coldiffblue;
|
||||
else testcolor[ind0][2] = 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (((testcolor[0][0] & 0xf8) << 8 | (testcolor[0][1] & 0xfc) << 3 | testcolor[0][2] >> 3) <
|
||||
((testcolor[1][0] & 0xf8) << 8 | (testcolor[1][1] & 0xfc) << 3 | testcolor[1][2]) >> 3) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
bestcolor[0][i] = testcolor[0][i];
|
||||
bestcolor[1][i] = testcolor[1][i];
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < 3; i++) {
|
||||
bestcolor[0][i] = testcolor[1][i];
|
||||
bestcolor[1][i] = testcolor[0][i];
|
||||
}
|
||||
}
|
||||
|
||||
/* fprintf(stderr, "color end 0 r/g/b %d/%d/%d, 1 r/g/b %d/%d/%d\n",
|
||||
bestcolor[0][0], bestcolor[0][1], bestcolor[0][2], bestcolor[1][0], bestcolor[1][1], bestcolor[1][2]);*/
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void storedxtencodedblock( GLubyte *blkaddr, GLubyte srccolors[4][4][4], GLubyte *bestcolor[2],
|
||||
GLint numxpixels, GLint numypixels, GLuint type, GLboolean haveAlpha)
|
||||
{
|
||||
/* use same luminance-weighted distance metric to determine encoding as for finding the base colors */
|
||||
|
||||
GLint i, j, colors;
|
||||
GLuint testerror, testerror2, pixerror, pixerrorbest;
|
||||
GLint colordist;
|
||||
GLushort color0, color1, tempcolor;
|
||||
GLuint bits = 0, bits2 = 0;
|
||||
GLubyte *colorptr;
|
||||
GLubyte enc = 0;
|
||||
GLubyte cv[4][4];
|
||||
|
||||
bestcolor[0][0] = bestcolor[0][0] & 0xf8;
|
||||
bestcolor[0][1] = bestcolor[0][1] & 0xfc;
|
||||
bestcolor[0][2] = bestcolor[0][2] & 0xf8;
|
||||
bestcolor[1][0] = bestcolor[1][0] & 0xf8;
|
||||
bestcolor[1][1] = bestcolor[1][1] & 0xfc;
|
||||
bestcolor[1][2] = bestcolor[1][2] & 0xf8;
|
||||
|
||||
color0 = bestcolor[0][0] << 8 | bestcolor[0][1] << 3 | bestcolor[0][2] >> 3;
|
||||
color1 = bestcolor[1][0] << 8 | bestcolor[1][1] << 3 | bestcolor[1][2] >> 3;
|
||||
if (color0 < color1) {
|
||||
tempcolor = color0; color0 = color1; color1 = tempcolor;
|
||||
colorptr = bestcolor[0]; bestcolor[0] = bestcolor[1]; bestcolor[1] = colorptr;
|
||||
}
|
||||
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
cv[0][i] = bestcolor[0][i];
|
||||
cv[1][i] = bestcolor[1][i];
|
||||
cv[2][i] = (bestcolor[0][i] * 2 + bestcolor[1][i]) / 3;
|
||||
cv[3][i] = (bestcolor[0][i] + bestcolor[1][i] * 2) / 3;
|
||||
}
|
||||
|
||||
testerror = 0;
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
pixerrorbest = 0xffffffff;
|
||||
for (colors = 0; colors < 4; colors++) {
|
||||
colordist = srccolors[j][i][0] - cv[colors][0];
|
||||
pixerror = colordist * colordist * REDWEIGHT;
|
||||
colordist = srccolors[j][i][1] - cv[colors][1];
|
||||
pixerror += colordist * colordist * GREENWEIGHT;
|
||||
colordist = srccolors[j][i][2] - cv[colors][2];
|
||||
pixerror += colordist * colordist * BLUEWEIGHT;
|
||||
if (pixerror < pixerrorbest) {
|
||||
pixerrorbest = pixerror;
|
||||
enc = colors;
|
||||
}
|
||||
}
|
||||
testerror += pixerrorbest;
|
||||
bits |= enc << (2 * (j * 4 + i));
|
||||
}
|
||||
}
|
||||
/* some hw might disagree but actually decoding should always use 4-color encoding
|
||||
for non-dxt1 formats */
|
||||
if (type == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || type == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
cv[2][i] = (bestcolor[0][i] + bestcolor[1][i]) / 2;
|
||||
/* this isn't used. Looks like the black color constant can only be used
|
||||
with RGB_DXT1 if I read the spec correctly (note though that the radeon gpu disagrees,
|
||||
it will decode 3 to black even with DXT3/5), and due to how the color searching works
|
||||
it won't get used even then */
|
||||
cv[3][i] = 0;
|
||||
}
|
||||
testerror2 = 0;
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
pixerrorbest = 0xffffffff;
|
||||
if ((type == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) && (srccolors[j][i][3] <= ALPHACUT)) {
|
||||
enc = 3;
|
||||
pixerrorbest = 0; /* don't calculate error */
|
||||
}
|
||||
else {
|
||||
/* we're calculating the same what we have done already for colors 0-1 above... */
|
||||
for (colors = 0; colors < 3; colors++) {
|
||||
colordist = srccolors[j][i][0] - cv[colors][0];
|
||||
pixerror = colordist * colordist * REDWEIGHT;
|
||||
colordist = srccolors[j][i][1] - cv[colors][1];
|
||||
pixerror += colordist * colordist * GREENWEIGHT;
|
||||
colordist = srccolors[j][i][2] - cv[colors][2];
|
||||
pixerror += colordist * colordist * BLUEWEIGHT;
|
||||
if (pixerror < pixerrorbest) {
|
||||
pixerrorbest = pixerror;
|
||||
/* need to exchange colors later */
|
||||
if (colors > 1) enc = colors;
|
||||
else enc = colors ^ 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
testerror2 += pixerrorbest;
|
||||
bits2 |= enc << (2 * (j * 4 + i));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
testerror2 = 0xffffffff;
|
||||
}
|
||||
|
||||
/* finally we're finished, write back colors and bits */
|
||||
if ((testerror > testerror2) || (haveAlpha)) {
|
||||
*blkaddr++ = color1 & 0xff;
|
||||
*blkaddr++ = color1 >> 8;
|
||||
*blkaddr++ = color0 & 0xff;
|
||||
*blkaddr++ = color0 >> 8;
|
||||
*blkaddr++ = bits2 & 0xff;
|
||||
*blkaddr++ = ( bits2 >> 8) & 0xff;
|
||||
*blkaddr++ = ( bits2 >> 16) & 0xff;
|
||||
*blkaddr = bits2 >> 24;
|
||||
}
|
||||
else {
|
||||
*blkaddr++ = color0 & 0xff;
|
||||
*blkaddr++ = color0 >> 8;
|
||||
*blkaddr++ = color1 & 0xff;
|
||||
*blkaddr++ = color1 >> 8;
|
||||
*blkaddr++ = bits & 0xff;
|
||||
*blkaddr++ = ( bits >> 8) & 0xff;
|
||||
*blkaddr++ = ( bits >> 16) & 0xff;
|
||||
*blkaddr = bits >> 24;
|
||||
}
|
||||
}
|
||||
|
||||
static void encodedxtcolorblockfaster( GLubyte *blkaddr, GLubyte srccolors[4][4][4],
|
||||
GLint numxpixels, GLint numypixels, GLuint type )
|
||||
{
|
||||
/* simplistic approach. We need two base colors, simply use the "highest" and the "lowest" color
|
||||
present in the picture as base colors */
|
||||
|
||||
/* define lowest and highest color as shortest and longest vector to 0/0/0, though the
|
||||
vectors are weighted similar to their importance in rgb-luminance conversion
|
||||
doesn't work too well though...
|
||||
This seems to be a rather difficult problem */
|
||||
|
||||
GLubyte *bestcolor[2];
|
||||
GLubyte basecolors[2][3];
|
||||
GLubyte i, j;
|
||||
GLuint lowcv, highcv, testcv;
|
||||
GLboolean haveAlpha = GL_FALSE;
|
||||
|
||||
lowcv = highcv = srccolors[0][0][0] * srccolors[0][0][0] * REDWEIGHT +
|
||||
srccolors[0][0][1] * srccolors[0][0][1] * GREENWEIGHT +
|
||||
srccolors[0][0][2] * srccolors[0][0][2] * BLUEWEIGHT;
|
||||
bestcolor[0] = bestcolor[1] = srccolors[0][0];
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
/* don't use this as a base color if the pixel will get black/transparent anyway */
|
||||
if ((type != GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) || (srccolors[j][i][3] > ALPHACUT)) {
|
||||
testcv = srccolors[j][i][0] * srccolors[j][i][0] * REDWEIGHT +
|
||||
srccolors[j][i][1] * srccolors[j][i][1] * GREENWEIGHT +
|
||||
srccolors[j][i][2] * srccolors[j][i][2] * BLUEWEIGHT;
|
||||
if (testcv > highcv) {
|
||||
highcv = testcv;
|
||||
bestcolor[1] = srccolors[j][i];
|
||||
}
|
||||
else if (testcv < lowcv) {
|
||||
lowcv = testcv;
|
||||
bestcolor[0] = srccolors[j][i];
|
||||
}
|
||||
}
|
||||
else haveAlpha = GL_TRUE;
|
||||
}
|
||||
}
|
||||
/* make sure the original color values won't get touched... */
|
||||
for (j = 0; j < 2; j++) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
basecolors[j][i] = bestcolor[j][i];
|
||||
}
|
||||
}
|
||||
bestcolor[0] = basecolors[0];
|
||||
bestcolor[1] = basecolors[1];
|
||||
|
||||
/* try to find better base colors */
|
||||
fancybasecolorsearch(blkaddr, srccolors, bestcolor, numxpixels, numypixels, type, haveAlpha);
|
||||
/* find the best encoding for these colors, and store the result */
|
||||
storedxtencodedblock(blkaddr, srccolors, bestcolor, numxpixels, numypixels, type, haveAlpha);
|
||||
}
|
||||
|
||||
static void writedxt5encodedalphablock( GLubyte *blkaddr, GLubyte alphabase1, GLubyte alphabase2,
|
||||
GLubyte alphaenc[16])
|
||||
{
|
||||
*blkaddr++ = alphabase1;
|
||||
*blkaddr++ = alphabase2;
|
||||
*blkaddr++ = alphaenc[0] | (alphaenc[1] << 3) | ((alphaenc[2] & 3) << 6);
|
||||
*blkaddr++ = (alphaenc[2] >> 2) | (alphaenc[3] << 1) | (alphaenc[4] << 4) | ((alphaenc[5] & 1) << 7);
|
||||
*blkaddr++ = (alphaenc[5] >> 1) | (alphaenc[6] << 2) | (alphaenc[7] << 5);
|
||||
*blkaddr++ = alphaenc[8] | (alphaenc[9] << 3) | ((alphaenc[10] & 3) << 6);
|
||||
*blkaddr++ = (alphaenc[10] >> 2) | (alphaenc[11] << 1) | (alphaenc[12] << 4) | ((alphaenc[13] & 1) << 7);
|
||||
*blkaddr++ = (alphaenc[13] >> 1) | (alphaenc[14] << 2) | (alphaenc[15] << 5);
|
||||
}
|
||||
|
||||
static void encodedxt5alpha(GLubyte *blkaddr, GLubyte srccolors[4][4][4],
|
||||
GLint numxpixels, GLint numypixels)
|
||||
{
|
||||
GLubyte alphabase[2], alphause[2];
|
||||
GLshort alphatest[2];
|
||||
GLuint alphablockerror1, alphablockerror2, alphablockerror3;
|
||||
GLubyte i, j, aindex, acutValues[7];
|
||||
GLubyte alphaenc1[16], alphaenc2[16], alphaenc3[16];
|
||||
GLboolean alphaabsmin = GL_FALSE;
|
||||
GLboolean alphaabsmax = GL_FALSE;
|
||||
GLshort alphadist;
|
||||
|
||||
/* find lowest and highest alpha value in block, alphabase[0] lowest, alphabase[1] highest */
|
||||
alphabase[0] = 0xff; alphabase[1] = 0x0;
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
if (srccolors[j][i][3] == 0)
|
||||
alphaabsmin = GL_TRUE;
|
||||
else if (srccolors[j][i][3] == 255)
|
||||
alphaabsmax = GL_TRUE;
|
||||
else {
|
||||
if (srccolors[j][i][3] > alphabase[1])
|
||||
alphabase[1] = srccolors[j][i][3];
|
||||
if (srccolors[j][i][3] < alphabase[0])
|
||||
alphabase[0] = srccolors[j][i][3];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if ((alphabase[0] > alphabase[1]) && !(alphaabsmin && alphaabsmax)) { /* one color, either max or min */
|
||||
/* shortcut here since it is a very common case (and also avoids later problems) */
|
||||
/* || (alphabase[0] == alphabase[1] && !alphaabsmin && !alphaabsmax) */
|
||||
/* could also thest for alpha0 == alpha1 (and not min/max), but probably not common, so don't bother */
|
||||
|
||||
*blkaddr++ = srccolors[0][0][3];
|
||||
blkaddr++;
|
||||
*blkaddr++ = 0;
|
||||
*blkaddr++ = 0;
|
||||
*blkaddr++ = 0;
|
||||
*blkaddr++ = 0;
|
||||
*blkaddr++ = 0;
|
||||
*blkaddr++ = 0;
|
||||
/* fprintf(stderr, "enc0 used\n");*/
|
||||
return;
|
||||
}
|
||||
|
||||
/* find best encoding for alpha0 > alpha1 */
|
||||
/* it's possible this encoding is better even if both alphaabsmin and alphaabsmax are true */
|
||||
alphablockerror1 = 0x0;
|
||||
alphablockerror2 = 0xffffffff;
|
||||
alphablockerror3 = 0xffffffff;
|
||||
if (alphaabsmin) alphause[0] = 0;
|
||||
else alphause[0] = alphabase[0];
|
||||
if (alphaabsmax) alphause[1] = 255;
|
||||
else alphause[1] = alphabase[1];
|
||||
/* calculate the 7 cut values, just the middle between 2 of the computed alpha values */
|
||||
for (aindex = 0; aindex < 7; aindex++) {
|
||||
/* don't forget here is always rounded down */
|
||||
acutValues[aindex] = (alphause[0] * (2*aindex + 1) + alphause[1] * (14 - (2*aindex + 1))) / 14;
|
||||
}
|
||||
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
/* maybe it's overkill to have the most complicated calculation just for the error
|
||||
calculation which we only need to figure out if encoding1 or encoding2 is better... */
|
||||
if (srccolors[j][i][3] > acutValues[0]) {
|
||||
alphaenc1[4*j + i] = 0;
|
||||
alphadist = srccolors[j][i][3] - alphause[1];
|
||||
}
|
||||
else if (srccolors[j][i][3] > acutValues[1]) {
|
||||
alphaenc1[4*j + i] = 2;
|
||||
alphadist = srccolors[j][i][3] - (alphause[1] * 6 + alphause[0] * 1) / 7;
|
||||
}
|
||||
else if (srccolors[j][i][3] > acutValues[2]) {
|
||||
alphaenc1[4*j + i] = 3;
|
||||
alphadist = srccolors[j][i][3] - (alphause[1] * 5 + alphause[0] * 2) / 7;
|
||||
}
|
||||
else if (srccolors[j][i][3] > acutValues[3]) {
|
||||
alphaenc1[4*j + i] = 4;
|
||||
alphadist = srccolors[j][i][3] - (alphause[1] * 4 + alphause[0] * 3) / 7;
|
||||
}
|
||||
else if (srccolors[j][i][3] > acutValues[4]) {
|
||||
alphaenc1[4*j + i] = 5;
|
||||
alphadist = srccolors[j][i][3] - (alphause[1] * 3 + alphause[0] * 4) / 7;
|
||||
}
|
||||
else if (srccolors[j][i][3] > acutValues[5]) {
|
||||
alphaenc1[4*j + i] = 6;
|
||||
alphadist = srccolors[j][i][3] - (alphause[1] * 2 + alphause[0] * 5) / 7;
|
||||
}
|
||||
else if (srccolors[j][i][3] > acutValues[6]) {
|
||||
alphaenc1[4*j + i] = 7;
|
||||
alphadist = srccolors[j][i][3] - (alphause[1] * 1 + alphause[0] * 6) / 7;
|
||||
}
|
||||
else {
|
||||
alphaenc1[4*j + i] = 1;
|
||||
alphadist = srccolors[j][i][3] - alphause[0];
|
||||
}
|
||||
alphablockerror1 += alphadist * alphadist;
|
||||
}
|
||||
}
|
||||
/* for (i = 0; i < 16; i++) {
|
||||
fprintf(stderr, "%d ", alphaenc1[i]);
|
||||
}
|
||||
fprintf(stderr, "cutVals ");
|
||||
for (i = 0; i < 8; i++) {
|
||||
fprintf(stderr, "%d ", acutValues[i]);
|
||||
}
|
||||
fprintf(stderr, "srcVals ");
|
||||
for (j = 0; j < numypixels; j++)
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
fprintf(stderr, "%d ", srccolors[j][i][3]);
|
||||
}
|
||||
|
||||
fprintf(stderr, "\n");
|
||||
}*/
|
||||
/* it's not very likely this encoding is better if both alphaabsmin and alphaabsmax
|
||||
are false but try it anyway */
|
||||
if (alphablockerror1 >= 32) {
|
||||
|
||||
/* don't bother if encoding is already very good, this condition should also imply
|
||||
we have valid alphabase colors which we absolutely need (alphabase[0] <= alphabase[1]) */
|
||||
alphablockerror2 = 0;
|
||||
for (aindex = 0; aindex < 5; aindex++) {
|
||||
/* don't forget here is always rounded down */
|
||||
acutValues[aindex] = (alphabase[0] * (10 - (2*aindex + 1)) + alphabase[1] * (2*aindex + 1)) / 10;
|
||||
}
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
/* maybe it's overkill to have the most complicated calculation just for the error
|
||||
calculation which we only need to figure out if encoding1 or encoding2 is better... */
|
||||
if (srccolors[j][i][3] == 0) {
|
||||
alphaenc2[4*j + i] = 6;
|
||||
alphadist = 0;
|
||||
}
|
||||
else if (srccolors[j][i][3] == 255) {
|
||||
alphaenc2[4*j + i] = 7;
|
||||
alphadist = 0;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[0]) {
|
||||
alphaenc2[4*j + i] = 0;
|
||||
alphadist = srccolors[j][i][3] - alphabase[0];
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[1]) {
|
||||
alphaenc2[4*j + i] = 2;
|
||||
alphadist = srccolors[j][i][3] - (alphabase[0] * 4 + alphabase[1] * 1) / 5;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[2]) {
|
||||
alphaenc2[4*j + i] = 3;
|
||||
alphadist = srccolors[j][i][3] - (alphabase[0] * 3 + alphabase[1] * 2) / 5;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[3]) {
|
||||
alphaenc2[4*j + i] = 4;
|
||||
alphadist = srccolors[j][i][3] - (alphabase[0] * 2 + alphabase[1] * 3) / 5;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[4]) {
|
||||
alphaenc2[4*j + i] = 5;
|
||||
alphadist = srccolors[j][i][3] - (alphabase[0] * 1 + alphabase[1] * 4) / 5;
|
||||
}
|
||||
else {
|
||||
alphaenc2[4*j + i] = 1;
|
||||
alphadist = srccolors[j][i][3] - alphabase[1];
|
||||
}
|
||||
alphablockerror2 += alphadist * alphadist;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* skip this if the error is already very small
|
||||
this encoding is MUCH better on average than #2 though, but expensive! */
|
||||
if ((alphablockerror2 > 96) && (alphablockerror1 > 96)) {
|
||||
GLshort blockerrlin1 = 0;
|
||||
GLshort blockerrlin2 = 0;
|
||||
GLubyte nralphainrangelow = 0;
|
||||
GLubyte nralphainrangehigh = 0;
|
||||
alphatest[0] = 0xff;
|
||||
alphatest[1] = 0x0;
|
||||
/* if we have large range it's likely there are values close to 0/255, try to map them to 0/255 */
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
if ((srccolors[j][i][3] > alphatest[1]) && (srccolors[j][i][3] < (255 -(alphabase[1] - alphabase[0]) / 28)))
|
||||
alphatest[1] = srccolors[j][i][3];
|
||||
if ((srccolors[j][i][3] < alphatest[0]) && (srccolors[j][i][3] > (alphabase[1] - alphabase[0]) / 28))
|
||||
alphatest[0] = srccolors[j][i][3];
|
||||
}
|
||||
}
|
||||
/* shouldn't happen too often, don't really care about those degenerated cases */
|
||||
if (alphatest[1] <= alphatest[0]) {
|
||||
alphatest[0] = 1;
|
||||
alphatest[1] = 254;
|
||||
/* fprintf(stderr, "only 1 or 0 colors for encoding!\n");*/
|
||||
}
|
||||
for (aindex = 0; aindex < 5; aindex++) {
|
||||
/* don't forget here is always rounded down */
|
||||
acutValues[aindex] = (alphatest[0] * (10 - (2*aindex + 1)) + alphatest[1] * (2*aindex + 1)) / 10;
|
||||
}
|
||||
|
||||
/* find the "average" difference between the alpha values and the next encoded value.
|
||||
This is then used to calculate new base values.
|
||||
Should there be some weighting, i.e. those values closer to alphatest[x] have more weight,
|
||||
since they will see more improvement, and also because the values in the middle are somewhat
|
||||
likely to get no improvement at all (because the base values might move in different directions)?
|
||||
OTOH it would mean the values in the middle are even less likely to get an improvement
|
||||
*/
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
if (srccolors[j][i][3] <= alphatest[0] / 2) {
|
||||
}
|
||||
else if (srccolors[j][i][3] > ((255 + alphatest[1]) / 2)) {
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[0]) {
|
||||
blockerrlin1 += (srccolors[j][i][3] - alphatest[0]);
|
||||
nralphainrangelow += 1;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[1]) {
|
||||
blockerrlin1 += (srccolors[j][i][3] - (alphatest[0] * 4 + alphatest[1] * 1) / 5);
|
||||
blockerrlin2 += (srccolors[j][i][3] - (alphatest[0] * 4 + alphatest[1] * 1) / 5);
|
||||
nralphainrangelow += 1;
|
||||
nralphainrangehigh += 1;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[2]) {
|
||||
blockerrlin1 += (srccolors[j][i][3] - (alphatest[0] * 3 + alphatest[1] * 2) / 5);
|
||||
blockerrlin2 += (srccolors[j][i][3] - (alphatest[0] * 3 + alphatest[1] * 2) / 5);
|
||||
nralphainrangelow += 1;
|
||||
nralphainrangehigh += 1;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[3]) {
|
||||
blockerrlin1 += (srccolors[j][i][3] - (alphatest[0] * 2 + alphatest[1] * 3) / 5);
|
||||
blockerrlin2 += (srccolors[j][i][3] - (alphatest[0] * 2 + alphatest[1] * 3) / 5);
|
||||
nralphainrangelow += 1;
|
||||
nralphainrangehigh += 1;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[4]) {
|
||||
blockerrlin1 += (srccolors[j][i][3] - (alphatest[0] * 1 + alphatest[1] * 4) / 5);
|
||||
blockerrlin2 += (srccolors[j][i][3] - (alphatest[0] * 1 + alphatest[1] * 4) / 5);
|
||||
nralphainrangelow += 1;
|
||||
nralphainrangehigh += 1;
|
||||
}
|
||||
else {
|
||||
blockerrlin2 += (srccolors[j][i][3] - alphatest[1]);
|
||||
nralphainrangehigh += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* shouldn't happen often, needed to avoid div by zero */
|
||||
if (nralphainrangelow == 0) nralphainrangelow = 1;
|
||||
if (nralphainrangehigh == 0) nralphainrangehigh = 1;
|
||||
alphatest[0] = alphatest[0] + (blockerrlin1 / nralphainrangelow);
|
||||
/* fprintf(stderr, "block err lin low %d, nr %d\n", blockerrlin1, nralphainrangelow);
|
||||
fprintf(stderr, "block err lin high %d, nr %d\n", blockerrlin2, nralphainrangehigh);*/
|
||||
/* again shouldn't really happen often... */
|
||||
if (alphatest[0] < 0) {
|
||||
alphatest[0] = 0;
|
||||
/* fprintf(stderr, "adj alpha base val to 0\n");*/
|
||||
}
|
||||
alphatest[1] = alphatest[1] + (blockerrlin2 / nralphainrangehigh);
|
||||
if (alphatest[1] > 255) {
|
||||
alphatest[1] = 255;
|
||||
/* fprintf(stderr, "adj alpha base val to 255\n");*/
|
||||
}
|
||||
|
||||
alphablockerror3 = 0;
|
||||
for (aindex = 0; aindex < 5; aindex++) {
|
||||
/* don't forget here is always rounded down */
|
||||
acutValues[aindex] = (alphatest[0] * (10 - (2*aindex + 1)) + alphatest[1] * (2*aindex + 1)) / 10;
|
||||
}
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
/* maybe it's overkill to have the most complicated calculation just for the error
|
||||
calculation which we only need to figure out if encoding1 or encoding2 is better... */
|
||||
if (srccolors[j][i][3] <= alphatest[0] / 2) {
|
||||
alphaenc3[4*j + i] = 6;
|
||||
alphadist = srccolors[j][i][3];
|
||||
}
|
||||
else if (srccolors[j][i][3] > ((255 + alphatest[1]) / 2)) {
|
||||
alphaenc3[4*j + i] = 7;
|
||||
alphadist = 255 - srccolors[j][i][3];
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[0]) {
|
||||
alphaenc3[4*j + i] = 0;
|
||||
alphadist = srccolors[j][i][3] - alphatest[0];
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[1]) {
|
||||
alphaenc3[4*j + i] = 2;
|
||||
alphadist = srccolors[j][i][3] - (alphatest[0] * 4 + alphatest[1] * 1) / 5;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[2]) {
|
||||
alphaenc3[4*j + i] = 3;
|
||||
alphadist = srccolors[j][i][3] - (alphatest[0] * 3 + alphatest[1] * 2) / 5;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[3]) {
|
||||
alphaenc3[4*j + i] = 4;
|
||||
alphadist = srccolors[j][i][3] - (alphatest[0] * 2 + alphatest[1] * 3) / 5;
|
||||
}
|
||||
else if (srccolors[j][i][3] <= acutValues[4]) {
|
||||
alphaenc3[4*j + i] = 5;
|
||||
alphadist = srccolors[j][i][3] - (alphatest[0] * 1 + alphatest[1] * 4) / 5;
|
||||
}
|
||||
else {
|
||||
alphaenc3[4*j + i] = 1;
|
||||
alphadist = srccolors[j][i][3] - alphatest[1];
|
||||
}
|
||||
alphablockerror3 += alphadist * alphadist;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/* write the alpha values and encoding back. */
|
||||
if ((alphablockerror1 <= alphablockerror2) && (alphablockerror1 <= alphablockerror3)) {
|
||||
/* if (alphablockerror1 > 96) fprintf(stderr, "enc1 used, error %d\n", alphablockerror1);*/
|
||||
writedxt5encodedalphablock( blkaddr, alphause[1], alphause[0], alphaenc1 );
|
||||
}
|
||||
else if (alphablockerror2 <= alphablockerror3) {
|
||||
/* if (alphablockerror2 > 96) fprintf(stderr, "enc2 used, error %d\n", alphablockerror2);*/
|
||||
writedxt5encodedalphablock( blkaddr, alphabase[0], alphabase[1], alphaenc2 );
|
||||
}
|
||||
else {
|
||||
/* fprintf(stderr, "enc3 used, error %d\n", alphablockerror3);*/
|
||||
writedxt5encodedalphablock( blkaddr, (GLubyte)alphatest[0], (GLubyte)alphatest[1], alphaenc3 );
|
||||
}
|
||||
}
|
||||
|
||||
static void extractsrccolors( GLubyte srcpixels[4][4][4], const GLchan *srcaddr,
|
||||
GLint srcRowStride, GLint numxpixels, GLint numypixels, GLint comps)
|
||||
{
|
||||
GLubyte i, j, c;
|
||||
const GLchan *curaddr;
|
||||
for (j = 0; j < numypixels; j++) {
|
||||
curaddr = srcaddr + j * srcRowStride * comps;
|
||||
for (i = 0; i < numxpixels; i++) {
|
||||
for (c = 0; c < comps; c++) {
|
||||
srcpixels[j][i][c] = *curaddr++ / (CHAN_MAX / 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void tx_compress_dxtn(GLint srccomps, GLint width, GLint height, const GLubyte *srcPixData,
|
||||
GLenum destFormat, GLubyte *dest, GLint dstRowStride)
|
||||
{
|
||||
GLubyte *blkaddr = dest;
|
||||
GLubyte srcpixels[4][4][4];
|
||||
const GLchan *srcaddr = srcPixData;
|
||||
GLint numxpixels, numypixels;
|
||||
GLint i, j;
|
||||
GLint dstRowDiff;
|
||||
|
||||
switch (destFormat) {
|
||||
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
|
||||
/* hmm we used to get called without dstRowStride... */
|
||||
dstRowDiff = dstRowStride >= (width * 2) ? dstRowStride - (((width + 3) & ~3) * 2) : 0;
|
||||
/* fprintf(stderr, "dxt1 tex width %d tex height %d dstRowStride %d\n",
|
||||
width, height, dstRowStride); */
|
||||
for (j = 0; j < height; j += 4) {
|
||||
if (height > j + 3) numypixels = 4;
|
||||
else numypixels = height - j;
|
||||
srcaddr = srcPixData + j * width * srccomps;
|
||||
for (i = 0; i < width; i += 4) {
|
||||
if (width > i + 3) numxpixels = 4;
|
||||
else numxpixels = width - i;
|
||||
extractsrccolors(srcpixels, srcaddr, width, numxpixels, numypixels, srccomps);
|
||||
encodedxtcolorblockfaster(blkaddr, srcpixels, numxpixels, numypixels, destFormat);
|
||||
srcaddr += srccomps * numxpixels;
|
||||
blkaddr += 8;
|
||||
}
|
||||
blkaddr += dstRowDiff;
|
||||
}
|
||||
break;
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
|
||||
dstRowDiff = dstRowStride >= (width * 4) ? dstRowStride - (((width + 3) & ~3) * 4) : 0;
|
||||
/* fprintf(stderr, "dxt3 tex width %d tex height %d dstRowStride %d\n",
|
||||
width, height, dstRowStride); */
|
||||
for (j = 0; j < height; j += 4) {
|
||||
if (height > j + 3) numypixels = 4;
|
||||
else numypixels = height - j;
|
||||
srcaddr = srcPixData + j * width * srccomps;
|
||||
for (i = 0; i < width; i += 4) {
|
||||
if (width > i + 3) numxpixels = 4;
|
||||
else numxpixels = width - i;
|
||||
extractsrccolors(srcpixels, srcaddr, width, numxpixels, numypixels, srccomps);
|
||||
*blkaddr++ = (srcpixels[0][0][3] >> 4) | (srcpixels[0][1][3] & 0xf0);
|
||||
*blkaddr++ = (srcpixels[0][2][3] >> 4) | (srcpixels[0][3][3] & 0xf0);
|
||||
*blkaddr++ = (srcpixels[1][0][3] >> 4) | (srcpixels[1][1][3] & 0xf0);
|
||||
*blkaddr++ = (srcpixels[1][2][3] >> 4) | (srcpixels[1][3][3] & 0xf0);
|
||||
*blkaddr++ = (srcpixels[2][0][3] >> 4) | (srcpixels[2][1][3] & 0xf0);
|
||||
*blkaddr++ = (srcpixels[2][2][3] >> 4) | (srcpixels[2][3][3] & 0xf0);
|
||||
*blkaddr++ = (srcpixels[3][0][3] >> 4) | (srcpixels[3][1][3] & 0xf0);
|
||||
*blkaddr++ = (srcpixels[3][2][3] >> 4) | (srcpixels[3][3][3] & 0xf0);
|
||||
encodedxtcolorblockfaster(blkaddr, srcpixels, numxpixels, numypixels, destFormat);
|
||||
srcaddr += srccomps * numxpixels;
|
||||
blkaddr += 8;
|
||||
}
|
||||
blkaddr += dstRowDiff;
|
||||
}
|
||||
break;
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
|
||||
dstRowDiff = dstRowStride >= (width * 4) ? dstRowStride - (((width + 3) & ~3) * 4) : 0;
|
||||
/* fprintf(stderr, "dxt5 tex width %d tex height %d dstRowStride %d\n",
|
||||
width, height, dstRowStride); */
|
||||
for (j = 0; j < height; j += 4) {
|
||||
if (height > j + 3) numypixels = 4;
|
||||
else numypixels = height - j;
|
||||
srcaddr = srcPixData + j * width * srccomps;
|
||||
for (i = 0; i < width; i += 4) {
|
||||
if (width > i + 3) numxpixels = 4;
|
||||
else numxpixels = width - i;
|
||||
extractsrccolors(srcpixels, srcaddr, width, numxpixels, numypixels, srccomps);
|
||||
encodedxt5alpha(blkaddr, srcpixels, numxpixels, numypixels);
|
||||
encodedxtcolorblockfaster(blkaddr + 8, srcpixels, numxpixels, numypixels, destFormat);
|
||||
srcaddr += srccomps * numxpixels;
|
||||
blkaddr += 16;
|
||||
}
|
||||
blkaddr += dstRowDiff;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "libdxtn: Bad dstFormat %d in tx_compress_dxtn\n", destFormat);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
51
lib/libtxc_dxtn/txc_dxtn.h
Normal file
51
lib/libtxc_dxtn/txc_dxtn.h
Normal file
@ -0,0 +1,51 @@
|
||||
/*
|
||||
* libtxc_dxtn
|
||||
* Version: 1.0
|
||||
*
|
||||
* Copyright (C) 2004 Roland Scheidegger All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef _TXC_DXTN_H
|
||||
#define _TXC_DXTN_H
|
||||
|
||||
#include <GL/gl.h>
|
||||
|
||||
typedef GLubyte GLchan;
|
||||
#define UBYTE_TO_CHAN(b) (b)
|
||||
#define CHAN_MAX 255
|
||||
#define RCOMP 0
|
||||
#define GCOMP 1
|
||||
#define BCOMP 2
|
||||
#define ACOMP 3
|
||||
|
||||
void fetch_2d_texel_rgb_dxt1(GLint srcRowStride, const GLubyte *pixdata,
|
||||
GLint i, GLint j, GLvoid *texel);
|
||||
void fetch_2d_texel_rgba_dxt1(GLint srcRowStride, const GLubyte *pixdata,
|
||||
GLint i, GLint j, GLvoid *texel);
|
||||
void fetch_2d_texel_rgba_dxt3(GLint srcRowStride, const GLubyte *pixdata,
|
||||
GLint i, GLint j, GLvoid *texel);
|
||||
void fetch_2d_texel_rgba_dxt5(GLint srcRowStride, const GLubyte *pixdata,
|
||||
GLint i, GLint j, GLvoid *texel);
|
||||
|
||||
void tx_compress_dxtn(GLint srccomps, GLint width, GLint height,
|
||||
const GLubyte *srcPixData, GLenum destformat,
|
||||
GLubyte *dest, GLint dstRowStride);
|
||||
|
||||
#endif /* _TXC_DXTN_H */
|
243
lib/libtxc_dxtn/txc_fetch_dxtn.c
Normal file
243
lib/libtxc_dxtn/txc_fetch_dxtn.c
Normal file
@ -0,0 +1,243 @@
|
||||
/*
|
||||
* libtxc_dxtn
|
||||
* Version: 1.0
|
||||
*
|
||||
* Copyright (C) 2004 Roland Scheidegger All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include "txc_dxtn.h"
|
||||
|
||||
#define EXP5TO8R(packedcol) \
|
||||
((((packedcol) >> 8) & 0xf8) | (((packedcol) >> 13) & 0x7))
|
||||
|
||||
#define EXP6TO8G(packedcol) \
|
||||
((((packedcol) >> 3) & 0xfc) | (((packedcol) >> 9) & 0x3))
|
||||
|
||||
#define EXP5TO8B(packedcol) \
|
||||
((((packedcol) << 3) & 0xf8) | (((packedcol) >> 2) & 0x7))
|
||||
|
||||
#define EXP4TO8(col) \
|
||||
((col) | ((col) << 4))
|
||||
|
||||
/* inefficient. To be efficient, it would be necessary to decode 16 pixels at once */
|
||||
|
||||
static void dxt135_decode_imageblock ( const GLubyte *img_block_src,
|
||||
GLint i, GLint j, GLuint dxt_type, GLvoid *texel ) {
|
||||
GLchan *rgba = (GLchan *) texel;
|
||||
const GLushort color0 = img_block_src[0] | (img_block_src[1] << 8);
|
||||
const GLushort color1 = img_block_src[2] | (img_block_src[3] << 8);
|
||||
const GLuint bits = img_block_src[4] | (img_block_src[5] << 8) |
|
||||
(img_block_src[6] << 16) | (img_block_src[7] << 24);
|
||||
/* What about big/little endian? */
|
||||
GLubyte bit_pos = 2 * (j * 4 + i) ;
|
||||
GLubyte code = (GLubyte) ((bits >> bit_pos) & 3);
|
||||
|
||||
rgba[ACOMP] = CHAN_MAX;
|
||||
switch (code) {
|
||||
case 0:
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( EXP5TO8R(color0) );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( EXP6TO8G(color0) );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( EXP5TO8B(color0) );
|
||||
break;
|
||||
case 1:
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( EXP5TO8R(color1) );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( EXP6TO8G(color1) );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( EXP5TO8B(color1) );
|
||||
break;
|
||||
case 2:
|
||||
if ((dxt_type > 1) || (color0 > color1)) {
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) * 2 + EXP5TO8R(color1)) / 3) );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) * 2 + EXP6TO8G(color1)) / 3) );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( ((EXP5TO8B(color0) * 2 + EXP5TO8B(color1)) / 3) );
|
||||
}
|
||||
else {
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) + EXP5TO8R(color1)) / 2) );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) + EXP6TO8G(color1)) / 2) );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( ((EXP5TO8B(color0) + EXP5TO8B(color1)) / 2) );
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if ((dxt_type > 1) || (color0 > color1)) {
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) + EXP5TO8R(color1) * 2) / 3) );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) + EXP6TO8G(color1) * 2) / 3) );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( ((EXP5TO8B(color0) + EXP5TO8B(color1) * 2) / 3) );
|
||||
}
|
||||
else {
|
||||
rgba[RCOMP] = 0;
|
||||
rgba[GCOMP] = 0;
|
||||
rgba[BCOMP] = 0;
|
||||
if (dxt_type == 1) rgba[ACOMP] = UBYTE_TO_CHAN(0);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
/* CANNOT happen (I hope) */
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void fetch_2d_texel_rgb_dxt1(GLint srcRowStride, const GLubyte *pixdata,
|
||||
GLint i, GLint j, GLvoid *texel)
|
||||
{
|
||||
/* Extract the (i,j) pixel from pixdata and return it
|
||||
* in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP].
|
||||
*/
|
||||
|
||||
const GLubyte *blksrc = (pixdata + ((srcRowStride + 3) / 4 * (j / 4) + (i / 4)) * 8);
|
||||
dxt135_decode_imageblock(blksrc, (i&3), (j&3), 0, texel);
|
||||
}
|
||||
|
||||
|
||||
void fetch_2d_texel_rgba_dxt1(GLint srcRowStride, const GLubyte *pixdata,
|
||||
GLint i, GLint j, GLvoid *texel)
|
||||
{
|
||||
/* Extract the (i,j) pixel from pixdata and return it
|
||||
* in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP].
|
||||
*/
|
||||
|
||||
const GLubyte *blksrc = (pixdata + ((srcRowStride + 3) / 4 * (j / 4) + (i / 4)) * 8);
|
||||
dxt135_decode_imageblock(blksrc, (i&3), (j&3), 1, texel);
|
||||
}
|
||||
|
||||
void fetch_2d_texel_rgba_dxt3(GLint srcRowStride, const GLubyte *pixdata,
|
||||
GLint i, GLint j, GLvoid *texel) {
|
||||
|
||||
/* Extract the (i,j) pixel from pixdata and return it
|
||||
* in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP].
|
||||
*/
|
||||
|
||||
GLchan *rgba = (GLchan *) texel;
|
||||
const GLubyte *blksrc = (pixdata + ((srcRowStride + 3) / 4 * (j / 4) + (i / 4)) * 16);
|
||||
#if 0
|
||||
/* Simple 32bit version. */
|
||||
/* that's pretty brain-dead for a single pixel, isn't it? */
|
||||
const GLubyte bit_pos = 4 * ((j&3) * 4 + (i&3));
|
||||
const GLuint alpha_low = blksrc[0] | (blksrc[1] << 8) | (blksrc[2] << 16) | (blksrc[3] << 24);
|
||||
const GLuint alpha_high = blksrc[4] | (blksrc[5] << 8) | (blksrc[6] << 16) | (blksrc[7] << 24);
|
||||
|
||||
dxt135_decode_imageblock(blksrc + 8, (i&3), (j&3), 2, texel);
|
||||
if (bit_pos < 32)
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( (GLubyte)(EXP4TO8((alpha_low >> bit_pos) & 15)) );
|
||||
else
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( (GLubyte)(EXP4TO8((alpha_high >> (bit_pos - 32)) & 15)) );
|
||||
#endif
|
||||
#if 1
|
||||
/* TODO test this! */
|
||||
const GLubyte anibble = (blksrc[((j&3) * 4 + (i&3)) / 2] >> (4 * (i&1))) & 0xf;
|
||||
dxt135_decode_imageblock(blksrc + 8, (i&3), (j&3), 2, texel);
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( (GLubyte)(EXP4TO8(anibble)) );
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void fetch_2d_texel_rgba_dxt5(GLint srcRowStride, const GLubyte *pixdata,
|
||||
GLint i, GLint j, GLvoid *texel) {
|
||||
|
||||
/* Extract the (i,j) pixel from pixdata and return it
|
||||
* in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP].
|
||||
*/
|
||||
|
||||
GLchan *rgba = (GLchan *) texel;
|
||||
const GLubyte *blksrc = (pixdata + ((srcRowStride + 3) / 4 * (j / 4) + (i / 4)) * 16);
|
||||
const GLubyte alpha0 = blksrc[0];
|
||||
const GLubyte alpha1 = blksrc[1];
|
||||
#if 0
|
||||
const GLubyte bit_pos = 3 * ((j&3) * 4 + (i&3));
|
||||
/* simple 32bit version */
|
||||
const GLuint bits_low = blksrc[2] | (blksrc[3] << 8) | (blksrc[4] << 16) | (blksrc[5] << 24);
|
||||
const GLuint bits_high = blksrc[6] | (blksrc[7] << 8);
|
||||
GLubyte code;
|
||||
|
||||
if (bit_pos < 30)
|
||||
code = (GLubyte) ((bits_low >> bit_pos) & 7);
|
||||
else if (bit_pos == 30)
|
||||
code = (GLubyte) ((bits_low >> 30) & 3) | ((bits_high << 2) & 4);
|
||||
else
|
||||
code = (GLubyte) ((bits_high >> (bit_pos - 32)) & 7);
|
||||
#endif
|
||||
#if 1
|
||||
/* TODO test this! */
|
||||
const GLubyte bit_pos = ((j&3) * 4 + (i&3)) * 3;
|
||||
const GLubyte acodelow = blksrc[2 + bit_pos / 8];
|
||||
const GLubyte acodehigh = blksrc[3 + bit_pos / 8];
|
||||
const GLubyte code = (acodelow >> (bit_pos & 0x7) |
|
||||
(acodehigh << (8 - (bit_pos & 0x7)))) & 0x7;
|
||||
#endif
|
||||
dxt135_decode_imageblock(blksrc + 8, (i&3), (j&3), 2, texel);
|
||||
#if 0
|
||||
if (alpha0 > alpha1) {
|
||||
switch (code) {
|
||||
case 0:
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( alpha0 );
|
||||
break;
|
||||
case 1:
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( alpha1 );
|
||||
break;
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( ((alpha0 * (8 - code) + (alpha1 * (code - 1))) / 7) );
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
switch (code) {
|
||||
case 0:
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( alpha0 );
|
||||
break;
|
||||
case 1:
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( alpha1 );
|
||||
break;
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( ((alpha0 * (6 - code) + (alpha1 * (code - 1))) / 5) );
|
||||
break;
|
||||
case 6:
|
||||
rgba[ACOMP] = 0;
|
||||
break;
|
||||
case 7:
|
||||
rgba[ACOMP] = CHAN_MAX;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* not sure. Which version is faster? */
|
||||
#if 1
|
||||
/* TODO test this */
|
||||
if (code == 0)
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( alpha0 );
|
||||
else if (code == 1)
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( alpha1 );
|
||||
else if (alpha0 > alpha1)
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( ((alpha0 * (8 - code) + (alpha1 * (code - 1))) / 7) );
|
||||
else if (code < 6)
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( ((alpha0 * (6 - code) + (alpha1 * (code - 1))) / 5) );
|
||||
else if (code == 6)
|
||||
rgba[ACOMP] = 0;
|
||||
else
|
||||
rgba[ACOMP] = CHAN_MAX;
|
||||
#endif
|
||||
}
|
Loading…
Reference in New Issue
Block a user