415 lines
11 KiB
C
415 lines
11 KiB
C
|
/**************************************************************************
|
||
|
|
||
|
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
|
||
|
All Rights Reserved.
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a
|
||
|
copy of this software and associated documentation files (the
|
||
|
"Software"), to deal in the Software without restriction, including
|
||
|
without limitation the rights to use, copy, modify, merge, publish,
|
||
|
distribute, sub license, and/or sell copies of the Software, and to
|
||
|
permit persons to whom the Software is furnished to do so, subject to
|
||
|
the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice (including the
|
||
|
next paragraph) shall be included in all copies or substantial portions
|
||
|
of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||
|
IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||
|
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||
|
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||
|
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||
|
|
||
|
**************************************************************************/
|
||
|
|
||
|
/*
|
||
|
* Authors:
|
||
|
* Kevin E. Martin <kevin@precisioninsight.com>
|
||
|
* Brian E. Paul <brian@precisioninsight.com>
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
#ifdef HAVE_DIX_CONFIG_H
|
||
|
#include <dix-config.h>
|
||
|
#endif
|
||
|
|
||
|
#include <string.h>
|
||
|
|
||
|
#include <GL/xmesa.h>
|
||
|
#include <GL/internal/glcore.h>
|
||
|
#include <glxserver.h>
|
||
|
#include <glxscreens.h>
|
||
|
#include <glxdrawable.h>
|
||
|
#include <glxcontext.h>
|
||
|
#include <glxutil.h>
|
||
|
|
||
|
#include "glcontextmodes.h"
|
||
|
#include "os.h"
|
||
|
|
||
|
typedef struct __GLXMESAscreen __GLXMESAscreen;
|
||
|
typedef struct __GLXMESAcontext __GLXMESAcontext;
|
||
|
typedef struct __GLXMESAdrawable __GLXMESAdrawable;
|
||
|
|
||
|
struct __GLXMESAscreen {
|
||
|
__GLXscreen base;
|
||
|
int index;
|
||
|
int num_vis;
|
||
|
XMesaVisual *xm_vis;
|
||
|
};
|
||
|
|
||
|
struct __GLXMESAcontext {
|
||
|
__GLXcontext base;
|
||
|
XMesaContext xmesa;
|
||
|
};
|
||
|
|
||
|
struct __GLXMESAdrawable {
|
||
|
__GLXdrawable base;
|
||
|
XMesaBuffer xm_buf;
|
||
|
};
|
||
|
|
||
|
static XMesaVisual find_mesa_visual(__GLXscreen *screen, VisualID vid);
|
||
|
|
||
|
|
||
|
static void
|
||
|
__glXMesaDrawableDestroy(__GLXdrawable *base)
|
||
|
{
|
||
|
__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
|
||
|
|
||
|
if (glxPriv->xm_buf != NULL)
|
||
|
XMesaDestroyBuffer(glxPriv->xm_buf);
|
||
|
xfree(glxPriv);
|
||
|
}
|
||
|
|
||
|
static GLboolean
|
||
|
__glXMesaDrawableResize(__GLXdrawable *base)
|
||
|
{
|
||
|
__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
|
||
|
|
||
|
XMesaResizeBuffers(glxPriv->xm_buf);
|
||
|
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
static GLboolean
|
||
|
__glXMesaDrawableSwapBuffers(__GLXdrawable *base)
|
||
|
{
|
||
|
__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
|
||
|
|
||
|
/* This is terrifying: XMesaSwapBuffers() ends up calling CopyArea
|
||
|
* to do the buffer swap, but this assumes that the server holds
|
||
|
* the lock and has its context visible. If another screen uses a
|
||
|
* DRI driver, that will have installed the DRI enter/leave server
|
||
|
* functions, which lifts the lock during GLX dispatch. This is
|
||
|
* why we need to re-take the lock and swap in the server context
|
||
|
* before calling XMesaSwapBuffers() here. /me shakes head. */
|
||
|
|
||
|
__glXenterServer(GL_FALSE);
|
||
|
|
||
|
XMesaSwapBuffers(glxPriv->xm_buf);
|
||
|
|
||
|
__glXleaveServer(GL_FALSE);
|
||
|
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
|
||
|
static __GLXdrawable *
|
||
|
__glXMesaScreenCreateDrawable(__GLXscreen *screen,
|
||
|
DrawablePtr pDraw,
|
||
|
XID drawId,
|
||
|
__GLcontextModes *modes)
|
||
|
{
|
||
|
__GLXMESAdrawable *glxPriv;
|
||
|
XMesaVisual xm_vis;
|
||
|
|
||
|
glxPriv = xalloc(sizeof *glxPriv);
|
||
|
if (glxPriv == NULL)
|
||
|
return NULL;
|
||
|
|
||
|
memset(glxPriv, 0, sizeof *glxPriv);
|
||
|
|
||
|
if (!__glXDrawableInit(&glxPriv->base, screen, pDraw, drawId, modes)) {
|
||
|
xfree(glxPriv);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
glxPriv->base.destroy = __glXMesaDrawableDestroy;
|
||
|
glxPriv->base.resize = __glXMesaDrawableResize;
|
||
|
glxPriv->base.swapBuffers = __glXMesaDrawableSwapBuffers;
|
||
|
|
||
|
xm_vis = find_mesa_visual(screen, modes->visualID);
|
||
|
if (xm_vis == NULL) {
|
||
|
ErrorF("find_mesa_visual returned NULL for visualID = 0x%04x\n",
|
||
|
modes->visualID);
|
||
|
xfree(glxPriv);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
if (glxPriv->base.type == DRAWABLE_WINDOW) {
|
||
|
glxPriv->xm_buf = XMesaCreateWindowBuffer(xm_vis, (WindowPtr)pDraw);
|
||
|
} else {
|
||
|
glxPriv->xm_buf = XMesaCreatePixmapBuffer(xm_vis, (PixmapPtr)pDraw, 0);
|
||
|
}
|
||
|
|
||
|
return &glxPriv->base;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
__glXMesaContextDestroy(__GLXcontext *baseContext)
|
||
|
{
|
||
|
__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
|
||
|
|
||
|
XMesaDestroyContext(context->xmesa);
|
||
|
__glXContextDestroy(&context->base);
|
||
|
xfree(context);
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
__glXMesaContextMakeCurrent(__GLXcontext *baseContext)
|
||
|
|
||
|
{
|
||
|
__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
|
||
|
__GLXMESAdrawable *drawPriv = (__GLXMESAdrawable *) context->base.drawPriv;
|
||
|
__GLXMESAdrawable *readPriv = (__GLXMESAdrawable *) context->base.readPriv;
|
||
|
|
||
|
return XMesaMakeCurrent2(context->xmesa,
|
||
|
drawPriv->xm_buf,
|
||
|
readPriv->xm_buf);
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
__glXMesaContextLoseCurrent(__GLXcontext *baseContext)
|
||
|
{
|
||
|
__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
|
||
|
|
||
|
return XMesaLoseCurrent(context->xmesa);
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
__glXMesaContextCopy(__GLXcontext *baseDst,
|
||
|
__GLXcontext *baseSrc,
|
||
|
unsigned long mask)
|
||
|
{
|
||
|
__GLXMESAcontext *dst = (__GLXMESAcontext *) baseDst;
|
||
|
__GLXMESAcontext *src = (__GLXMESAcontext *) baseSrc;
|
||
|
|
||
|
return XMesaCopyContext(src->xmesa, dst->xmesa, mask);
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
__glXMesaContextForceCurrent(__GLXcontext *baseContext)
|
||
|
{
|
||
|
__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
|
||
|
|
||
|
/* GlxSetRenderTables() call for XGL moved in XMesaForceCurrent() */
|
||
|
|
||
|
return XMesaForceCurrent(context->xmesa);
|
||
|
}
|
||
|
|
||
|
static __GLXcontext *
|
||
|
__glXMesaScreenCreateContext(__GLXscreen *screen,
|
||
|
__GLcontextModes *modes,
|
||
|
__GLXcontext *baseShareContext)
|
||
|
{
|
||
|
__GLXMESAcontext *context;
|
||
|
__GLXMESAcontext *shareContext = (__GLXMESAcontext *) baseShareContext;
|
||
|
XMesaVisual xm_vis;
|
||
|
XMesaContext xm_share;
|
||
|
|
||
|
context = xalloc (sizeof (__GLXMESAcontext));
|
||
|
if (context == NULL)
|
||
|
return NULL;
|
||
|
|
||
|
memset(context, 0, sizeof *context);
|
||
|
|
||
|
context->base.pGlxScreen = screen;
|
||
|
context->base.modes = modes;
|
||
|
|
||
|
context->base.destroy = __glXMesaContextDestroy;
|
||
|
context->base.makeCurrent = __glXMesaContextMakeCurrent;
|
||
|
context->base.loseCurrent = __glXMesaContextLoseCurrent;
|
||
|
context->base.copy = __glXMesaContextCopy;
|
||
|
context->base.forceCurrent = __glXMesaContextForceCurrent;
|
||
|
|
||
|
xm_vis = find_mesa_visual(screen, modes->visualID);
|
||
|
if (!xm_vis) {
|
||
|
ErrorF("find_mesa_visual returned NULL for visualID = 0x%04x\n",
|
||
|
modes->visualID);
|
||
|
xfree(context);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
xm_share = shareContext ? shareContext->xmesa : NULL;
|
||
|
context->xmesa = XMesaCreateContext(xm_vis, xm_share);
|
||
|
if (!context->xmesa) {
|
||
|
xfree(context);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
return &context->base;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
__glXMesaScreenDestroy(__GLXscreen *screen)
|
||
|
{
|
||
|
__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
|
||
|
int i;
|
||
|
|
||
|
if (mesaScreen->xm_vis) {
|
||
|
for (i = 0; i < mesaScreen->num_vis; i++) {
|
||
|
if (mesaScreen->xm_vis[i])
|
||
|
XMesaDestroyVisual(mesaScreen->xm_vis[i]);
|
||
|
}
|
||
|
|
||
|
xfree(mesaScreen->xm_vis);
|
||
|
}
|
||
|
|
||
|
__glXScreenDestroy(screen);
|
||
|
|
||
|
xfree(screen);
|
||
|
}
|
||
|
|
||
|
static XMesaVisual
|
||
|
find_mesa_visual(__GLXscreen *screen, VisualID vid)
|
||
|
{
|
||
|
__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
|
||
|
const __GLcontextModes *modes;
|
||
|
unsigned i = 0;
|
||
|
|
||
|
for ( modes = screen->modes ; modes != NULL ; modes = modes->next ) {
|
||
|
if ( modes->visualID == vid ) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
return (modes != NULL) ? mesaScreen->xm_vis[i] : NULL;
|
||
|
}
|
||
|
|
||
|
static void init_screen_visuals(__GLXMESAscreen *screen)
|
||
|
{
|
||
|
ScreenPtr pScreen = screen->base.pScreen;
|
||
|
__GLcontextModes *modes;
|
||
|
XMesaVisual *pXMesaVisual;
|
||
|
int *used;
|
||
|
int num_vis, j, size;
|
||
|
|
||
|
/* Alloc space for the list of XMesa visuals */
|
||
|
size = screen->base.numVisuals * sizeof(XMesaVisual);
|
||
|
pXMesaVisual = (XMesaVisual *) xalloc(size);
|
||
|
memset(pXMesaVisual, 0, size);
|
||
|
|
||
|
/* FIXME: Change 'used' to be a array of bits (rather than of ints),
|
||
|
* FIXME: create a stack array of 8 or 16 bytes. If 'numVisuals' is less
|
||
|
* FIXME: than 64 or 128 the stack array can be used instead of calling
|
||
|
* FIXME: __glXMalloc / __glXFree. If nothing else, convert 'used' to
|
||
|
* FIXME: array of bytes instead of ints!
|
||
|
*/
|
||
|
used = (int *) xalloc(pScreen->numVisuals * sizeof(int));
|
||
|
memset(used, 0, pScreen->numVisuals * sizeof(int));
|
||
|
|
||
|
num_vis = 0;
|
||
|
for ( modes = screen->base.modes; modes != NULL; modes = modes->next ) {
|
||
|
const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
|
||
|
const int nplanes = (modes->rgbBits - modes->alphaBits);
|
||
|
const VisualPtr pVis = pScreen->visuals;
|
||
|
|
||
|
for (j = 0; j < pScreen->numVisuals; j++) {
|
||
|
if (pVis[j].class == vis_class &&
|
||
|
pVis[j].nplanes == nplanes &&
|
||
|
pVis[j].redMask == modes->redMask &&
|
||
|
pVis[j].greenMask == modes->greenMask &&
|
||
|
pVis[j].blueMask == modes->blueMask &&
|
||
|
!used[j]) {
|
||
|
|
||
|
/* Create the XMesa visual */
|
||
|
assert(num_vis < screen->base.numVisuals);
|
||
|
pXMesaVisual[num_vis] =
|
||
|
XMesaCreateVisual(pScreen,
|
||
|
&pVis[j],
|
||
|
modes->rgbMode,
|
||
|
(modes->alphaBits > 0),
|
||
|
modes->doubleBufferMode,
|
||
|
modes->stereoMode,
|
||
|
GL_TRUE, /* ximage_flag */
|
||
|
modes->depthBits,
|
||
|
modes->stencilBits,
|
||
|
modes->accumRedBits,
|
||
|
modes->accumGreenBits,
|
||
|
modes->accumBlueBits,
|
||
|
modes->accumAlphaBits,
|
||
|
modes->samples,
|
||
|
modes->level,
|
||
|
modes->visualRating);
|
||
|
/* Set the VisualID */
|
||
|
modes->visualID = pVis[j].vid;
|
||
|
|
||
|
/* Mark this visual used */
|
||
|
used[j] = 1;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( j == pScreen->numVisuals ) {
|
||
|
ErrorF("No matching visual for __GLcontextMode with "
|
||
|
"visual class = %d (%d), nplanes = %u\n",
|
||
|
vis_class,
|
||
|
modes->visualType,
|
||
|
(modes->rgbBits - modes->alphaBits) );
|
||
|
}
|
||
|
else if ( modes->visualID == -1 ) {
|
||
|
FatalError( "Matching visual found, but visualID still -1!\n" );
|
||
|
}
|
||
|
|
||
|
num_vis++;
|
||
|
}
|
||
|
|
||
|
xfree(used);
|
||
|
|
||
|
screen->num_vis = num_vis;
|
||
|
screen->xm_vis = pXMesaVisual;
|
||
|
|
||
|
assert(screen->num_vis <= screen->base.numVisuals);
|
||
|
}
|
||
|
|
||
|
static __GLXscreen *
|
||
|
__glXMesaScreenProbe(ScreenPtr pScreen)
|
||
|
{
|
||
|
__GLXMESAscreen *screen;
|
||
|
|
||
|
screen = xalloc(sizeof *screen);
|
||
|
if (screen == NULL)
|
||
|
return NULL;
|
||
|
|
||
|
__glXScreenInit(&screen->base, pScreen);
|
||
|
|
||
|
screen->base.destroy = __glXMesaScreenDestroy;
|
||
|
screen->base.createContext = __glXMesaScreenCreateContext;
|
||
|
screen->base.createDrawable = __glXMesaScreenCreateDrawable;
|
||
|
screen->base.pScreen = pScreen;
|
||
|
|
||
|
/*
|
||
|
* Find the GLX visuals that are supported by this screen and create
|
||
|
* XMesa's visuals.
|
||
|
*/
|
||
|
init_screen_visuals(screen);
|
||
|
|
||
|
return &screen->base;
|
||
|
}
|
||
|
|
||
|
__GLXprovider __glXMesaProvider = {
|
||
|
__glXMesaScreenProbe,
|
||
|
"MESA",
|
||
|
NULL
|
||
|
};
|
||
|
|
||
|
__GLXprovider *
|
||
|
GlxGetMesaProvider (void)
|
||
|
{
|
||
|
return &__glXMesaProvider;
|
||
|
}
|