111 lines
3.3 KiB
C
111 lines
3.3 KiB
C
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/*
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* Copyright 2011 VMWare, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Author: Thomas Hellstrom <thellstrom@vmware.com>
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*/
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#ifndef _VMWGFX_SAA_H_
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#define _VMWGFX_SAA_H_
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#include "saa.h"
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#include <xa_composite.h>
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#include "vmwgfx_drmi.h"
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#include "wsbm_util.h"
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#define VMWGFX_FLAG_FORCE_GMR (1 << 0) /* Create with GMR as backing store */
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#define VMWGFX_FLAG_FORCE_SURFACE (1 << 1) /* Create with surface as backing store */
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#define VMWGFX_FLAG_AVOID_HWACCEL (1 << 2) /* Avoid Hardware acceleration on this pixmap */
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#define VMWGFX_FLAG_USE_PRESENT (1 << 3) /* Use presents when copying to this pixmap */
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struct vmwgfx_saa_pixmap {
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struct saa_pixmap base;
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RegionPtr dirty_present;
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RegionPtr present_damage;
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RegionPtr pending_update;
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RegionPtr pending_present;
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uint32_t usage_flags;
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uint32_t backing;
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void *malloc;
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struct vmwgfx_dmabuf *gmr;
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struct xa_surface *hw;
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uint32_t fb_id;
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int hw_is_dri2_fronts;
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struct _WsbmListHead sync_x_head;
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struct _WsbmListHead scanout_list;
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uint32_t xa_flags;
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uint32_t staging_add_flags;
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uint32_t staging_remove_flags;
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enum xa_formats staging_format;
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};
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struct vmwgfx_screen_entry {
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struct _WsbmListHead scanout_head;
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PixmapPtr pixmap;
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};
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static inline struct vmwgfx_saa_pixmap *
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to_vmwgfx_saa_pixmap(struct saa_pixmap *spix)
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{
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return (struct vmwgfx_saa_pixmap *) spix;
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}
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static inline struct vmwgfx_saa_pixmap*
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vmwgfx_saa_pixmap(PixmapPtr pix)
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{
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return to_vmwgfx_saa_pixmap(saa_get_saa_pixmap(pix));
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}
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extern Bool
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vmwgfx_saa_init(ScreenPtr pScreen, int drm_fd, struct xa_tracker *xat,
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void (*present_flush)(ScreenPtr pScreen),
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Bool direct_presents,
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Bool only_hw_presents,
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Bool rendercheck);
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extern uint32_t
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vmwgfx_scanout_ref(struct vmwgfx_screen_entry *box);
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extern void
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vmwgfx_scanout_unref(struct vmwgfx_screen_entry *box);
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extern void
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vmwgfx_scanout_refresh(PixmapPtr pixmap);
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extern void
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vmwgfx_remove_dri2_list(struct vmwgfx_saa_pixmap *vpix);
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extern void
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vmwgfx_flush_dri2(ScreenPtr pScreen);
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extern Bool
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vmwgfx_hw_dri2_validate(PixmapPtr pixmap, unsigned int depth);
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Bool
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vmwgfx_hw_accel_validate(PixmapPtr pixmap, unsigned int depth,
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uint32_t add_flags, uint32_t remove_flags,
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RegionPtr region);
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#endif
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