93 lines
2.3 KiB
HTML
93 lines
2.3 KiB
HTML
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<HTML>
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<TITLE>Mesa Release Notes</TITLE>
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<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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<BODY>
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<body bgcolor="#eeeeee">
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<H1>Mesa 7.0.1 Release Notes / August 3, 2007</H1>
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<p>
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Mesa 7.0.1 is a stable release with bug fixes since version 7.0.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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</pre>
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<h2>New features</h2>
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<ul>
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<li>Added a bluegene-osmesa build config
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</ul>
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<h2>Bug fixes</h2>
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<ul>
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<li>Fixed some MingW build issues
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<li>Added a few missing OpenGL 2.0 API entrypoints:
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<ul>
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<li>glVertexAttrib4bv
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<li>glVertexAttrib4iv
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<li>glVertexAttrib4ubv
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<li>glVertexAttrib4uiv
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<li>glVertexAttrib4usv
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</ul>
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<li>Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457
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<li>GLSL bug fix: added vec2(vec4) constructor
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<li>GLSL bug fix: .strq and .rgba writemasks didn't always work
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<li>Stencil pixel map didn't always work for glDrawPixels (bug 11475)
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<li>Fixed polygon stipple bug in i915 driver
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<li>Binding a zero-sized texture didn't disable texturing (bug 11309)
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<li>Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
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the terminating zero (bug 11588)
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<li>glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly
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<li>Fixed a GLSL function call bug (#11731)
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<li>glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work (bug 11754)
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<li>glGetAttribLocation() always returned 1 (bug 11774)
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<li>Fixed a few memory-related bugs in GLU library
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</ul>
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<h2>Changes</h2>
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<ul>
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<li>The libOSMesa library version has been reverted to 6.5.3 (soname=6)
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in order to avoid application linking issues. Otherwise, applications
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previously linked with libOSMesa.so.6 would no longer link with libOSMesa.so.7
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<li>Dropped obsolete, unmaintained Windows project files for VC6 and VC7.
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</ul>
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<h2>To Do (someday) items</h2>
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<ul>
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<li>Switch to freeglut
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<li>Fix linux-glide target/driver.
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<li>Improved lambda and derivative calculation for frag progs.
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</ul>
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<h2>Driver Status</h2>
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<pre>
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 2.1
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OSMesa (off-screen) implements OpenGL 2.1
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Windows/Win32 implements OpenGL 2.1
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA unsupported
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Wind River UGL unsupported
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DJGPP unsupported
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GGI unsupported
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BeOS unsupported
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Allegro unsupported
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D3D unsupported
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</pre>
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</body>
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</html>
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