Remove Modules that are not linked to the build for license issues.
This commit is contained in:
parent
9cb9bf0644
commit
128cecd166
@ -1,27 +0,0 @@
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1999-01-25 Steven Michael ROBBINS <stever@bongo.cs.mcgill.ca>
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* FvwmAnimate.c: Include config.h first. Remove include of
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<strings.h> as not all systems have this.
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1998-11-11 Dan Espen <dane@mk.bellcore.com>
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* FvwmAnimate.c: Fix bug that stopped zoom3d from being picked.
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In general, strcasecmp is now being used instead of strncasecmp.
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Tue Nov 10 22:17:50 1998 DanEspen <dje@blue>
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* FvwmAnimate.c: Handle missing arg on first entry in cmd table.
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Sat Nov 7 09:43:59 1998 DanEspen <dje@blue>
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* FvwmAnimate.c: Make color a fully documented and customizable feature.
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1998-11-06 Paul D. Smith <psmith@gnu.org>
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* Makefile.am (FvwmAnimate_DEPENDENCIES): Add a dependency on
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libfvwm.a.
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1998-11-04 Dan Espen <dane@mk.bellcore.com>
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* FvwmAnimate.c: Fixed bug where AnimateResizeLine was
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drawing 5 segments when it only wanted 4.
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@ -1,131 +0,0 @@
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.TH FvwmAnimate 1.1 "October 1998"
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.UC
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.SH NAME
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\fBFvwmAnimate\fP \- the Fvwm2 Animate module
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.SH SYNOPSIS
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\fBFvwmAnimate\fP is spawned by fvwm2, so no command line invocation will work.
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From within the .fvwm2rc file, \fBFvwmAnimate\fP is spawned as follows:
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.nf
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.sp
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Module FvwmAnimate
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.sp
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.fi
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or from within an fvwm2 pop-up menu:
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.nf
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.sp
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DestroyMenu Module-Popup
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AddToMenu Module-Popup "Modules" Title
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AddToMenu Module-Popup "Fvwm Animate Icons" Module FvwmAnimate OptionalName
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.sp
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.fi
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.SH DESCRIPTION
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The \fBFvwmAnimate\fP module animates iconification and deiconification.
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There are currenly 6 different animation effects.
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.SH INVOCATION
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No command line invocation is possible.
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\fBFvwmAnimate\fP must be invoked by the
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\fBfvwm2\fP window manager.
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When invoked with the \fIOptionalName\fP argument, the \fIOptionalName\fP
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is used to find configuration commands, configuraton files,
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and name the internally generated menus and forms instead of "FvwmAnimate".
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During startup, FvwmAnimate defines menus and forms for configuring and
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controlling FvwmAnimate. The default menu name is "MenuFvwmAnimate"
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and the form name is "FormFvwmAnimate".
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If the optional name is used, the menu would be "Menu<OptionalName>"
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and the form would be "Form<OptionalName>".
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.sp
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Assuming you already had a builtin menu called "Module-Popup",
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you could use FvwmAnimate by configuring it like this:
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.nf
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.sp
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AddToFunc "InitFunction" "I" Module FvwmAnimate
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AddToFunc "RestartFunction" "I" Module FvwmAnimate
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AddToMenu "Module-Popup" "Control Animation" Popup MenuFvwmAnimate
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.sp
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.fi
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.SH CONFIGURATION OPTIONS
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Since the popup menu "MenuFvwmAnimate" allows complete control of
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the \fBFvwmAnimate\fP module, you don't really have to know what any
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of the configuration commands are. This section describes them anyway.
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\fBFvwmAnimate\fP reads the same \fI.fvwm2rc\fP file as \fBfvwm2\fP
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reads when it starts up.
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In addition, \fBFvwmAnimate\fP reads the file $HOME/.FvwmAnimate,
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and accepts commands from fvwm2 and its modules as it runs.
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If \fIOptionalName\fP is used to start FvwmAnimate, the optional name
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is used in all commands, messages, menus and forms generated by FvwmAnimate
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and
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in the configuration file name. Unlike other fvwm2 modules, there is
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little reason to use the optional name.
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.IP "*FvwmAnimateColor \fBcolor\fP"
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Tells \fBFvwmAnimate\fP what color to draw with.
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The color is "XOR'ed" (exclusive ORed) onto the background.
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Depending on the display type you are using, the effect this
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causes will vary. Especially on 8-bit displays, it helps if the background
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is a solid color. You have to experiment with this to see how it works.
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The default color is not really a color and can be entered as "Black^White",
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or more simply "None". This is the same as the default XOR mask used
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by fvwm2 for move and resize frames.
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Other colors can be specified using standard X color notation. Ie. color
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names like "LightBlue", or RGB values like "#FFFFFF".
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.IP "*FvwmAnimateDelay \fBmsecs\fP"
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Tells \fBFvwmAnimate\fP how many milliseconds to sleep
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between frames of animation.
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.IP "*FvwmAnimateIterations \fBiterations\fP"
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Tells \fBFvwmAnimate\fP how many steps to break the animation into.
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.IP "*FvwmAnimateTwist \fBtwist\fP"
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Tells \fBFvwmAnimate\fP how many revolutions to twist the iconification frame.
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.IP "*FvwmAnimateWidth \fBwidth\fP"
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Tells \fBFvwmAnimate\fP how wide a line to draw with.
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The default width of 0 (zero) is a fast line of Width 1.
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.IP "*FvwmAnimateEffect \fBmode\fP"
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Tells \fBFvwmAnimate\fP which animation effect to use.
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Currently the effects are :
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\fIFrame\fP,
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\fILines\fP,
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\fIFlip\fP,
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\fITurn\fP,
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\fIZoom3D\fP,
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\fITwist\fP
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\fIRandom\fP,
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and
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\fINone\fP.
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\fINone\fP is normally set in the configuration file, in-case FvwmAnimate
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is started automatically, but an individual user doesn't want it running.
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.IP "*FvwmAnimateStop"
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Tells \fBFvwmAnimate\fP to stop.
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.IP "*FvwmAnimateSave"
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Tells \fBFvwmAnimate\fP to save the current configuration in a file
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named ".FvwmAnimate" in the users home directory. This same file is
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read automatically by FvwmAnimate during startup.
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.SH ORIGIN
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\fBFvwmAnimate\fP is based on the \fBAnimate\fP module from Afterstep 1.5pre6.
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Porting to \fBfvwm2\fP and lots of other changes were done by
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\fIDan Espen\fP <dane@mk.bellcore.com>.
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Below are the original author and acknowledgments.
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.SH AUTHOR
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\fIAlfredo Kengi Kojima\fP <kojima@inf.ufrgs.br>
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.SH ACKNOWLEDGMENTS
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These people have contributed to \fBFvwmAnimate\fP:
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.IP "\fIKaj Groner\fP <kajg@mindspring.com>"
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Twisty iconification, configuration file parsing, man page.
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.IP "\fIFrank Scheelen <scheelen@worldonline.nl>"
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File diff suppressed because it is too large
Load Diff
@ -1,35 +0,0 @@
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#ifndef _ANIMATE_H_
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#define _ANIMATE_H_
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/* Animation granularity. How many iterations use for the animation. */
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#define ANIM_ITERATIONS 12
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/* delay for each iteration of the animation in ms */
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#define ANIM_DELAY 1
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/* delay for each iteration of the close animation in ms */
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#define ANIM_DELAY2 20
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/* distance to spin frame around, 1.0 is one revolution.
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with large values you should up ANIM_ITERATIONS as well */
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#define ANIM_TWIST 0.5
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/* default line width */
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#define ANIM_WIDTH 0
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/* default time */
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#define ANIM_TIME 0
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struct ASAnimate {
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char *color;
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int iterations;
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int delay;
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float twist;
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int width;
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void (*resize)(int, int, int, int, int, int, int, int);
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clock_t time;
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};
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extern struct ASAnimate Animate;
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#endif /* _ANIMATE_H_ */
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@ -1,128 +0,0 @@
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.\" t
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.\" @(#)FvwmAudio.1 3/28/94
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.TH FvwmAudio 1.0 "Mar 28 1994"
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.UC
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.SH NAME
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\fBFvwmAudio\fP \- the FVWM Audio module
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.SH NOTICE
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\fBFvwmAudio\fP has been superceded by \fBFvwnEvent\fP and is no longer
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supported. Please start using \fBFvwmEvent\fP as soon as possible.
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.sp
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.SH SYNOPSIS
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\fBFvwmAudio\fP is spawned by \fBfvwm\fP, so no command line invocation will
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work. From within the \fI.fvwmrc\fP file, \fBFvwmAudio\fP is spawned as
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follows:
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.nf
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.sp
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Module FvwmAudio
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.sp
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.fi
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or from within an fvwm pop-up menu:
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.nf
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.sp
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AddToMenu Module-Popup "Modules" Title
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+ "Audio" Module FvwmAudio
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+ "Auto" Module FvwmAuto 200
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+ "Buttons" Module FvwmButtons
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+ "Ident" Module FvwmIdent
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+ "Banner" Module FvwmBanner
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+ "Pager" Module FvwmPager 0 3
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.sp
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.fi
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.SH DESCRIPTION
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The \fBFvwmAudio\fP module communicates with the Fvwm window manager
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to bind audio sounds to window manager actions. Different audio
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queues may be assigned to any window manager action. \fBFvwmAudio\fP
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||||
can be used with any independent audio player, and therefore requires
|
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no special audio library APIs of its own. Simple in its design, it
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merely binds the audio filenames to particular actions and forks off
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the audio player program with the appropriate filename when that
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action occurs.
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\fBFvwmAudio\fP can also have builtin support for the rplay library.
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.SH CONFIGURATION OPTIONS
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\fBFvwmAudio\fP reads the same \fI.fvwm2rc\fP file as \fBfvwm(1)\fP
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reads when it starts up, and looks for certain configuration options:
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||||
.IP "*FvwmAudioPlayCmd \fI/usr/bin/X11/demos/auplay\fP"
|
||||
This determines the independent audio player program that will
|
||||
actually play the sounds. If the play command is set to
|
||||
\fIbuiltin-rplay\fP then the builtin rplay support will be used. For
|
||||
example:
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||||
.sp
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*FvwmAudioPlayCmd \fIbuiltin-rplay\fP
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.IP "*FvwmAudioDir \fI/usr/lib/sounds\fP"
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Specifies the directory to look for the audio files. This option is
|
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ignored when rplay is used.
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.IP "*FvwmAudioDelay \fI5\fP"
|
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Specifies that sound events will only be played if they occur at least
|
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5 seconds after the previous event. Sounds events that occur during
|
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the delay period are ignored. This option is useful if you don't want
|
||||
several sounds playing at the same time. The default delay is 0 which
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disables the audio delay.
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.IP "*FvwmAudioRplayHost \fIhostname\fP"
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Specifies what host the sounds will play on. The \fIhostname\fP can
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also be an environment variable such as $HOSTDISPLAY. This option is
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only valid with builtin rplay support.
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|
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.IP "*FvwmAudioRplayPriority \fI0\fP"
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Specifies what priority will be assigned to the sounds when they are
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played. This option is only valid with builtin rplay support.
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|
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.IP "*FvwmAudioRplayVolume \fI127\fP"
|
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Specifies what volume will be assigned to the sounds when they are
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played. This option is only valid with builtin rplay support.
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.IP "*FvwmAudio \fIwindow-manager_action audio_filename\fP"
|
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Binds particular window manager actions to sound queues.
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.nf
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.sp
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*FvwmAudio startup TaDa.au
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*FvwmAudio shutdown Elvis_Left.au
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||||
*FvwmAudio unknown doh.au
|
||||
*FvwmAudio add_window drip.au
|
||||
*FvwmAudio raise_window swoosh.au
|
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*FvwmAudio lower_window swoosh.au
|
||||
*FvwmAudio focus_change boing.au
|
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*FvwmAudio destroy_window explosion.au
|
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*FvwmAudio iconify ploop.au
|
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*FvwmAudio deiconify ploop.au
|
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*FvwmAudio toggle_paging fwop.au
|
||||
*FvwmAudio new_page beam_trek.au
|
||||
*FvwmAudio new_desk beam_trek.au
|
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*FvwmAudio configure_window huh.au
|
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*FvwmAudio window_name beep.au
|
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*FvwmAudio icon_name beep.au
|
||||
*FvwmAudio res_class beep.au
|
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*FvwmAudio res_name beep.au
|
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*FvwmAudio end_windowlist twang.au
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.sp
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.fi
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.SH INVOCATION
|
||||
The invocation method was shown in the synopsis section. No command
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||||
line invocation is possible. \fBFvwmAudio\fP must be invoked by the
|
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\fBfvwm\fP window manager.
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.sp
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.SH BUGS
|
||||
It's REALLY noisy when fvwm starts and restarts.
|
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.sp
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.SH COPYRIGHTS
|
||||
This module is heavily based on a similar Fvwm module called
|
||||
\fBFvwmSound\fP by Mark Boyns. \fBFvwmAudio\fP simply takes Mark's
|
||||
original program and extends it to make it generic enough to work with
|
||||
any audio player. The concept for interfacing this module to the
|
||||
Window Manager, is original work by Robert Nation.
|
||||
|
||||
Copyright 1994, Mark Boyns and Mark Scott. No guarantees or
|
||||
warranties or anything are provided or implied in any way whatsoever.
|
||||
Use this program at your own risk. Permission to use this program for
|
||||
any purpose is given, as long as the copyright is kept intact.
|
||||
.sp
|
||||
.SH AUTHORS
|
||||
Mark Boyns (\fIboyns@sdsu.edu\fP)
|
||||
.sp
|
||||
Mark Scott (\fImscott@mcd.mot.com\fP)
|
@ -1,529 +0,0 @@
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/*
|
||||
* Copyright (C) 1994 Mark Boyns (boyns@sdsu.edu) and
|
||||
* Mark Scott (mscott@mcd.mot.com)
|
||||
*
|
||||
* FvwmAudio version 1.1
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/* ChangeLog
|
||||
|
||||
|
||||
* merged bug fix from Christophe MARTIN <cmartin@ipnl.in2p3.fr>
|
||||
- FvwmAudio doesn't read messages it is not interrested in,
|
||||
thus desynchronize,
|
||||
- keep time stamp even if no sound is played
|
||||
- minimize malloc/free
|
||||
|
||||
mark boyns ok-ed this patch, I reviewed it and put out those ugly
|
||||
#defines for RESYNC and READ_BODY by reordering the control structures
|
||||
|
||||
* made FvwmAudio insensitive to its name -> can be symlinked.
|
||||
corrected some error message deficiencies, code for quoted 'sound'
|
||||
parameters shamelessly stolen from FvwmButtons/parse.c (with minimal
|
||||
adjustments)
|
||||
FvwmAudio now supports rsynth's say command:
|
||||
*FvwmAudioPlayCmd say
|
||||
*FvwmAudio add_window "add window"
|
||||
*FvwmAudio raise_window 'raise window'
|
||||
-- 08/07/96 Albrecht Kadlec (albrecht@auto.tuwien.ac.at)
|
||||
|
||||
* Fixed FvwmAudio to reflect the changes made to the module protocol.
|
||||
|
||||
* Szijarto Szabolcs <saby@sch.bme.hu> provided FvwmSound code that used
|
||||
$HOSTDISPLAY for the rplay host. The code has been added to FvwmAudio.
|
||||
|
||||
* Fixed bugs reported by beta testers, thanks!
|
||||
|
||||
* Builtin rplay support has been added to FvwmAudio. This support is
|
||||
enabled when FvwmAudio is compiled with HAVE_RPLAY defined and when
|
||||
FvwmAudioPlayCmd is set to builtin-rplay. I guess it's safe to say
|
||||
that FvwmSound is now obsolete. -- Mark Boyns 5/7/94
|
||||
|
||||
* FvwmAudio is based heavily on an Fvwm module "FvwmSound" by Mark Boyns
|
||||
and the real credit for this really goes to him for the concept.
|
||||
I just stripped out the "rplay" library dependencies to allow generic
|
||||
audio play command support.
|
||||
|
||||
*/
|
||||
|
||||
/*
|
||||
* This module is based on FvwmModuleDebugger which has the following
|
||||
* copyright:
|
||||
*
|
||||
* This module, and the entire ModuleDebugger program, and the concept for
|
||||
* interfacing this module to the Window Manager, are all original work
|
||||
* by Robert Nation
|
||||
*
|
||||
* Copyright 1994, Robert Nation. No guarantees or warantees or anything
|
||||
* are provided or implied in any way whatsoever. Use this program at your
|
||||
* own risk. Permission to use this program for any purpose is given,
|
||||
* as long as the copyright is kept intact.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "../../fvwm/module.h"
|
||||
#include "fvwmlib.h"
|
||||
|
||||
/*
|
||||
* fvwm includes:
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <signal.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <sys/wait.h>
|
||||
#include <sys/time.h>
|
||||
#include <unistd.h>
|
||||
#include <ctype.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
#include <rplay.h>
|
||||
#undef M_ERROR /* Solaris fix */
|
||||
#endif
|
||||
|
||||
#define BUILTIN_STARTUP MAX_MESSAGES
|
||||
#define BUILTIN_SHUTDOWN MAX_MESSAGES+1
|
||||
#define BUILTIN_UNKNOWN MAX_MESSAGES+2
|
||||
#define MAX_BUILTIN 3
|
||||
|
||||
#define BUFSIZE 512
|
||||
|
||||
/* globals */
|
||||
char *MyName;
|
||||
int MyNameLen;
|
||||
int fd_width;
|
||||
int fd[2];
|
||||
char audio_play_cmd_line[BUFSIZE], audio_play_dir[BUFSIZE];
|
||||
time_t audio_delay = 0, /* seconds */
|
||||
last_time = 0,
|
||||
now;
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
int rplay_fd = -1;
|
||||
#endif
|
||||
|
||||
/* prototypes */
|
||||
void Loop(int *);
|
||||
void process_message(unsigned long,unsigned long *);
|
||||
void DeadPipe(int);
|
||||
void config(void);
|
||||
void done(int);
|
||||
int audio_play(short);
|
||||
|
||||
/* define the message table */
|
||||
char *messages[MAX_MESSAGES+MAX_BUILTIN] =
|
||||
{
|
||||
"new_page",
|
||||
"new_desk",
|
||||
"add_window",
|
||||
"raise_window",
|
||||
"lower_window",
|
||||
"configure_window",
|
||||
"focus_change",
|
||||
"destroy_window",
|
||||
"iconify",
|
||||
"deiconify",
|
||||
"window_name",
|
||||
"icon_name",
|
||||
"res_class",
|
||||
"res_name",
|
||||
"end_windowlist",
|
||||
"icon_location",
|
||||
"map",
|
||||
"error",
|
||||
"config_info",
|
||||
"end_config_info",
|
||||
"icon_file",
|
||||
"default_icon",
|
||||
"string",
|
||||
"mini_icon",
|
||||
"windowshade",
|
||||
"dewindowshade",
|
||||
/* add builtins here */
|
||||
"startup",
|
||||
"shutdown",
|
||||
"unknown"
|
||||
};
|
||||
|
||||
/* define the sound table */
|
||||
char *sound_table[MAX_MESSAGES+MAX_BUILTIN];
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
/* define the rplay table */
|
||||
RPLAY *rplay_table[MAX_MESSAGES+MAX_BUILTIN];
|
||||
#endif
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
char *temp, *s;
|
||||
|
||||
/* Save our program name - for error messages */
|
||||
temp = argv[0];
|
||||
s=strrchr(argv[0], '/');
|
||||
if (s != NULL)
|
||||
temp = s + 1;
|
||||
|
||||
MyNameLen=strlen(temp)+1; /* acoount for '*' */
|
||||
MyName = safemalloc(MyNameLen+1); /* account for \0 */
|
||||
strcpy(MyName,"*");
|
||||
strcat(MyName, temp);
|
||||
|
||||
if ((argc != 6)&&(argc != 7)) /* Now Myname is defined */
|
||||
{
|
||||
fprintf(stderr,"%s Version %s should only be executed by fvwm!\n",
|
||||
MyName+1, VERSION);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Dead pipe == Fvwm died */
|
||||
signal (SIGPIPE, DeadPipe);
|
||||
|
||||
fd[0] = atoi(argv[1]);
|
||||
fd[1] = atoi(argv[2]);
|
||||
|
||||
audio_play_dir[0] = '\0';
|
||||
audio_play_cmd_line[0] = '\0';
|
||||
|
||||
/*
|
||||
* Read the sound configuration.
|
||||
*/
|
||||
config();
|
||||
|
||||
/*
|
||||
* Play the startup sound.
|
||||
*/
|
||||
audio_play(BUILTIN_STARTUP);
|
||||
SendText(fd,"Nop",0);
|
||||
Loop(fd);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
* config - read the sound configuration file.
|
||||
*
|
||||
***********************************************************************/
|
||||
void config(void)
|
||||
{
|
||||
char *buf;
|
||||
char *message;
|
||||
char *sound;
|
||||
char *p;
|
||||
int i, found;
|
||||
#ifdef HAVE_RPLAY
|
||||
int volume = RPLAY_DEFAULT_VOLUME;
|
||||
int priority = RPLAY_DEFAULT_PRIORITY;
|
||||
char host[128];
|
||||
|
||||
strcpy(host, rplay_default_host());
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Intialize all the sounds.
|
||||
*/
|
||||
for (i = 0; i < MAX_MESSAGES+MAX_BUILTIN; i++) {
|
||||
sound_table[i] = NULL;
|
||||
#ifdef HAVE_RPLAY
|
||||
rplay_table[i] = NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
GetConfigLine(fd,&buf);
|
||||
while (buf != NULL)
|
||||
{
|
||||
if (buf[0] == '*') /* this check is obsolete */
|
||||
/* - included in the next if */
|
||||
{
|
||||
buf[strlen(buf)-1] = '\0'; /* strip off \n */
|
||||
/*
|
||||
* Search for MyName (normally *FvwmAudio)
|
||||
*/
|
||||
if (strncasecmp(buf, MyName, MyNameLen) == 0)
|
||||
{
|
||||
p = strtok(buf+MyNameLen, " \t");
|
||||
|
||||
if (strcasecmp(p, "PlayCmd") == 0) {
|
||||
p = strtok(NULL, "\n"); /* allow parameters */
|
||||
if (p && *p) {
|
||||
strcpy(audio_play_cmd_line, p);
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(p, "Dir") == 0) {
|
||||
p = strtok(NULL, " \t");
|
||||
if (p && *p) {
|
||||
strcpy(audio_play_dir, p);
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(p, "Delay") == 0) {
|
||||
p = strtok(NULL, " \t");
|
||||
if (p && *p) {
|
||||
audio_delay = atoi(p);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
/*
|
||||
* Check for rplay configuration options.
|
||||
*/
|
||||
else if (strcasecmp(p, "RplayHost") == 0)
|
||||
{
|
||||
p = strtok(NULL, " \t");
|
||||
if (p && *p)
|
||||
{
|
||||
/*
|
||||
* Check for environment variables like $HOSTDISPLAY.
|
||||
*/
|
||||
if (*p == '$')
|
||||
{
|
||||
char *c1, *c2;
|
||||
c2 = host;
|
||||
for (c1 = (char *)getenv(p+1); *c1 && (*c1 != ':'); c1++)
|
||||
{
|
||||
*c2++ = *c1;
|
||||
}
|
||||
*c2 = '\0';
|
||||
}
|
||||
else
|
||||
{
|
||||
strcpy(host, p);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(p, "RplayVolume") == 0)
|
||||
{
|
||||
p = strtok(NULL, " \t");
|
||||
if (p && *p) {
|
||||
volume = atoi(p);
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(p, "RplayPriority") == 0)
|
||||
{
|
||||
p = strtok(NULL, " \t");
|
||||
if (p && *p) {
|
||||
priority = atoi(p);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/*
|
||||
* *FvwmAudio <message_type> <audio_file>
|
||||
* for builtin rplay
|
||||
*
|
||||
* or
|
||||
*
|
||||
* *FvwmAudio <message_type> <"any quoted parameters">
|
||||
* can be (mis)used to call FvwmAudioPlayCmd
|
||||
* with arbitrary parameters e.g: rsynth/say "window raised"
|
||||
*
|
||||
* can even be used to call arbitrary commands,
|
||||
* if the following wrapper is used as FvwmAudioPlayCmd
|
||||
*
|
||||
* #!/bin/tcsh
|
||||
* ${argv[1-]}
|
||||
*/
|
||||
else {
|
||||
message = p;
|
||||
p=strtok(NULL, ""); /* get rest of line */
|
||||
sound = PeekToken(p); /* extract next parameter */
|
||||
|
||||
if (!message || !*message || !sound || !*sound)
|
||||
{
|
||||
fprintf(stderr,"%s: incomplete event definition %s\n",
|
||||
MyName+1, buf);
|
||||
GetConfigLine(fd,&buf);
|
||||
continue;
|
||||
}
|
||||
|
||||
found = 0;
|
||||
|
||||
for (i = 0; !found && i < MAX_MESSAGES+MAX_BUILTIN; i++)
|
||||
{
|
||||
if (strcasecmp(message, messages[i]) == 0) {
|
||||
#ifdef HAVE_RPLAY
|
||||
rplay_table[i] = rplay_create(RPLAY_PLAY);
|
||||
rplay_set(rplay_table[i], RPLAY_APPEND,
|
||||
RPLAY_SOUND, sound,
|
||||
RPLAY_PRIORITY, priority,
|
||||
RPLAY_VOLUME, volume,
|
||||
NULL);
|
||||
#endif
|
||||
sound_table[i]=sound;
|
||||
found++;
|
||||
}
|
||||
}
|
||||
if (!found) fprintf(stderr,"%s: unknown message type: %s\n",
|
||||
MyName+1, message);
|
||||
}
|
||||
}
|
||||
}
|
||||
GetConfigLine(fd,&buf);
|
||||
}
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
/*
|
||||
* Builtin rplay support is enabled when FvwmAudioPlayCmd == builtin-rplay.
|
||||
*/
|
||||
if (strcasecmp(audio_play_cmd_line, "builtin-rplay") == 0)
|
||||
{
|
||||
rplay_fd = rplay_open(host);
|
||||
if (rplay_fd < 0)
|
||||
{
|
||||
rplay_perror("rplay_open");
|
||||
done(1);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
* Loop - wait for data to process
|
||||
*
|
||||
***********************************************************************/
|
||||
void Loop(int *fd)
|
||||
{
|
||||
unsigned long header[HEADER_SIZE], body[ MAX_BODY_SIZE ];
|
||||
int body_length,count,count2=0, total;
|
||||
long code;
|
||||
|
||||
while (1)
|
||||
{
|
||||
if ((count = read(fd[1],header,
|
||||
HEADER_SIZE*sizeof(unsigned long))) <= 0)
|
||||
done(0);
|
||||
|
||||
/* Ignore messages that occur during the delay period. */
|
||||
now = time(0);
|
||||
|
||||
body_length = header[2]-HEADER_SIZE;
|
||||
|
||||
if( header[ 0 ] != START_FLAG )
|
||||
continue; /* should find something better for resyncing */
|
||||
|
||||
|
||||
/* read the message so we are still synchronized */
|
||||
|
||||
total = 0;
|
||||
while(total < body_length*sizeof(unsigned long))
|
||||
{
|
||||
if((count2=read(fd[1],&body[total],
|
||||
body_length*sizeof(unsigned long)-total)) >0)
|
||||
total += count2;
|
||||
else
|
||||
if(count2 < 0)
|
||||
done(0);
|
||||
}
|
||||
|
||||
if (now < (last_time + audio_delay))
|
||||
continue; /* quash message */
|
||||
|
||||
/*
|
||||
* code will equal the number of shifts in the
|
||||
* base-2 header[1] number. Could use log here
|
||||
* but this should be fast enough.
|
||||
*/
|
||||
code = -1;
|
||||
while (header[1])
|
||||
{
|
||||
code++;
|
||||
header[1] >>= 1;
|
||||
}
|
||||
|
||||
/*
|
||||
* Play the sound.
|
||||
*/
|
||||
if (code >= 0 && code < MAX_MESSAGES)
|
||||
audio_play(code);
|
||||
else
|
||||
audio_play(BUILTIN_UNKNOWN);
|
||||
}
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
* SIGPIPE handler - SIGPIPE means fvwm is dying
|
||||
*
|
||||
***********************************************************************/
|
||||
void DeadPipe(int nonsense)
|
||||
{
|
||||
done(1);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
* done - common exit point for FvwmAudio.
|
||||
*
|
||||
***********************************************************************/
|
||||
void done(int n)
|
||||
{
|
||||
if (n == 0)
|
||||
audio_play(BUILTIN_SHUTDOWN); /* only play if no error... */
|
||||
exit(n);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
*
|
||||
* audio_play - actually plays sound from lookup table
|
||||
*
|
||||
**********************************************************************/
|
||||
int audio_play(short sound)
|
||||
{
|
||||
static char buf[BUFSIZE];
|
||||
int ret;
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
if (rplay_fd != -1)
|
||||
{
|
||||
if (rplay_table[sound])
|
||||
{
|
||||
if (rplay(rplay_fd, rplay_table[sound]) >= 0)
|
||||
last_time = now;
|
||||
else
|
||||
rplay_perror("rplay");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
if (sound_table[sound])
|
||||
{
|
||||
memset(buf,0,BUFSIZE);
|
||||
|
||||
/*
|
||||
* Don't use audio_play_dir if it's NULL or if the sound file
|
||||
* is an absolute pathname.
|
||||
*/
|
||||
if (audio_play_dir[0] == '\0' || sound_table[sound][0] == '/')
|
||||
sprintf(buf,"%s %s", audio_play_cmd_line, sound_table[sound]);
|
||||
else
|
||||
sprintf(buf,"%s %s/%s &", audio_play_cmd_line, audio_play_dir,
|
||||
sound_table[sound]);
|
||||
|
||||
if( ! ( ret = system(buf)))
|
||||
last_time = now;
|
||||
return ret;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
@ -1,37 +0,0 @@
|
||||
This is the first version of the FvwmAudio module. This program must
|
||||
be compiled in the fvwm/modules/FvwmAudio directory.
|
||||
|
||||
This module can play different sounds depending on message types.
|
||||
|
||||
The following can be specified in your .fvwmrc:
|
||||
|
||||
Here's a sample:
|
||||
*FvwmAudioPlayCmd /usr/bin/X11/demos/auplay
|
||||
*FvwmAudioDir /usr/lib/sounds
|
||||
*FvwmAudio startup Cheers.au
|
||||
*FvwmAudio shutdown Goodbye.au
|
||||
*FvwmAudio unknown doh.au
|
||||
*FvwmAudio add_window drip.au
|
||||
*FvwmAudio raise_window beep_pure_saw.au
|
||||
*FvwmAudio lower_window beep_pure_saw.au
|
||||
*FvwmAudio focus_change tap2.au
|
||||
*FvwmAudio destroy_window beep_drop_of_water.au
|
||||
*FvwmAudio iconify ploop.au
|
||||
*FvwmAudio deiconify beep_kind_warning.au
|
||||
|
||||
Note that startup, shutdown, and unknown are builtin sound events that are
|
||||
played when the module begins, ends, and when an unknown message is received.
|
||||
|
||||
Sounds can be played using any independent audio player that can accept
|
||||
filenames a command line argument.
|
||||
|
||||
This version of FvwmAudio has builtin rplay support which does not need to
|
||||
invoke an external audio player to play sounds. The rplay support is
|
||||
enabled when FvwmAudio is compiled with HAVE_RPLAY defined (see the Imakefile)
|
||||
and when FvwmAudioPlayCmd is set to builtin-rplay. rplay can be obtained
|
||||
via anonymous ftp at ftp.sdsu.edu in the /pub/rplay directory and at
|
||||
ftp.x.org in the /contrib/audio/rplay directory.
|
||||
|
||||
Send questions and comments to Mark Boyns <boyns@sdsu.edu> and
|
||||
Mark Scott <mscott@mcd.mot.com>
|
||||
|
@ -1,7 +0,0 @@
|
||||
Due to a patch from Albrecht Kadlec, there is now support for the rsynth
|
||||
'say' command and arbitrary strings instead of sound file names:
|
||||
|
||||
*FvwmAudioCommand /rsynth/say
|
||||
*FvwmAudio close "window closed"
|
||||
|
||||
|
@ -1,26 +0,0 @@
|
||||
1999-01-08 Paul D. Smith <psmith@gnu.org>
|
||||
|
||||
* FvwmEvent.c (main): Remove USE_POSIX/USE_BSD stuff and rely on
|
||||
HAVE_SIGACTION to choose between new- and old-style signal
|
||||
handling.
|
||||
(TerminateHandler): Use the autoconf'd return type for signal
|
||||
handlers.
|
||||
|
||||
1998-12-17 Dominik Vogt <dominik_vogt@hp.com>
|
||||
|
||||
* Parse.c (PeekArgument): malloc -> safemalloc
|
||||
|
||||
1998-11-24 Paul D. Smith <psmith@gnu.org>
|
||||
|
||||
* Parse.h (LFindToken): Remove this macro. It's not used, and it
|
||||
uses a non-standard function lfind(). Best to not use it at all.
|
||||
(search.h): Removed #include.
|
||||
|
||||
Tue Nov 10 22:20:21 1998 DanEspen <dje@blue>
|
||||
|
||||
* FvwmEvent.c (config): Fix logic on test for cmd needs a
|
||||
parameter. Thes test for "table != e" was incorrect. Only try to
|
||||
strip off trailing newline when there is a newline on the command.
|
||||
It was stripping the last character when commands came in from
|
||||
FvwmTalk.
|
||||
|
@ -1,251 +0,0 @@
|
||||
.\" t
|
||||
.\" @(#)FvwmEvent.1 3/28/94
|
||||
.TH FvwmEvent 1.0 "Apr 22 1998"
|
||||
.UC
|
||||
.SH NAME
|
||||
\fBFvwmEvent\fP \- the FVWM Event module
|
||||
.SH SYNOPSIS
|
||||
\fBFvwmEvent\fP is a more versatile replacement for \fBFvwmAudio\fP.
|
||||
It can in general be used to hook any \fBfvwm2\fP function or program to any
|
||||
window manager event. e.g: Delete unwanted netscape-popups or
|
||||
application error popups as they appear, play sounds, log events to a
|
||||
file and the like. Be creative, You'll find a use for it.
|
||||
|
||||
\fBFvwmEvent\fP is spawned by \fBfvwm2(1)\fP, so no command line invocation will
|
||||
work. From within the \fI.fvwm2rc\fP file, \fBFvwmEvent\fP is spawned as
|
||||
follows:
|
||||
.nf
|
||||
.sp
|
||||
Module FvwmEvent
|
||||
.sp
|
||||
.fi
|
||||
or from within an \fBfvwm2\fP pop-up menu:
|
||||
.nf
|
||||
.sp
|
||||
DestroyMenu Module-Popup
|
||||
AddToMenu Module-Popup "Modules" Title
|
||||
+ "Event" Module FvwmEvent
|
||||
+ "Auto" Module FvwmAuto 200
|
||||
+ "Buttons" Module FvwmButtons
|
||||
+ "Ident" Module FvwmIdent
|
||||
+ "Banner" Module FvwmBanner
|
||||
+ "Pager" Module FvwmPager 0 3
|
||||
.sp
|
||||
.fi
|
||||
.SH DESCRIPTION
|
||||
The \fBFvwmEvent\fP module communicates with the \fBfvwm2\fP window manager
|
||||
to bind \fIactions\fP to window manager \fIevents\fP. Different actions
|
||||
may be assigned to distinct window manager events.
|
||||
|
||||
\fBFvwmEvent\fP can be used to bind sound files to events like
|
||||
\fBFvwmAudio\fP (RiP) did. It can be used for logging event traces to
|
||||
a log file, while debugging \fBfvwm2\fP.
|
||||
|
||||
\fBFvwmEvent\fP can also have builtin support for the rplay library.
|
||||
(heritage of FvwmAudio)
|
||||
|
||||
.SH CONFIGURATION OPTIONS
|
||||
\fBFvwmEvent\fP reads the same \fI.fvwm2rc\fP file as \fBfvwm2\fP
|
||||
reads when it starts up, and looks for certain configuration options:
|
||||
|
||||
.IP "*FvwmEventCmd \fIcommand\fP"
|
||||
This determines the \fBfvwm2\fP function that is to be called with the
|
||||
event parameters.
|
||||
You might want to do one of the following (details below):
|
||||
.nf
|
||||
.sp
|
||||
*FvwmEventCmd \fIbuiltin-rplay\fP
|
||||
play sounds
|
||||
*FvwmEventCmd
|
||||
execute distinct fvwm2 functions
|
||||
*FvwmEventCmd exec
|
||||
execute distinct external programs
|
||||
.sp
|
||||
.fi
|
||||
This version of \fBFvwmEvent\fP has builtin \fBrplay\fP support which does not
|
||||
need to invoke an external audio player to play sounds. The rplay
|
||||
support is enabled when \fBFvwmEvent\fP is compiled with \fIHAVE_RPLAY\fP defined
|
||||
(see the Imakefile) and when \fBFvwmEventCmd\fP is set to \fIbuiltin-rplay\fP.
|
||||
|
||||
For example:
|
||||
.nf
|
||||
.sp
|
||||
*FvwmEventCmd \fIbuiltin-rplay\fP
|
||||
*FvwmEvent add_window drip.au
|
||||
|
||||
rplay can be obtained via anonymous ftp at
|
||||
<URL:ftp://ftp.sdsu.edu/pub/rplay>
|
||||
or <URL:ftp://ftp.x.org/contrib/Event/rplay>
|
||||
.sp
|
||||
.fi
|
||||
\fBFvwmEvent\fP also has support for any other external program.
|
||||
e.g: the rsynth 'say' command:
|
||||
.nf
|
||||
.sp
|
||||
*FvwmEventCmd /rsynth/say
|
||||
*FvwmEvent destroy_window "window closed"
|
||||
.sp
|
||||
.fi
|
||||
You can also use \fBfvwm2\fP's builtin \fIEcho\fP command as
|
||||
\fIFvwmEventCmd\fP to obtain debug output for \fBfvwm2\fP events quietly.
|
||||
I used this setup to debug FvwmAuto:
|
||||
.nf
|
||||
.sp
|
||||
*FvwmEventCmd \fIEcho\fP
|
||||
*FvwmEvent focus_change "focus change"
|
||||
*FvwmEvent raise_window "raise window"
|
||||
.sp
|
||||
.fi
|
||||
You can even call different shell commands for each event just by setting
|
||||
.nf
|
||||
.sp
|
||||
*FvwmEventCmd exec
|
||||
*FvwmEvent add_window killname "APPL ERROR"
|
||||
.sp
|
||||
.fi
|
||||
.IP "*FvwmEvent \fIwindow-manager-event action-or-filename\fP"
|
||||
Binds particular actions to window manager events.
|
||||
.nf
|
||||
.sp
|
||||
e.g. for audio-events:
|
||||
|
||||
*FvwmEvent startup TaDa.au
|
||||
*FvwmEvent shutdown Elvis_Left.au
|
||||
*FvwmEvent unknown doh.au
|
||||
|
||||
*FvwmEvent new_page beam_trek.au
|
||||
*FvwmEvent new_desk beam_trek.au
|
||||
*FvwmEvent add_window drip.au
|
||||
*FvwmEvent raise_window swoosh.au
|
||||
*FvwmEvent lower_window swoosh.au
|
||||
*FvwmEvent configure_window hammer.au
|
||||
*FvwmEvent focus_change boing.au
|
||||
*FvwmEvent destroy_window explosion.au
|
||||
*FvwmEvent iconify ploop.au
|
||||
*FvwmEvent deiconify ploop.au
|
||||
*FvwmEvent window_name huh.au
|
||||
*FvwmEvent icon_name beep.au
|
||||
*FvwmEvent res_class beep.au
|
||||
*FvwmEvent res_name beep.au
|
||||
*FvwmEvent end_windowlist twang.au
|
||||
|
||||
*FvwmEvent icon_location beep.au
|
||||
*FvwmEvent map beep.au
|
||||
*FvwmEvent error beep.au
|
||||
*FvwmEvent config_info beep.au
|
||||
*FvwmEvent end_config_info beep.au
|
||||
*FvwmEvent icon_file beep.au
|
||||
*FvwmEvent default_icon beep.au
|
||||
*FvwmEvent string plapper.au
|
||||
|
||||
*FvwmEvent mini_icon beep.au
|
||||
*FvwmEvent windowshade beep.au
|
||||
*FvwmEvent dewindowshade beep.au
|
||||
.sp
|
||||
.fi
|
||||
Provided \fBfvwm2\fP supports it (not yet), there's an additional event to
|
||||
replace all \fBfvwm2\fP beeps with a sound:
|
||||
.nf
|
||||
.sp
|
||||
*FvwmEvent beep beep.au
|
||||
.sp
|
||||
.fi
|
||||
The toggle_paging event will be supported, as soon, as it's
|
||||
resurrected by \fBfvwm2\fP:
|
||||
.nf
|
||||
.sp
|
||||
*FvwmEvent toggle_paging fwop.au
|
||||
.sp
|
||||
.fi
|
||||
.IP "*FvwmEventDelay \fI5\fP"
|
||||
Specifies that an event-action will only be executed if it occurs at
|
||||
least 5 seconds after the previous event. Events that occur during
|
||||
the delay period are ignored. This option is useful if you don't want
|
||||
several sounds playing at the same time. The default delay is 0 which
|
||||
disables the Event delay.
|
||||
|
||||
|
||||
.SH RPLAY OPTIONS
|
||||
The following options are only valid with builtin rplay support.
|
||||
i.e: when \fBFvwmEvent\fP was compiled with \fIHAVE_RPLAY\fP defined
|
||||
(see the Imakefile). They are used only if \fBFvwmEventCmd\fP is set
|
||||
to \fIbuiltin-rplay\fP.
|
||||
|
||||
|
||||
.IP "*FvwmEventRplayHost \fIhostname\fP"
|
||||
Specifies what host the rplay sounds will play on. The \fIhostname\fP
|
||||
can also be an environment variable such as $HOSTDISPLAY.
|
||||
|
||||
.IP "*FvwmEventRplayPriority \fI0\fP"
|
||||
Specifies what priority will be assigned to the rplay sounds when they
|
||||
are played.
|
||||
|
||||
.IP "*FvwmEventRplayVolume \fI127\fP"
|
||||
Specifies what volume will be assigned to the sounds when they are
|
||||
played.
|
||||
|
||||
.SH INVOCATION
|
||||
The invocation method was shown in the synopsis section. No command
|
||||
line invocation is possible. \fBFvwmEvent\fP must be invoked by the
|
||||
\fBfvwm2\fP window manager.
|
||||
.sp
|
||||
|
||||
.SH FvwmAudio Compatibility
|
||||
|
||||
FvwmAudioPlayCmd used to call an external program.
|
||||
FvwmEventCmd calls an \fBfvwm2\fP function. External programs can be called
|
||||
using the \fBfvwm2\fP exec function "exec program".
|
||||
|
||||
FvwmAudioDir has been removed due to the fact that the parameters
|
||||
don't have to be files any more.
|
||||
use:
|
||||
.nf
|
||||
.sp
|
||||
DestroyFunc mysay
|
||||
AddToFunc mysay "I" exec /rsynth/say /rsynth/audiofiles/$1
|
||||
|
||||
*FvwmEventCmd mysay
|
||||
.sp
|
||||
.fi
|
||||
.SH BUGS
|
||||
It's REALLY noisy when \fBfvwm2\fP starts and restarts using an audio player.
|
||||
FvwmEventDelay helps a little bit.
|
||||
|
||||
The parameters inherent to several events are not accessible. This
|
||||
might be implemented in the future so that the command executed by
|
||||
fvwm2 looks like FvwmEventCmd FvwmEvent-parameters
|
||||
event-specific-parameters.
|
||||
|
||||
Simple \fBFvwmAuto\fP could then be emulated by:
|
||||
.nf
|
||||
*FvwmEventCmd
|
||||
*FvwmEvent raise-window Raise
|
||||
.sp
|
||||
.fi
|
||||
.SH COPYRIGHTS
|
||||
This module has evolved of \fBFvwmAudio\fP, which in term is heavily based
|
||||
on a similar Fvwm module called \fBFvwmSound\fP by Mark
|
||||
Boyns. \fBFvwmAudio\fP simply took Mark's original program and
|
||||
extended it to make it generic enough to work with any Audio
|
||||
player. Due to different requests to do specific things on specific events,
|
||||
\fBFvwmEvent\fP took this one step further and now calls any
|
||||
\fBfvwm2\fP function, or builtin-rplay. If \fBfvwm2\fP's Exec function
|
||||
is used, any external program can be called with any parameter.
|
||||
|
||||
The concept for interfacing this module to the Window Manager, is
|
||||
original work by Robert Nation.
|
||||
|
||||
Copyright 1998 Albrecht Kadlec.
|
||||
Copyright 1994, Mark Boyns and Mark Scott. No guarantees or
|
||||
warranties or anything are provided or implied in any way whatsoever.
|
||||
Use this program at your own risk. Permission to use and modify this
|
||||
program for any purpose is given, as long as the copyright is kept intact.
|
||||
|
||||
|
||||
.sp
|
||||
.SH AUTHORS
|
||||
.nf
|
||||
1994 FvwmSound Mark Boyns (\fIboyns@sdsu.edu\fP)
|
||||
1994 FvwmAudio Mark Scott (\fImscott@mcd.mot.com\fP)
|
||||
1996 FvwmAudio Albrecht Kadlec
|
||||
1998 FvwmEvent Albrecht Kadlec (\fIalbrecht@auto.tuwien.ac.at\fP)
|
@ -1,519 +0,0 @@
|
||||
/*#define DEBUG
|
||||
*
|
||||
* Copyright (C) 1994 Mark Boyns (boyns@sdsu.edu) and
|
||||
* Mark Scott (mscott@mcd.mot.com)
|
||||
* 1996-1998 Albrecht Kadlec (albrecht@auto.tuwien.ac.at)
|
||||
*
|
||||
* FvwmEvent version 1.0
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/* ChangeLog
|
||||
|
||||
* renamed & cleaned up so that FvwmEvent (TaDa !!) is a general event
|
||||
handler module.
|
||||
-- 21.04.98 Albrecht Kadlec (albrecht@auto.tuwien.ac.at)
|
||||
|
||||
* changed parsing to use new library functions
|
||||
|
||||
* merged bug fix from Christophe MARTIN <cmartin@ipnl.in2p3.fr>
|
||||
- FvwmAudio doesn't read messages it is not interrested in,
|
||||
thus desynchronize,
|
||||
- keep time stamp even if no sound is played
|
||||
- minimize malloc/free
|
||||
|
||||
mark boyns ok-ed this patch, I reviewed it and put out those ugly
|
||||
#defines for RESYNC and READ_BODY by reordering the control structures
|
||||
-- Albrecht Kadlec (albrecht@auto.tuwien.ac.at)
|
||||
|
||||
* made FvwmAudio insensitive to its name -> can be symlinked.
|
||||
corrected some error message deficiencies, code for quoted 'sound'
|
||||
parameters shamelessly stolen from FvwmButtons/parse.c (with minimal
|
||||
adjustments)
|
||||
FvwmAudio now supports rsynth's say command:
|
||||
*FvwmAudioPlayCmd say
|
||||
*FvwmAudio add_window "add window"
|
||||
*FvwmAudio raise_window 'raise window'
|
||||
-- 08/07/96 Albrecht Kadlec (albrecht@auto.tuwien.ac.at)
|
||||
|
||||
* Fixed FvwmAudio to reflect the changes made to the module protocol.
|
||||
|
||||
* Szijarto Szabolcs <saby@sch.bme.hu> provided FvwmSound code that used
|
||||
$HOSTDISPLAY for the rplay host. The code has been added to FvwmAudio.
|
||||
|
||||
* Fixed bugs reported by beta testers, thanks!
|
||||
|
||||
* Builtin rplay support has been added to FvwmAudio. This support is
|
||||
enabled when FvwmAudio is compiled with HAVE_RPLAY defined and when
|
||||
FvwmAudioPlayCmd is set to builtin-rplay. I guess it's safe to say
|
||||
that FvwmSound is now obsolete. -- Mark Boyns 5/7/94
|
||||
|
||||
* FvwmAudio is based heavily on an Fvwm module "FvwmSound" by Mark Boyns
|
||||
and the real credit for this really goes to him for the concept.
|
||||
I just stripped out the "rplay" library dependencies to allow generic
|
||||
audio play command support.
|
||||
|
||||
*/
|
||||
|
||||
/*
|
||||
* This module is based on FvwmModuleDebugger which has the following
|
||||
* copyright:
|
||||
*
|
||||
* This module, and the entire ModuleDebugger program, and the concept for
|
||||
* interfacing this module to the Window Manager, are all original work
|
||||
* by Robert Nation
|
||||
*
|
||||
* Copyright 1994, Robert Nation. No guarantees or warantees or anything
|
||||
* are provided or implied in any way whatsoever. Use this program at your
|
||||
* own risk. Permission to use this program for any purpose is given,
|
||||
* as long as the copyright is kept intact.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "../../fvwm/module.h"
|
||||
#include "fvwmlib.h"
|
||||
|
||||
/*
|
||||
* fvwm includes:
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <signal.h>
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
#include <sys/wait.h>
|
||||
#include <sys/time.h>
|
||||
#include <unistd.h>
|
||||
#include <ctype.h>
|
||||
|
||||
/*
|
||||
* rplay includes:
|
||||
*/
|
||||
#ifdef HAVE_RPLAY
|
||||
#include <rplay.h>
|
||||
#undef M_ERROR /* Solaris fix */
|
||||
#endif
|
||||
|
||||
#include "ModParse.h"
|
||||
|
||||
#ifdef DEBUG
|
||||
#define INFO(x) fprintf(stderr,x)
|
||||
#else
|
||||
#define INFO(x)
|
||||
#endif
|
||||
|
||||
#define BUILTIN_STARTUP MAX_MESSAGES
|
||||
#define BUILTIN_SHUTDOWN MAX_MESSAGES+1
|
||||
#define BUILTIN_UNKNOWN MAX_MESSAGES+2
|
||||
#define MAX_BUILTIN 3
|
||||
|
||||
#define BUFSIZE 512
|
||||
|
||||
/* globals */
|
||||
char *MyName;
|
||||
int MyNameLen;
|
||||
int fd[2];
|
||||
char cmd_line[BUFSIZE]="";
|
||||
time_t audio_delay = 0, /* seconds */
|
||||
last_time = 0,
|
||||
now;
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
int rplay_fd = -1;
|
||||
#endif
|
||||
|
||||
/* prototypes */
|
||||
int execute_event(short);
|
||||
void config(void);
|
||||
void DeadPipe(int) __attribute__((__noreturn__));
|
||||
|
||||
static RETSIGTYPE TerminateHandler(int);
|
||||
|
||||
/* define the event table */
|
||||
char *events[MAX_MESSAGES+MAX_BUILTIN] =
|
||||
{
|
||||
"new_page",
|
||||
"new_desk",
|
||||
"add_window",
|
||||
"raise_window",
|
||||
"lower_window",
|
||||
"configure_window",
|
||||
"focus_change",
|
||||
"destroy_window",
|
||||
"iconify",
|
||||
"deiconify",
|
||||
"window_name",
|
||||
"icon_name",
|
||||
"res_class",
|
||||
"res_name",
|
||||
"end_windowlist",
|
||||
"icon_location",
|
||||
"map",
|
||||
"error",
|
||||
"config_info",
|
||||
"end_config_info",
|
||||
"icon_file",
|
||||
"default_icon",
|
||||
"string",
|
||||
#ifdef M_BELL
|
||||
"beep",
|
||||
#endif
|
||||
#ifdef M_TOGGLEPAGE
|
||||
"togglepage",
|
||||
#endif
|
||||
"mini_icon",
|
||||
"windowshade",
|
||||
"dewindowshade",
|
||||
"locksonsend",
|
||||
"sendconfig",
|
||||
/* add builtins here */
|
||||
"startup",
|
||||
"shutdown",
|
||||
"unknown"
|
||||
};
|
||||
|
||||
/* define the action table */
|
||||
char *action_table[MAX_MESSAGES+MAX_BUILTIN];
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
/* define the rplay table */
|
||||
RPLAY *rplay_table[MAX_MESSAGES+MAX_BUILTIN];
|
||||
#endif
|
||||
|
||||
static volatile sig_atomic_t isTerminated = False;
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
char *s;
|
||||
unsigned long header[HEADER_SIZE], body[MAX_BODY_SIZE];
|
||||
int total, remaining, count, event;
|
||||
|
||||
INFO("--- started ----\n");
|
||||
|
||||
/* Save our program name - for error events */
|
||||
|
||||
if ((s=strrchr(argv[0], '/'))) /* strip path */
|
||||
s++;
|
||||
else /* no slash */
|
||||
s = argv[0];
|
||||
|
||||
MyNameLen=strlen(s)+1; /* account for '*' */
|
||||
MyName = safemalloc(MyNameLen+1); /* account for \0 */
|
||||
*MyName='*';
|
||||
strcpy(MyName+1, s); /* append name */
|
||||
|
||||
if ((argc != 6)&&(argc != 7)) /* Now MyName is defined */
|
||||
{
|
||||
fprintf(stderr,"%s Version "VERSION" should only be executed by fvwm!\n",
|
||||
MyName+1);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
INFO("--- installing signal server\n");
|
||||
|
||||
#ifdef HAVE_SIGACTION
|
||||
{
|
||||
struct sigaction sigact;
|
||||
|
||||
sigemptyset(&sigact.sa_mask);
|
||||
# ifdef SA_INTERRUPT
|
||||
sigact.sa_flags = SA_INTERRUPT;
|
||||
# else
|
||||
sigact.sa_flags = 0;
|
||||
# endif
|
||||
sigact.sa_handler = TerminateHandler;
|
||||
|
||||
sigaction(SIGPIPE,&sigact,NULL); /* Dead pipe == Fvwm died */
|
||||
sigaction(SIGTERM,&sigact,NULL); /* "polite" termination signal */
|
||||
}
|
||||
#else
|
||||
/* We don't have sigaction(), so fall back to less robust methods. */
|
||||
signal(SIGPIPE, TerminateHandler);
|
||||
signal(SIGTERM, TerminateHandler);
|
||||
#endif
|
||||
|
||||
fd[0] = atoi(argv[1]);
|
||||
fd[1] = atoi(argv[2]);
|
||||
|
||||
INFO("--- configuring\n");
|
||||
|
||||
config(); /* configure events */
|
||||
execute_event(BUILTIN_STARTUP); /* Startup event */
|
||||
|
||||
SendText(fd,"Nop",0); /* what for ? */
|
||||
|
||||
|
||||
/* main loop */
|
||||
|
||||
INFO("--- waiting\n");
|
||||
while ( !isTerminated )
|
||||
{
|
||||
if ((count = read(fd[1],header,
|
||||
HEADER_SIZE*sizeof(unsigned long))) <= 0)
|
||||
exit(0);
|
||||
/* if this read is interrrupted EINTR, the wrong event is triggered !!! */
|
||||
|
||||
if( header[0] != START_FLAG )
|
||||
continue; /* should find something better for resyncing */
|
||||
|
||||
/* Ignore events that occur during the delay period. */
|
||||
now = time(0);
|
||||
|
||||
/* junk the event body */
|
||||
total=0;
|
||||
remaining = (header[2] - HEADER_SIZE) * sizeof(unsigned long);
|
||||
while (remaining)
|
||||
{
|
||||
if((count=read(fd[1],&body[total],remaining)) < 0)
|
||||
exit(0);
|
||||
remaining -= count;
|
||||
total +=count;
|
||||
}
|
||||
|
||||
if (now < last_time + audio_delay)
|
||||
continue; /* quash event */
|
||||
|
||||
/*
|
||||
* event will equal the number of shifts in the
|
||||
* base-2 header[1] number. Could use log here
|
||||
* but this should be fast enough.
|
||||
*/
|
||||
event = -1;
|
||||
while (header[1])
|
||||
{
|
||||
event++;
|
||||
header[1] >>= 1;
|
||||
}
|
||||
if (event < 0 || event >= MAX_MESSAGES)
|
||||
event=BUILTIN_UNKNOWN;
|
||||
|
||||
execute_event(event); /* execute action */
|
||||
} /* while */
|
||||
|
||||
execute_event(BUILTIN_SHUTDOWN);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
*
|
||||
* execute_event - actually executes the actions from lookup table
|
||||
*
|
||||
**********************************************************************/
|
||||
int execute_event(short event)
|
||||
{
|
||||
static char buf[BUFSIZE];
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
if (rplay_fd != -1) /* this is the sign that rplay is used */
|
||||
{
|
||||
if (rplay_table[event])
|
||||
if (rplay(rplay_fd, rplay_table[event]) >= 0)
|
||||
last_time = now;
|
||||
else
|
||||
rplay_perror("rplay");
|
||||
return 0;
|
||||
} else /* avoid invalid second execute */
|
||||
#endif
|
||||
if (action_table[event])
|
||||
{
|
||||
sprintf(buf,"%s %s", cmd_line, action_table[event]);
|
||||
#if 1
|
||||
INFO(buf);
|
||||
INFO("\n");
|
||||
|
||||
SendText(fd,buf,0); /* let fvwm2 execute the function */
|
||||
last_time = now;
|
||||
#else
|
||||
if( ! ( ret = system(buf))) /* directly execute external program */
|
||||
last_time = now;
|
||||
return ret;
|
||||
#endif
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
* config - read the configuration file.
|
||||
*
|
||||
***********************************************************************/
|
||||
|
||||
char *table[]=
|
||||
{
|
||||
"Cmd",
|
||||
"Delay"
|
||||
#ifdef HAVE_RPLAY
|
||||
,
|
||||
"RplayHost",
|
||||
"RplayPriority",
|
||||
"RplayVolume"
|
||||
#endif
|
||||
}; /* define entries here, if this list becomes unsorted, use LFindToken */
|
||||
|
||||
|
||||
void config(void)
|
||||
{
|
||||
char *buf, *event, *action, *p, *q, **e;
|
||||
int i, found;
|
||||
#ifdef HAVE_RPLAY
|
||||
int volume = RPLAY_DEFAULT_VOLUME,
|
||||
priority = RPLAY_DEFAULT_PRIORITY;
|
||||
char host[128];
|
||||
|
||||
strcpy(host, rplay_default_host());
|
||||
#endif
|
||||
|
||||
/* Intialize all the actions */
|
||||
|
||||
for (i = 0; i < MAX_MESSAGES+MAX_BUILTIN; i++)
|
||||
{
|
||||
action_table[i] = NULL;
|
||||
#ifdef HAVE_RPLAY
|
||||
rplay_table[i] = NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
while (GetConfigLine(fd,&buf), buf != NULL)
|
||||
{
|
||||
if (buf[strlen(buf)-1] == '\n') { /* if line ends with newline */
|
||||
buf[strlen(buf)-1] = '\0'; /* strip off \n */
|
||||
}
|
||||
|
||||
/* Search for MyName (normally *FvwmAudio) */
|
||||
if (strncasecmp(buf, MyName, MyNameLen) == 0)
|
||||
{
|
||||
p = buf+MyNameLen;
|
||||
INFO(buf);
|
||||
INFO("\n");
|
||||
if ((e= FindToken(p,table,char *))) /* config option ? */
|
||||
{
|
||||
p+=strlen(*e); /* skip matched token */
|
||||
q=GetArgument(&p);
|
||||
if (!q)
|
||||
{
|
||||
fprintf(stderr,"%s: %s%s needs a parameter\n",
|
||||
MyName+1, MyName+1,*e);
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (e - (char**)table)
|
||||
{
|
||||
case 0: if (q) strcpy(cmd_line, q); /* Cmd */
|
||||
else *cmd_line='\0';
|
||||
INFO("cmd_line = ->");
|
||||
INFO(cmd_line);
|
||||
INFO("<-\n");
|
||||
break;
|
||||
case 1: audio_delay = atoi(q); break; /* Delay */
|
||||
#ifdef HAVE_RPLAY
|
||||
case 2: if (*q == '$') /* RPlayHost */
|
||||
{ /* Check for $HOSTDISPLAY */
|
||||
char *c1= (char *)getenv(q+1), *c2= host;
|
||||
while (c1 && *c1 != ':')
|
||||
*c2++ = *c1++;
|
||||
*c2 = '\0';
|
||||
}
|
||||
else
|
||||
strcpy(host, q);
|
||||
break;
|
||||
case 3: priority = atoi(q); break; /* RplayPriority */
|
||||
case 4: volume = atoi(q); break; /* RplayVolume */
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else /* test for isspace(*p) ??? */
|
||||
{
|
||||
event = GetArgument(&p);
|
||||
action = GetArgument(&p);
|
||||
INFO(event);
|
||||
INFO(" ");
|
||||
INFO(action);
|
||||
INFO("\n");
|
||||
if (!event || !*event || !action || !*action)
|
||||
{
|
||||
fprintf(stderr,"%s: incomplete event definition %s\n",
|
||||
MyName+1, buf);
|
||||
continue;
|
||||
}
|
||||
for (found = 0,i = 0; !found && i < MAX_MESSAGES+MAX_BUILTIN;
|
||||
i++)
|
||||
{
|
||||
INFO(events[i]);
|
||||
INFO("\n");
|
||||
|
||||
if (MatchToken(event, events[i]))
|
||||
{
|
||||
#ifdef HAVE_RPLAY
|
||||
rplay_table[i] = rplay_create(RPLAY_PLAY);
|
||||
rplay_set(rplay_table[i], RPLAY_APPEND,
|
||||
RPLAY_SOUND, action,
|
||||
RPLAY_PRIORITY, priority,
|
||||
RPLAY_VOLUME, volume,
|
||||
NULL);
|
||||
#endif
|
||||
action_table[i]=action;
|
||||
found=1;
|
||||
INFO("found\n");
|
||||
}
|
||||
}
|
||||
if (!found) fprintf(stderr,"%s: unknown event type: %s\n",
|
||||
MyName+1, event);
|
||||
}
|
||||
}
|
||||
/*else INFO("NO CONFIG\n");*/
|
||||
}
|
||||
|
||||
#ifdef HAVE_RPLAY
|
||||
/*
|
||||
* Builtin rplay support is enabled when FvwmAudioPlayCmd == builtin-rplay.
|
||||
*/
|
||||
if (strcasecmp(cmd_line, "builtin-rplay") == 0)
|
||||
if ((rplay_fd = rplay_open(host)) < 0)
|
||||
{
|
||||
rplay_perror("rplay_open");
|
||||
exit(1);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
* SIGPIPE handler - SIGPIPE means fvwm is dying
|
||||
*
|
||||
***********************************************************************/
|
||||
static RETSIGTYPE
|
||||
TerminateHandler(int nonsense)
|
||||
{
|
||||
isTerminated = True;
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
*
|
||||
* Procedure:
|
||||
* Externally callable procedure to quit
|
||||
*
|
||||
***********************************************************************/
|
||||
void DeadPipe(int flag)
|
||||
{
|
||||
execute_event(BUILTIN_SHUTDOWN);
|
||||
exit(flag);
|
||||
}
|
@ -1,6 +0,0 @@
|
||||
# $OpenBSD: Imakefile,v 1.1.1.1 2006/11/26 10:53:46 matthieu Exp $
|
||||
|
||||
FVWMTOP=../..
|
||||
#include "../../Fvwm.tmpl"
|
||||
|
||||
FvwmSimpleModuleTarget(FvwmEvent)
|
Loading…
Reference in New Issue
Block a user