323 lines
9.0 KiB
Plaintext
323 lines
9.0 KiB
Plaintext
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<?xml version="1.0" encoding = "Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="glut"
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SccProjectName=""
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SccLocalPath="">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\Debug"
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IntermediateDirectory=".\Debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../../../include"
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PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_DLL;_USRDLL;GLUT_EXPORTS;MESA;BUILD_GL32"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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PrecompiledHeaderFile=".\Debug/glut.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="winmm.lib msvcrtd.lib oldnames.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib"
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OutputFile="Debug/GLUT32.DLL"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="../../mesa/Debug"
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IgnoreAllDefaultLibraries="TRUE"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug/GLUT32.pdb"
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ImportLibrary=".\Debug/GLUT32.lib"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/glut.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
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copy Debug\GLUT32.LIB ..\..\..\..\lib
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copy Debug\GLUT32.DLL ..\..\..\..\lib
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if exist ..\..\..\..\progs\demos copy Debug\GLUT32.DLL ..\..\..\..\progs\demos
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"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="../../../../include"
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PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_DLL;_USRDLL;GLUT_EXPORTS;MESA;BUILD_GL32"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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PrecompiledHeaderFile=".\Release/glut.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="opengl32.lib glu32.lib winmm.lib msvcrt.lib oldnames.lib odbc32.lib odbccp32.lib"
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OutputFile="Release/GLUT32.DLL"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="../../mesa/Release"
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IgnoreAllDefaultLibraries="TRUE"
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ProgramDatabaseFile=".\Release/GLUT32.pdb"
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ImportLibrary=".\Release/GLUT32.lib"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/glut.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib
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copy Release\GLUT32.LIB ..\..\..\..\lib
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copy Release\GLUT32.DLL ..\..\..\..\lib
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if exist ..\..\..\..\progs\demos copy Release\GLUT32.DLL ..\..\..\..\progs\demos
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"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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</Configurations>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_8x13.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_9x15.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_bitmap.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_bwidth.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_cindex.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_cmap.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_cursor.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_dials.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_dstr.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_event.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_ext.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_fcb.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_fullscrn.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_gamemode.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_get.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_hel10.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_hel12.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_hel18.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_init.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_input.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_joy.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_key.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_keyctrl.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_keyup.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_mesa.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_modifier.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_mroman.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_overlay.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\glut_roman.c">
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</File>
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RelativePath="..\..\..\..\src\glut\glx\glut_shapes.c">
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</File>
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RelativePath="..\..\..\..\src\glut\glx\glut_space.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_stroke.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_swap.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_swidth.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_tablet.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_teapot.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_tr10.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_tr24.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_warp.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_win.c">
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RelativePath="..\..\..\..\src\glut\glx\glut_winmisc.c">
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RelativePath="..\..\..\..\src\glut\glx\win32_glx.c">
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RelativePath="..\..\..\..\src\glut\glx\win32_menu.c">
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RelativePath="..\..\..\..\src\glut\glx\win32_util.c">
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RelativePath="..\..\..\..\src\glut\glx\win32_winproc.c">
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</File>
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<File
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RelativePath="..\..\..\..\src\glut\glx\win32_x11.c">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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RelativePath="..\..\..\..\src\glut\glx\glutbitmap.h">
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</File>
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RelativePath="..\..\..\..\src\glut\glx\glutint.h">
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RelativePath="..\..\..\..\src\glut\glx\glutstroke.h">
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RelativePath="..\..\..\..\src\glut\glx\glutwin32.h">
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RelativePath="..\..\..\..\src\glut\glx\stroke.h">
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RelativePath="..\..\..\..\src\glut\glx\win32_glx.h">
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<File
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RelativePath="..\..\..\..\src\glut\glx\win32_x11.h">
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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