119 lines
3.4 KiB
HTML
119 lines
3.4 KiB
HTML
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<HTML>
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<TITLE>Mesa Release Notes</TITLE>
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<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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<BODY>
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<body bgcolor="#eeeeee">
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<H1>Mesa 6.5.2 Release Notes / December 2, 2006</H1>
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<p>
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Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
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but mostly consisting of bug fixes.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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TBD
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</pre>
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<h2>New features</h2>
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<ul>
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<li>New DRI memory manager system. Currently used by the i915tex driver.
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Other DRI drivers will be updated to use the new memory manager in coming
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months.
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<br>
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To use the new driver you'll need the most recent DRM library and drivers
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(version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
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<br>
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New features resulting from this work include:
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<ul>
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<li>EXT_framebuffer_objects, render to texture
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<li>ARB_pixel_buffer_objects
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<li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
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<li>Accelerated texture uploads from pixel buffer objects
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<li>Potentially texturing directly from the pixel buffer object (zero
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copy texturing).
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</ul>
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<li>New Intel i965 DRI driver
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<li>New <code>minstall</code> script to replace normal install program
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<li>Faster fragment program execution in software
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<li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
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GLX_SGI_make_current_read</a> to the following drivers:</li>
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<ul>
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<li>radeon</li>
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<li>savage</li>
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<li>mga</li>
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<li>tdfx</li>
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</ul>
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<li>Added support for ARB_occlusion_query to the tdfx driver (Ian
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Romanick).</li>
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</ul>
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<h2>Bug fixes</h2>
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<ul>
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<li>fixed invalid memory read while rendering textured points (bug 8320)
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<li>fixed problems with freebsd-dri configuration (bug 8344)
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<li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
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<li>OPTION NV_position_invariant didn't work in NV vertex programs
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<li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
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<li>Line clipping was broken in some circumstances
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<li>fragment.fogcoord register didn't always contain the correct value
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<li>RGBA logicops didn't work reliably in some DRI drivers
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<li>Fixed broken RGBA LogicOps in Intel DRI drivers
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<li>Fixed some fragment program bugs in Intel i915 DRI driver
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<li>Fixed glGetVertexAttribfvARB bug 8883
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<li>Implemented glGetUniform[fi]vARB() functions
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<li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
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<li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
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<li>Fixed broken "mgl" name mangling
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<li>Indirect rending was broken for glMap* functions (bug 8899)
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</ul>
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<h2>Internal code changes</h2>
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<ul>
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<li>The device driver functions ResizeBuffers and GetBufferSize have been
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decprecated.
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<li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit
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more testing of the shading language functions.
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</ul>
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<h2>To Do (someday) items</h2>
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<ul>
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<li>Switch to freeglut
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<li>Increase MAX_DRAWBUFFERS
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<li>Fix linux-glide target/driver.
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<li>Improved lambda and derivative calculation for frag progs.
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</ul>
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<h2>Driver Status</h2>
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<pre>
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 1.5
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OSMesa (off-screen) implements OpenGL 1.5
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA implements OpenGL 1.3
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Wind River UGL implements OpenGL 1.3
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Windows/Win32 implements OpenGL 1.5
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DJGPP implements OpenGL 1.5
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GGI implements OpenGL 1.3
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BeOS implements OpenGL 1.5
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Allegro needs updating
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D3D needs updating
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</pre>
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</body>
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</html>
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