xenocara/xserver/include/xserver-properties.h

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/*
* Copyright 2008 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software")
* to deal in the software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* them Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTIBILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* Properties managed by the server. */
#ifndef _XSERVER_PROPERTIES_H_
#define _XSERVER_PROPERTIES_H_
/* Type for a 4 byte float. Storage format IEEE 754 in client's default
* byte-ordering. */
#define XATOM_FLOAT "FLOAT"
/* STRING. Seat name of this display */
#define SEAT_ATOM_NAME "Xorg_Seat"
/* BOOL. 0 - device disabled, 1 - device enabled */
#define XI_PROP_ENABLED "Device Enabled"
/* BOOL. If present, device is a virtual XTEST device */
#define XI_PROP_XTEST_DEVICE "XTEST Device"
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/* CARD32, 2 values, vendor, product.
* This property is set by the driver and may not be available for some
* drivers. Read-Only */
#define XI_PROP_PRODUCT_ID "Device Product ID"
/* Coordinate transformation matrix for absolute input devices
* FLOAT, 9 values in row-major order, coordinates in 0..1 range:
* [c0 c1 c2] [x]
* [c3 c4 c5] * [y]
* [c6 c7 c8] [1] */
#define XI_PROP_TRANSFORM "Coordinate Transformation Matrix"
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/* STRING. Device node path of device */
#define XI_PROP_DEVICE_NODE "Device Node"
/* Pointer acceleration properties */
/* INTEGER of any format */
#define ACCEL_PROP_PROFILE_NUMBER "Device Accel Profile"
/* FLOAT, format 32 */
#define ACCEL_PROP_CONSTANT_DECELERATION "Device Accel Constant Deceleration"
/* FLOAT, format 32 */
#define ACCEL_PROP_ADAPTIVE_DECELERATION "Device Accel Adaptive Deceleration"
/* FLOAT, format 32 */
#define ACCEL_PROP_VELOCITY_SCALING "Device Accel Velocity Scaling"
/* Axis labels */
#define AXIS_LABEL_PROP "Axis Labels"
#define AXIS_LABEL_PROP_REL_X "Rel X"
#define AXIS_LABEL_PROP_REL_Y "Rel Y"
#define AXIS_LABEL_PROP_REL_Z "Rel Z"
#define AXIS_LABEL_PROP_REL_RX "Rel Rotary X"
#define AXIS_LABEL_PROP_REL_RY "Rel Rotary Y"
#define AXIS_LABEL_PROP_REL_RZ "Rel Rotary Z"
#define AXIS_LABEL_PROP_REL_HWHEEL "Rel Horiz Wheel"
#define AXIS_LABEL_PROP_REL_DIAL "Rel Dial"
#define AXIS_LABEL_PROP_REL_WHEEL "Rel Vert Wheel"
#define AXIS_LABEL_PROP_REL_MISC "Rel Misc"
#define AXIS_LABEL_PROP_REL_VSCROLL "Rel Vert Scroll"
#define AXIS_LABEL_PROP_REL_HSCROLL "Rel Horiz Scroll"
/*
* Absolute axes
*/
#define AXIS_LABEL_PROP_ABS_X "Abs X"
#define AXIS_LABEL_PROP_ABS_Y "Abs Y"
#define AXIS_LABEL_PROP_ABS_Z "Abs Z"
#define AXIS_LABEL_PROP_ABS_RX "Abs Rotary X"
#define AXIS_LABEL_PROP_ABS_RY "Abs Rotary Y"
#define AXIS_LABEL_PROP_ABS_RZ "Abs Rotary Z"
#define AXIS_LABEL_PROP_ABS_THROTTLE "Abs Throttle"
#define AXIS_LABEL_PROP_ABS_RUDDER "Abs Rudder"
#define AXIS_LABEL_PROP_ABS_WHEEL "Abs Wheel"
#define AXIS_LABEL_PROP_ABS_GAS "Abs Gas"
#define AXIS_LABEL_PROP_ABS_BRAKE "Abs Brake"
#define AXIS_LABEL_PROP_ABS_HAT0X "Abs Hat 0 X"
#define AXIS_LABEL_PROP_ABS_HAT0Y "Abs Hat 0 Y"
#define AXIS_LABEL_PROP_ABS_HAT1X "Abs Hat 1 X"
#define AXIS_LABEL_PROP_ABS_HAT1Y "Abs Hat 1 Y"
#define AXIS_LABEL_PROP_ABS_HAT2X "Abs Hat 2 X"
#define AXIS_LABEL_PROP_ABS_HAT2Y "Abs Hat 2 Y"
#define AXIS_LABEL_PROP_ABS_HAT3X "Abs Hat 3 X"
#define AXIS_LABEL_PROP_ABS_HAT3Y "Abs Hat 3 Y"
#define AXIS_LABEL_PROP_ABS_PRESSURE "Abs Pressure"
#define AXIS_LABEL_PROP_ABS_DISTANCE "Abs Distance"
#define AXIS_LABEL_PROP_ABS_TILT_X "Abs Tilt X"
#define AXIS_LABEL_PROP_ABS_TILT_Y "Abs Tilt Y"
#define AXIS_LABEL_PROP_ABS_TOOL_WIDTH "Abs Tool Width"
#define AXIS_LABEL_PROP_ABS_VOLUME "Abs Volume"
#define AXIS_LABEL_PROP_ABS_MT_TOUCH_MAJOR "Abs MT Touch Major"
#define AXIS_LABEL_PROP_ABS_MT_TOUCH_MINOR "Abs MT Touch Minor"
#define AXIS_LABEL_PROP_ABS_MT_WIDTH_MAJOR "Abs MT Width Major"
#define AXIS_LABEL_PROP_ABS_MT_WIDTH_MINOR "Abs MT Width Minor"
#define AXIS_LABEL_PROP_ABS_MT_ORIENTATION "Abs MT Orientation"
#define AXIS_LABEL_PROP_ABS_MT_POSITION_X "Abs MT Position X"
#define AXIS_LABEL_PROP_ABS_MT_POSITION_Y "Abs MT Position Y"
#define AXIS_LABEL_PROP_ABS_MT_TOOL_TYPE "Abs MT Tool Type"
#define AXIS_LABEL_PROP_ABS_MT_BLOB_ID "Abs MT Blob ID"
#define AXIS_LABEL_PROP_ABS_MT_TRACKING_ID "Abs MT Tracking ID"
#define AXIS_LABEL_PROP_ABS_MT_PRESSURE "Abs MT Pressure"
#define AXIS_LABEL_PROP_ABS_MT_DISTANCE "Abs MT Distance"
#define AXIS_LABEL_PROP_ABS_MT_TOOL_X "Abs MT Tool X"
#define AXIS_LABEL_PROP_ABS_MT_TOOL_Y "Abs MT Tool Y"
#define AXIS_LABEL_PROP_ABS_MISC "Abs Misc"
/* Button names */
#define BTN_LABEL_PROP "Button Labels"
/* Default label */
#define BTN_LABEL_PROP_BTN_UNKNOWN "Button Unknown"
/* Wheel buttons */
#define BTN_LABEL_PROP_BTN_WHEEL_UP "Button Wheel Up"
#define BTN_LABEL_PROP_BTN_WHEEL_DOWN "Button Wheel Down"
#define BTN_LABEL_PROP_BTN_HWHEEL_LEFT "Button Horiz Wheel Left"
#define BTN_LABEL_PROP_BTN_HWHEEL_RIGHT "Button Horiz Wheel Right"
/* The following are from linux/input.h */
#define BTN_LABEL_PROP_BTN_0 "Button 0"
#define BTN_LABEL_PROP_BTN_1 "Button 1"
#define BTN_LABEL_PROP_BTN_2 "Button 2"
#define BTN_LABEL_PROP_BTN_3 "Button 3"
#define BTN_LABEL_PROP_BTN_4 "Button 4"
#define BTN_LABEL_PROP_BTN_5 "Button 5"
#define BTN_LABEL_PROP_BTN_6 "Button 6"
#define BTN_LABEL_PROP_BTN_7 "Button 7"
#define BTN_LABEL_PROP_BTN_8 "Button 8"
#define BTN_LABEL_PROP_BTN_9 "Button 9"
#define BTN_LABEL_PROP_BTN_LEFT "Button Left"
#define BTN_LABEL_PROP_BTN_RIGHT "Button Right"
#define BTN_LABEL_PROP_BTN_MIDDLE "Button Middle"
#define BTN_LABEL_PROP_BTN_SIDE "Button Side"
#define BTN_LABEL_PROP_BTN_EXTRA "Button Extra"
#define BTN_LABEL_PROP_BTN_FORWARD "Button Forward"
#define BTN_LABEL_PROP_BTN_BACK "Button Back"
#define BTN_LABEL_PROP_BTN_TASK "Button Task"
#define BTN_LABEL_PROP_BTN_TRIGGER "Button Trigger"
#define BTN_LABEL_PROP_BTN_THUMB "Button Thumb"
#define BTN_LABEL_PROP_BTN_THUMB2 "Button Thumb2"
#define BTN_LABEL_PROP_BTN_TOP "Button Top"
#define BTN_LABEL_PROP_BTN_TOP2 "Button Top2"
#define BTN_LABEL_PROP_BTN_PINKIE "Button Pinkie"
#define BTN_LABEL_PROP_BTN_BASE "Button Base"
#define BTN_LABEL_PROP_BTN_BASE2 "Button Base2"
#define BTN_LABEL_PROP_BTN_BASE3 "Button Base3"
#define BTN_LABEL_PROP_BTN_BASE4 "Button Base4"
#define BTN_LABEL_PROP_BTN_BASE5 "Button Base5"
#define BTN_LABEL_PROP_BTN_BASE6 "Button Base6"
#define BTN_LABEL_PROP_BTN_DEAD "Button Dead"
#define BTN_LABEL_PROP_BTN_A "Button A"
#define BTN_LABEL_PROP_BTN_B "Button B"
#define BTN_LABEL_PROP_BTN_C "Button C"
#define BTN_LABEL_PROP_BTN_X "Button X"
#define BTN_LABEL_PROP_BTN_Y "Button Y"
#define BTN_LABEL_PROP_BTN_Z "Button Z"
#define BTN_LABEL_PROP_BTN_TL "Button T Left"
#define BTN_LABEL_PROP_BTN_TR "Button T Right"
#define BTN_LABEL_PROP_BTN_TL2 "Button T Left2"
#define BTN_LABEL_PROP_BTN_TR2 "Button T Right2"
#define BTN_LABEL_PROP_BTN_SELECT "Button Select"
#define BTN_LABEL_PROP_BTN_START "Button Start"
#define BTN_LABEL_PROP_BTN_MODE "Button Mode"
#define BTN_LABEL_PROP_BTN_THUMBL "Button Thumb Left"
#define BTN_LABEL_PROP_BTN_THUMBR "Button Thumb Right"
#define BTN_LABEL_PROP_BTN_TOOL_PEN "Button Tool Pen"
#define BTN_LABEL_PROP_BTN_TOOL_RUBBER "Button Tool Rubber"
#define BTN_LABEL_PROP_BTN_TOOL_BRUSH "Button Tool Brush"
#define BTN_LABEL_PROP_BTN_TOOL_PENCIL "Button Tool Pencil"
#define BTN_LABEL_PROP_BTN_TOOL_AIRBRUSH "Button Tool Airbrush"
#define BTN_LABEL_PROP_BTN_TOOL_FINGER "Button Tool Finger"
#define BTN_LABEL_PROP_BTN_TOOL_MOUSE "Button Tool Mouse"
#define BTN_LABEL_PROP_BTN_TOOL_LENS "Button Tool Lens"
#define BTN_LABEL_PROP_BTN_TOUCH "Button Touch"
#define BTN_LABEL_PROP_BTN_STYLUS "Button Stylus"
#define BTN_LABEL_PROP_BTN_STYLUS2 "Button Stylus2"
#define BTN_LABEL_PROP_BTN_TOOL_DOUBLETAP "Button Tool Doubletap"
#define BTN_LABEL_PROP_BTN_TOOL_TRIPLETAP "Button Tool Tripletap"
#define BTN_LABEL_PROP_BTN_GEAR_DOWN "Button Gear down"
#define BTN_LABEL_PROP_BTN_GEAR_UP "Button Gear up"
#endif