Native build system for gl-docs. Removes last dependency

on imake in xenocara.
This commit is contained in:
matthieu 2012-08-07 21:10:35 +00:00
parent 5f8132e311
commit 173f611cc5
9 changed files with 588 additions and 60 deletions

450
doc/gl-docs/GL/gl/Makefile Normal file
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# $OpenBSD: Makefile,v 1.1 2012/08/07 21:10:35 matthieu Exp $
X11BASE?= /usr/X11R6
MANDIR?= ${X11BASE}/man/man
MAN += glAccum.3 accum.3gl
MAN += glActiveTextureARB.3 activetextureARB.3gl
MAN += glAlphaFunc.3 alphafunc.3gl
MAN += glAreTexturesResident.3 aretexturesresident.3gl
MAN += glArrayElement.3 arrayelement.3gl
MAN += glBegin.3 begin.3gl
MAN += glBindTexture.3 bindtexture.3gl
MAN += glBitmap.3 bitmap.3gl
MAN += glBlendColor.3 blendcolor.3gl
MAN += glBlendEquation.3 blendequation.3gl
MAN += glBlendFunc.3 blendfunc.3gl
MAN += glCallList.3 calllist.3gl
MAN += glCallLists.3 calllists.3gl
MAN += glClear.3 clear.3gl
MAN += glClearAccum.3 clearaccum.3gl
MAN += glClearColor.3 clearcolor.3gl
MAN += glClearDepth.3 cleardepth.3gl
MAN += glClearIndex.3 clearindex.3gl
MAN += glClearStencil.3 clearstencil.3gl
MAN += glClientActiveTextureARB.3 clientactivetextureARB.3gl
MAN += glClipPlane.3 clipplane.3gl
MAN += glColor.3 color.3gl
MAN += glColorMask.3 colormask.3gl
MAN += glColorMaterial.3 colormaterial.3gl
MAN += glColorPointer.3 colorpointer.3gl
MAN += glColorSubTable.3 colorsubtable.3gl
MAN += glColorTable.3 colortable.3gl
MAN += glColorTableParameter.3 colortableparameter.3gl
MAN += glConvolutionFilter1D.3 convolutionfilter1d.3gl
MAN += glConvolutionFilter2D.3 convolutionfilter2d.3gl
MAN += glConvolutionParameter.3 convolutionparameter.3gl
MAN += glCopyColorSubTable.3 copycolorsubtable.3gl
MAN += glCopyColorTable.3 copycolortable.3gl
MAN += glCopyConvolutionFilter1D.3 copyconvolutionfilter1d.3gl
MAN += glCopyConvolutionFilter2D.3 copyconvolutionfilter2d.3gl
MAN += glCopyPixels.3 copypixels.3gl
MAN += glCopyTexImage1D.3 copyteximage1d.3gl
MAN += glCopyTexImage2D.3 copyteximage2d.3gl
MAN += glCopyTexSubImage1D.3 copytexsubimage1d.3gl
MAN += glCopyTexSubImage2D.3 copytexsubimage2d.3gl
MAN += glCopyTexSubImage3D.3 copytexsubimage3d.3gl
MAN += glCullFace.3 cullface.3gl
MAN += glDeleteLists.3 deletelists.3gl
MAN += glDeleteTextures.3 deletetextures.3gl
MAN += glDepthFunc.3 depthfunc.3gl
MAN += glDepthMask.3 depthmask.3gl
MAN += glDepthRange.3 depthrange.3gl
MAN += glDrawArrays.3 drawarrays.3gl
MAN += glDrawBuffer.3 drawbuffer.3gl
MAN += glDrawElements.3 drawelements.3gl
MAN += glDrawPixels.3 drawpixels.3gl
MAN += glDrawRangeElements.3 drawrangeelements.3gl
MAN += glEdgeFlag.3 edgeflag.3gl
MAN += glEdgeFlagPointer.3 edgeflagpointer.3gl
MAN += glEnable.3 enable.3gl
MAN += glEnableClientState.3 enableclientstate.3gl
MAN += glEvalCoord.3 evalcoord.3gl
MAN += glEvalMesh.3 evalmesh.3gl
MAN += glEvalPoint.3 evalpoint.3gl
MAN += glFeedbackBuffer.3 feedbackbuffer.3gl
MAN += glFinish.3 finish.3gl
MAN += glFlush.3 flush.3gl
MAN += glFog.3 fog.3gl
MAN += glFrontFace.3 frontface.3gl
MAN += glFrustum.3 frustum.3gl
MAN += glGenLists.3 genlists.3gl
MAN += glGenTextures.3 gentextures.3gl
MAN += glGet.3 get.3gl
MAN += glGetClipPlane.3 getclipplane.3gl
MAN += glGetColorTable.3 getcolortable.3gl
MAN += glGetColorTableParameter.3 getcolortableparameter.3gl
MAN += glGetConvolutionFilter.3 getconvolutionfilter.3gl
MAN += glGetConvolutionParameter.3 getconvolutionparameter.3gl
MAN += glGetError.3 geterror.3gl
MAN += glGetHistogram.3 gethistogram.3gl
MAN += glGetHistogramParameter.3 gethistogramparameter.3gl
MAN += glGetLight.3 getlight.3gl
MAN += glGetMap.3 getmap.3gl
MAN += glGetMaterial.3 getmaterial.3gl
MAN += glGetMinmax.3 getminmax.3gl
MAN += glGetMinmaxParameter.3 getminmaxparameter.3gl
MAN += glGetPixelMap.3 getpixelmap.3gl
MAN += glGetPointerv.3 getpointerv.3gl
MAN += glGetPolygonStipple.3 getpolygonstipple.3gl
MAN += glGetSeparableFilter.3 getseparablefilter.3gl
MAN += glGetString.3 getstring.3gl
MAN += glGetTexEnv.3 gettexenv.3gl
MAN += glGetTexGen.3 gettexgen.3gl
MAN += glGetTexImage.3 getteximage.3gl
MAN += glGetTexLevelParameter.3 gettexlevelparameter.3gl
MAN += glGetTexParameter.3 gettexparameter.3gl
MAN += glHint.3 hint.3gl
MAN += glHistogram.3 histogram.3gl
MAN += glIndex.3 index.3gl
MAN += glIndexMask.3 indexmask.3gl
MAN += glIndexPointer.3 indexpointer.3gl
MAN += glInitNames.3 initnames.3gl
MAN += glInterleavedArrays.3 interleavedarrays.3gl
MAN += glIsEnabled.3 isenabled.3gl
MAN += glIslist.3 islist.3gl
MAN += glIsTexture.3 istexture.3gl
MAN += glLight.3 light.3gl
MAN += glLightModel.3 lightmodel.3gl
MAN += glLineStipple.3 linestipple.3gl
MAN += glLineWidth.3 linewidth.3gl
MAN += glListBase.3 listbase.3gl
MAN += glLoadIdentity.3 loadidentity.3gl
MAN += glLoadMatrix.3 loadmatrix.3gl
MAN += glLoadName.3 loadname.3gl
MAN += glLogicOp.3 logicop.3gl
MAN += glMap1.3 map1.3gl
MAN += glMap2.3 map2.3gl
MAN += glMapGrid.3 mapgrid.3gl
MAN += glMaterial.3 material.3gl
MAN += glMatrixMode.3 matrixmode.3gl
MAN += glMinmax.3 minmax.3gl
MAN += glMultiTexCoordARB.3 multitexcoordARB.3gl
MAN += glMultMatrix.3 multmatrix.3gl
MAN += glNewList.3 newlist.3gl
MAN += glNormal.3 normal.3gl
MAN += glNormalPointer.3 normalpointer.3gl
MAN += glOrtho.3 ortho.3gl
MAN += glPassThrough.3 passthrough.3gl
MAN += glPixelMap.3 pixelmap.3gl
MAN += glPixelStore.3 pixelstore.3gl
MAN += glPixelTransfer.3 pixeltransfer.3gl
MAN += glPixelZoom.3 pixelzoom.3gl
MAN += glPointSize.3 pointsize.3gl
MAN += glPolygonMode.3 polygonmode.3gl
MAN += glPolygonOffset.3 polygonoffset.3gl
MAN += glPolygonStipple.3 polygonstipple.3gl
MAN += glPrioritizeTextures.3 prioritizetextures.3gl
MAN += glPushAttrib.3 pushattrib.3gl
MAN += glPushClientAttrib.3 pushclientattrib.3gl
MAN += glPushMatrix.3 pushmatrix.3gl
MAN += glPushName.3 pushname.3gl
MAN += glRasterPos.3 rasterpos.3gl
MAN += glReadBuffer.3 readbuffer.3gl
MAN += glReadPixels.3 readpixels.3gl
MAN += glRect.3 rect.3gl
MAN += glRenderMode.3 rendermode.3gl
MAN += glResetHistogram.3 resethistogram.3gl
MAN += glResetMinmax.3 resetminmax.3gl
MAN += glRotate.3 rotate.3gl
MAN += glScale.3 scale.3gl
MAN += glScissor.3 scissor.3gl
MAN += glSelectBuffer.3 selectbuffer.3gl
MAN += glSeparableFilter2D.3 separablefilter2d.3gl
MAN += glShadeModel.3 shademodel.3gl
MAN += glStencilFunc.3 stencilfunc.3gl
MAN += glStencilMask.3 stencilmask.3gl
MAN += glStencilOp.3 stencilop.3gl
MAN += glTexCoord.3 texcoord.3gl
MAN += glTexCoordPointer.3 texcoordpointer.3gl
MAN += glTexEnv.3 texenv.3gl
MAN += glTexGen.3 texgen.3gl
MAN += glTexImage1D.3 teximage1d.3gl
MAN += glTexImage2D.3 teximage2d.3gl
MAN += glTexImage3D.3 teximage3d.3gl
MAN += glTexParameter.3 texparameter.3gl
MAN += glTexSubImage1D.3 texsubimage1d.3gl
MAN += glTexSubImage2D.3 texsubimage2d.3gl
MAN += glTexSubImage3D.3 texsubimage3d.3gl
MAN += glTranslate.3 translate.3gl
MAN += glVertex.3 vertex.3gl
MAN += glVertexPointer.3 vertexpointer.3gl
MAN += glViewport.3 viewport.3gl
LINKS += glBegin.3 glEnd.3
LINKS += glColor.3 glColor3b.3
LINKS += glColor.3 glColor3d.3
LINKS += glColor.3 glColor3f.3
LINKS += glColor.3 glColor3i.3
LINKS += glColor.3 glColor3s.3
LINKS += glColor.3 glColor3ub.3
LINKS += glColor.3 glColor3ui.3
LINKS += glColor.3 glColor3us.3
LINKS += glColor.3 glColor4b.3
LINKS += glColor.3 glColor4d.3
LINKS += glColor.3 glColor4f.3
LINKS += glColor.3 glColor4i.3
LINKS += glColor.3 glColor4s.3
LINKS += glColor.3 glColor4ub.3
LINKS += glColor.3 glColor4ui.3
LINKS += glColor.3 glColor4us.3
LINKS += glColor.3 glColor3bv.3
LINKS += glColor.3 glColor3dv.3
LINKS += glColor.3 glColor3fv.3
LINKS += glColor.3 glColor3iv.3
LINKS += glColor.3 glColor3sv.3
LINKS += glColor.3 glColor3ubv.3
LINKS += glColor.3 glColor3uiv.3
LINKS += glColor.3 glColor3usv.3
LINKS += glColor.3 glColor4bv.3
LINKS += glColor.3 glColor4dv.3
LINKS += glColor.3 glColor4fv.3
LINKS += glColor.3 glColor4iv.3
LINKS += glColor.3 glColor4sv.3
LINKS += glColor.3 glColor4ubv.3
LINKS += glColor.3 glColor4uiv.3
LINKS += glColor.3 glColor4usv.3
LINKS += glColorTableParameter.3 glColorTableParameterfv.3
LINKS += glColorTableParameter.3 glColorTableParameteriv.3
LINKS += glEdgeFlag.3 glEdgeFlagv.3
LINKS += glEnable.3 glDisable.3
LINKS += glEnableClientState.3 glDisableClientState.3
LINKS += glEvalCoord.3 glEvalCoord1d.3
LINKS += glEvalCoord.3 glEvalCoord2d.3
LINKS += glEvalCoord.3 glEvalCoord2f.3
LINKS += glEvalCoord.3 glEvalCoord1dv.3
LINKS += glEvalCoord.3 glEvalCoord1fv.3
LINKS += glEvalCoord.3 glEvalCoord2dv.3
LINKS += glEvalCoord.3 glEvalCoord2fv.3
LINKS += glEvalMesh.3 glEvalMesh1.3
LINKS += glEvalMesh.3 glEvalMesh2.3
LINKS += glEvalPoint.3 glEvalPoint1.3
LINKS += glEvalPoint.3 glEvalPoint2.3
LINKS += glFog.3 glFogf.3
LINKS += glFog.3 glFogi.3
LINKS += glFog.3 glFogfv.3
LINKS += glFog.3 glFogiv.3
LINKS += glGet.3 glGetBooleanv.3
LINKS += glGet.3 glGetDoublev.3
LINKS += glGet.3 glGetFloatv.3
LINKS += glGet.3 glGetIntegerv.3
LINKS += glGetColorTableParameter.3 glGetColorTableParameterfv.3
LINKS += glGetColorTableParameter.3 glGetColorTableParameteriv.3
LINKS += glGetLight.3 glGetLightfv.3
LINKS += glGetLight.3 glGetLightiv.3
LINKS += glGetMap.3 glGetMapdv.3
LINKS += glGetMap.3 glGetMapfv.3
LINKS += glGetMap.3 glGetMapiv.3
LINKS += glGetMaterial.3 glGetMaterialfv.3
LINKS += glGetMaterial.3 glGetMaterialiv.3
LINKS += glGetPixelMap.3 glGetPixelMapfv.3
LINKS += glGetPixelMap.3 glGetPixelMapuiv.3
LINKS += glGetPixelMap.3 glGetPixelMapusv.3
LINKS += glGetTexEnv.3 glGetTexEnvfv.3
LINKS += glGetTexEnv.3 glGetTexEnviv.3
LINKS += glGetTexGen.3 glGetTexGendv.3
LINKS += glGetTexGen.3 glGetTexGenfv.3
LINKS += glGetTexGen.3 glGetTexGeniv.3
LINKS += glGetTexLevelParameter.3 glGetTexLevelParameterfv.3
LINKS += glGetTexLevelParameter.3 glGetTexLevelParameteriv.3
LINKS += glGetTexParameter.3 glGetTexParameterfv.3
LINKS += glGetTexParameter.3 glGetTexParameteriv.3
LINKS += glIndex.3 glIndexd.3
LINKS += glIndex.3 glIndexf.3
LINKS += glIndex.3 glIndexi.3
LINKS += glIndex.3 glIndexs.3
LINKS += glIndex.3 glIndexub.3
LINKS += glIndex.3 glIndexdv.3
LINKS += glIndex.3 glIndexfv.3
LINKS += glIndex.3 glIndexiv.3
LINKS += glIndex.3 glIndexsv.3
LINKS += glIndex.3 glIndexubv.3
LINKS += glLight.3 glLightf.3
LINKS += glLight.3 glLighti.3
LINKS += glLight.3 glLightfv.3
LINKS += glLight.3 glLightiv.3
LINKS += glLightModel.3 glLightModelf.3
LINKS += glLightModel.3 glLightModeli.3
LINKS += glLightModel.3 glLightModelfv.3
LINKS += glLightModel.3 glLightModeliv.3
LINKS += glLoadMatrix.3 glLoadMatrixd.3
LINKS += glLoadMatrix.3 glLoadMatrixf.3
LINKS += glMap1.3 glMap1d.3
LINKS += glMap1.3 glMap1f.3
LINKS += glMap2.3 glMap2d.3
LINKS += glMap2.3 glMap2f.3
LINKS += glMapGrid.3 glMapGrid1d.3
LINKS += glMapGrid.3 glMapGrid1f.3
LINKS += glMapGrid.3 glMapGrid2d.3
LINKS += glMapGrid.3 glMapGrid2f.3
LINKS += glMaterial.3 glMaterialf.3
LINKS += glMaterial.3 glMateriali.3
LINKS += glMaterial.3 glMaterialfv.3
LINKS += glMaterial.3 glMaterialiv.3
LINKS += glMultMatrix.3 glMultMatrixd.3
LINKS += glMultMatrix.3 glMultMatrixf.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord1dARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord1dvARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord1fARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord1fvARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord1iARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord1ivARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord1sARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord1svARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord2dARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord2dvARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord2fARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord2fvARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord2iARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord2ivARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord2sARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord2svARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord3dARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord3dvARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord3fARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord3fvARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord3iARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord3ivARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord3sARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord3svARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord4dARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord4dvARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord4fARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord4fvARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord4iARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord4ivARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord4sARB.3
LINKS += glMultiTexCoordARB.3 glMultiTexCoord4svARB.3
LINKS += glNewList.3 glEndList.3
LINKS += glNormal.3 glNormal3b.3
LINKS += glNormal.3 glNormal3d.3
LINKS += glNormal.3 glNormal3f.3
LINKS += glNormal.3 glNormal3i.3
LINKS += glNormal.3 glNormal3s.3
LINKS += glNormal.3 glNormal3bv.3
LINKS += glNormal.3 glNormal3dv.3
LINKS += glNormal.3 glNormal3fv.3
LINKS += glNormal.3 glNormal3iv.3
LINKS += glNormal.3 glNormal3sv.3
LINKS += glPixelMap.3 glPixelMapfv.3
LINKS += glPixelMap.3 glPixelMapuiv.3
LINKS += glPixelMap.3 glPixelMapusv.3
LINKS += glPixelStore.3 glPixelStoref.3
LINKS += glPixelStore.3 glPixelStorei.3
LINKS += glPixelTransfer.3 glPixelTransferf.3
LINKS += glPixelTransfer.3 glPixelTransferi.3
LINKS += glPushAttrib.3 glPopAttrib.3
LINKS += glPushClientAttrib.3 glPopClientAttrib.3
LINKS += glPushMatrix.3 glPopMatrix.3
LINKS += glPushName.3 glPopName.3
LINKS += glRasterPos.3 glRasterPos2d.3
LINKS += glRasterPos.3 glRasterPos2f.3
LINKS += glRasterPos.3 glRasterPos2i.3
LINKS += glRasterPos.3 glRasterPos2s.3
LINKS += glRasterPos.3 glRasterPos3d.3
LINKS += glRasterPos.3 glRasterPos3f.3
LINKS += glRasterPos.3 glRasterPos3i.3
LINKS += glRasterPos.3 glRasterPos3s.3
LINKS += glRasterPos.3 glRasterPos4d.3
LINKS += glRasterPos.3 glRasterPos4f.3
LINKS += glRasterPos.3 glRasterPos4i.3
LINKS += glRasterPos.3 glRasterPos4s.3
LINKS += glRasterPos.3 glRasterPos2dv.3
LINKS += glRasterPos.3 glRasterPos2fv.3
LINKS += glRasterPos.3 glRasterPos2iv.3
LINKS += glRasterPos.3 glRasterPos2sv.3
LINKS += glRasterPos.3 glRasterPos3dv.3
LINKS += glRasterPos.3 glRasterPos3fv.3
LINKS += glRasterPos.3 glRasterPos3iv.3
LINKS += glRasterPos.3 glRasterPos3sv.3
LINKS += glRasterPos.3 glRasterPos4dv.3
LINKS += glRasterPos.3 glRasterPos4fv.3
LINKS += glRasterPos.3 glRasterPos4iv.3
LINKS += glRasterPos.3 glRasterPos4sv.3
LINKS += glRect.3 glRectd.3
LINKS += glRect.3 glRectf.3
LINKS += glRect.3 glRecti.3
LINKS += glRect.3 glRects.3
LINKS += glRect.3 glRectdv.3
LINKS += glRect.3 glRectfv.3
LINKS += glRect.3 glRectiv.3
LINKS += glRect.3 glRectsv.3
LINKS += glRotate.3 glRotated.3
LINKS += glRotate.3 glRotatef.3
LINKS += glScale.3 glScaled.3
LINKS += glScale.3 glScalef.3
LINKS += glTexCoord.3 glTexCoord1d.3
LINKS += glTexCoord.3 glTexCoord1f.3
LINKS += glTexCoord.3 glTexCoord1i.3
LINKS += glTexCoord.3 glTexCoord1s.3
LINKS += glTexCoord.3 glTexCoord2d.3
LINKS += glTexCoord.3 glTexCoord2f.3
LINKS += glTexCoord.3 glTexCoord2i.3
LINKS += glTexCoord.3 glTexCoord2s.3
LINKS += glTexCoord.3 glTexCoord3d.3
LINKS += glTexCoord.3 glTexCoord3f.3
LINKS += glTexCoord.3 glTexCoord3i.3
LINKS += glTexCoord.3 glTexCoord3s.3
LINKS += glTexCoord.3 glTexCoord4d.3
LINKS += glTexCoord.3 glTexCoord4f.3
LINKS += glTexCoord.3 glTexCoord4i.3
LINKS += glTexCoord.3 glTexCoord4s.3
LINKS += glTexCoord.3 glTexCoord1dv.3
LINKS += glTexCoord.3 glTexCoord1fv.3
LINKS += glTexCoord.3 glTexCoord1iv.3
LINKS += glTexCoord.3 glTexCoord1sv.3
LINKS += glTexCoord.3 glTexCoord2dv.3
LINKS += glTexCoord.3 glTexCoord2fv.3
LINKS += glTexCoord.3 glTexCoord2iv.3
LINKS += glTexCoord.3 glTexCoord2sv.3
LINKS += glTexCoord.3 glTexCoord3dv.3
LINKS += glTexCoord.3 glTexCoord3fv.3
LINKS += glTexCoord.3 glTexCoord3iv.3
LINKS += glTexCoord.3 glTexCoord3sv.3
LINKS += glTexCoord.3 glTexCoord4dv.3
LINKS += glTexCoord.3 glTexCoord4fv.3
LINKS += glTexCoord.3 glTexCoord4iv.3
LINKS += glTexCoord.3 glTexCoord4sv.3
LINKS += glTexEnv.3 glTexEnvf.3
LINKS += glTexEnv.3 glTexEnvi.3
LINKS += glTexEnv.3 glTexEnvfv.3
LINKS += glTexEnv.3 glTexEnviv.3
LINKS += glTexGen.3 glTexGend.3
LINKS += glTexGen.3 glTexGenf.3
LINKS += glTexGen.3 glTexGeni.3
LINKS += glTexGen.3 glTexGendv.3
LINKS += glTexGen.3 glTexGenfv.3
LINKS += glTexGen.3 glTexGeniv.3
LINKS += glTexParameter.3 glTexParameterf.3
LINKS += glTexParameter.3 glTexParameteri.3
LINKS += glTexParameter.3 glTexParameterfv.3
LINKS += glTexParameter.3 glTexParameteriv.3
LINKS += glTranslate.3 glTranslated.3
LINKS += glTranslate.3 glTranslatef.3
LINKS += glVertex.3 glVertex2d.3
LINKS += glVertex.3 glVertex2f.3
LINKS += glVertex.3 glVertex2i.3
LINKS += glVertex.3 glVertex2s.3
LINKS += glVertex.3 glVertex3d.3
LINKS += glVertex.3 glVertex3f.3
LINKS += glVertex.3 glVertex3i.3
LINKS += glVertex.3 glVertex3s.3
LINKS += glVertex.3 glVertex4d.3
LINKS += glVertex.3 glVertex4f.3
LINKS += glVertex.3 glVertex4i.3
LINKS += glVertex.3 glVertex4s.3
LINKS += glVertex.3 glVertex2dv.3
LINKS += glVertex.3 glVertex2fv.3
LINKS += glVertex.3 glVertex2iv.3
LINKS += glVertex.3 glVertex2sv.3
LINKS += glVertex.3 glVertex3dv.3
LINKS += glVertex.3 glVertex3fv.3
LINKS += glVertex.3 glVertex3iv.3
LINKS += glVertex.3 glVertex3sv.3
LINKS += glVertex.3 glVertex4dv.3
LINKS += glVertex.3 glVertex4fv.3
LINKS += glVertex.3 glVertex4iv.3
LINKS += glVertex.3 glVertex4sv.3
.include "../../Makefile.inc"
.include <bsd.xorg.mk>

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@ -1,15 +0,0 @@
# $OpenBSD: Makefile.bsd-wrapper,v 1.4 2009/03/27 07:24:02 matthieu Exp $
all: Makefile
$(MAKE)
Makefile:
if [ ${.OBJDIR} != ${.CURDIR} ]; then lndir ${.CURDIR}; fi
if [ -x $(X11BASE)/bin/xmkmf ]; then \
$(X11BASE)/bin/xmkmf ; \
fi
install:
$(MAKE) install.man
.include <bsd.xorg.mk>

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# $OpenBSD: Makefile,v 1.1 2012/08/07 21:10:35 matthieu Exp $
X11BASE?= /usr/X11R6
MANDIR?= ${X11BASE}/man/man
MAN += glXChooseVisual.3 xchoosevisual.3gl
MAN += glXCopyContext.3 xcopycontext.3gl
MAN += glXCreateContext.3 xcreatecontext.3gl
MAN += glXCreateGLXPixmap.3 xcreateglxpixmap.3gl
MAN += glXDestroyContext.3 xdestroycontext.3gl
MAN += glXDestroyGLXPixmap.3 xdestroyglxpixmap.3gl
MAN += glXFreeContextEXT.3 xfreecontextext.3gl
MAN += glXGetClientString.3 xgetclientstring.3gl
MAN += glXGetConfig.3 xgetconfig.3gl
MAN += glXGetContextIDEXT.3 xgetcontextidext.3gl
MAN += glXGetCurrentContext.3 xgetcurrentcontext.3gl
MAN += glXGetCurrentDisplay.3 xgetcurrentdisplay.3gl
MAN += glXGetCurrentDrawable.3 xgetcurrentdrawable.3gl
MAN += glXImportContextEXT.3 ximportcontextext.3gl
MAN += glXIntro.3 xintro.3gl
MAN += glXIsDirect.3 xisdirect.3gl
MAN += glXMakeCurrent.3 xmakecurrent.3gl
MAN += glXQueryContextInfoEXT.3 xquerycontextinfoext.3gl
MAN += glXQueryExtension.3 xqueryextension.3gl
MAN += glXQueryExtensionsString.3 xqueryextensionsstring.3gl
MAN += glXQueryServerString.3 xqueryserverstring.3gl
MAN += glXQueryVersion.3 xqueryversion.3gl
MAN += glXSwapBuffers.3 xswapbuffers.3gl
MAN += glXUseXFont.3 xusexfont.3gl
MAN += glXWaitGL.3 xwaitgl.3gl
MAN += glXWaitX.3 xwaitx.3gl
.include "../../Makefile.inc"
.include <bsd.xorg.mk>

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@ -1,15 +0,0 @@
# $OpenBSD: Makefile.bsd-wrapper,v 1.4 2009/03/27 07:24:02 matthieu Exp $
all: Makefile
$(MAKE)
Makefile:
if [ ${.OBJDIR} != ${.CURDIR} ]; then lndir ${.CURDIR}; fi
if [ -x $(X11BASE)/bin/xmkmf ]; then \
$(X11BASE)/bin/xmkmf ;\
fi
install:
$(MAKE) install.man
.include <bsd.xorg.mk>

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doc/gl-docs/GLU/Makefile Normal file
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# $OpenBSD: Makefile,v 1.1 2012/08/07 21:10:35 matthieu Exp $
X11BASE?= /usr/X11R6
MANDIR?= ${X11BASE}/man/man
MAN += gluBeginCurve.3 begincurve.3gl
MAN += gluBeginPolygon.3 beginpolygon.3gl
MAN += gluBeginSurface.3 beginsurface.3gl
MAN += gluBeginTrim.3 begintrim.3gl
MAN += gluBuild1DMipmaps.3 build1dmipmaps.3gl
MAN += gluBuild2DMipmaps.3 build2dmipmaps.3gl
MAN += gluCylinder.3 cylinder.3gl
MAN += gluDeleteNurbsRenderer.3 deletenurbsrenderer.3gl
MAN += gluDeleteQuadric.3 deletequadric.3gl
MAN += gluDeleteTess.3 deletetess.3gl
MAN += gluDisk.3 disk.3gl
MAN += gluErrorString.3 errorstring.3gl
MAN += gluGetNurbsProperty.3 getnurbsproperty.3gl
MAN += gluGetString.3 getstring.3gl
MAN += gluGetTessProperty.3 gettessproperty.3gl
MAN += gluLoadSamplingMatrices.3 loadsamplingmatrices.3gl
MAN += gluLookAt.3 lookat.3gl
MAN += gluNewNurbsRenderer.3 newnurbsrenderer.3gl
MAN += gluNewQuadric.3 newquadric.3gl
MAN += gluNewTess.3 newtess.3gl
MAN += gluNextContour.3 nextcontour.3gl
MAN += gluNurbsCallback.3 nurbscallback.3gl
MAN += gluNurbsCallbackDataEXT.3 nurbscallbackdataext.3gl
MAN += gluNurbsCurve.3 nurbscurve.3gl
MAN += gluNurbsProperty.3 nurbsproperty.3gl
MAN += gluNurbsSurface.3 nurbssurface.3gl
MAN += gluOrtho2D.3 ortho2d.3gl
MAN += gluPartialDisk.3 partialdisk.3gl
MAN += gluPerspective.3 perspective.3gl
MAN += gluPickMatrix.3 pickmatrix.3gl
MAN += gluProject.3 project.3gl
MAN += gluPwlCurve.3 pwlcurve.3gl
MAN += gluQuadricCallback.3 quadriccallback.3gl
MAN += gluQuadricDrawStyle.3 quadricdrawstyle.3gl
MAN += gluQuadricNormals.3 quadricnormals.3gl
MAN += gluQuadricOrientation.3 quadricorientation.3gl
MAN += gluQuadricTexture.3 quadrictexture.3gl
MAN += gluScaleImage.3 scaleimage.3gl
MAN += gluSphere.3 sphere.3gl
MAN += gluTessBeginContour.3 tessbegincontour.3gl
MAN += gluTessBeginPolygon.3 tessbeginpolygon.3gl
MAN += gluTessCallback.3 tesscallback.3gl
MAN += gluTessEndPolygon.3 tessendpolygon.3gl
MAN += gluTessNormal.3 tessnormal.3gl
MAN += gluTessProperty.3 tessproperty.3gl
MAN += gluTessVertex.3 tessvertex.3gl
MAN += gluUnProject.3 unproject.3gl
LINKS += gluBeginCurve.3 gluEndCurve.3
LINKS += gluBeginPolygon.3 gluEndPolygon.3
LINKS += gluBeginSurface.3 gluEndSurface.3
LINKS += gluBeginTrim.3 gluEndTrim.3
LINKS += gluTessBeginContour.3 gluTessEndContour.3
.include "../Makefile.inc"
.include <bsd.xorg.mk>

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@ -1,15 +0,0 @@
# $OpenBSD: Makefile.bsd-wrapper,v 1.4 2009/03/27 07:24:02 matthieu Exp $
all: Makefile
$(MAKE)
Makefile:
if [ ${.OBJDIR} != ${.CURDIR} ]; then lndir ${.CURDIR}; fi
if [ -x $(X11BASE)/bin/xmkmf ]; then \
$(X11BASE)/bin/xmkmf ;\
fi
install:
$(MAKE) install.man
.include <bsd.xorg.mk>

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doc/gl-docs/GLw/Makefile Normal file
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# $OpenBSD: Makefile,v 1.1 2012/08/07 21:10:35 matthieu Exp $
X11BASE?= /usr/X11R6
MANDIR?= ${X11BASE}/man/man
MAN += GLwCreateMDrawingArea.3 glwcreatemdrawingarea.gl
MAN += GLwDrawingArea.3 glwdrawingarea.gl
MAN += GLwDrawingAreaMakeCurrent.3 glwdrawingareamakecurrent.gl
MAN += GLwDrawingAreaSwapBuffers.3 glwdrawingareaswapbuffers.gl
LINKS += GLwDrawingArea.3 GLwMDrawingArea.3
.include "../Makefile.inc"
.include <bsd.xorg.mk>

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@ -1,15 +0,0 @@
# $OpenBSD: Makefile.bsd-wrapper,v 1.4 2009/03/27 07:24:02 matthieu Exp $
all: Makefile
$(MAKE)
Makefile:
if [ ${.OBJDIR} != ${.CURDIR} ]; then lndir ${.CURDIR}; fi
if [ -x $(X11BASE)/bin/xmkmf ]; then \
$(X11BASE)/bin/xmkmf ;\
fi
install:
$(MAKE) install.man
.include <bsd.xorg.mk>

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doc/gl-docs/Makefile.inc Normal file
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# $OpenBSD: Makefile.inc,v 1.1 2012/08/07 21:10:35 matthieu Exp $
all:
cleandir:
.SUFFIXES: .3 .3gl
.for page source in $(MAN)
_INST_MAN = ${DESTDIR}${MANDIR}$(page:E)/$(page:T)
${_INST_MAN}: ${source}
${INSTALL} ${INSTALL_COPY} -o ${MANOWN} -g ${MANGRP} -m ${MANMODE} \
${.ALLSRC} ${.TARGET}
install: ${_INST_MAN}
.PHONY: ${_INST_MAN}
.endfor
install:
.for lnk file in $(LINKS)
@l=${DESTDIR}${MANDIR}${lnk:E}/${lnk}; \
t=${DESTDIR}${MANDIR}${file:E}/${file}; \
echo $$t -\> $$l; \
rm -f $$t; ln $$l $$t;
.endfor
NOOBJ=