Remove a check for DRI3 in glamor_name_from_pixmap(). This makes DRI2 work
on OpenBSD where we don't have support for DRI3 yet. ok jsg@, matthieu@
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@ -715,7 +715,7 @@ glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
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glamor_get_screen_private(pixmap->drawable.pScreen);
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pixmap_priv = glamor_get_pixmap_private(pixmap);
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if (pixmap_priv == NULL || !glamor_priv->dri3_enabled)
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if (pixmap_priv == NULL)
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return -1;
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switch (pixmap_priv->type) {
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case GLAMOR_TEXTURE_DRM:
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