xenocara/xserver/mi/mibstore.c

3880 lines
104 KiB
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2006-11-26 11:13:41 -07:00
/***********************************************************
Copyright 1987, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
Copyright 1987 by the Regents of the University of California
All Rights Reserved
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted, provided
that the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation, and that the name The Open Group not be used in advertising or publicity
pertaining to distribution of the software without specific, written prior
permission.
The University of California makes no representations about the suitability
of this software for any purpose. It is provided "as is" without express or
implied warranty.
******************************************************************/
#define NEED_EVENTS
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <X11/X.h>
#include <X11/Xmd.h>
#include <X11/Xproto.h>
#include "misc.h"
#include "regionstr.h"
#include "scrnintstr.h"
#include "gcstruct.h"
#include "windowstr.h"
#include "pixmapstr.h"
#include <X11/fonts/fontstruct.h>
#include "dixfontstr.h"
#include "dixstruct.h" /* For requestingClient */
#include "mi.h"
#include "mibstorest.h"
/*
* When the server fails to allocate a backing store pixmap, if you want
* it to dynamically retry to allocate backing store on every subsequent
* graphics op, you can enable BSEAGER; otherwise, backing store will be
* disabled on the window until it is unmapped and then remapped.
*/
/* #define BSEAGER */
/*-
* NOTES ON USAGE:
*
* The functions in this file implement a machine-independent backing-store
* scheme. To use it, the output library must do the following:
* - Provide a SaveAreas function that takes a destination pixmap, a
* region of the areas to save (in the pixmap's coordinate system)
* and the screen origin of the region. It should copy the areas from
* the screen into the pixmap.
* - Provide a RestoreAreas function that takes a source pixmap, a region
* of the areas to restore (in the screen's coordinate system) and the
* origin of the pixmap on the screen. It should copy the areas from
* the pixmap into the screen.
* - Provide a SetClipmaskRgn function that takes a gc and a region
* and merges the region into any CT_PIXMAP client clip that
* is specified in the GC. This routine is only needed if
* miValidateBackingStore will see CT_PIXMAP clip lists; not
* true for any of the sample servers (which convert the PIXMAP
* clip lists into CT_REGION clip lists; an expensive but simple
* to code option).
* - The function placed in a window's ClearToBackground vector must call
* pScreen->ClearBackingStore with the window, followed by
* the window-relative x and y coordinates, followed by the width and
* height of the area to be cleared, followed by the generateExposures
* flag. This has been taken care of in miClearToBackground.
* - Whatever determines GraphicsExpose events for the CopyArea and
* CopyPlane requests should call pWin->backStorage->ExposeCopy
* with the source and destination drawables, the GC used, a source-
* window-relative region of exposed areas, the source and destination
* coordinates and the bitplane copied, if CopyPlane, or 0, if
* CopyArea.
*
* JUSTIFICATION
* This is a cross between saving everything and just saving the
* obscued areas (as in Pike's layers.) This method has the advantage
* of only doing each output operation once per pixel, visible or
* invisible, and avoids having to do all the crufty storage
* management of keeping several separate rectangles. Since the
* ddx layer ouput primitives are required to draw through clipping
* rectangles anyway, sending multiple drawing requests for each of
* several rectangles isn't necessary. (Of course, it could be argued
* that the ddx routines should just take one rectangle each and
* get called multiple times, but that would make taking advantage of
* smart hardware harder, and probably be slower as well.)
*/
#define SETUP_BACKING_TERSE(pGC) \
miBSGCPtr pGCPrivate = (miBSGCPtr)(pGC)->devPrivates[miBSGCIndex].ptr; \
GCFuncs *oldFuncs = pGC->funcs;
#define SETUP_BACKING(pDrawable,pGC) \
miBSWindowPtr pBackingStore = \
(miBSWindowPtr)((WindowPtr)(pDrawable))->backStorage; \
DrawablePtr pBackingDrawable = (DrawablePtr) \
pBackingStore->pBackingPixmap; \
SETUP_BACKING_TERSE(pGC) \
GCPtr pBackingGC = pGCPrivate->pBackingGC;
#define PROLOGUE(pGC) { \
pGC->ops = pGCPrivate->wrapOps;\
pGC->funcs = pGCPrivate->wrapFuncs; \
}
#define EPILOGUE(pGC) { \
pGCPrivate->wrapOps = (pGC)->ops; \
(pGC)->ops = &miBSGCOps; \
(pGC)->funcs = oldFuncs; \
}
static void miCreateBSPixmap(WindowPtr pWin, BoxPtr pExtents);
static void miDestroyBSPixmap(WindowPtr pWin);
static void miTileVirtualBS(WindowPtr pWin);
static void miBSAllocate(WindowPtr pWin), miBSFree(WindowPtr pWin);
static Bool miBSCreateGCPrivate(GCPtr pGC);
static void miBSClearBackingRegion(WindowPtr pWin, RegionPtr pRgn);
#define MoreCopy0 ;
#define MoreCopy2 *dstCopy++ = *srcCopy++; *dstCopy++ = *srcCopy++;
#define MoreCopy4 MoreCopy2 MoreCopy2
#define copyData(src,dst,n,morecopy) \
{ \
register short *srcCopy = (short *)(src); \
register short *dstCopy = (short *)(dst); \
register int i; \
register int bsx = pBackingStore->x; \
register int bsy = pBackingStore->y; \
for (i = n; --i >= 0; ) \
{ \
*dstCopy++ = *srcCopy++ - bsx; \
*dstCopy++ = *srcCopy++ - bsy; \
morecopy \
} \
}
#define copyPoints(src,dst,n,mode) \
if (mode == CoordModeOrigin) \
{ \
copyData(src,dst,n,MoreCopy0); \
} \
else \
{ \
memmove((char *)(dst), (char *)(src), (n) << 2); \
*((short *)(dst)) -= pBackingStore->x; \
*((short *)(dst) + 1) -= pBackingStore->y; \
}
/*
* wrappers for screen funcs
*/
static int miBSScreenIndex;
static unsigned long miBSGeneration = 0;
static Bool miBSCloseScreen(int i, ScreenPtr pScreen);
static void miBSGetImage(DrawablePtr pDrawable, int sx, int sy,
int w, int h, unsigned int format,
unsigned long planemask, char *pdstLine);
static void miBSGetSpans(DrawablePtr pDrawable, int wMax,
DDXPointPtr ppt, int *pwidth, int nspans,
char *pdstStart);
static Bool miBSChangeWindowAttributes(WindowPtr pWin,
unsigned long mask);
static Bool miBSCreateGC(GCPtr pGC);
static Bool miBSDestroyWindow(WindowPtr pWin);
/*
* backing store screen functions
*/
static void miBSSaveDoomedAreas(WindowPtr pWin, RegionPtr pObscured,
int dx, int dy);
static RegionPtr miBSRestoreAreas(WindowPtr pWin, RegionPtr prgnExposed);
static void miBSExposeCopy(WindowPtr pSrc, DrawablePtr pDst,
GCPtr pGC, RegionPtr prgnExposed,
int srcx, int srcy, int dstx, int dsty,
unsigned long plane);
static RegionPtr miBSTranslateBackingStore(WindowPtr pWin, int windx,
int windy, RegionPtr oldClip,
int oldx, int oldy);
static RegionPtr miBSClearBackingStore(WindowPtr pWin, int x, int y,
int w, int h, Bool generateExposures);
static void miBSDrawGuarantee(WindowPtr pWin, GCPtr pGC,
int guarantee);
/*
* wrapper vectors for GC funcs and ops
*/
static int miBSGCIndex;
static void miBSValidateGC(GCPtr pGC, unsigned long stateChanges,
DrawablePtr pDrawable);
static void miBSCopyGC(GCPtr pGCSrc, unsigned long mask, GCPtr pGCDst);
static void miBSDestroyGC(GCPtr pGC);
static void miBSChangeGC(GCPtr pGC, unsigned long mask);
static void miBSChangeClip(GCPtr pGC, int type, pointer pvalue, int nrects);
static void miBSDestroyClip(GCPtr pGC);
static void miBSCopyClip(GCPtr pgcDst, GCPtr pgcSrc);
static GCFuncs miBSGCFuncs = {
miBSValidateGC,
miBSChangeGC,
miBSCopyGC,
miBSDestroyGC,
miBSChangeClip,
miBSDestroyClip,
miBSCopyClip,
};
static void miBSFillSpans(DrawablePtr pDrawable, GCPtr pGC, int nInit,
DDXPointPtr pptInit, int *pwidthInit,
int fSorted);
static void miBSSetSpans(DrawablePtr pDrawable, GCPtr pGC, char *psrc,
DDXPointPtr ppt, int *pwidth, int nspans,
int fSorted);
static void miBSPutImage(DrawablePtr pDrawable, GCPtr pGC, int depth,
int x, int y, int w, int h, int leftPad,
int format, char *pBits);
static RegionPtr miBSCopyArea(DrawablePtr pSrc, DrawablePtr pDst,
GCPtr pGC, int srcx, int srcy, int w, int h,
int dstx, int dsty);
static RegionPtr miBSCopyPlane(DrawablePtr pSrc, DrawablePtr pDst,
GCPtr pGC, int srcx, int srcy, int w, int h,
int dstx, int dsty, unsigned long plane);
static void miBSPolyPoint(DrawablePtr pDrawable, GCPtr pGC, int mode,
int npt, xPoint *pptInit);
static void miBSPolylines(DrawablePtr pDrawable, GCPtr pGC, int mode,
int npt, DDXPointPtr pptInit);
static void miBSPolySegment(DrawablePtr pDrawable, GCPtr pGC, int nseg,
xSegment *pSegs);
static void miBSPolyRectangle(DrawablePtr pDrawable, GCPtr pGC,
int nrects, xRectangle *pRects);
static void miBSPolyArc(DrawablePtr pDrawable, GCPtr pGC, int narcs,
xArc *parcs);
static void miBSFillPolygon(DrawablePtr pDrawable, GCPtr pGC,
int shape, int mode, int count,
DDXPointPtr pPts);
static void miBSPolyFillRect(DrawablePtr pDrawable, GCPtr pGC,
int nrectFill, xRectangle *prectInit);
static void miBSPolyFillArc(DrawablePtr pDrawable, GCPtr pGC,
int narcs, xArc *parcs);
static int miBSPolyText8(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, int count, char *chars);
static int miBSPolyText16(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, int count,
unsigned short *chars);
static void miBSImageText8(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, int count, char *chars);
static void miBSImageText16(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, int count,
unsigned short *chars);
static void miBSImageGlyphBlt(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, unsigned int nglyph,
CharInfoPtr *ppci, pointer pglyphBase);
static void miBSPolyGlyphBlt(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, unsigned int nglyph,
CharInfoPtr *ppci, pointer pglyphBase);
static void miBSPushPixels(GCPtr pGC, PixmapPtr pBitMap,
DrawablePtr pDst, int w, int h,
int x, int y);
static GCOps miBSGCOps = {
miBSFillSpans, miBSSetSpans, miBSPutImage,
miBSCopyArea, miBSCopyPlane, miBSPolyPoint,
miBSPolylines, miBSPolySegment, miBSPolyRectangle,
miBSPolyArc, miBSFillPolygon, miBSPolyFillRect,
miBSPolyFillArc, miBSPolyText8, miBSPolyText16,
miBSImageText8, miBSImageText16, miBSImageGlyphBlt,
miBSPolyGlyphBlt, miBSPushPixels
};
#define FUNC_PROLOGUE(pGC, pPriv) \
((pGC)->funcs = pPriv->wrapFuncs),\
((pGC)->ops = pPriv->wrapOps)
#define FUNC_EPILOGUE(pGC, pPriv) \
((pGC)->funcs = &miBSGCFuncs),\
((pGC)->ops = &miBSGCOps)
/*
* every GC in the server is initially wrapped with these
* "cheap" functions. This allocates no memory and is used
* to discover GCs used with windows which have backing
* store enabled
*/
static void miBSCheapValidateGC(GCPtr pGC, unsigned long stateChanges,
DrawablePtr pDrawable);
static void miBSCheapCopyGC(GCPtr pGCSrc, unsigned long mask, GCPtr pGCDst);
static void miBSCheapDestroyGC(GCPtr pGC);
static void miBSCheapChangeGC(GCPtr pGC, unsigned long mask);
static void miBSCheapChangeClip(GCPtr pGC, int type, pointer pvalue,
int nrects);
static void miBSCheapDestroyClip(GCPtr pGC);
static void miBSCheapCopyClip(GCPtr pgcDst, GCPtr pgcSrc);
static GCFuncs miBSCheapGCFuncs = {
miBSCheapValidateGC,
miBSCheapChangeGC,
miBSCheapCopyGC,
miBSCheapDestroyGC,
miBSCheapChangeClip,
miBSCheapDestroyClip,
miBSCheapCopyClip,
};
#define CHEAP_FUNC_PROLOGUE(pGC) \
((pGC)->funcs = (GCFuncs *) (pGC)->devPrivates[miBSGCIndex].ptr)
#define CHEAP_FUNC_EPILOGUE(pGC) \
((pGC)->funcs = &miBSCheapGCFuncs)
/*
* called from device screen initialization proc. Gets a GCPrivateIndex
* and wraps appropriate per-screen functions. pScreen->BackingStoreFuncs
* must be previously initialized.
*/
_X_EXPORT void
miInitializeBackingStore (pScreen)
ScreenPtr pScreen;
{
miBSScreenPtr pScreenPriv;
if (miBSGeneration != serverGeneration)
{
miBSScreenIndex = AllocateScreenPrivateIndex ();
if (miBSScreenIndex < 0)
return;
miBSGCIndex = AllocateGCPrivateIndex ();
miBSGeneration = serverGeneration;
}
if (!AllocateGCPrivate(pScreen, miBSGCIndex, 0))
return;
pScreenPriv = (miBSScreenPtr) xalloc (sizeof (miBSScreenRec));
if (!pScreenPriv)
return;
pScreenPriv->CloseScreen = pScreen->CloseScreen;
pScreenPriv->GetImage = pScreen->GetImage;
pScreenPriv->GetSpans = pScreen->GetSpans;
pScreenPriv->ChangeWindowAttributes = pScreen->ChangeWindowAttributes;
pScreenPriv->CreateGC = pScreen->CreateGC;
pScreenPriv->DestroyWindow = pScreen->DestroyWindow;
pScreen->CloseScreen = miBSCloseScreen;
pScreen->GetImage = miBSGetImage;
pScreen->GetSpans = miBSGetSpans;
pScreen->ChangeWindowAttributes = miBSChangeWindowAttributes;
pScreen->CreateGC = miBSCreateGC;
pScreen->DestroyWindow = miBSDestroyWindow;
pScreen->SaveDoomedAreas = miBSSaveDoomedAreas;
pScreen->RestoreAreas = miBSRestoreAreas;
pScreen->ExposeCopy = miBSExposeCopy;
pScreen->TranslateBackingStore = miBSTranslateBackingStore;
pScreen->ClearBackingStore = miBSClearBackingStore;
pScreen->DrawGuarantee = miBSDrawGuarantee;
pScreen->devPrivates[miBSScreenIndex].ptr = (pointer) pScreenPriv;
}
/*
* Screen function wrappers
*/
#define SCREEN_PROLOGUE(pScreen, field)\
((pScreen)->field = \
((miBSScreenPtr) \
(pScreen)->devPrivates[miBSScreenIndex].ptr)->field)
#define SCREEN_EPILOGUE(pScreen, field, wrapper)\
((pScreen)->field = wrapper)
/*
* CloseScreen wrapper -- unwrap everything, free the private data
* and call the wrapped function
*/
static Bool
miBSCloseScreen (i, pScreen)
int i;
ScreenPtr pScreen;
{
miBSScreenPtr pScreenPriv;
pScreenPriv = (miBSScreenPtr) pScreen->devPrivates[miBSScreenIndex].ptr;
pScreen->CloseScreen = pScreenPriv->CloseScreen;
pScreen->GetImage = pScreenPriv->GetImage;
pScreen->GetSpans = pScreenPriv->GetSpans;
pScreen->ChangeWindowAttributes = pScreenPriv->ChangeWindowAttributes;
pScreen->CreateGC = pScreenPriv->CreateGC;
xfree ((pointer) pScreenPriv);
return (*pScreen->CloseScreen) (i, pScreen);
}
static void miBSFillVirtualBits(DrawablePtr pDrawable, GCPtr pGC,
RegionPtr pRgn, int x, int y, int state,
PixUnion pixunion, unsigned long planemask);
static void
miBSGetImage (pDrawable, sx, sy, w, h, format, planemask, pdstLine)
DrawablePtr pDrawable;
int sx, sy, w, h;
unsigned int format;
unsigned long planemask;
char *pdstLine;
{
ScreenPtr pScreen = pDrawable->pScreen;
BoxRec bounds;
unsigned char depth;
SCREEN_PROLOGUE (pScreen, GetImage);
if (pDrawable->type != DRAWABLE_PIXMAP &&
((WindowPtr) pDrawable)->visibility != VisibilityUnobscured)
{
PixmapPtr pPixmap;
miBSWindowPtr pWindowPriv;
GCPtr pGC = NULL;
WindowPtr pWin, pSrcWin;
int xoff, yoff;
RegionRec Remaining;
RegionRec Border;
RegionRec Inside;
BoxPtr pBox;
int n;
pWin = (WindowPtr) pDrawable;
pPixmap = 0;
depth = pDrawable->depth;
bounds.x1 = sx + pDrawable->x;
bounds.y1 = sy + pDrawable->y;
bounds.x2 = bounds.x1 + w;
bounds.y2 = bounds.y1 + h;
REGION_INIT(pScreen, &Remaining, &bounds, 0);
for (;;)
{
bounds.x1 = sx + pDrawable->x - pWin->drawable.x;
bounds.y1 = sy + pDrawable->y - pWin->drawable.y;
bounds.x2 = bounds.x1 + w;
bounds.y2 = bounds.y1 + h;
if (pWin->viewable && pWin->backStorage &&
pWin->drawable.depth == depth &&
(RECT_IN_REGION(pScreen, &(pWindowPriv =
(miBSWindowPtr) pWin->backStorage)->SavedRegion,
&bounds) != rgnOUT ||
RECT_IN_REGION(pScreen, &Remaining,
REGION_EXTENTS(pScreen, &pWin->borderSize)) != rgnOUT))
{
if (!pPixmap)
{
XID subWindowMode = IncludeInferiors;
int x, y;
pPixmap = (*pScreen->CreatePixmap) (pScreen, w, h, depth);
if (!pPixmap)
goto punt;
pGC = GetScratchGC (depth, pScreen);
if (!pGC)
{
(*pScreen->DestroyPixmap) (pPixmap);
goto punt;
}
ChangeGC (pGC, GCSubwindowMode, &subWindowMode);
ValidateGC ((DrawablePtr)pPixmap, pGC);
REGION_NULL(pScreen, &Border);
REGION_NULL(pScreen, &Inside);
pSrcWin = (WindowPtr) pDrawable;
x = sx;
y = sy;
if (pSrcWin->parent)
{
x += pSrcWin->origin.x;
y += pSrcWin->origin.y;
pSrcWin = pSrcWin->parent;
}
(*pGC->ops->CopyArea) ((DrawablePtr)pSrcWin,
(DrawablePtr)pPixmap, pGC,
x, y, w, h,
0, 0);
REGION_SUBTRACT(pScreen, &Remaining, &Remaining,
&((WindowPtr) pDrawable)->borderClip);
}
REGION_INTERSECT(pScreen, &Inside, &Remaining, &pWin->winSize);
REGION_TRANSLATE(pScreen, &Inside,
-pWin->drawable.x,
-pWin->drawable.y);
REGION_INTERSECT(pScreen, &Inside, &Inside,
&pWindowPriv->SavedRegion);
/* offset of sub-window in GetImage pixmap */
xoff = pWin->drawable.x - pDrawable->x - sx;
yoff = pWin->drawable.y - pDrawable->y - sy;
if (REGION_NUM_RECTS(&Inside) > 0)
{
switch (pWindowPriv->status)
{
case StatusContents:
pBox = REGION_RECTS(&Inside);
for (n = REGION_NUM_RECTS(&Inside); --n >= 0;)
{
(*pGC->ops->CopyArea) (
(DrawablePtr)pWindowPriv->pBackingPixmap,
(DrawablePtr)pPixmap, pGC,
pBox->x1 - pWindowPriv->x,
pBox->y1 - pWindowPriv->y,
pBox->x2 - pBox->x1,
pBox->y2 - pBox->y1,
pBox->x1 + xoff,
pBox->y1 + yoff);
++pBox;
}
break;
case StatusVirtual:
case StatusVDirty:
if (pWindowPriv->backgroundState == BackgroundPixmap ||
pWindowPriv->backgroundState == BackgroundPixel)
miBSFillVirtualBits ((DrawablePtr) pPixmap, pGC, &Inside,
xoff, yoff,
(int) pWindowPriv->backgroundState,
pWindowPriv->background, ~0L);
break;
}
}
REGION_SUBTRACT(pScreen, &Border, &pWin->borderSize,
&pWin->winSize);
REGION_INTERSECT(pScreen, &Border, &Border, &Remaining);
if (REGION_NUM_RECTS(&Border) > 0)
{
REGION_TRANSLATE(pScreen, &Border, -pWin->drawable.x,
-pWin->drawable.y);
miBSFillVirtualBits ((DrawablePtr) pPixmap, pGC, &Border,
xoff, yoff,
pWin->borderIsPixel ? (int)BackgroundPixel : (int)BackgroundPixmap,
pWin->border, ~0L);
}
}
if (pWin->viewable && pWin->firstChild)
pWin = pWin->firstChild;
else
{
while (!pWin->nextSib && pWin != (WindowPtr) pDrawable)
pWin = pWin->parent;
if (pWin == (WindowPtr) pDrawable)
break;
pWin = pWin->nextSib;
}
}
REGION_UNINIT(pScreen, &Remaining);
if (pPixmap)
{
REGION_UNINIT(pScreen, &Border);
REGION_UNINIT(pScreen, &Inside);
(*pScreen->GetImage) ((DrawablePtr) pPixmap,
0, 0, w, h, format, planemask, pdstLine);
(*pScreen->DestroyPixmap) (pPixmap);
FreeScratchGC (pGC);
}
else
{
goto punt;
}
}
else
{
punt: ;
(*pScreen->GetImage) (pDrawable, sx, sy, w, h,
format, planemask, pdstLine);
}
SCREEN_EPILOGUE (pScreen, GetImage, miBSGetImage);
}
static void
miBSGetSpans (pDrawable, wMax, ppt, pwidth, nspans, pdstStart)
DrawablePtr pDrawable;
int wMax;
DDXPointPtr ppt;
int *pwidth;
int nspans;
char *pdstStart;
{
ScreenPtr pScreen = pDrawable->pScreen;
BoxRec bounds;
int i;
WindowPtr pWin;
int dx, dy;
SCREEN_PROLOGUE (pScreen, GetSpans);
if (pDrawable->type != DRAWABLE_PIXMAP && ((WindowPtr) pDrawable)->backStorage)
{
PixmapPtr pPixmap;
miBSWindowPtr pWindowPriv;
GCPtr pGC;
pWin = (WindowPtr) pDrawable;
pWindowPriv = (miBSWindowPtr) pWin->backStorage;
pPixmap = pWindowPriv->pBackingPixmap;
bounds.x1 = ppt->x;
bounds.y1 = ppt->y;
bounds.x2 = bounds.x1 + *pwidth;
bounds.y2 = ppt->y;
for (i = 0; i < nspans; i++)
{
if (ppt[i].x < bounds.x1)
bounds.x1 = ppt[i].x;
if (ppt[i].x + pwidth[i] > bounds.x2)
bounds.x2 = ppt[i].x + pwidth[i];
if (ppt[i].y < bounds.y1)
bounds.y1 = ppt[i].y;
else if (ppt[i].y > bounds.y2)
bounds.y2 = ppt[i].y;
}
switch (RECT_IN_REGION(pScreen, &pWindowPriv->SavedRegion, &bounds))
{
case rgnPART:
if (!pPixmap)
{
miCreateBSPixmap (pWin, NullBox);
if (!(pPixmap = pWindowPriv->pBackingPixmap))
break;
}
pWindowPriv->status = StatusNoPixmap;
pGC = GetScratchGC(pPixmap->drawable.depth,
pPixmap->drawable.pScreen);
if (pGC)
{
ValidateGC ((DrawablePtr) pPixmap, pGC);
(*pGC->ops->CopyArea)
(pDrawable, (DrawablePtr) pPixmap, pGC,
bounds.x1, bounds.y1,
bounds.x2 - bounds.x1, bounds.y2 - bounds.y1,
bounds.x1 + pPixmap->drawable.x - pWin->drawable.x -
pWindowPriv->x,
bounds.y1 + pPixmap->drawable.y - pWin->drawable.y -
pWindowPriv->y);
FreeScratchGC(pGC);
}
pWindowPriv->status = StatusContents;
/* fall through */
case rgnIN:
if (!pPixmap)
{
miCreateBSPixmap (pWin, NullBox);
if (!(pPixmap = pWindowPriv->pBackingPixmap))
break;
}
dx = pPixmap->drawable.x - pWin->drawable.x - pWindowPriv->x;
dy = pPixmap->drawable.y - pWin->drawable.y - pWindowPriv->y;
for (i = 0; i < nspans; i++)
{
ppt[i].x += dx;
ppt[i].y += dy;
}
(*pScreen->GetSpans) ((DrawablePtr) pPixmap, wMax, ppt, pwidth,
nspans, pdstStart);
break;
case rgnOUT:
(*pScreen->GetSpans) (pDrawable, wMax, ppt, pwidth, nspans,
pdstStart);
break;
}
}
else
{
(*pScreen->GetSpans) (pDrawable, wMax, ppt, pwidth, nspans, pdstStart);
}
SCREEN_EPILOGUE (pScreen, GetSpans, miBSGetSpans);
}
static Bool
miBSChangeWindowAttributes (pWin, mask)
WindowPtr pWin;
unsigned long mask;
{
ScreenPtr pScreen;
Bool ret;
pScreen = pWin->drawable.pScreen;
SCREEN_PROLOGUE (pScreen, ChangeWindowAttributes);
ret = (*pScreen->ChangeWindowAttributes) (pWin, mask);
if (ret && (mask & CWBackingStore))
{
if (pWin->backingStore != NotUseful || pWin->DIXsaveUnder)
miBSAllocate (pWin);
else
miBSFree (pWin);
}
SCREEN_EPILOGUE (pScreen, ChangeWindowAttributes, miBSChangeWindowAttributes);
return ret;
}
/*
* GC Create wrapper. Set up the cheap GC func wrappers to track
* GC validation on BackingStore windows
*/
static Bool
miBSCreateGC (pGC)
GCPtr pGC;
{
ScreenPtr pScreen = pGC->pScreen;
Bool ret;
SCREEN_PROLOGUE (pScreen, CreateGC);
if ( (ret = (*pScreen->CreateGC) (pGC)) )
{
pGC->devPrivates[miBSGCIndex].ptr = (pointer) pGC->funcs;
pGC->funcs = &miBSCheapGCFuncs;
}
SCREEN_EPILOGUE (pScreen, CreateGC, miBSCreateGC);
return ret;
}
static Bool
miBSDestroyWindow (pWin)
WindowPtr pWin;
{
ScreenPtr pScreen = pWin->drawable.pScreen;
Bool ret;
SCREEN_PROLOGUE (pScreen, DestroyWindow);
ret = (*pScreen->DestroyWindow) (pWin);
miBSFree (pWin);
SCREEN_EPILOGUE (pScreen, DestroyWindow, miBSDestroyWindow);
return ret;
}
/*
* cheap GC func wrappers. Simply track validation on windows
* with backing store to enable the real func/op wrappers
*/
static void
miBSCheapValidateGC (pGC, stateChanges, pDrawable)
GCPtr pGC;
unsigned long stateChanges;
DrawablePtr pDrawable;
{
CHEAP_FUNC_PROLOGUE (pGC);
if (pDrawable->type != DRAWABLE_PIXMAP &&
((WindowPtr) pDrawable)->backStorage != NULL &&
miBSCreateGCPrivate (pGC))
{
(*pGC->funcs->ValidateGC) (pGC, stateChanges, pDrawable);
}
else
{
(*pGC->funcs->ValidateGC) (pGC, stateChanges, pDrawable);
/* rewrap funcs as Validate may have changed them */
pGC->devPrivates[miBSGCIndex].ptr = (pointer) pGC->funcs;
CHEAP_FUNC_EPILOGUE (pGC);
}
}
static void
miBSCheapChangeGC (pGC, mask)
GCPtr pGC;
unsigned long mask;
{
CHEAP_FUNC_PROLOGUE (pGC);
(*pGC->funcs->ChangeGC) (pGC, mask);
CHEAP_FUNC_EPILOGUE (pGC);
}
static void
miBSCheapCopyGC (pGCSrc, mask, pGCDst)
GCPtr pGCSrc, pGCDst;
unsigned long mask;
{
CHEAP_FUNC_PROLOGUE (pGCDst);
(*pGCDst->funcs->CopyGC) (pGCSrc, mask, pGCDst);
CHEAP_FUNC_EPILOGUE (pGCDst);
}
static void
miBSCheapDestroyGC (pGC)
GCPtr pGC;
{
CHEAP_FUNC_PROLOGUE (pGC);
(*pGC->funcs->DestroyGC) (pGC);
/* leave it unwrapped */
}
static void
miBSCheapChangeClip (pGC, type, pvalue, nrects)
GCPtr pGC;
int type;
pointer pvalue;
int nrects;
{
CHEAP_FUNC_PROLOGUE (pGC);
(*pGC->funcs->ChangeClip) (pGC, type, pvalue, nrects);
CHEAP_FUNC_EPILOGUE (pGC);
}
static void
miBSCheapCopyClip(pgcDst, pgcSrc)
GCPtr pgcDst, pgcSrc;
{
CHEAP_FUNC_PROLOGUE (pgcDst);
(* pgcDst->funcs->CopyClip)(pgcDst, pgcSrc);
CHEAP_FUNC_EPILOGUE (pgcDst);
}
static void
miBSCheapDestroyClip(pGC)
GCPtr pGC;
{
CHEAP_FUNC_PROLOGUE (pGC);
(* pGC->funcs->DestroyClip)(pGC);
CHEAP_FUNC_EPILOGUE (pGC);
}
/*
* create the full func/op wrappers for a GC
*/
static Bool
miBSCreateGCPrivate (pGC)
GCPtr pGC;
{
miBSGCRec *pPriv;
pPriv = (miBSGCRec *) xalloc (sizeof (miBSGCRec));
if (!pPriv)
return FALSE;
pPriv->pBackingGC = NULL;
pPriv->guarantee = GuaranteeNothing;
pPriv->serialNumber = 0;
pPriv->stateChanges = (1 << (GCLastBit + 1)) - 1;
pPriv->wrapOps = pGC->ops;
pPriv->wrapFuncs = pGC->funcs;
pGC->funcs = &miBSGCFuncs;
pGC->ops = &miBSGCOps;
pGC->devPrivates[miBSGCIndex].ptr = (pointer) pPriv;
return TRUE;
}
static void
miBSDestroyGCPrivate (GCPtr pGC)
{
miBSGCRec *pPriv;
pPriv = (miBSGCRec *) pGC->devPrivates[miBSGCIndex].ptr;
if (pPriv)
{
pGC->devPrivates[miBSGCIndex].ptr = (pointer) pPriv->wrapFuncs;
pGC->funcs = &miBSCheapGCFuncs;
pGC->ops = pPriv->wrapOps;
if (pPriv->pBackingGC)
FreeGC (pPriv->pBackingGC, (GContext) 0);
xfree ((pointer) pPriv);
}
}
/*
* GC ops -- wrap each GC operation with our own function
*/
/*-
*-----------------------------------------------------------------------
* miBSFillSpans --
* Perform a FillSpans, routing output to backing-store as needed.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSFillSpans(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted)
DrawablePtr pDrawable;
GCPtr pGC;
int nInit; /* number of spans to fill */
DDXPointPtr pptInit; /* pointer to list of start points */
int *pwidthInit; /* pointer to list of n widths */
int fSorted;
{
DDXPointPtr pptCopy, pptReset;
int *pwidthCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pptCopy = (DDXPointPtr)ALLOCATE_LOCAL(nInit*sizeof(DDXPointRec));
pwidthCopy=(int *)ALLOCATE_LOCAL(nInit*sizeof(int));
if (pptCopy && pwidthCopy)
{
copyData(pptInit, pptCopy, nInit, MoreCopy0);
memmove((char *)pwidthCopy,(char *)pwidthInit,nInit*sizeof(int));
(* pGC->ops->FillSpans)(pDrawable, pGC, nInit, pptInit,
pwidthInit, fSorted);
if (pGC->miTranslate)
{
int dx, dy;
int nReset;
pptReset = pptCopy;
dx = pDrawable->x - pBackingDrawable->x;
dy = pDrawable->y - pBackingDrawable->y;
nReset = nInit;
while (nReset--)
{
pptReset->x -= dx;
pptReset->y -= dy;
++pptReset;
}
}
(* pBackingGC->ops->FillSpans)(pBackingDrawable,
pBackingGC, nInit, pptCopy, pwidthCopy,
fSorted);
}
if (pwidthCopy) DEALLOCATE_LOCAL(pwidthCopy);
if (pptCopy) DEALLOCATE_LOCAL(pptCopy);
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSSetSpans --
* Perform a SetSpans, routing output to backing-store as needed.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSSetSpans(pDrawable, pGC, psrc, ppt, pwidth, nspans, fSorted)
DrawablePtr pDrawable;
GCPtr pGC;
char *psrc;
register DDXPointPtr ppt;
int *pwidth;
int nspans;
int fSorted;
{
DDXPointPtr pptCopy, pptReset;
int *pwidthCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pptCopy = (DDXPointPtr)ALLOCATE_LOCAL(nspans*sizeof(DDXPointRec));
pwidthCopy=(int *)ALLOCATE_LOCAL(nspans*sizeof(int));
if (pptCopy && pwidthCopy)
{
copyData(ppt, pptCopy, nspans, MoreCopy0);
memmove((char *)pwidthCopy,(char *)pwidth,nspans*sizeof(int));
(* pGC->ops->SetSpans)(pDrawable, pGC, psrc, ppt, pwidth,
nspans, fSorted);
if (pGC->miTranslate)
{
int dx, dy;
int nReset;
pptReset = pptCopy;
dx = pDrawable->x - pBackingDrawable->x;
dy = pDrawable->y - pBackingDrawable->y;
nReset = nspans;
while (nReset--)
{
pptReset->x -= dx;
pptReset->y -= dy;
++pptReset;
}
}
(* pBackingGC->ops->SetSpans)(pBackingDrawable, pBackingGC,
psrc, pptCopy, pwidthCopy, nspans, fSorted);
}
if (pwidthCopy) DEALLOCATE_LOCAL(pwidthCopy);
if (pptCopy) DEALLOCATE_LOCAL(pptCopy);
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPutImage --
* Perform a PutImage, routing output to backing-store as needed.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPutImage(pDrawable, pGC, depth, x, y, w, h, leftPad, format, pBits)
DrawablePtr pDrawable;
GCPtr pGC;
int depth;
int x;
int y;
int w;
int h;
int leftPad;
int format;
char *pBits;
{
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
(*pGC->ops->PutImage)(pDrawable, pGC,
depth, x, y, w, h, leftPad, format, pBits);
(*pBackingGC->ops->PutImage)(pBackingDrawable, pBackingGC,
depth, x - pBackingStore->x, y - pBackingStore->y,
w, h, leftPad, format, pBits);
EPILOGUE (pGC);
}
typedef RegionPtr (* CopyAreaProcPtr)(DrawablePtr, DrawablePtr, GCPtr,
int, int, int, int, int, int);
typedef RegionPtr (* CopyPlaneProcPtr)(DrawablePtr, DrawablePtr, GCPtr,
int, int, int, int, int, int,
unsigned long bitPlane);
/*-
*-----------------------------------------------------------------------
* miBSDoCopy --
* Perform a CopyArea or CopyPlane within a window that has backing
* store enabled.
*
* Results:
* TRUE if the copy was performed or FALSE if a regular one should
* be done.
*
* Side Effects:
* Things are copied (no s***!)
*
* Notes:
* The idea here is to form two regions that cover the source box.
* One contains the exposed rectangles while the other contains
* the obscured ones. An array of <box, drawable> pairs is then
* formed where the <box> indicates the area to be copied and the
* <drawable> indicates from where it is to be copied (exposed regions
* come from the screen while obscured ones come from the backing
* pixmap). The array 'sequence' is then filled with the indices of
* the pairs in the order in which they should be copied to prevent
* things from getting screwed up. A call is also made through the
* backingGC to take care of any copying into the backing pixmap.
*
*-----------------------------------------------------------------------
*/
static Bool
miBSDoCopy(
WindowPtr pWin, /* Window being scrolled */
GCPtr pGC, /* GC we're called through */
int srcx, /* X of source rectangle */
int srcy, /* Y of source rectangle */
int w, /* Width of source rectangle */
int h, /* Height of source rectangle */
int dstx, /* X of destination rectangle */
int dsty, /* Y of destination rectangle */
unsigned long plane, /* Plane to copy (0 for CopyArea) */
CopyPlaneProcPtr copyProc, /* Procedure to call to perform the copy */
RegionPtr *ppRgn) /* resultant Graphics Expose region */
{
RegionPtr pRgnExp; /* Exposed region */
RegionPtr pRgnObs; /* Obscured region */
BoxRec box; /* Source box (screen coord) */
struct BoxDraw {
BoxPtr pBox; /* Source box */
enum {
win, pix
} source; /* Place from which to copy */
} *boxes; /* Array of box/drawable pairs covering
* source box. */
int *sequence; /* Sequence of boxes to move */
register int i, j, k, l, y;
register BoxPtr pBox;
int dx, dy, nrects;
Bool graphicsExposures;
CopyPlaneProcPtr pixCopyProc;
int numRectsExp, numRectsObs;
BoxPtr pBoxExp, pBoxObs;
SETUP_BACKING (pWin, pGC);
(void)oldFuncs;
/*
* Create a region of exposed boxes in pRgnExp.
*/
box.x1 = srcx + pWin->drawable.x;
box.x2 = box.x1 + w;
box.y1 = srcy + pWin->drawable.y;
box.y2 = box.y1 + h;
pRgnExp = REGION_CREATE(pGC->pScreen, &box, 1);
REGION_INTERSECT(pGC->pScreen, pRgnExp, pRgnExp, &pWin->clipList);
pRgnObs = REGION_CREATE(pGC->pScreen, NULL, 1);
REGION_INVERSE( pGC->pScreen, pRgnObs, pRgnExp, &box);
/*
* Translate regions into window coordinates for proper calls
* to the copyProc, then make sure none of the obscured region sticks
* into invalid areas of the backing pixmap.
*/
REGION_TRANSLATE(pGC->pScreen, pRgnExp,
-pWin->drawable.x,
-pWin->drawable.y);
REGION_TRANSLATE(pGC->pScreen, pRgnObs,
-pWin->drawable.x,
-pWin->drawable.y);
REGION_INTERSECT(pGC->pScreen, pRgnObs, pRgnObs, &pBackingStore->SavedRegion);
/*
* If the obscured region is empty, there's no point being fancy.
*/
if (!REGION_NOTEMPTY(pGC->pScreen, pRgnObs))
{
REGION_DESTROY(pGC->pScreen, pRgnExp);
REGION_DESTROY(pGC->pScreen, pRgnObs);
return (FALSE);
}
numRectsExp = REGION_NUM_RECTS(pRgnExp);
pBoxExp = REGION_RECTS(pRgnExp);
pBoxObs = REGION_RECTS(pRgnObs);
numRectsObs = REGION_NUM_RECTS(pRgnObs);
nrects = numRectsExp + numRectsObs;
boxes = (struct BoxDraw *)ALLOCATE_LOCAL(nrects * sizeof(struct BoxDraw));
sequence = (int *) ALLOCATE_LOCAL(nrects * sizeof(int));
*ppRgn = NULL;
if (!boxes || !sequence)
{
if (sequence) DEALLOCATE_LOCAL(sequence);
if (boxes) DEALLOCATE_LOCAL(boxes);
REGION_DESTROY(pGC->pScreen, pRgnExp);
REGION_DESTROY(pGC->pScreen, pRgnObs);
return(TRUE);
}
/*
* Order the boxes in the two regions so we know from which drawable
* to copy which box, storing the result in the boxes array
*/
for (i = 0, j = 0, k = 0;
(i < numRectsExp) && (j < numRectsObs);
k++)
{
if (pBoxExp[i].y1 < pBoxObs[j].y1)
{
boxes[k].pBox = &pBoxExp[i];
boxes[k].source = win;
i++;
}
else if ((pBoxObs[j].y1 < pBoxExp[i].y1) ||
(pBoxObs[j].x1 < pBoxExp[i].x1))
{
boxes[k].pBox = &pBoxObs[j];
boxes[k].source = pix;
j++;
}
else
{
boxes[k].pBox = &pBoxExp[i];
boxes[k].source = win;
i++;
}
}
/*
* Catch any leftover boxes from either region (note that only
* one can have leftover boxes...)
*/
if (i != numRectsExp)
{
do
{
boxes[k].pBox = &pBoxExp[i];
boxes[k].source = win;
i++;
k++;
} while (i < numRectsExp);
}
else
{
do
{
boxes[k].pBox = &pBoxObs[j];
boxes[k].source = pix;
j++;
k++;
} while (j < numRectsObs);
}
if (dsty <= srcy)
{
/*
* Scroll up or vertically stationary, so vertical order is ok.
*/
if (dstx <= srcx)
{
/*
* Scroll left or horizontally stationary, so horizontal order
* is ok as well.
*/
for (i = 0; i < nrects; i++)
{
sequence[i] = i;
}
}
else
{
/*
* Scroll right. Need to reverse the rectangles within each
* band.
*/
for (i = 0, j = 1, k = 0;
i < nrects;
j = i + 1, k = i)
{
y = boxes[i].pBox->y1;
while ((j < nrects) && (boxes[j].pBox->y1 == y))
{
j++;
}
for (j--; j >= k; j--, i++)
{
sequence[i] = j;
}
}
}
}
else
{
/*
* Scroll down. Must reverse vertical banding, at least.
*/
if (dstx < srcx)
{
/*
* Scroll left. Horizontal order is ok.
*/
for (i = nrects - 1, j = i - 1, k = i, l = 0;
i >= 0;
j = i - 1, k = i)
{
/*
* Find extent of current horizontal band, then reverse
* the order of the whole band.
*/
y = boxes[i].pBox->y1;
while ((j >= 0) && (boxes[j].pBox->y1 == y))
{
j--;
}
for (j++; j <= k; j++, i--, l++)
{
sequence[l] = j;
}
}
}
else
{
/*
* Scroll right or horizontal stationary.
* Reverse horizontal order as well (if stationary, horizontal
* order can be swapped without penalty and this is faster
* to compute).
*/
for (i = 0, j = nrects - 1; i < nrects; i++, j--)
{
sequence[i] = j;
}
}
}
/*
* XXX: To avoid getting multiple NoExpose events from this operation,
* we turn OFF graphicsExposures in the gc and deal with any uncopied
* areas later, if there's something not in backing-store.
*/
graphicsExposures = pGC->graphicsExposures;
pGC->graphicsExposures = FALSE;
dx = dstx - srcx;
dy = dsty - srcy;
/*
* Figure out which copy procedure to use from the backing GC. Note we
* must do this because some implementations (sun's, e.g.) have
* pBackingGC a fake GC with the real one below it, thus the devPriv for
* pBackingGC won't be what the output library expects.
*/
if (plane != 0)
{
pixCopyProc = pBackingGC->ops->CopyPlane;
}
else
{
pixCopyProc = (CopyPlaneProcPtr)pBackingGC->ops->CopyArea;
}
for (i = 0; i < nrects; i++)
{
pBox = boxes[sequence[i]].pBox;
/*
* If we're copying from the pixmap, we need to place its contents
* onto the screen before scrolling the pixmap itself. If we're copying
* from the window, we need to copy its contents into the pixmap before
* we scroll the window itself.
*/
if (boxes[sequence[i]].source == pix)
{
(void) (* copyProc) (pBackingDrawable, &(pWin->drawable), pGC,
pBox->x1 - pBackingStore->x,
pBox->y1 - pBackingStore->y,
pBox->x2 - pBox->x1, pBox->y2 - pBox->y1,
pBox->x1 + dx, pBox->y1 + dy, plane);
(void) (* pixCopyProc) (pBackingDrawable, pBackingDrawable, pBackingGC,
pBox->x1 - pBackingStore->x,
pBox->y1 - pBackingStore->y,
pBox->x2 - pBox->x1, pBox->y2 - pBox->y1,
pBox->x1 + dx - pBackingStore->x,
pBox->y1 + dy - pBackingStore->y, plane);
}
else
{
(void) (* pixCopyProc) (&(pWin->drawable), pBackingDrawable, pBackingGC,
pBox->x1, pBox->y1,
pBox->x2 - pBox->x1, pBox->y2 - pBox->y1,
pBox->x1 + dx - pBackingStore->x,
pBox->y1 + dy - pBackingStore->y, plane);
(void) (* copyProc) (&(pWin->drawable), &(pWin->drawable), pGC,
pBox->x1, pBox->y1,
pBox->x2 - pBox->x1, pBox->y2 - pBox->y1,
pBox->x1 + dx, pBox->y1 + dy, plane);
}
}
DEALLOCATE_LOCAL(sequence);
DEALLOCATE_LOCAL(boxes);
pGC->graphicsExposures = graphicsExposures;
/*
* Form union of rgnExp and rgnObs and see if covers entire area
* to be copied. Store the resultant region for miBSCopyArea
* to return to dispatch which will send the appropriate expose
* events.
*/
REGION_UNION(pGC->pScreen, pRgnExp, pRgnExp, pRgnObs);
box.x1 = srcx;
box.x2 = srcx + w;
box.y1 = srcy;
box.y2 = srcy + h;
if (RECT_IN_REGION(pGC->pScreen, pRgnExp, &box) == rgnIN)
{
REGION_EMPTY(pGC->pScreen, pRgnExp);
}
else
{
REGION_INVERSE( pGC->pScreen, pRgnExp, pRgnExp, &box);
REGION_TRANSLATE( pGC->pScreen, pRgnExp,
dx + pWin->drawable.x,
dy + pWin->drawable.y);
REGION_INTERSECT( pGC->pScreen, pRgnObs, pRgnExp, &pWin->clipList);
(*pWin->drawable.pScreen->PaintWindowBackground) (pWin,
pRgnObs, PW_BACKGROUND);
REGION_TRANSLATE( pGC->pScreen, pRgnExp,
-pWin->drawable.x,
-pWin->drawable.y);
miBSClearBackingRegion (pWin, pRgnExp);
}
if (graphicsExposures)
*ppRgn = pRgnExp;
else
REGION_DESTROY(pGC->pScreen, pRgnExp);
REGION_DESTROY(pGC->pScreen, pRgnObs);
return (TRUE);
}
/*-
*-----------------------------------------------------------------------
* miBSCopyArea --
* Perform a CopyArea from the source to the destination, extracting
* from the source's backing-store and storing into the destination's
* backing-store without messing anything up. If the source and
* destination are different, there's not too much to worry about:
* we can just issue several calls to the regular CopyArea function.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static RegionPtr
miBSCopyArea (pSrc, pDst, pGC, srcx, srcy, w, h, dstx, dsty)
DrawablePtr pSrc;
DrawablePtr pDst;
GCPtr pGC;
int srcx;
int srcy;
int w;
int h;
int dstx;
int dsty;
{
BoxPtr pExtents;
long dx, dy;
int bsrcx, bsrcy, bw, bh, bdstx, bdsty;
RegionPtr pixExposed = 0, winExposed = 0;
SETUP_BACKING(pDst, pGC);
PROLOGUE(pGC);
if ((pSrc != pDst) ||
(!miBSDoCopy((WindowPtr)pSrc, pGC, srcx, srcy, w, h, dstx, dsty,
(unsigned long) 0, (CopyPlaneProcPtr)pGC->ops->CopyArea,
&winExposed)))
{
/*
* always copy to the backing store first, miBSDoCopy
* returns FALSE if the *source* region is disjoint
* from the backing store saved region. So, copying
* *to* the backing store is always safe
*/
if (pGC->clientClipType != CT_PIXMAP)
{
/*
* adjust srcx, srcy, w, h, dstx, dsty to be clipped to
* the backing store. An unnecessary optimisation,
* but a useful one when GetSpans is slow.
*/
pExtents = REGION_EXTENTS(pDst->pScreen,
(RegionPtr)pBackingGC->clientClip);
bsrcx = srcx;
bsrcy = srcy;
bw = w;
bh = h;
bdstx = dstx;
bdsty = dsty;
dx = pExtents->x1 - bdstx;
if (dx > 0)
{
bsrcx += dx;
bdstx += dx;
bw -= dx;
}
dy = pExtents->y1 - bdsty;
if (dy > 0)
{
bsrcy += dy;
bdsty += dy;
bh -= dy;
}
dx = (bdstx + bw) - pExtents->x2;
if (dx > 0)
bw -= dx;
dy = (bdsty + bh) - pExtents->y2;
if (dy > 0)
bh -= dy;
if (bw > 0 && bh > 0)
pixExposed = (* pBackingGC->ops->CopyArea) (pSrc,
pBackingDrawable, pBackingGC,
bsrcx, bsrcy, bw, bh, bdstx - pBackingStore->x,
bdsty - pBackingStore->y);
}
else
pixExposed = (* pBackingGC->ops->CopyArea) (pSrc,
pBackingDrawable, pBackingGC,
srcx, srcy, w, h,
dstx - pBackingStore->x, dsty - pBackingStore->y);
winExposed = (* pGC->ops->CopyArea) (pSrc, pDst, pGC, srcx, srcy, w, h, dstx, dsty);
}
/*
* compute the composite graphics exposure region
*/
if (winExposed)
{
if (pixExposed){
REGION_UNION(pDst->pScreen, winExposed, winExposed, pixExposed);
REGION_DESTROY(pDst->pScreen, pixExposed);
}
} else
winExposed = pixExposed;
EPILOGUE (pGC);
return winExposed;
}
/*-
*-----------------------------------------------------------------------
* miBSCopyPlane --
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static RegionPtr
miBSCopyPlane (pSrc, pDst, pGC, srcx, srcy, w, h, dstx, dsty, plane)
DrawablePtr pSrc;
DrawablePtr pDst;
register GC *pGC;
int srcx,
srcy;
int w,
h;
int dstx,
dsty;
unsigned long plane;
{
BoxPtr pExtents;
long dx, dy;
int bsrcx, bsrcy, bw, bh, bdstx, bdsty;
RegionPtr winExposed = 0, pixExposed = 0;
SETUP_BACKING(pDst, pGC);
PROLOGUE(pGC);
if ((pSrc != pDst) ||
(!miBSDoCopy((WindowPtr)pSrc, pGC, srcx, srcy, w, h, dstx, dsty,
plane, pGC->ops->CopyPlane, &winExposed)))
{
/*
* always copy to the backing store first, miBSDoCopy
* returns FALSE if the *source* region is disjoint
* from the backing store saved region. So, copying
* *to* the backing store is always safe
*/
if (pGC->clientClipType != CT_PIXMAP)
{
/*
* adjust srcx, srcy, w, h, dstx, dsty to be clipped to
* the backing store. An unnecessary optimisation,
* but a useful one when GetSpans is slow.
*/
pExtents = REGION_EXTENTS(pDst->pScreen,
(RegionPtr)pBackingGC->clientClip);
bsrcx = srcx;
bsrcy = srcy;
bw = w;
bh = h;
bdstx = dstx;
bdsty = dsty;
dx = pExtents->x1 - bdstx;
if (dx > 0)
{
bsrcx += dx;
bdstx += dx;
bw -= dx;
}
dy = pExtents->y1 - bdsty;
if (dy > 0)
{
bsrcy += dy;
bdsty += dy;
bh -= dy;
}
dx = (bdstx + bw) - pExtents->x2;
if (dx > 0)
bw -= dx;
dy = (bdsty + bh) - pExtents->y2;
if (dy > 0)
bh -= dy;
if (bw > 0 && bh > 0)
pixExposed = (* pBackingGC->ops->CopyPlane) (pSrc,
pBackingDrawable,
pBackingGC, bsrcx, bsrcy, bw, bh,
bdstx - pBackingStore->x,
bdsty - pBackingStore->y, plane);
}
else
pixExposed = (* pBackingGC->ops->CopyPlane) (pSrc,
pBackingDrawable,
pBackingGC, srcx, srcy, w, h,
dstx - pBackingStore->x,
dsty - pBackingStore->y, plane);
winExposed = (* pGC->ops->CopyPlane) (pSrc, pDst, pGC, srcx, srcy, w, h,
dstx, dsty, plane);
}
/*
* compute the composite graphics exposure region
*/
if (winExposed)
{
if (pixExposed)
{
REGION_UNION(pDst->pScreen, winExposed, winExposed, pixExposed);
REGION_DESTROY(pDst->pScreen, pixExposed);
}
} else
winExposed = pixExposed;
EPILOGUE (pGC);
return winExposed;
}
/*-
*-----------------------------------------------------------------------
* miBSPolyPoint --
* Perform a PolyPoint, routing output to backing-store as needed.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPolyPoint (pDrawable, pGC, mode, npt, pptInit)
DrawablePtr pDrawable;
GCPtr pGC;
int mode; /* Origin or Previous */
int npt;
xPoint *pptInit;
{
xPoint *pptCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pptCopy = (xPoint *)ALLOCATE_LOCAL(npt*sizeof(xPoint));
if (pptCopy)
{
copyPoints(pptInit, pptCopy, npt, mode);
(* pGC->ops->PolyPoint) (pDrawable, pGC, mode, npt, pptInit);
(* pBackingGC->ops->PolyPoint) (pBackingDrawable,
pBackingGC, mode, npt, pptCopy);
DEALLOCATE_LOCAL(pptCopy);
}
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPolyLines --
* Perform a Polylines, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPolylines (pDrawable, pGC, mode, npt, pptInit)
DrawablePtr pDrawable;
GCPtr pGC;
int mode;
int npt;
DDXPointPtr pptInit;
{
DDXPointPtr pptCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pptCopy = (DDXPointPtr)ALLOCATE_LOCAL(npt*sizeof(DDXPointRec));
if (pptCopy)
{
copyPoints(pptInit, pptCopy, npt, mode);
(* pGC->ops->Polylines)(pDrawable, pGC, mode, npt, pptInit);
(* pBackingGC->ops->Polylines)(pBackingDrawable,
pBackingGC, mode, npt, pptCopy);
DEALLOCATE_LOCAL(pptCopy);
}
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPolySegment --
* Perform a PolySegment, routing output to backing-store as needed.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPolySegment(pDrawable, pGC, nseg, pSegs)
DrawablePtr pDrawable;
GCPtr pGC;
int nseg;
xSegment *pSegs;
{
xSegment *pSegsCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pSegsCopy = (xSegment *)ALLOCATE_LOCAL(nseg*sizeof(xSegment));
if (pSegsCopy)
{
copyData(pSegs, pSegsCopy, nseg << 1, MoreCopy0);
(* pGC->ops->PolySegment)(pDrawable, pGC, nseg, pSegs);
(* pBackingGC->ops->PolySegment)(pBackingDrawable,
pBackingGC, nseg, pSegsCopy);
DEALLOCATE_LOCAL(pSegsCopy);
}
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPolyRectangle --
* Perform a PolyRectangle, routing output to backing-store as needed.
*
* Results:
* None
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPolyRectangle(pDrawable, pGC, nrects, pRects)
DrawablePtr pDrawable;
GCPtr pGC;
int nrects;
xRectangle *pRects;
{
xRectangle *pRectsCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pRectsCopy =(xRectangle *)ALLOCATE_LOCAL(nrects*sizeof(xRectangle));
if (pRectsCopy)
{
copyData(pRects, pRectsCopy, nrects, MoreCopy2);
(* pGC->ops->PolyRectangle)(pDrawable, pGC, nrects, pRects);
(* pBackingGC->ops->PolyRectangle)(pBackingDrawable,
pBackingGC, nrects, pRectsCopy);
DEALLOCATE_LOCAL(pRectsCopy);
}
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPolyArc --
* Perform a PolyArc, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPolyArc(pDrawable, pGC, narcs, parcs)
DrawablePtr pDrawable;
GCPtr pGC;
int narcs;
xArc *parcs;
{
xArc *pArcsCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pArcsCopy = (xArc *)ALLOCATE_LOCAL(narcs*sizeof(xArc));
if (pArcsCopy)
{
copyData(parcs, pArcsCopy, narcs, MoreCopy4);
(* pGC->ops->PolyArc)(pDrawable, pGC, narcs, parcs);
(* pBackingGC->ops->PolyArc)(pBackingDrawable, pBackingGC,
narcs, pArcsCopy);
DEALLOCATE_LOCAL(pArcsCopy);
}
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSFillPolygon --
* Perform a FillPolygon, routing output to backing-store as needed.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSFillPolygon(pDrawable, pGC, shape, mode, count, pPts)
DrawablePtr pDrawable;
register GCPtr pGC;
int shape, mode;
register int count;
DDXPointPtr pPts;
{
DDXPointPtr pPtsCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pPtsCopy = (DDXPointPtr)ALLOCATE_LOCAL(count*sizeof(DDXPointRec));
if (pPtsCopy)
{
copyPoints(pPts, pPtsCopy, count, mode);
(* pGC->ops->FillPolygon)(pDrawable, pGC, shape, mode, count, pPts);
(* pBackingGC->ops->FillPolygon)(pBackingDrawable,
pBackingGC, shape, mode,
count, pPtsCopy);
DEALLOCATE_LOCAL(pPtsCopy);
}
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPolyFillRect --
* Perform a PolyFillRect, routing output to backing-store as needed.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPolyFillRect(pDrawable, pGC, nrectFill, prectInit)
DrawablePtr pDrawable;
GCPtr pGC;
int nrectFill; /* number of rectangles to fill */
xRectangle *prectInit; /* Pointer to first rectangle to fill */
{
xRectangle *pRectCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pRectCopy =
(xRectangle *)ALLOCATE_LOCAL(nrectFill*sizeof(xRectangle));
if (pRectCopy)
{
copyData(prectInit, pRectCopy, nrectFill, MoreCopy2);
(* pGC->ops->PolyFillRect)(pDrawable, pGC, nrectFill, prectInit);
(* pBackingGC->ops->PolyFillRect)(pBackingDrawable,
pBackingGC, nrectFill, pRectCopy);
DEALLOCATE_LOCAL(pRectCopy);
}
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPolyFillArc --
* Perform a PolyFillArc, routing output to backing-store as needed.
*
* Results:
* None.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPolyFillArc(pDrawable, pGC, narcs, parcs)
DrawablePtr pDrawable;
GCPtr pGC;
int narcs;
xArc *parcs;
{
xArc *pArcsCopy;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
pArcsCopy = (xArc *)ALLOCATE_LOCAL(narcs*sizeof(xArc));
if (pArcsCopy)
{
copyData(parcs, pArcsCopy, narcs, MoreCopy4);
(* pGC->ops->PolyFillArc)(pDrawable, pGC, narcs, parcs);
(* pBackingGC->ops->PolyFillArc)(pBackingDrawable,
pBackingGC, narcs, pArcsCopy);
DEALLOCATE_LOCAL(pArcsCopy);
}
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPolyText8 --
* Perform a PolyText8, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static int
miBSPolyText8(pDrawable, pGC, x, y, count, chars)
DrawablePtr pDrawable;
GCPtr pGC;
int x, y;
int count;
char *chars;
{
int result;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
result = (* pGC->ops->PolyText8)(pDrawable, pGC, x, y, count, chars);
(* pBackingGC->ops->PolyText8)(pBackingDrawable, pBackingGC,
x - pBackingStore->x, y - pBackingStore->y,
count, chars);
EPILOGUE (pGC);
return result;
}
/*-
*-----------------------------------------------------------------------
* miBSPolyText16 --
* Perform a PolyText16, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static int
miBSPolyText16(pDrawable, pGC, x, y, count, chars)
DrawablePtr pDrawable;
GCPtr pGC;
int x, y;
int count;
unsigned short *chars;
{
int result;
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
result = (* pGC->ops->PolyText16)(pDrawable, pGC, x, y, count, chars);
(* pBackingGC->ops->PolyText16)(pBackingDrawable, pBackingGC,
x - pBackingStore->x, y - pBackingStore->y,
count, chars);
EPILOGUE (pGC);
return result;
}
/*-
*-----------------------------------------------------------------------
* miBSImageText8 --
* Perform a ImageText8, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSImageText8(pDrawable, pGC, x, y, count, chars)
DrawablePtr pDrawable;
GCPtr pGC;
int x, y;
int count;
char *chars;
{
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
(* pGC->ops->ImageText8)(pDrawable, pGC, x, y, count, chars);
(* pBackingGC->ops->ImageText8)(pBackingDrawable, pBackingGC,
x - pBackingStore->x, y - pBackingStore->y,
count, chars);
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSImageText16 --
* Perform a ImageText16, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSImageText16(pDrawable, pGC, x, y, count, chars)
DrawablePtr pDrawable;
GCPtr pGC;
int x, y;
int count;
unsigned short *chars;
{
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
(* pGC->ops->ImageText16)(pDrawable, pGC, x, y, count, chars);
(* pBackingGC->ops->ImageText16)(pBackingDrawable, pBackingGC,
x - pBackingStore->x, y - pBackingStore->y,
count, chars);
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSImageGlyphBlt --
* Perform a ImageGlyphBlt, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSImageGlyphBlt(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase)
DrawablePtr pDrawable;
GCPtr pGC;
int x, y;
unsigned int nglyph;
CharInfoPtr *ppci; /* array of character info */
pointer pglyphBase; /* start of array of glyphs */
{
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
(* pGC->ops->ImageGlyphBlt)(pDrawable, pGC, x, y, nglyph, ppci,
pglyphBase);
(* pBackingGC->ops->ImageGlyphBlt)(pBackingDrawable, pBackingGC,
x - pBackingStore->x, y - pBackingStore->y,
nglyph, ppci, pglyphBase);
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPolyGlyphBlt --
* Perform a PolyGlyphBlt, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPolyGlyphBlt(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase)
DrawablePtr pDrawable;
GCPtr pGC;
int x, y;
unsigned int nglyph;
CharInfoPtr *ppci; /* array of character info */
pointer pglyphBase; /* start of array of glyphs */
{
SETUP_BACKING (pDrawable, pGC);
PROLOGUE(pGC);
(* pGC->ops->PolyGlyphBlt)(pDrawable, pGC, x, y, nglyph,
ppci, pglyphBase);
(* pBackingGC->ops->PolyGlyphBlt)(pBackingDrawable, pBackingGC,
x - pBackingStore->x, y - pBackingStore->y,
nglyph, ppci, pglyphBase);
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSPushPixels --
* Perform a PushPixels, routing output to backing-store as needed.
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
miBSPushPixels(pGC, pBitMap, pDst, w, h, x, y)
GCPtr pGC;
PixmapPtr pBitMap;
DrawablePtr pDst;
int w, h, x, y;
{
SETUP_BACKING (pDst, pGC);
PROLOGUE(pGC);
(* pGC->ops->PushPixels)(pGC, pBitMap, pDst, w, h, x, y);
if (pGC->miTranslate) {
x -= pDst->x;
y -= pDst->y;
}
(* pBackingGC->ops->PushPixels)(pBackingGC, pBitMap,
pBackingDrawable, w, h,
x - pBackingStore->x, y - pBackingStore->y);
EPILOGUE (pGC);
}
/*-
*-----------------------------------------------------------------------
* miBSClearBackingStore --
* Clear the given area of the backing pixmap with the background of
* the window, whatever it is. If generateExposures is TRUE, generate
* exposure events for the area. Note that if the area has any
* part outside the saved portions of the window, we do not allow the
* count in the expose events to be 0, since there will be more
* expose events to come.
*
* Results:
* None.
*
* Side Effects:
* Areas of pixmap are cleared and Expose events are generated.
*
*-----------------------------------------------------------------------
*/
static RegionPtr
miBSClearBackingStore(pWin, x, y, w, h, generateExposures)
WindowPtr pWin;
int x;
int y;
int w;
int h;
Bool generateExposures;
{
RegionPtr pRgn;
int i;
miBSWindowPtr pBackingStore;
ScreenPtr pScreen;
GCPtr pGC;
int ts_x_origin,
ts_y_origin;
pointer gcvalues[4];
unsigned long gcmask;
xRectangle *rects;
BoxPtr pBox;
BoxRec box;
PixUnion background;
char backgroundState;
int numRects;
pBackingStore = (miBSWindowPtr)pWin->backStorage;
pScreen = pWin->drawable.pScreen;
if ((pBackingStore->status == StatusNoPixmap) ||
(pBackingStore->status == StatusBadAlloc))
return NullRegion;
if (w == 0)
w = (int) pWin->drawable.width - x;
if (h == 0)
h = (int) pWin->drawable.height - y;
box.x1 = x;
box.y1 = y;
box.x2 = x + w;
box.y2 = y + h;
pRgn = REGION_CREATE(pWin->drawable.pScreen, &box, 1);
if (!pRgn)
return NullRegion;
REGION_INTERSECT( pScreen, pRgn, pRgn, &pBackingStore->SavedRegion);
if (REGION_NOTEMPTY( pScreen, pRgn))
{
/*
* if clearing entire window, simply make new virtual
* tile. For the root window, we also destroy the pixmap
* to save a pile of memory
*/
if (x == 0 && y == 0 &&
w == pWin->drawable.width &&
h == pWin->drawable.height)
{
if (!pWin->parent)
miDestroyBSPixmap (pWin);
if (pBackingStore->status != StatusContents)
miTileVirtualBS (pWin);
}
ts_x_origin = ts_y_origin = 0;
backgroundState = pWin->backgroundState;
background = pWin->background;
if (backgroundState == ParentRelative) {
WindowPtr pParent;
pParent = pWin;
while (pParent->backgroundState == ParentRelative) {
ts_x_origin -= pParent->origin.x;
ts_y_origin -= pParent->origin.y;
pParent = pParent->parent;
}
backgroundState = pParent->backgroundState;
background = pParent->background;
}
if ((backgroundState != None) &&
((pBackingStore->status == StatusContents) ||
!SameBackground (pBackingStore->backgroundState,
pBackingStore->background,
backgroundState,
background)))
{
if (!pBackingStore->pBackingPixmap)
miCreateBSPixmap(pWin, NullBox);
pGC = GetScratchGC(pWin->drawable.depth, pScreen);
if (pGC && pBackingStore->pBackingPixmap)
{
/*
* First take care of any ParentRelative stuff by altering the
* tile/stipple origin to match the coordinates of the upper-left
* corner of the first ancestor without a ParentRelative background.
* This coordinate is, of course, negative.
*/
if (backgroundState == BackgroundPixel)
{
gcvalues[0] = (pointer) background.pixel;
gcvalues[1] = (pointer)FillSolid;
gcmask = GCForeground|GCFillStyle;
}
else
{
gcvalues[0] = (pointer)FillTiled;
gcvalues[1] = (pointer) background.pixmap;
gcmask = GCFillStyle|GCTile;
}
gcvalues[2] = (pointer)(long)(ts_x_origin - pBackingStore->x);
gcvalues[3] = (pointer)(long)(ts_y_origin - pBackingStore->y);
gcmask |= GCTileStipXOrigin|GCTileStipYOrigin;
DoChangeGC(pGC, gcmask, (XID *)gcvalues, TRUE);
ValidateGC((DrawablePtr)pBackingStore->pBackingPixmap, pGC);
/*
* Figure out the array of rectangles to fill and fill them with
* PolyFillRect in the proper mode, as set in the GC above.
*/
numRects = REGION_NUM_RECTS(pRgn);
rects = (xRectangle *)ALLOCATE_LOCAL(numRects*sizeof(xRectangle));
if (rects)
{
for (i = 0, pBox = REGION_RECTS(pRgn);
i < numRects;
i++, pBox++)
{
rects[i].x = pBox->x1 - pBackingStore->x;
rects[i].y = pBox->y1 - pBackingStore->y;
rects[i].width = pBox->x2 - pBox->x1;
rects[i].height = pBox->y2 - pBox->y1;
}
(* pGC->ops->PolyFillRect) (
(DrawablePtr)pBackingStore->pBackingPixmap,
pGC, numRects, rects);
DEALLOCATE_LOCAL(rects);
}
FreeScratchGC(pGC);
}
}
if (!generateExposures)
{
REGION_DESTROY(pScreen, pRgn);
pRgn = NULL;
}
else
{
/*
* result must be screen relative, but is currently
* drawable relative.
*/
REGION_TRANSLATE(pScreen, pRgn, pWin->drawable.x,
pWin->drawable.y);
}
}
else
{
REGION_DESTROY( pScreen, pRgn);
pRgn = NULL;
}
return pRgn;
}
static void
miBSClearBackingRegion (pWin, pRgn)
WindowPtr pWin;
RegionPtr pRgn;
{
BoxPtr pBox;
int i;
i = REGION_NUM_RECTS(pRgn);
pBox = REGION_RECTS(pRgn);
while (i--)
{
(void) miBSClearBackingStore(pWin, pBox->x1, pBox->y1,
pBox->x2 - pBox->x1,
pBox->y2 - pBox->y1,
FALSE);
pBox++;
}
}
/*
* fill a region of the destination with virtual bits
*
* pRgn is to be translated by (x,y)
*/
static void
miBSFillVirtualBits (pDrawable, pGC, pRgn, x, y, state, pixunion, planeMask)
DrawablePtr pDrawable;
GCPtr pGC;
RegionPtr pRgn;
int x, y;
int state;
PixUnion pixunion;
unsigned long planeMask;
{
int i;
BITS32 gcmask;
pointer gcval[5];
xRectangle *pRect;
BoxPtr pBox;
WindowPtr pWin;
int numRects;
if (state == None)
return;
numRects = REGION_NUM_RECTS(pRgn);
pRect = (xRectangle *)ALLOCATE_LOCAL(numRects * sizeof(xRectangle));
if (!pRect)
return;
pWin = 0;
if (pDrawable->type != DRAWABLE_PIXMAP)
{
pWin = (WindowPtr) pDrawable;
if (!pWin->backStorage)
pWin = 0;
}
i = 0;
gcmask = 0;
gcval[i++] = (pointer)planeMask;
gcmask |= GCPlaneMask;
if (state == BackgroundPixel)
{
if (pGC->fgPixel != pixunion.pixel)
{
gcval[i++] = (pointer)pixunion.pixel;
gcmask |= GCForeground;
}
if (pGC->fillStyle != FillSolid)
{
gcval[i++] = (pointer)FillSolid;
gcmask |= GCFillStyle;
}
}
else
{
if (pGC->fillStyle != FillTiled)
{
gcval[i++] = (pointer)FillTiled;
gcmask |= GCFillStyle;
}
if (pGC->tileIsPixel || pGC->tile.pixmap != pixunion.pixmap)
{
gcval[i++] = (pointer)pixunion.pixmap;
gcmask |= GCTile;
}
if (pGC->patOrg.x != x)
{
gcval[i++] = (pointer)(long)x;
gcmask |= GCTileStipXOrigin;
}
if (pGC->patOrg.y != y)
{
gcval[i++] = (pointer)(long)y;
gcmask |= GCTileStipYOrigin;
}
}
if (gcmask)
DoChangeGC (pGC, gcmask, (XID *)gcval, 1);
if (pWin)
(*pWin->drawable.pScreen->DrawGuarantee) (pWin, pGC, GuaranteeVisBack);
if (pDrawable->serialNumber != pGC->serialNumber)
ValidateGC (pDrawable, pGC);
pBox = REGION_RECTS(pRgn);
for (i = numRects; --i >= 0; pBox++, pRect++)
{
pRect->x = pBox->x1 + x;
pRect->y = pBox->y1 + y;
pRect->width = pBox->x2 - pBox->x1;
pRect->height = pBox->y2 - pBox->y1;
}
pRect -= numRects;
(*pGC->ops->PolyFillRect) (pDrawable, pGC, numRects, pRect);
if (pWin)
(*pWin->drawable.pScreen->DrawGuarantee) (pWin, pGC, GuaranteeNothing);
DEALLOCATE_LOCAL (pRect);
}
/*-
*-----------------------------------------------------------------------
* miBSAllocate --
* Create and install backing store info for a window
*
*-----------------------------------------------------------------------
*/
static void
miBSAllocate(pWin)
WindowPtr pWin;
{
register miBSWindowPtr pBackingStore;
register ScreenPtr pScreen;
if (pWin->drawable.pScreen->backingStoreSupport == NotUseful)
return;
pScreen = pWin->drawable.pScreen;
if (!(pBackingStore = (miBSWindowPtr)pWin->backStorage))
{
pBackingStore = (miBSWindowPtr)xalloc(sizeof(miBSWindowRec));
if (!pBackingStore)
return;
pBackingStore->pBackingPixmap = NullPixmap;
pBackingStore->x = 0;
pBackingStore->y = 0;
REGION_NULL( pScreen, &pBackingStore->SavedRegion);
pBackingStore->viewable = (char)pWin->viewable;
pBackingStore->status = StatusNoPixmap;
pBackingStore->backgroundState = None;
pWin->backStorage = (pointer) pBackingStore;
}
/*
* Now want to initialize the backing pixmap and SavedRegion if
* necessary. The initialization consists of finding all the
* currently-obscured regions, by taking the inverse of the window's
* clip list, storing the result in SavedRegion, and exposing those
* areas of the window.
*/
if (pBackingStore->status == StatusNoPixmap &&
((pWin->backingStore == WhenMapped && pWin->viewable) ||
(pWin->backingStore == Always)))
{
BoxRec box;
RegionPtr pSavedRegion;
pSavedRegion = &pBackingStore->SavedRegion;
box.x1 = pWin->drawable.x;
box.x2 = box.x1 + (int) pWin->drawable.width;
box.y1 = pWin->drawable.y;
box.y2 = pWin->drawable.y + (int) pWin->drawable.height;
REGION_INVERSE( pScreen, pSavedRegion, &pWin->clipList, &box);
REGION_TRANSLATE( pScreen, pSavedRegion,
-pWin->drawable.x,
-pWin->drawable.y);
#ifdef SHAPE
if (wBoundingShape (pWin))
REGION_INTERSECT(pScreen, pSavedRegion, pSavedRegion,
wBoundingShape (pWin));
if (wClipShape (pWin))
REGION_INTERSECT(pScreen, pSavedRegion, pSavedRegion,
wClipShape (pWin));
#endif
/* if window is already on-screen, assume it has been drawn to */
if (pWin->viewable)
pBackingStore->status = StatusVDirty;
miTileVirtualBS (pWin);
/*
* deliver all the newly available regions
* as exposure events to the window
*/
miSendExposures(pWin, pSavedRegion, 0, 0);
}
else if (!pWin->viewable)
{
/*
* Turn off backing store when we're not supposed to
* be saving anything
*/
if (pBackingStore->status != StatusNoPixmap)
{
REGION_EMPTY( pScreen, &pBackingStore->SavedRegion);
miDestroyBSPixmap (pWin);
}
}
}
/*-
*-----------------------------------------------------------------------
* miBSFree --
* Destroy and free all the stuff associated with the backing-store
* for the given window.
*
* Results:
* None.
*
* Side Effects:
* The backing pixmap and all the regions and GC's are destroyed.
*
*-----------------------------------------------------------------------
*/
static void
miBSFree(pWin)
WindowPtr pWin;
{
miBSWindowPtr pBackingStore;
register ScreenPtr pScreen;
pScreen = pWin->drawable.pScreen;
pBackingStore = (miBSWindowPtr)pWin->backStorage;
if (pBackingStore)
{
miDestroyBSPixmap (pWin);
REGION_UNINIT( pScreen, &pBackingStore->SavedRegion);
xfree(pBackingStore);
pWin->backStorage = NULL;
}
}
/*-
*-----------------------------------------------------------------------
* miResizeBackingStore --
* Alter the size of the backing pixmap as necessary when the
* SavedRegion changes size. The contents of the old pixmap are
* copied/shifted into the new/same pixmap.
*
* Results:
* The new Pixmap is created as necessary.
*
* Side Effects:
* The old pixmap is destroyed.
*
*-----------------------------------------------------------------------
*/
static void
miResizeBackingStore(
WindowPtr pWin,
int dx, /* bits are moving this far */
int dy, /* bits are moving this far */
Bool saveBits) /* bits are useful */
{
miBSWindowPtr pBackingStore;
PixmapPtr pBackingPixmap;
ScreenPtr pScreen;
GC *pGC;
BoxPtr extents;
PixmapPtr pNewPixmap;
int nx, ny;
int nw, nh;
pBackingStore = (miBSWindowPtr)(pWin->backStorage);
pBackingPixmap = pBackingStore->pBackingPixmap;
if (!pBackingPixmap)
return;
pScreen = pWin->drawable.pScreen;
extents = REGION_EXTENTS(pScreen, &pBackingStore->SavedRegion);
pNewPixmap = pBackingPixmap;
nw = extents->x2 - extents->x1;
nh = extents->y2 - extents->y1;
/* the policy here could be more sophisticated */
if (nw != pBackingPixmap->drawable.width ||
nh != pBackingPixmap->drawable.height)
{
if (!saveBits || !nw || !nh)
{
pNewPixmap = NullPixmap;
pBackingStore->status = StatusNoPixmap;
}
else
{
pNewPixmap = (PixmapPtr)(*pScreen->CreatePixmap)
(pScreen,
nw, nh,
pWin->drawable.depth);
if (!pNewPixmap)
{
#ifdef BSEAGER
pBackingStore->status = StatusNoPixmap;
#else
pBackingStore->status = StatusBadAlloc;
#endif
}
}
}
if (!pNewPixmap)
{
pBackingStore->x = 0;
pBackingStore->y = 0;
}
else
{
nx = pBackingStore->x - extents->x1 + dx;
ny = pBackingStore->y - extents->y1 + dy;
pBackingStore->x = extents->x1;
pBackingStore->y = extents->y1;
if (saveBits && (pNewPixmap != pBackingPixmap || nx != 0 || ny != 0))
{
pGC = GetScratchGC(pNewPixmap->drawable.depth, pScreen);
if (pGC)
{
ValidateGC((DrawablePtr)pNewPixmap, pGC);
/* if we implement a policy where the pixmap can be larger than
* the region extents, we might want to optimize this copyarea
* by only copying the old extents, rather than the entire
* pixmap
*/
(*pGC->ops->CopyArea)((DrawablePtr)pBackingPixmap,
(DrawablePtr)pNewPixmap, pGC,
0, 0,
pBackingPixmap->drawable.width,
pBackingPixmap->drawable.height,
nx, ny);
FreeScratchGC(pGC);
}
}
}
/* SavedRegion is used in the backingGC clip; force an update */
pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
if (pNewPixmap != pBackingPixmap)
{
(* pScreen->DestroyPixmap)(pBackingPixmap);
pBackingStore->pBackingPixmap = pNewPixmap;
}
}
/*-
*-----------------------------------------------------------------------
* miBSSaveDoomedAreas --
* Saved the areas of the given window that are about to be
* obscured. If the window has moved, pObscured is expected to
* be at the new screen location and (dx,dy) is expected to be the offset
* to the window's previous location.
*
* Results:
* None.
*
* Side Effects:
* The region is copied from the screen into pBackingPixmap and
* SavedRegion is updated.
*
*-----------------------------------------------------------------------
*/
static void
miBSSaveDoomedAreas(pWin, pObscured, dx, dy)
register WindowPtr pWin;
RegionPtr pObscured;
int dx, dy;
{
miBSWindowPtr pBackingStore;
ScreenPtr pScreen;
int x, y;
pBackingStore = (miBSWindowPtr)pWin->backStorage;
pScreen = pWin->drawable.pScreen;
/*
* If the window isn't realized, it's being unmapped, thus we don't
* want to save anything if backingStore isn't Always.
*/
if (!pWin->realized)
{
pBackingStore->viewable = (char)pWin->viewable;
if (pWin->backingStore != Always)
{
REGION_EMPTY( pScreen, &pBackingStore->SavedRegion);
miDestroyBSPixmap (pWin);
return;
}
if (pBackingStore->status == StatusBadAlloc)
pBackingStore->status = StatusNoPixmap;
}
/* Don't even pretend to save anything for a virtual background None */
if ((pBackingStore->status == StatusVirtual) &&
(pBackingStore->backgroundState == None))
return;
if (REGION_NOTEMPTY(pScreen, pObscured))
{
BoxRec oldExtents;
x = pWin->drawable.x;
y = pWin->drawable.y;
REGION_TRANSLATE(pScreen, pObscured, -x, -y);
oldExtents = *REGION_EXTENTS(pScreen, &pBackingStore->SavedRegion);
REGION_UNION( pScreen, &pBackingStore->SavedRegion,
&pBackingStore->SavedRegion,
pObscured);
/*
* only save the bits if we've actually
* started using backing store
*/
if (pBackingStore->status != StatusVirtual)
{
if (!pBackingStore->pBackingPixmap)
miCreateBSPixmap (pWin, &oldExtents);
else
miResizeBackingStore(pWin, 0, 0, TRUE);
if (pBackingStore->pBackingPixmap) {
if (pBackingStore->x | pBackingStore->y)
{
REGION_TRANSLATE( pScreen, pObscured,
-pBackingStore->x,
-pBackingStore->y);
x += pBackingStore->x;
y += pBackingStore->y;
}
(* pScreen->BackingStoreFuncs.SaveAreas)
(pBackingStore->pBackingPixmap, pObscured,
x - dx, y - dy, pWin);
}
}
REGION_TRANSLATE(pScreen, pObscured, x, y);
}
else
{
if (REGION_BROKEN (pScreen, pObscured))
{
REGION_EMPTY( pScreen, &pBackingStore->SavedRegion);
miDestroyBSPixmap (pWin);
return;
}
}
}
/*-
*-----------------------------------------------------------------------
* miBSRestoreAreas --
* Restore areas from backing-store that are no longer obscured.
* expects prgnExposed to contain a screen-relative area.
*
* Results:
* The region to generate exposure events on (which may be
* different from the region to paint).
*
* Side Effects:
* Areas are copied from pBackingPixmap to the screen. prgnExposed
* is altered to contain the region that could not be restored from
* backing-store.
*
* Notes:
* This is called before sending any exposure events to the client,
* and so might be called if the window has grown. Changing the backing
* pixmap doesn't require revalidating the backingGC because the
* client's next output request will result in a call to ValidateGC,
* since the window clip region has changed, which will in turn call
* miValidateBackingStore.
*-----------------------------------------------------------------------
*/
static RegionPtr
miBSRestoreAreas(pWin, prgnExposed)
register WindowPtr pWin;
RegionPtr prgnExposed;
{
PixmapPtr pBackingPixmap;
miBSWindowPtr pBackingStore;
RegionPtr prgnSaved;
RegionPtr prgnRestored;
register ScreenPtr pScreen;
RegionPtr exposures = prgnExposed;
pScreen = pWin->drawable.pScreen;
pBackingStore = (miBSWindowPtr)pWin->backStorage;
pBackingPixmap = pBackingStore->pBackingPixmap;
prgnSaved = &pBackingStore->SavedRegion;
if (pBackingStore->status == StatusContents)
{
REGION_TRANSLATE(pScreen, prgnSaved, pWin->drawable.x,
pWin->drawable.y);
prgnRestored = REGION_CREATE( pScreen, (BoxPtr)NULL, 1);
REGION_INTERSECT( pScreen, prgnRestored, prgnExposed, prgnSaved);
/*
* Since prgnExposed is no longer obscured, we no longer
* will have a valid copy of it in backing-store, but there is a valid
* copy of it on screen, so subtract the area we just restored from
* from the area to be exposed.
*/
if (REGION_NOTEMPTY( pScreen, prgnRestored))
{
REGION_SUBTRACT( pScreen, prgnSaved, prgnSaved, prgnExposed);
REGION_SUBTRACT( pScreen, prgnExposed, prgnExposed, prgnRestored);
/*
* Do the actual restoration
*/
(* pScreen->BackingStoreFuncs.RestoreAreas) (pBackingPixmap,
prgnRestored,
pWin->drawable.x + pBackingStore->x,
pWin->drawable.y + pBackingStore->y,
pWin);
/*
* if the saved region is completely empty, dispose of the
* backing pixmap, otherwise, retranslate the saved
* region to window relative
*/
if (REGION_NOTEMPTY(pScreen, prgnSaved))
{
REGION_TRANSLATE(pScreen, prgnSaved,
-pWin->drawable.x,
-pWin->drawable.y);
miResizeBackingStore(pWin, 0, 0, TRUE);
}
else
miDestroyBSPixmap (pWin);
}
else
REGION_TRANSLATE(pScreen, prgnSaved,
-pWin->drawable.x, -pWin->drawable.y);
REGION_DESTROY( pScreen, prgnRestored);
}
else if ((pBackingStore->status == StatusVirtual) ||
(pBackingStore->status == StatusVDirty))
{
REGION_TRANSLATE(pScreen, prgnSaved,
pWin->drawable.x, pWin->drawable.y);
exposures = REGION_CREATE( pScreen, NullBox, 1);
if (SameBackground (pBackingStore->backgroundState,
pBackingStore->background,
pWin->backgroundState,
pWin->background))
{
REGION_SUBTRACT( pScreen, exposures, prgnExposed, prgnSaved);
}
else
{
miTileVirtualBS(pWin);
/* we need to expose all we have (virtually) retiled */
REGION_UNION( pScreen, exposures, prgnExposed, prgnSaved);
}
REGION_SUBTRACT( pScreen, prgnSaved, prgnSaved, prgnExposed);
REGION_TRANSLATE(pScreen, prgnSaved,
-pWin->drawable.x, -pWin->drawable.y);
}
else if (pWin->viewable && !pBackingStore->viewable &&
pWin->backingStore != Always)
{
/*
* The window was just mapped and nothing has been saved in
* backing-store from the last time it was mapped. We want to capture
* any output to regions that are already obscured but there are no
* bits to snag off the screen, so we initialize things just as we did
* in miBSAllocate, above.
*/
BoxRec box;
prgnSaved = &pBackingStore->SavedRegion;
box.x1 = pWin->drawable.x;
box.x2 = box.x1 + (int) pWin->drawable.width;
box.y1 = pWin->drawable.y;
box.y2 = box.y1 + (int) pWin->drawable.height;
REGION_INVERSE( pScreen, prgnSaved, &pWin->clipList, &box);
REGION_TRANSLATE( pScreen, prgnSaved,
-pWin->drawable.x,
-pWin->drawable.y);
#ifdef SHAPE
if (wBoundingShape (pWin))
REGION_INTERSECT(pScreen, prgnSaved, prgnSaved,
wBoundingShape (pWin));
if (wClipShape (pWin))
REGION_INTERSECT(pScreen, prgnSaved, prgnSaved,
wClipShape (pWin));
#endif
miTileVirtualBS(pWin);
exposures = REGION_CREATE( pScreen, &box, 1);
}
pBackingStore->viewable = (char)pWin->viewable;
return exposures;
}
/*-
*-----------------------------------------------------------------------
* miBSTranslateBackingStore --
* Shift the backing-store in the given direction. Called when bit
* gravity is shifting things around.
*
* Results:
* An occluded region of the window which should be sent exposure events.
* This region should be in absolute coordinates (i.e. include
* new window position).
*
* Side Effects:
* If the window changed size as well as position, the backing pixmap
* is resized. The contents of the backing pixmap are shifted
*
* Warning:
* Bob and I have rewritten this routine quite a few times, each
* time it gets a few more cases correct, and introducing some
* interesting bugs. Naturally, I think the code is correct this
* time.
*
* Let me try to explain what this routine is for:
*
* It's called from SlideAndSizeWindow whenever a window
* with backing store is resized. There are two separate
* possibilities:
*
* a) The window has ForgetGravity
*
* In this case, windx, windy will be 0 and oldClip will
* be NULL. This indicates that all of the window contents
* currently saved offscreen should be discarded, and the
* entire window exposed. TranslateBackingStore, then, should
* prepare a completely new backing store region based on the
* new window clipList and return that region for exposure.
*
* b) The window has some other gravity
*
* In this case, windx, windy will be set to the distance
* that the bits should move within the window. oldClip
* will be set to the old visible portion of the window.
* TranslateBackingStore, then, should adjust the backing
* store to accommodate the portion of the existing backing
* store bits which coorespond to backing store bits which
* will still be occluded in the new configuration. oldx,oldy
* are set to the old position of the window on the screen.
*
* Furthermore, in this case any contents of the screen which
* are about to become occluded should be fetched from the screen
* and placed in backing store. This is to avoid the eventual
* occlusion by the win gravity shifting the child window bits around
* on top of this window, and potentially losing information
*
* It's also called from SetShape, but I think (he says not
* really knowing for sure) that this code will even work
* in that case.
*-----------------------------------------------------------------------
*/
static RegionPtr
miBSTranslateBackingStore(pWin, windx, windy, oldClip, oldx, oldy)
WindowPtr pWin;
int windx; /* bit translation distance in window */
int windy;
RegionPtr oldClip; /* Region being copied */
int oldx; /* old window position */
int oldy;
{
register miBSWindowPtr pBackingStore;
register RegionPtr pSavedRegion;
register RegionPtr newSaved, doomed;
register ScreenPtr pScreen;
BoxRec extents;
int scrdx; /* bit translation distance on screen */
int scrdy;
int dx; /* distance window moved on screen */
int dy;
pScreen = pWin->drawable.pScreen;
pBackingStore = (miBSWindowPtr)(pWin->backStorage);
if ((pBackingStore->status == StatusNoPixmap) ||
(pBackingStore->status == StatusBadAlloc))
return NullRegion;
/*
* Compute the new saved region
*/
newSaved = REGION_CREATE( pScreen, NullBox, 1);
extents.x1 = pWin->drawable.x;
extents.x2 = pWin->drawable.x + (int) pWin->drawable.width;
extents.y1 = pWin->drawable.y;
extents.y2 = pWin->drawable.y + (int) pWin->drawable.height;
REGION_INVERSE( pScreen, newSaved, &pWin->clipList, &extents);
REGION_TRANSLATE( pScreen, newSaved,
-pWin->drawable.x, -pWin->drawable.y);
#ifdef SHAPE
if (wBoundingShape (pWin) || wClipShape (pWin)) {
if (wBoundingShape (pWin))
REGION_INTERSECT( pScreen, newSaved, newSaved,
wBoundingShape (pWin));
if (wClipShape (pWin))
REGION_INTERSECT( pScreen, newSaved, newSaved, wClipShape (pWin));
}
#endif
pSavedRegion = &pBackingStore->SavedRegion;
/* now find any visible areas we can save from the screen */
/* and then translate newSaved to old local coordinates */
if (oldClip)
{
/* bit gravity makes things virtually too hard, punt */
if (((windx != 0) || (windy != 0)) &&
(pBackingStore->status != StatusContents))
miCreateBSPixmap(pWin, NullBox);
/*
* The window is moving this far on the screen
*/
dx = pWin->drawable.x - oldx;
dy = pWin->drawable.y - oldy;
/*
* The bits will be moving on the screen by the
* amount the window is moving + the amount the
* bits are moving within the window
*/
scrdx = windx + dx;
scrdy = windy + dy;
/*
* intersect at old bit position to discover the
* bits on the screen which can be put into the
* new backing store
*/
REGION_TRANSLATE( pScreen, oldClip, windx - oldx, windy - oldy);
doomed = REGION_CREATE( pScreen, NullBox, 1);
REGION_INTERSECT( pScreen, doomed, oldClip, newSaved);
REGION_TRANSLATE( pScreen, oldClip, oldx - windx, oldy - windy);
/*
* Translate the old saved region to the position in the
* window where it will appear to be
*/
REGION_TRANSLATE( pScreen, pSavedRegion, windx, windy);
/*
* Add the old saved region to the new saved region, so
* that calls to RestoreAreas will be able to fetch those
* bits back
*/
REGION_UNION( pScreen, newSaved, newSaved, pSavedRegion);
/*
* Swap the new saved region into the window
*/
{
RegionRec tmp;
tmp = *pSavedRegion;
*pSavedRegion = *newSaved;
*newSaved = tmp;
}
miResizeBackingStore (pWin, windx, windy, TRUE);
/*
* Compute the newly enabled region
* of backing store. This region will be
* set to background in the backing pixmap and
* sent as exposure events to the client.
*/
REGION_SUBTRACT( pScreen, newSaved, pSavedRegion, newSaved);
/*
* Fetch bits which will be obscured from
* the screen
*/
if (REGION_NOTEMPTY( pScreen, doomed))
{
/*
* Don't clear regions which have bits on the
* screen
*/
REGION_SUBTRACT( pScreen, newSaved, newSaved, doomed);
/*
* Make the region to SaveDoomedAreas absolute, instead
* of window relative.
*/
REGION_TRANSLATE( pScreen, doomed,
pWin->drawable.x, pWin->drawable.y);
(* pScreen->SaveDoomedAreas) (pWin, doomed, scrdx, scrdy);
}
REGION_DESTROY(pScreen, doomed);
/*
* and clear whatever there is that's new
*/
if (REGION_NOTEMPTY( pScreen, newSaved))
{
miBSClearBackingRegion (pWin, newSaved);
/*
* Make the exposed region absolute
*/
REGION_TRANSLATE(pScreen, newSaved,
pWin->drawable.x,
pWin->drawable.y);
}
else
{
REGION_DESTROY(pScreen, newSaved);
newSaved = NullRegion;
}
}
else
{
/*
* ForgetGravity: just reset backing store and
* expose the whole mess
*/
REGION_COPY( pScreen, pSavedRegion, newSaved);
REGION_TRANSLATE( pScreen, newSaved,
pWin->drawable.x, pWin->drawable.y);
miResizeBackingStore (pWin, 0, 0, FALSE);
(void) miBSClearBackingStore (pWin, 0, 0, 0, 0, FALSE);
}
return newSaved;
}
/*
* Inform the backing store layer that you are about to validate
* a gc with a window, and that subsequent output to the window
* is (or is not) guaranteed to be already clipped to the visible
* regions of the window.
*/
static void
miBSDrawGuarantee (pWin, pGC, guarantee)
WindowPtr pWin;
GCPtr pGC;
int guarantee;
{
miBSGCPtr pPriv;
if (pWin->backStorage)
{
pPriv = (miBSGCPtr)pGC->devPrivates[miBSGCIndex].ptr;
if (!pPriv)
(void) miBSCreateGCPrivate (pGC);
pPriv = (miBSGCPtr)pGC->devPrivates[miBSGCIndex].ptr;
if (pPriv)
{
/*
* XXX KLUDGE ALERT
*
* when the GC is Cheap pPriv will point
* at some device's gc func structure. guarantee
* will point at the ChangeGC entry of that struct
* and will never match a valid guarantee value.
*/
switch (pPriv->guarantee)
{
case GuaranteeNothing:
case GuaranteeVisBack:
pPriv->guarantee = guarantee;
break;
}
}
}
}
#define noBackingCopy (GCGraphicsExposures|GCClipXOrigin|GCClipYOrigin| \
GCClipMask|GCSubwindowMode| \
GCTileStipXOrigin|GCTileStipYOrigin)
/*-
*-----------------------------------------------------------------------
* miBSValidateGC --
* Wrapper around output-library's ValidateGC routine
*
* Results:
* None.
*
* Side Effects:
*
* Notes:
* The idea here is to perform several functions:
* - All the output calls must be intercepted and routed to
* backing-store as necessary.
* - pGC in the window's devBackingStore must be set up with the
* clip list appropriate for writing to pBackingPixmap (i.e.
* the inverse of the window's clipList intersected with the
* clientClip of the GC). Since the destination for this GC is
* a pixmap, it is sufficient to set the clip list as its
* clientClip.
*-----------------------------------------------------------------------
*/
static void
miBSValidateGC (pGC, stateChanges, pDrawable)
GCPtr pGC;
unsigned long stateChanges;
DrawablePtr pDrawable;
{
GCPtr pBackingGC;
miBSWindowPtr pWindowPriv = NULL;
miBSGCPtr pPriv;
WindowPtr pWin;
int lift_functions;
RegionPtr backingCompositeClip = NULL;
if (pDrawable->type != DRAWABLE_PIXMAP)
{
pWin = (WindowPtr) pDrawable;
pWindowPriv = (miBSWindowPtr) pWin->backStorage;
lift_functions = (pWindowPriv == (miBSWindowPtr) NULL);
}
else
{
pWin = (WindowPtr) NULL;
lift_functions = TRUE;
}
pPriv = (miBSGCPtr)pGC->devPrivates[miBSGCIndex].ptr;
FUNC_PROLOGUE (pGC, pPriv);
(*pGC->funcs->ValidateGC) (pGC, stateChanges, pDrawable);
/*
* rewrap funcs and ops as Validate may have changed them
*/
pPriv->wrapFuncs = pGC->funcs;
pPriv->wrapOps = pGC->ops;
if (!lift_functions && ((pPriv->guarantee == GuaranteeVisBack) ||
(pWindowPriv->status == StatusNoPixmap) ||
(pWindowPriv->status == StatusBadAlloc)))
lift_functions = TRUE;
/*
* check to see if a new backingCompositeClip region must
* be generated
*/
if (!lift_functions &&
((pDrawable->serialNumber != pPriv->serialNumber) ||
(stateChanges&(GCClipXOrigin|GCClipYOrigin|GCClipMask|GCSubwindowMode))))
{
if (REGION_NOTEMPTY(pGC->pScreen, &pWindowPriv->SavedRegion))
{
backingCompositeClip = REGION_CREATE(pGC->pScreen, NULL, 1);
if ((pGC->clientClipType == CT_NONE) ||
(pGC->clientClipType == CT_PIXMAP))
{
REGION_COPY(pGC->pScreen, backingCompositeClip,
&pWindowPriv->SavedRegion);
}
else
{
/*
* Make a new copy of the client clip, translated to
* its proper origin.
*/
REGION_COPY(pGC->pScreen, backingCompositeClip,
pGC->clientClip);
REGION_TRANSLATE(pGC->pScreen, backingCompositeClip,
pGC->clipOrg.x,
pGC->clipOrg.y);
REGION_INTERSECT(pGC->pScreen, backingCompositeClip,
backingCompositeClip,
&pWindowPriv->SavedRegion);
}
if (pGC->subWindowMode == IncludeInferiors)
{
RegionPtr translatedClip;
/* XXX
* any output in IncludeInferiors mode will not
* be redirected to Inferiors backing store. This
* can be fixed only at great cost to the shadow routines.
*/
translatedClip = NotClippedByChildren (pWin);
REGION_TRANSLATE(pGC->pScreen, translatedClip,
-pDrawable->x,
-pDrawable->y);
REGION_SUBTRACT(pGC->pScreen, backingCompositeClip,
backingCompositeClip, translatedClip);
REGION_DESTROY(pGC->pScreen, translatedClip);
}
if (!REGION_NOTEMPTY(pGC->pScreen, backingCompositeClip))
lift_functions = TRUE;
}
else
{
lift_functions = TRUE;
}
/* Reset the status when drawing to an unoccluded window so that
* future SaveAreas will actually copy bits from the screen. Note that
* output to root window in IncludeInferiors mode will not cause this
* to change. This causes all transient graphics by the window
* manager to the root window to not enable backing store.
*/
if (lift_functions && (pWindowPriv->status == StatusVirtual) &&
(pWin->parent || pGC->subWindowMode != IncludeInferiors))
pWindowPriv->status = StatusVDirty;
}
/*
* if no backing store has been allocated, and it's needed,
* create it now.
*/
if (!lift_functions && !pWindowPriv->pBackingPixmap)
{
miCreateBSPixmap (pWin, NullBox);
if (!pWindowPriv->pBackingPixmap)
lift_functions = TRUE;
}
/*
* create the backing GC if needed, lift functions
* if the creation fails
*/
if (!lift_functions && !pPriv->pBackingGC)
{
int status;
XID noexpose = xFalse;
/* We never want ops with the backingGC to generate GraphicsExpose */
pBackingGC = CreateGC ((DrawablePtr)pWindowPriv->pBackingPixmap,
GCGraphicsExposures, &noexpose, &status);
if (status != Success)
lift_functions = TRUE;
else
pPriv->pBackingGC = pBackingGC;
}
pBackingGC = pPriv->pBackingGC;
pPriv->stateChanges |= stateChanges;
if (lift_functions)
{
if (backingCompositeClip)
REGION_DESTROY( pGC->pScreen, backingCompositeClip);
/* unwrap the GC again */
miBSDestroyGCPrivate (pGC);
return;
}
/*
* the rest of this function gets the pBackingGC
* into shape for possible draws
*/
pPriv->stateChanges &= ~noBackingCopy;
if (pPriv->stateChanges)
CopyGC(pGC, pBackingGC, pPriv->stateChanges);
if ((pGC->patOrg.x - pWindowPriv->x) != pBackingGC->patOrg.x ||
(pGC->patOrg.y - pWindowPriv->y) != pBackingGC->patOrg.y)
{
XID vals[2];
vals[0] = pGC->patOrg.x - pWindowPriv->x;
vals[1] = pGC->patOrg.y - pWindowPriv->y;
DoChangeGC(pBackingGC, GCTileStipXOrigin|GCTileStipYOrigin, vals, 0);
}
pPriv->stateChanges = 0;
if (backingCompositeClip)
{
XID vals[2];
if (pGC->clientClipType == CT_PIXMAP)
{
(*pBackingGC->funcs->CopyClip)(pBackingGC, pGC);
REGION_TRANSLATE(pGC->pScreen, backingCompositeClip,
-pGC->clipOrg.x, -pGC->clipOrg.y);
vals[0] = pGC->clipOrg.x - pWindowPriv->x;
vals[1] = pGC->clipOrg.y - pWindowPriv->y;
DoChangeGC(pBackingGC, GCClipXOrigin|GCClipYOrigin, vals, 0);
(* pGC->pScreen->BackingStoreFuncs.SetClipmaskRgn)
(pBackingGC, backingCompositeClip);
REGION_DESTROY( pGC->pScreen, backingCompositeClip);
}
else
{
vals[0] = -pWindowPriv->x;
vals[1] = -pWindowPriv->y;
DoChangeGC(pBackingGC, GCClipXOrigin|GCClipYOrigin, vals, 0);
(*pBackingGC->funcs->ChangeClip) (pBackingGC, CT_REGION, backingCompositeClip, 0);
}
pPriv->serialNumber = pDrawable->serialNumber;
}
if (pWindowPriv->pBackingPixmap->drawable.serialNumber
!= pBackingGC->serialNumber)
{
ValidateGC((DrawablePtr)pWindowPriv->pBackingPixmap, pBackingGC);
}
if (pBackingGC->clientClip == 0)
ErrorF ("backing store clip list nil");
FUNC_EPILOGUE (pGC, pPriv);
}
static void
miBSChangeGC (pGC, mask)
GCPtr pGC;
unsigned long mask;
{
miBSGCPtr pPriv = (miBSGCPtr) (pGC)->devPrivates[miBSGCIndex].ptr;
FUNC_PROLOGUE (pGC, pPriv);
(*pGC->funcs->ChangeGC) (pGC, mask);
FUNC_EPILOGUE (pGC, pPriv);
}
static void
miBSCopyGC (pGCSrc, mask, pGCDst)
GCPtr pGCSrc, pGCDst;
unsigned long mask;
{
miBSGCPtr pPriv = (miBSGCPtr) (pGCDst)->devPrivates[miBSGCIndex].ptr;
FUNC_PROLOGUE (pGCDst, pPriv);
(*pGCDst->funcs->CopyGC) (pGCSrc, mask, pGCDst);
FUNC_EPILOGUE (pGCDst, pPriv);
}
static void
miBSDestroyGC (pGC)
GCPtr pGC;
{
miBSGCPtr pPriv = (miBSGCPtr) (pGC)->devPrivates[miBSGCIndex].ptr;
FUNC_PROLOGUE (pGC, pPriv);
if (pPriv->pBackingGC)
FreeGC(pPriv->pBackingGC, (GContext)0);
(*pGC->funcs->DestroyGC) (pGC);
FUNC_EPILOGUE (pGC, pPriv);
xfree(pPriv);
}
static void
miBSChangeClip(pGC, type, pvalue, nrects)
GCPtr pGC;
int type;
pointer pvalue;
int nrects;
{
miBSGCPtr pPriv = (miBSGCPtr) (pGC)->devPrivates[miBSGCIndex].ptr;
FUNC_PROLOGUE (pGC, pPriv);
(* pGC->funcs->ChangeClip)(pGC, type, pvalue, nrects);
FUNC_EPILOGUE (pGC, pPriv);
}
static void
miBSCopyClip(pgcDst, pgcSrc)
GCPtr pgcDst, pgcSrc;
{
miBSGCPtr pPriv = (miBSGCPtr) (pgcDst)->devPrivates[miBSGCIndex].ptr;
FUNC_PROLOGUE (pgcDst, pPriv);
(* pgcDst->funcs->CopyClip)(pgcDst, pgcSrc);
FUNC_EPILOGUE (pgcDst, pPriv);
}
static void
miBSDestroyClip(pGC)
GCPtr pGC;
{
miBSGCPtr pPriv = (miBSGCPtr) (pGC)->devPrivates[miBSGCIndex].ptr;
FUNC_PROLOGUE (pGC, pPriv);
(* pGC->funcs->DestroyClip)(pGC);
FUNC_EPILOGUE (pGC, pPriv);
}
static void
miDestroyBSPixmap (pWin)
WindowPtr pWin;
{
miBSWindowPtr pBackingStore;
ScreenPtr pScreen;
pScreen = pWin->drawable.pScreen;
pBackingStore = (miBSWindowPtr) pWin->backStorage;
if (pBackingStore->pBackingPixmap)
(* pScreen->DestroyPixmap)(pBackingStore->pBackingPixmap);
pBackingStore->pBackingPixmap = NullPixmap;
pBackingStore->x = 0;
pBackingStore->y = 0;
if (pBackingStore->backgroundState == BackgroundPixmap)
(* pScreen->DestroyPixmap)(pBackingStore->background.pixmap);
pBackingStore->backgroundState = None;
pBackingStore->status = StatusNoPixmap;
pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
}
static void
miTileVirtualBS (pWin)
WindowPtr pWin;
{
miBSWindowPtr pBackingStore;
pBackingStore = (miBSWindowPtr) pWin->backStorage;
if (pBackingStore->backgroundState == BackgroundPixmap)
(* pWin->drawable.pScreen->DestroyPixmap)
(pBackingStore->background.pixmap);
pBackingStore->backgroundState = pWin->backgroundState;
pBackingStore->background = pWin->background;
if (pBackingStore->backgroundState == BackgroundPixmap)
pBackingStore->background.pixmap->refcnt++;
if (pBackingStore->status != StatusVDirty)
pBackingStore->status = StatusVirtual;
/*
* punt parent relative tiles and do it now
*/
if (pBackingStore->backgroundState == ParentRelative)
miCreateBSPixmap (pWin, NullBox);
}
#ifdef DEBUG
static int BSAllocationsFailed = 0;
#define FAILEDSIZE 32
static struct { int w, h; } failedRecord[FAILEDSIZE];
static int failedIndex;
#endif
static void
miCreateBSPixmap (pWin, pExtents)
WindowPtr pWin;
BoxPtr pExtents;
{
miBSWindowPtr pBackingStore;
ScreenPtr pScreen;
PixUnion background;
char backgroundState = 0;
BoxPtr extents;
Bool backSet;
pScreen = pWin->drawable.pScreen;
pBackingStore = (miBSWindowPtr) pWin->backStorage;
if (pBackingStore->status == StatusBadAlloc)
return;
backSet = ((pBackingStore->status == StatusVirtual) ||
(pBackingStore->status == StatusVDirty));
extents = REGION_EXTENTS( pScreen, &pBackingStore->SavedRegion);
if (!pBackingStore->pBackingPixmap &&
extents->x2 != extents->x1 &&
extents->y2 != extents->y1)
{
/* the policy here could be more sophisticated */
pBackingStore->x = extents->x1;
pBackingStore->y = extents->y1;
pBackingStore->pBackingPixmap =
(PixmapPtr)(* pScreen->CreatePixmap)
(pScreen,
extents->x2 - extents->x1,
extents->y2 - extents->y1,
pWin->drawable.depth);
}
if (!pBackingStore->pBackingPixmap)
{
#ifdef DEBUG
BSAllocationsFailed++;
/*
* record failed allocations
*/
failedRecord[failedIndex].w = pWin->drawable.width;
failedRecord[failedIndex].h = pWin->drawable.height;
failedIndex++;
if (failedIndex == FAILEDSIZE)
failedIndex = 0;
#endif
#ifdef BSEAGER
pBackingStore->status = StatusNoPixmap;
#else
pBackingStore->status = StatusBadAlloc;
#endif
return;
}
pBackingStore->status = StatusContents;
if (backSet)
{
backgroundState = pWin->backgroundState;
background = pWin->background;
pWin->backgroundState = pBackingStore->backgroundState;
pWin->background = pBackingStore->background;
if (pWin->backgroundState == BackgroundPixmap)
pWin->background.pixmap->refcnt++;
}
if (!pExtents)
pExtents = extents;
if (pExtents->y1 != pExtents->y2)
{
RegionPtr exposed;
exposed = miBSClearBackingStore(pWin,
pExtents->x1, pExtents->y1,
pExtents->x2 - pExtents->x1,
pExtents->y2 - pExtents->y1,
!backSet);
if (exposed)
{
miSendExposures(pWin, exposed, pWin->drawable.x, pWin->drawable.y);
REGION_DESTROY( pScreen, exposed);
}
}
if (backSet)
{
if (pWin->backgroundState == BackgroundPixmap)
(* pScreen->DestroyPixmap) (pWin->background.pixmap);
pWin->backgroundState = backgroundState;
pWin->background = background;
if (pBackingStore->backgroundState == BackgroundPixmap)
(* pScreen->DestroyPixmap) (pBackingStore->background.pixmap);
pBackingStore->backgroundState = None;
}
}
/*-
*-----------------------------------------------------------------------
* miBSExposeCopy --
* Handle the restoration of areas exposed by graphics operations.
*
* Results:
* None.
*
* Side Effects:
* prgnExposed has the areas exposed from backing-store removed
* from it.
*
*-----------------------------------------------------------------------
*/
static void
miBSExposeCopy (pSrc, pDst, pGC, prgnExposed, srcx, srcy, dstx, dsty, plane)
WindowPtr pSrc;
DrawablePtr pDst;
GCPtr pGC;
RegionPtr prgnExposed;
int srcx, srcy;
int dstx, dsty;
unsigned long plane;
{
RegionRec tempRgn;
miBSWindowPtr pBackingStore;
CopyPlaneProcPtr copyProc;
GCPtr pScratchGC;
register BoxPtr pBox;
register int i;
register int dx, dy;
BITS32 gcMask;
if (!REGION_NOTEMPTY(pGC->pScreen, prgnExposed))
return;
pBackingStore = (miBSWindowPtr)pSrc->backStorage;
if ((pBackingStore->status == StatusNoPixmap) ||
(pBackingStore->status == StatusBadAlloc))
return;
REGION_NULL( pGC->pScreen, &tempRgn);
REGION_INTERSECT( pGC->pScreen, &tempRgn, prgnExposed,
&pBackingStore->SavedRegion);
REGION_SUBTRACT( pGC->pScreen, prgnExposed, prgnExposed, &tempRgn);
if (plane != 0) {
copyProc = pGC->ops->CopyPlane;
} else {
copyProc = (CopyPlaneProcPtr)pGC->ops->CopyArea;
}
dx = dstx - srcx;
dy = dsty - srcy;
switch (pBackingStore->status) {
case StatusVirtual:
case StatusVDirty:
pScratchGC = GetScratchGC (pDst->depth, pDst->pScreen);
if (pScratchGC)
{
gcMask = 0;
if (pGC->alu != pScratchGC->alu)
gcMask = GCFunction;
if (pGC->planemask != pScratchGC->planemask)
gcMask |= GCPlaneMask;
if (gcMask)
CopyGC (pGC, pScratchGC, gcMask);
miBSFillVirtualBits (pDst, pScratchGC, &tempRgn, dx, dy,
(int) pBackingStore->backgroundState,
pBackingStore->background,
~0L);
FreeScratchGC (pScratchGC);
}
break;
case StatusContents:
for (i = REGION_NUM_RECTS(&tempRgn), pBox = REGION_RECTS(&tempRgn);
--i >= 0;
pBox++)
{
(* copyProc) (&(pBackingStore->pBackingPixmap->drawable), pDst, pGC,
pBox->x1 - pBackingStore->x,
pBox->y1 - pBackingStore->y,
pBox->x2 - pBox->x1, pBox->y2 - pBox->y1,
pBox->x1 + dx, pBox->y1 + dy, plane);
}
break;
}
REGION_UNINIT( pGC->pScreen, &tempRgn);
}