67 lines
2.3 KiB
C
67 lines
2.3 KiB
C
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/*
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* Copyright (c) 2008 Apple Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef CAPABILITIES_H
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#define CAPABILITIES_H
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#include <stdbool.h>
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enum { GLCAPS_INVALID_STENCIL_DEPTH = -1 };
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enum { GLCAPS_COLOR_BUF_INVALID_VALUE = -1 };
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enum { GLCAPS_COLOR_BUFFERS = 20 };
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enum { GLCAPS_STENCIL_BIT_DEPTH_BUFFERS = 20 };
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enum { GLCAPS_DEPTH_BUFFERS = 20 };
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enum { GLCAPS_INVALID_DEPTH_VALUE = 1 };
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struct glColorBufCapabilities {
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char r, g, b, a;
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bool is_argb;
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};
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struct glCapabilitiesConfig {
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bool accelerated;
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bool stereo;
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int aux_buffers;
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int buffers;
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int total_depth_buffer_depths;
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int depth_buffers[GLCAPS_DEPTH_BUFFERS];
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int multisample_buffers;
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int multisample_samples;
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int total_stencil_bit_depths;
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char stencil_bit_depths[GLCAPS_STENCIL_BIT_DEPTH_BUFFERS];
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int total_color_buffers;
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struct glColorBufCapabilities color_buffers[GLCAPS_COLOR_BUFFERS];
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int total_accum_buffers;
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struct glColorBufCapabilities accum_buffers[GLCAPS_COLOR_BUFFERS];
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struct glCapabilitiesConfig *next;
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};
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struct glCapabilities {
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struct glCapabilitiesConfig *configurations;
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int total_configurations;
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};
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bool getGlCapabilities(struct glCapabilities *cap);
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void freeGlCapabilities(struct glCapabilities *cap);
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#endif
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