xenocara/lib/pixman/TODO

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- SSE 2 issues:
- Use MM_HINT_NTA instead of MM_HINT_T0
- Use of fbCompositeOver_x888x8x8888sse2()
- Update the RLEASING file
- Things to keep in mind if breaking ABI:
- There should be a guard #ifndef I_AM_EITHER_CAIRO_OR_THE_X_SERVER
- X server will require 16.16 essentially forever. Can we get
the required precision by simply adding offset_x/y to the
relevant rendering API?
- pixman_image_set_indexed() should copy its argument, and X
should be ported over to use a pixman_image as the
representation of a Picture, rather than creating one on each
operation.
- We should get rid of pixman_set_static_pointers()
- We should get rid of the various trapezoid helper functions().
(They only exist because they are theoretically available to
drivers).
- 16 bit regions should be deleted
- There should only be one trap rasterization API.
- The PIXMAN_g8/c8/etc formats should use the A channel
to indicate the actual depth. That way PIXMAN_x4c4 and PIXMAN_c8
won't collide.
- Maybe bite the bullet and make configure.ac generate a pixman-types.h
file that can be included from pixman.h to avoid the #ifdef magic
in pixman.h
- Make pixman_region_point_in() survive a NULL box, then fix up
pixman-compose.c
- Possibly look into inlining the fetch functions
- There is a bug with source clipping demonstrated by clip-test in the
test directory. If we interprete source clipping as given in
destination coordinates, which is probably the only sane choice,
then the result should have two red bars down the sides.
- Test suite
- Add a general way of dealing with architecture specific
fast-paths. The current idea is to have each operation that can
be optimized is called through a function pointer that is
initially set to an initialization function that is responsible for
setting the function pointer to the appropriate fast-path.
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- Go through things marked FIXME
- Add calls to prepare and finish access where necessary. grep for
ACCESS_MEM, and make sure they are correctly wrapped in prepare
and finish.
- restore READ/WRITE in the fbcompose combiners since they sometimes
store directly to destination drawables.
- It probably makes sense to move the more strange X region API
into pixman as well, but guarded with PIXMAN_XORG_COMPATIBILITY
- Reinstate the FbBits typedef? At the moment we don't
even have the FbBits type; we just use uint32_t everywhere.
Keith says in bug 2335:
The 64-bit code in fb (pixman) is probably broken; it hasn't been
used in quite some time as PCI (and AGP) is 32-bits wide, so
doing things 64-bits at a time is a net loss. To quickly fix
this, I suggest just using 32-bit datatypes by setting
IC_SHIFT to 5 for all machines.
- Consider optimizing the 8/16 bit solid fills in pixman-util.c by
storing more than one value at a time.
- Add an image cache to prevent excessive malloc/free. Note that pixman
needs to be thread safe when used from cairo.
- Moving to 24.8 coordinates. This is tricky because X is still
defined as 16.16 and will be basically forever. It's possible we
could do this by adding extra offset_x/y parameters to the
trapezoid calls. The X server could then just call the API with
(0, 0). Cairo would have to make sure that the delta *within* a
batch of trapezoids does not exceed 16 bit.
- Consider adding actual backends. Brain dump:
A backend is something that knows how to
- Create images
- Composite three images
- Rasterize trapezoids
- Do solid fills and blits
These operations are provided by a vtable that the backend will
create when it is initialized. Initial backends:
- VMX
- SSE2
- MMX
- Plain Old C
When the SIMD backends are initialized, they will be passed a
pointer to the Plain Old C backend that they can use for fallback
purposes.
Images would gain a vtable as well that would contain things like
- Read scanline
- Write scanline
(Or even read_patch/write_patch as suggested by Keith a while
back).
This could simplify the compositing code considerably.
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- Review the pixman_format_code_t enum to make sure it will support
future formats. Some formats we will probably need:
ARGB/ABGR with 16/32/64 bit integer/floating channels
YUV2,
YV12
Also we may need the ability to distinguish between PICT_c8 and
PICT_x4c4. (This could be done by interpreting the A channel as
the depth for TYPE_COLOR and TYPE_GRAY formats).
A possibility may be to reserve the two top bits and make them
encode "number of places to shift the channel widths given" Since
these bits are 00 at the moment everything will continue to work,
but these additional widths will be allowed:
All even widths between 18-32
All multiples of four widths between 33 and 64
All multiples of eight between 64 and 128
This means things like r21g22b21 won't work - is that worth
worrying about? I don't think so. And of course the bpp field
can't handle a depth of over 256, so > 64 bit channels arent'
really all that useful.
We could reserve one extra bit to indicate floating point, but
we may also just add
PIXMAN_TYPE_ARGB_FLOAT
PIXMAN_TYPE_BGRA_FLOAT
PIXMAN_TYPE_A_FLOAT
image types. With five bits we can support up to 32 different
format types, which should be enough for everybody, even if we
decide to support all the various video formats here:
http://www.fourcc.org/yuv.php
It may make sense to have a PIXMAN_TYPE_YUV, and then use the
channel bits to specify the exact subtype.
Another possibility is to add
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PIXMAN_TYPE_ARGB_W
PIXMAN_TYPE_ARGB_WW
where the channel widths would get 16 and 32 added to them,
respectively.
What about color spaces such a linear vs. srGB etc.?
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done:
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- Use pixmanFillsse2 and pixmanBltsse2
- Be consistent about calling sse2 sse2
- Rename "SSE" to "MMX_EXTENSIONS". (Deleted mmx extensions).
- Commented-out uses of fbCompositeCopyAreasse2()
- Consider whether calling regions region16 is really such a great
idea. Vlad wants 32 bit regions for Cairo. This will break X server
ABI, but should otherwise be mostly harmless, though a
pixman_region_get_boxes16() may be useful.
- Altivec signal issue (Company has fix, there is also a patch by
dwmw2 in rawhide).
- Behdad's MMX issue - see list
- SSE2 issues:
- Crashes in Mozilla because of unaligned stack. Possible fixes
- Make use of gcc 4.2 feature to align the stack
- Write some sort of trampoline that aligns the stack
before calling SSE functions.
- Get rid of the switch-of-doom; replace it with a big table
describing the various fast paths.
- Make source clipping optional.
- done: source clipping happens through an indirection.
still needs to make the indirection settable. (And call it
from X)
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- Run cairo test suite; fix bugs
- one bug in source-scale-clip
- Remove the warning suppression in the ACCESS_MEM macro and fix the
warnings that are real
- irrelevant now.
- make the wrapper functions global instead of image specific
- this won't work since pixman is linked to both fb and wfb
- Add non-mmx solid fill
- Make sure the endian-ness macros are defined correctly.
- The rectangles in a region probably shouldn't be returned const as
the X server will be changing them.
- Right now we _always_ have a clip region, which is empty by default.
Why does this work at all? It probably doesn't. The server
distinguishes two cases, one where nothing is clipped (CT_NONE), and
one where there is a clip region (CT_REGION).
- Default clip region should be the full image
- Test if pseudo color still works. It does, but it also shows that
copying a pixman_indexed_t on every composite operation is not
going to fly. So, for now set_indexed() does not copy the
indexed table.
Also just the malloc() to allocate a pixman image shows up pretty
high.
Options include
- Make all the setters not copy their arguments
- Possibly combined with going back to the stack allocated
approach that we already use for regions.
- Keep a cached pixman_image_t around for every picture. It would
have to be kept uptodate every time something changes about the
picture.
- Break the X server ABI and simply have the relevant parameter
stored in the pixman image. This would have the additional benefits
that:
- We can get rid of the annoying repeat field which is duplicated
elsewhere.
- We can use pixman_color_t and pixman_gradient_stop_t
etc. instead of the types that are defined in
renderproto.h