xenocara/app/xterm/vttests/88colors2.pl

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#!/usr/bin/perl
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# $XTermId: 88colors2.pl,v 1.6 2009/10/10 14:57:12 tom Exp $
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# Authors: Steve Wall <swall@redcom.com>
# Thomas E Dickey
#
# Adapted from 256colors2.pl
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# use the resources for colors 0-15 - usually more-or-less a
# reproduction of the standard ANSI colors, but possibly more
# pleasing shades
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use strict;
use Getopt::Std;
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our ($opt_h, $opt_q, $opt_r);
&getopts('hqr') || die("Usage: $0 [-q] [-r]");
die("Usage: $0 [options]\n
Options:
-h display this message
-q quieter output by merging all palette initialization
-r display the reverse of the usual palette
") if ( $opt_h);
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our (@steps);
our ($red, $green, $blue);
our ($gray, $level, $color);
sub map_cube($) {
my $value = $_[0];
$value = (3 - $value) if defined($opt_r);
return $value;
}
sub map_gray($) {
my $value = $_[0];
$value = (7 - $value) if defined($opt_r);
return $value;
}
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# colors 16-79 are a 4x4x4 color cube
@steps=(0,139,205,255);
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printf("\x1b]4") if ($opt_q);
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for ($red = 0; $red < 4; $red++) {
for ($green = 0; $green < 4; $green++) {
for ($blue = 0; $blue < 4; $blue++) {
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printf("\x1b]4") unless ($opt_q);
printf(";%d;rgb:%2.2x/%2.2x/%2.2x",
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16 + (map_cube($red) * 16) + (map_cube($green) * 4) + map_cube($blue),
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int (@steps[$red]),
int (@steps[$green]),
int (@steps[$blue]));
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printf("\x1b\\") unless ($opt_q);
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}
}
}
# colors 80-87 are a grayscale ramp, intentionally leaving out
# black and white
for ($gray = 0; $gray < 8; $gray++) {
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$level = (map_gray($gray) * 23.18181818) + 46.36363636;
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if( $gray > 0 ) { $level += 23.18181818; }
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printf("\x1b]4") unless ($opt_q);
printf(";%d;rgb:%2.2x/%2.2x/%2.2x",
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80 + $gray, int($level), int($level), int($level));
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printf("\x1b\\") unless ($opt_q);
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}
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printf("\x1b\\") if ($opt_q);
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# display the colors
# first the system ones:
print "System colors:\n";
for ($color = 0; $color < 8; $color++) {
print "\x1b[48;5;${color}m ";
}
print "\x1b[0m\n";
for ($color = 8; $color < 16; $color++) {
print "\x1b[48;5;${color}m ";
}
print "\x1b[0m\n\n";
# now the color cube
print "Color cube, 4x4x4:\n";
for ($green = 0; $green < 4; $green++) {
for ($red = 0; $red < 4; $red++) {
for ($blue = 0; $blue < 4; $blue++) {
$color = 16 + ($red * 16) + ($green * 4) + $blue;
print "\x1b[48;5;${color}m ";
}
print "\x1b[0m ";
}
print "\n";
}
# now the grayscale ramp
print "Grayscale ramp:\n";
for ($color = 80; $color < 88; $color++) {
print "\x1b[48;5;${color}m ";
}
print "\x1b[0m\n";