2008-11-02 07:58:06 -07:00
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/* Test GL_NV_fragment_program */
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#include <assert.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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2010-05-22 14:05:42 -06:00
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#include <GL/glew.h>
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2008-11-02 07:58:06 -07:00
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#include <GL/glut.h>
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static void Display( void )
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{
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glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
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glPushMatrix();
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glColor4f(0, 0.5, 0, 1);
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glColor4f(0, 1, 0, 1);
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glBegin(GL_POLYGON);
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glVertex2f(-1, -1);
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glVertex2f( 1, -1);
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glVertex2f( 0, 1);
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glEnd();
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glPopMatrix();
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glutSwapBuffers();
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}
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static void Reshape( int width, int height )
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{
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glViewport( 0, 0, width, height );
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
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glMatrixMode( GL_MODELVIEW );
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glLoadIdentity();
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glTranslatef( 0.0, 0.0, -15.0 );
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}
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static void Key( unsigned char key, int x, int y )
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{
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(void) x;
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(void) y;
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switch (key) {
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case 27:
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exit(0);
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break;
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}
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glutPostRedisplay();
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}
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static void Init( void )
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{
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2010-05-22 14:05:42 -06:00
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#if 0
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2008-11-02 07:58:06 -07:00
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static const char *prog0 =
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"!!FP1.0\n"
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"MUL o[COLR], R0, f[WPOS]; \n"
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"ADD o[COLH], H3, f[TEX0]; \n"
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"ADD_SAT o[COLH], H3, f[TEX0]; \n"
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"ADDX o[COLH], H3, f[TEX0]; \n"
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"ADDHC o[COLH], H3, f[TEX0]; \n"
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"ADDXC o[COLH], H3, f[TEX0]; \n"
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"ADDXC_SAT o[COLH], H30, f[TEX0]; \n"
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"MUL o[COLR].xy, R0.wzyx, f[WPOS]; \n"
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"MUL o[COLR], H0, f[WPOS]; \n"
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"MUL o[COLR], -H0, f[WPOS]; \n"
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"MOV RC, H1; \n"
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"MOV HC, H2; \n"
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"END \n"
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;
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2010-05-22 14:05:42 -06:00
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#endif
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2008-11-02 07:58:06 -07:00
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/* masked updates, defines, declarations */
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static const char *prog1 =
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"!!FP1.0\n"
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"DEFINE foo = {1, 2, 3, 4}; \n"
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"DEFINE foo2 = 5; \n"
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"DECLARE foo3 = {5, 6, 7, 8}; \n"
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"DECLARE bar = 3; \n"
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"DECLARE bar2; \n"
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"DECLARE bar3 = bar; \n"
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"#DECLARE bar4 = { a, b, c, d }; \n"
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"MOV o[COLR].xy, R0; \n"
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"MOV o[COLR] (NE), R0; \n"
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"MOV o[COLR] (NE.wzyx), R0; \n"
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"MOV o[COLR].xy (NE.wzyx), R0; \n"
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"MOV RC.x (EQ), R1.x; \n"
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"KIL NE; \n"
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"KIL EQ.xyxy; \n"
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"END \n"
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;
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/* texture instructions */
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static const char *prog2 =
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"!!FP1.0\n"
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"TEX R0, f[TEX0], TEX0, 2D; \n"
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"TEX R1, f[TEX1], TEX1, CUBE; \n"
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"TEX R2, f[TEX2], TEX2, 3D; \n"
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"TXP R3, f[TEX3], TEX3, RECT; \n"
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"TXD R3, R2, R1, f[TEX3], TEX3, RECT; \n"
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"MUL o[COLR], R0, f[COL0]; \n"
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"END \n"
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;
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/* test negation, absolute value */
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static const char *prog3 =
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"!!FP1.0\n"
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"MOV R0, -R1; \n"
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"MOV R0, +R1; \n"
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"MOV R0, |-R1|; \n"
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"MOV R0, |+R1|; \n"
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"MOV R0, -|R1|; \n"
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"MOV R0, +|R1|; \n"
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"MOV R0, -|-R1|; \n"
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"MOV R0, -|+R1|; \n"
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"MOV o[COLR], R0; \n"
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"END \n"
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;
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/* literal constant sources */
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static const char *prog4 =
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"!!FP1.0\n"
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"DEFINE Pi = 3.14159; \n"
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"MOV R0, {1, -2, +3, 4}; \n"
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"MOV R0, 5; \n"
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"MOV R0, -5; \n"
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"MOV R0, +5; \n"
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"MOV R0, Pi; \n"
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"MOV o[COLR], R0; \n"
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"END \n"
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;
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/* change the fragment color in a simple way */
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static const char *prog10 =
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"!!FP1.0\n"
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"DEFINE blue = {0, 0, 1, 0};\n"
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"DECLARE color; \n"
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"MOV R0, f[COL0]; \n"
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"#ADD o[COLR], R0, f[COL0]; \n"
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"#ADD o[COLR], blue, f[COL0]; \n"
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"#ADD o[COLR], {1, 0, 0, 0}, f[COL0]; \n"
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"ADD o[COLR], color, f[COL0]; \n"
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"END \n"
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;
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GLuint progs[20];
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if (!glutExtensionSupported ("GL_NV_fragment_program")) {
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printf("Sorry, this program requires GL_NV_fragment_program\n");
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exit(1);
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}
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glGenProgramsNV(20, progs);
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assert(progs[0]);
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assert(progs[1]);
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assert(progs[0] != progs[1]);
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#if 0
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glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[0],
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strlen(prog0),
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(const GLubyte *) prog0);
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assert(glIsProgramNV(progs[0]));
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#endif
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glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[1],
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strlen(prog1),
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(const GLubyte *) prog1);
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assert(glIsProgramNV(progs[1]));
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glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[2],
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strlen(prog2),
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(const GLubyte *) prog2);
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assert(glIsProgramNV(progs[2]));
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glBindProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[2]);
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glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[3],
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strlen(prog3),
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(const GLubyte *) prog3);
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assert(glIsProgramNV(progs[3]));
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glBindProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[3]);
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glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[4],
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strlen(prog4),
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(const GLubyte *) prog4);
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assert(glIsProgramNV(progs[4]));
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glBindProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[4]);
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/* a real program */
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glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[10],
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strlen(prog10),
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(const GLubyte *) prog10);
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assert(glIsProgramNV(progs[10]));
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glBindProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[10]);
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glProgramNamedParameter4fNV(progs[10],
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strlen("color"), (const GLubyte *) "color",
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1, 0, 0, 1);
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glEnable(GL_FRAGMENT_PROGRAM_NV);
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glEnable(GL_ALPHA_TEST);
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glAlphaFunc(GL_ALWAYS, 0.0);
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printf("glGetError = %d\n", (int) glGetError());
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}
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int main( int argc, char *argv[] )
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{
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glutInit( &argc, argv );
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glutInitWindowPosition( 0, 0 );
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glutInitWindowSize( 250, 250 );
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glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
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glutCreateWindow(argv[0]);
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2010-05-22 14:05:42 -06:00
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glewInit();
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2008-11-02 07:58:06 -07:00
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glutReshapeFunc( Reshape );
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glutKeyboardFunc( Key );
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glutDisplayFunc( Display );
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Init();
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glutMainLoop();
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return 0;
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}
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