xenocara/xserver/glx/singlepix.c

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2006-11-26 11:13:41 -07:00
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
#define NEED_REPLIES
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "glxserver.h"
#include "glxext.h"
#include "singlesize.h"
#include "unpack.h"
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc)
{
GLsizei width, height;
GLenum format, type;
GLboolean swapBytes, lsbFirst;
GLint compsize;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
width = *(GLsizei *)(pc + 8);
height = *(GLsizei *)(pc + 12);
format = *(GLenum *)(pc + 16);
type = *(GLenum *)(pc + 20);
swapBytes = *(GLboolean *)(pc + 24);
lsbFirst = *(GLboolean *)(pc + 25);
compsize = __glReadPixels_size(format,type,width,height);
if (compsize < 0) compsize = 0;
CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) );
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
CALL_ReadPixels( GET_DISPATCH(), (
*(GLint *)(pc + 0),
*(GLint *)(pc + 4),
*(GLsizei *)(pc + 8),
*(GLsizei *)(pc + 12),
*(GLenum *)(pc + 16),
*(GLenum *)(pc + 20),
answer
) );
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
} else {
__GLX_BEGIN_REPLY(compsize);
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int __glXDisp_GetTexImage(__GLXclientState *cl, GLbyte *pc)
{
GLint level, compsize;
GLenum format, type, target;
GLboolean swapBytes;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width=0, height=0, depth=1;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
level = *(GLint *)(pc + 4);
format = *(GLenum *)(pc + 8);
type = *(GLenum *)(pc + 12);
target = *(GLenum *)(pc + 0);
swapBytes = *(GLboolean *)(pc + 16);
CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_WIDTH, &width) );
CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_HEIGHT, &height) );
if ( target == GL_TEXTURE_3D) {
CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_DEPTH, &depth) );
}
/*
* The three queries above might fail if we're in a state where queries
* are illegal, but then width, height, and depth would still be zero anyway.
*/
compsize = __glGetTexImage_size(target,level,format,type,width,height,depth);
if (compsize < 0) compsize = 0;
CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
CALL_GetTexImage( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLint *)(pc + 4),
*(GLenum *)(pc + 8),
*(GLenum *)(pc + 12),
answer
) );
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
} else {
__GLX_BEGIN_REPLY(compsize);
((xGLXGetTexImageReply *)&__glXReply)->width = width;
((xGLXGetTexImageReply *)&__glXReply)->height = height;
((xGLXGetTexImageReply *)&__glXReply)->depth = depth;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
{
GLboolean lsbFirst;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
GLubyte answerBuffer[200];
char *answer;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
lsbFirst = *(GLboolean *)(pc + 0);
CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) );
__GLX_GET_ANSWER_BUFFER(answer,cl,128,1);
__glXClearErrorOccured();
CALL_GetPolygonStipple( GET_DISPATCH(), ((GLubyte *) answer) );
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
} else {
__GLX_BEGIN_REPLY(128);
__GLX_SEND_HEADER();
__GLX_SEND_BYTE_ARRAY(128);
}
return Success;
}
static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize, compsize2;
GLenum format, type, target;
GLboolean swapBytes;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width=0, height=0;
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
target = *(GLenum *)(pc + 0);
swapBytes = *(GLboolean *)(pc + 12);
/* target must be SEPARABLE_2D, however I guess we can let the GL
barf on this one.... */
CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width));
CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height));
/*
* The two queries above might fail if we're in a state where queries
* are illegal, but then width and height would still be zero anyway.
*/
compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
compsize2 = __glGetTexImage_size(target,1,format,type,height,1,1);
if (compsize < 0) compsize = 0;
if (compsize2 < 0) compsize2 = 0;
compsize = __GLX_PAD(compsize);
compsize2 = __GLX_PAD(compsize2);
CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1);
__glXClearErrorOccured();
CALL_GetSeparableFilter( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLenum *)(pc + 4),
*(GLenum *)(pc + 8),
answer,
answer + compsize,
NULL
) );
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
} else {
__GLX_BEGIN_REPLY(compsize + compsize2);
((xGLXGetSeparableFilterReply *)&__glXReply)->width = width;
((xGLXGetSeparableFilterReply *)&__glXReply)->height = height;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize + compsize2);
}
return Success;
}
int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int __glXDisp_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc,
GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
GLboolean swapBytes;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width=0, height=0;
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
target = *(GLenum *)(pc + 0);
swapBytes = *(GLboolean *)(pc + 12);
CALL_GetConvolutionParameteriv(GET_DISPATCH(),
(target, GL_CONVOLUTION_WIDTH, &width));
if (target == GL_CONVOLUTION_1D) {
height = 1;
} else {
CALL_GetConvolutionParameteriv(GET_DISPATCH(),
(target, GL_CONVOLUTION_HEIGHT, &height));
}
/*
* The two queries above might fail if we're in a state where queries
* are illegal, but then width and height would still be zero anyway.
*/
compsize = __glGetTexImage_size(target,1,format,type,width,height,1);
if (compsize < 0) compsize = 0;
CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
CALL_GetConvolutionFilter( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLenum *)(pc + 4),
*(GLenum *)(pc + 8),
answer
) );
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
} else {
__GLX_BEGIN_REPLY(compsize);
((xGLXGetConvolutionFilterReply *)&__glXReply)->width = width;
((xGLXGetConvolutionFilterReply *)&__glXReply)->height = height;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int __glXDisp_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
GLboolean swapBytes, reset;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width=0;
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
target = *(GLenum *)(pc + 0);
swapBytes = *(GLboolean *)(pc + 12);
reset = *(GLboolean *)(pc + 13);
CALL_GetHistogramParameteriv(GET_DISPATCH(),
(target, GL_HISTOGRAM_WIDTH, &width));
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
*/
compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
if (compsize < 0) compsize = 0;
CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer));
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
} else {
__GLX_BEGIN_REPLY(compsize);
((xGLXGetHistogramReply *)&__glXReply)->width = width;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int __glXDisp_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
GLboolean swapBytes, reset;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
target = *(GLenum *)(pc + 0);
swapBytes = *(GLboolean *)(pc + 12);
reset = *(GLboolean *)(pc + 13);
compsize = __glGetTexImage_size(target,1,format,type,2,1,1);
if (compsize < 0) compsize = 0;
CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer));
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
} else {
__GLX_BEGIN_REPLY(compsize);
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int __glXDisp_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
GLboolean swapBytes;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width=0;
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
target = *(GLenum *)(pc + 0);
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
swapBytes = *(GLboolean *)(pc + 12);
CALL_GetColorTableParameteriv(GET_DISPATCH(),
(target, GL_COLOR_TABLE_WIDTH, &width));
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
*/
compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
if (compsize < 0) compsize = 0;
CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
CALL_GetColorTable( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLenum *)(pc + 4),
*(GLenum *)(pc + 8),
answer
) );
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
} else {
__GLX_BEGIN_REPLY(compsize);
((xGLXGetColorTableReply *)&__glXReply)->width = width;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}