xenocara/xserver/glx/glxcmdsswap.c

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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
#define NEED_REPLIES
#define FONT_PCF
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <string.h>
#include "glxserver.h"
#include "glxutil.h"
#include <GL/glxtokens.h>
#include <unpack.h>
#include "g_disptab.h"
#include <pixmapstr.h>
#include <windowstr.h>
#include "glxext.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
#include "indirect_dispatch.h"
#include "indirect_table.h"
#include "indirect_util.h"
/************************************************************************/
/*
** Byteswapping versions of GLX commands. In most cases they just swap
** the incoming arguments and then call the unswapped routine. For commands
** that have replies, a separate swapping routine for the reply is provided;
** it is called at the end of the unswapped routine.
*/
int __glXDispSwap_CreateContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->visual);
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->shareList);
return __glXDisp_CreateContext(cl, pc);
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}
int __glXDispSwap_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->fbconfig);
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->renderType);
__GLX_SWAP_INT(&req->shareList);
return __glXDisp_CreateNewContext(cl, pc);
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}
int __glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextWithConfigSGIXReq *req =
(xGLXCreateContextWithConfigSGIXReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->fbconfig);
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->renderType);
__GLX_SWAP_INT(&req->shareList);
return __glXDisp_CreateContextWithConfigSGIX(cl, pc);
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}
int __glXDispSwap_DestroyContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
return __glXDisp_DestroyContext(cl, pc);
}
int __glXDispSwap_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->drawable);
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->oldContextTag);
return __glXDisp_MakeCurrent(cl, pc);
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}
int __glXDispSwap_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->drawable);
__GLX_SWAP_INT(&req->readdrawable);
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->oldContextTag);
return __glXDisp_MakeContextCurrent(cl, pc);
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}
int __glXDispSwap_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->drawable);
__GLX_SWAP_INT(&req->readable);
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->oldContextTag);
return __glXDisp_MakeCurrentReadSGI(cl, pc);
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}
int __glXDispSwap_IsDirect(__GLXclientState *cl, GLbyte *pc)
{
xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
return __glXDisp_IsDirect(cl, pc);
}
int __glXDispSwap_QueryVersion(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->majorVersion);
__GLX_SWAP_INT(&req->minorVersion);
return __glXDisp_QueryVersion(cl, pc);
}
int __glXDispSwap_WaitGL(__GLXclientState *cl, GLbyte *pc)
{
xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
return __glXDisp_WaitGL(cl, pc);
}
int __glXDispSwap_WaitX(__GLXclientState *cl, GLbyte *pc)
{
xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
return __glXDisp_WaitX(cl, pc);
}
int __glXDispSwap_CopyContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->source);
__GLX_SWAP_INT(&req->dest);
__GLX_SWAP_INT(&req->mask);
return __glXDisp_CopyContext(cl, pc);
}
int __glXDispSwap_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_INT(&req->screen);
return __glXDisp_GetVisualConfigs(cl, pc);
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}
int __glXDispSwap_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_INT(&req->screen);
return __glXDisp_GetFBConfigs(cl, pc);
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}
int __glXDispSwap_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_INT(&req->screen);
return __glXDisp_GetFBConfigsSGIX(cl, pc);
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}
int __glXDispSwap_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->visual);
__GLX_SWAP_INT(&req->pixmap);
__GLX_SWAP_INT(&req->glxpixmap);
return __glXDisp_CreateGLXPixmap(cl, pc);
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}
int __glXDispSwap_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
CARD32 *attribs;
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__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->fbconfig);
__GLX_SWAP_INT(&req->pixmap);
__GLX_SWAP_INT(&req->glxpixmap);
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__GLX_SWAP_INT(&req->numAttribs);
attribs = (CARD32*)(req + 1);
__GLX_SWAP_INT_ARRAY(attribs, req->numAttribs);
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return __glXDisp_CreatePixmap(cl, pc);
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}
int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapWithConfigSGIXReq *req =
(xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->fbconfig);
__GLX_SWAP_INT(&req->pixmap);
__GLX_SWAP_INT(&req->glxpixmap);
return __glXDisp_CreateGLXPixmapWithConfigSGIX(cl, pc);
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}
int __glXDispSwap_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->glxpixmap);
return __glXDisp_DestroyGLXPixmap(cl, pc);
}
int __glXDispSwap_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->glxpixmap);
return __glXDisp_DestroyGLXPixmap(cl, pc);
}
int __glXDispSwap_QueryContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
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__GLX_SWAP_INT(&req->context);
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return __glXDisp_QueryContext(cl, pc);
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}
int __glXDispSwap_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
CARD32 *attribs;
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->fbconfig);
__GLX_SWAP_INT(&req->pbuffer);
__GLX_SWAP_INT(&req->numAttribs);
attribs = (CARD32*)(req + 1);
__GLX_SWAP_INT_ARRAY(attribs, req->numAttribs);
return __glXDisp_CreatePbuffer(cl, pc);
}
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int __glXDispSwap_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->fbconfig);
__GLX_SWAP_INT(&req->pbuffer);
__GLX_SWAP_INT(&req->width);
__GLX_SWAP_INT(&req->height);
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return __glXDisp_CreateGLXPbufferSGIX(cl, pc);
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}
int __glXDispSwap_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) req;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_INT(&req->pbuffer);
return __glXDisp_DestroyPbuffer(cl, pc);
}
int __glXDispSwap_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) req;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_INT(&req->pbuffer);
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return __glXDisp_DestroyGLXPbufferSGIX(cl, pc);
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}
int __glXDispSwap_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
{
xGLXChangeDrawableAttributesReq *req =
(xGLXChangeDrawableAttributesReq *) req;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
CARD32 *attribs;
__GLX_SWAP_INT(&req->drawable);
__GLX_SWAP_INT(&req->numAttribs);
attribs = (CARD32*)(req + 1);
__GLX_SWAP_INT_ARRAY(attribs, req->numAttribs);
return __glXDisp_ChangeDrawableAttributes(cl, pc);
}
int __glXDispSwap_ChangeDrawableAttributesSGIX(__GLXclientState *cl,
GLbyte *pc)
{
xGLXChangeDrawableAttributesSGIXReq *req =
(xGLXChangeDrawableAttributesSGIXReq *) req;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
CARD32 *attribs;
__GLX_SWAP_INT(&req->drawable);
__GLX_SWAP_INT(&req->numAttribs);
attribs = (CARD32*)(req + 1);
__GLX_SWAP_INT_ARRAY(attribs, req->numAttribs);
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return __glXDisp_ChangeDrawableAttributesSGIX(cl, pc);
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}
int __glXDispSwap_CreateWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
CARD32 *attribs;
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__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->fbconfig);
__GLX_SWAP_INT(&req->window);
__GLX_SWAP_INT(&req->glxwindow);
__GLX_SWAP_INT(&req->numAttribs);
attribs = (CARD32*)(req + 1);
__GLX_SWAP_INT_ARRAY(attribs, req->numAttribs);
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return __glXDisp_CreateWindow(cl, pc);
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}
int __glXDispSwap_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
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__GLX_SWAP_INT(&req->glxwindow);
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return __glXDisp_DestroyWindow(cl, pc);
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}
int __glXDispSwap_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
{
xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(&req->drawable);
return __glXDisp_SwapBuffers(cl, pc);
}
int __glXDispSwap_UseXFont(__GLXclientState *cl, GLbyte *pc)
{
xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(&req->font);
__GLX_SWAP_INT(&req->first);
__GLX_SWAP_INT(&req->count);
__GLX_SWAP_INT(&req->listBase);
return __glXDisp_UseXFont(cl, pc);
}
int __glXDispSwap_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *)pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->screen);
return __glXDisp_QueryExtensionsString(cl, pc);
}
int __glXDispSwap_QueryServerString(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->name);
return __glXDisp_QueryServerString(cl, pc);
}
int __glXDispSwap_ClientInfo(__GLXclientState *cl, GLbyte *pc)
{
xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->major);
__GLX_SWAP_INT(&req->minor);
__GLX_SWAP_INT(&req->numbytes);
return __glXDisp_ClientInfo(cl, pc);
}
int __glXDispSwap_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
return __glXDisp_QueryContextInfoEXT(cl, pc);
}
int __glXDispSwap_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLXDrawable *drawId;
int *buffer;
__GLX_DECLARE_SWAP_VARIABLES;
pc += __GLX_VENDPRIV_HDR_SIZE;
drawId = ((GLXDrawable *) (pc));
buffer = ((int *) (pc + 4));
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(drawId);
__GLX_SWAP_INT(buffer);
return __glXDisp_BindTexImageEXT(cl, (GLbyte *)pc);
}
int __glXDispSwap_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLXDrawable *drawId;
int *buffer;
__GLX_DECLARE_SWAP_VARIABLES;
pc += __GLX_VENDPRIV_HDR_SIZE;
drawId = ((GLXDrawable *) (pc));
buffer = ((int *) (pc + 4));
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(drawId);
__GLX_SWAP_INT(buffer);
return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *)pc);
}
int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLXDrawable *drawId;
int *buffer;
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__GLX_DECLARE_SWAP_VARIABLES;
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(void) drawId;
(void) buffer;
pc += __GLX_VENDPRIV_HDR_SIZE;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(pc);
__GLX_SWAP_INT(pc + 4);
__GLX_SWAP_INT(pc + 8);
__GLX_SWAP_INT(pc + 12);
__GLX_SWAP_INT(pc + 16);
return __glXDisp_CopySubBufferMESA(cl, pc);
}
int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc;
CARD32 *data;
__GLX_DECLARE_SWAP_VARIABLES;
data = (CARD32 *) (req + 1);
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(data);
return __glXDisp_GetDrawableAttributesSGIX(cl, pc);
}
int __glXDispSwap_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->drawable);
return __glXDisp_GetDrawableAttributes(cl, pc);
}
/************************************************************************/
/*
** Swap replies.
*/
void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReply *reply)
{
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply->sequenceNumber);
__GLX_SWAP_INT(&reply->length);
__GLX_SWAP_INT(&reply->contextTag);
WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)reply);
}
void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply)
{
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply->sequenceNumber);
__GLX_SWAP_INT(&reply->length);
WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply);
}
void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply)
{
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply->sequenceNumber);
__GLX_SWAP_INT(&reply->length);
__GLX_SWAP_INT(&reply->majorVersion);
__GLX_SWAP_INT(&reply->minorVersion);
WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply);
}
void glxSwapQueryExtensionsStringReply(ClientPtr client,
xGLXQueryExtensionsStringReply *reply, char *buf)
{
int length = reply->length;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
__GLX_SWAP_SHORT(&reply->sequenceNumber);
__GLX_SWAP_INT(&reply->length);
__GLX_SWAP_INT(&reply->n);
WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply);
__GLX_SWAP_INT_ARRAY((int *)buf, length);
WriteToClient(client, length << 2, buf);
}
void glxSwapQueryServerStringReply(ClientPtr client,
xGLXQueryServerStringReply *reply, char *buf)
{
int length = reply->length;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply->sequenceNumber);
__GLX_SWAP_INT(&reply->length);
__GLX_SWAP_INT(&reply->n);
WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply);
/** no swap is needed for an array of chars **/
/* __GLX_SWAP_INT_ARRAY((int *)buf, length); */
WriteToClient(client, length << 2, buf);
}
void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf)
{
int length = reply->length;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
__GLX_SWAP_SHORT(&reply->sequenceNumber);
__GLX_SWAP_INT(&reply->length);
__GLX_SWAP_INT(&reply->n);
WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply);
__GLX_SWAP_INT_ARRAY((int *)buf, length);
WriteToClient(client, length << 2, (char *)buf);
}
void __glXSwapGetDrawableAttributesReply(ClientPtr client,
xGLXGetDrawableAttributesReply *reply, CARD32 *buf)
{
int length = reply->length;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
__GLX_SWAP_SHORT(&reply->sequenceNumber);
__GLX_SWAP_INT(&reply->length);
__GLX_SWAP_INT(&reply->numAttribs);
WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply);
__GLX_SWAP_INT_ARRAY((int *)buf, length);
WriteToClient(client, length << 2, (char *)buf);
}
/************************************************************************/
/*
** Render and Renderlarge are not in the GLX API. They are used by the GLX
** client library to send batches of GL rendering commands.
*/
int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc)
{
return __glXDisp_Render(cl, pc);
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}
/*
** Execute a large rendering request (one that spans multiple X requests).
*/
int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc)
{
return __glXDisp_RenderLarge(cl, pc);
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}
/************************************************************************/
/*
** No support is provided for the vendor-private requests other than
** allocating these entry points in the dispatch table.
*/
int __glXDispSwap_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req;
GLint vendorcode;
__GLXdispatchVendorPrivProcPtr proc;
__GLX_DECLARE_SWAP_VARIABLES;
req = (xGLXVendorPrivateReq *) pc;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->vendorCode);
vendorcode = req->vendorCode;
proc = (__GLXdispatchVendorPrivProcPtr)
__glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
vendorcode, 1);
if (proc != NULL) {
(*proc)(cl, (GLbyte*)req);
return Success;
}
cl->client->errorValue = req->vendorCode;
return __glXError(GLXUnsupportedPrivateRequest);
}
int __glXDispSwap_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateWithReplyReq *req;
GLint vendorcode;
__GLXdispatchVendorPrivProcPtr proc;
__GLX_DECLARE_SWAP_VARIABLES;
req = (xGLXVendorPrivateWithReplyReq *) pc;
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->vendorCode);
vendorcode = req->vendorCode;
proc = (__GLXdispatchVendorPrivProcPtr)
__glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
vendorcode, 1);
if (proc != NULL) {
return (*proc)(cl, (GLbyte*)req);
}
cl->client->errorValue = req->vendorCode;
return __glXError(GLXUnsupportedPrivateRequest);
}