204 lines
4.2 KiB
C
204 lines
4.2 KiB
C
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/*
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* Id: fbtile.c,v 1.1 1999/11/02 03:54:45 keithp Exp $
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*
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* Copyright © 1998 Keith Packard
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Keith Packard not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Keith Packard makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "fb.h"
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/*
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* Accelerated tile fill -- tile width is a power of two not greater
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* than FB_UNIT
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*/
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void
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fbEvenTile (FbBits *dst,
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FbStride dstStride,
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int dstX,
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int width,
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int height,
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FbBits *tile,
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int tileHeight,
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int alu,
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FbBits pm,
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int xRot,
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int yRot)
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{
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FbBits *t, *tileEnd, bits;
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FbBits startmask, endmask;
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FbBits and, xor;
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int n, nmiddle;
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int tileX, tileY;
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int rot;
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int startbyte, endbyte;
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dst += dstX >> FB_SHIFT;
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dstX &= FB_MASK;
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FbMaskBitsBytes(dstX, width, FbDestInvarientRop(alu, pm),
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startmask, startbyte, nmiddle, endmask, endbyte);
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if (startmask)
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dstStride--;
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dstStride -= nmiddle;
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/*
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* Compute tile start scanline and rotation parameters
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*/
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tileEnd = tile + tileHeight;
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modulus (- yRot, tileHeight, tileY);
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t = tile + tileY;
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modulus (- xRot, FB_UNIT, tileX);
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rot = tileX;
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while (height--)
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{
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/*
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* Pick up bits for this scanline
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*/
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bits = *t++;
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if (t == tileEnd) t = tile;
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bits = FbRotLeft(bits,rot);
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and = fbAnd(alu,bits,pm);
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xor = fbXor(alu,bits,pm);
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if (startmask)
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{
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FbDoLeftMaskByteRRop(dst, startbyte, startmask, and, xor);
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dst++;
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}
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n = nmiddle;
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if (!and)
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while (n--)
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*dst++ = xor;
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else
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while (n--)
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{
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*dst = FbDoRRop (*dst, and, xor);
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dst++;
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}
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if (endmask)
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FbDoRightMaskByteRRop(dst, endbyte, endmask, and, xor);
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dst += dstStride;
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}
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}
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void
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fbOddTile(FbBits *dst,
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FbStride dstStride,
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int dstX,
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int width,
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int height,
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FbBits *tile,
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FbStride tileStride,
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int tileWidth,
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int tileHeight,
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int alu,
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FbBits pm,
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int bpp,
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int xRot,
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int yRot)
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{
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int tileX, tileY;
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int widthTmp;
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int h, w;
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int x, y;
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modulus (- yRot, tileHeight, tileY);
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y = 0;
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while (height)
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{
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h = tileHeight - tileY;
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if (h > height)
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h = height;
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height -= h;
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widthTmp = width;
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x = dstX;
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modulus (dstX - xRot, tileWidth, tileX);
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while (widthTmp)
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{
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w = tileWidth - tileX;
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if (w > widthTmp)
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w = widthTmp;
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widthTmp -= w;
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fbBlt (tile + tileY * tileStride,
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tileStride,
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tileX,
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dst + y * dstStride,
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dstStride,
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x,
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w, h,
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alu,
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pm,
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bpp,
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FALSE,
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FALSE);
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x += w;
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tileX = 0;
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}
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y += h;
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tileY = 0;
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}
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}
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void
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fbTile (FbBits *dst,
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FbStride dstStride,
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int dstX,
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int width,
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int height,
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FbBits *tile,
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FbStride tileStride,
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int tileWidth,
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int tileHeight,
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int alu,
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FbBits pm,
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int bpp,
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int xRot,
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int yRot)
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{
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if (FbEvenTile (tileWidth))
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fbEvenTile (dst, dstStride, dstX, width, height,
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tile, tileHeight,
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alu, pm, xRot, yRot);
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else
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fbOddTile (dst, dstStride, dstX, width, height,
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tile, tileStride, tileWidth, tileHeight,
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alu, pm, bpp, xRot, yRot);
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}
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